qmk_firmware/keyboards/xiudi/xd75/keymaps/colinta/keymap.c

269 lines
14 KiB
C

/* Copyright 2017 Colin T.A. Gray
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef IS_COLINTA
#include "secrets.h"
#else
#define SENDSTRING_MM0 ""
#define SENDSTRING_MM1 ""
#define SENDSTRING_MM2 ""
#endif
// layers:
// - colemak,
// - record-mode (adds stop buttons)
// - qwerty
// - fn (recording, changing layers)
#define LAYER_COLEMAK 0
#define LAYER_RECORD 1
#define LAYER_QWERTY 2
#define LAYER_FN 3
// custom keys:
// - goto layer keys
#define GOTO_FN TT(LAYER_FN)
#define GOTO_CM TO(LAYER_COLEMAK)
#define GOTO_QW TO(LAYER_QWERTY)
// - sticky keys, aka one-shot
#define OSCTL OSM(MOD_LCTL)
#define OSALT OSM(MOD_LALT)
#define OSSFT OSM(MOD_LSFT)
#define OSGUI OSM(MOD_LGUI)
// "MMENU" is a macro for "CMD+SPC" (aka Spotlight/Alfred)
#define MMENU LGUI(KC_SPC)
#define _____ KC_TRNS
#define MM_0 DYN_MACRO_PLAY1
#define MM_1 DYN_MACRO_PLAY2
// tap-hold settings
#define LONGPRESS_DELAY 250
#define TH_EVENTS_COUNT 13
enum my_keycods {
TH_M0 = SAFE_RANGE,
TH_M1,
TH_M2,
TH_F1,
TH_F2,
TH_F3,
TH_F4,
TH_F5,
TH_F6,
TH_F7,
TH_F8,
TH_F9,
TH_F10,
TH_LAST,
MM_2,
DM_CLEAR,
DYNAMIC_MACRO_RANGE,
};
#include "dynamic_macro.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* COLEMAK
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | M(0) | M(1) | DEL | 6 | 7 | 8 | 9 | 0 | - |
* |--------+-/F1----+-/F2----+-/F3----+-/F4----+-/F5----+--------+--------+--------+-/F6----+-/F7----+-/F8----+-/F9----+-/F10---+--------|
* | TAB | Q | W | F | P | G | M(2) | (FN) | BKSP | J | L | U | Y | ; | = |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | SHIFT | A | R | S | T | D | [ | ] | ENTER | H | N | E | I | O | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | CTRL | Z | X | C | V | B | HOME | END | PG UP | K | M | , | . | / | \ |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | VOL- | PLAY | VOL+ | ALT | GUI | SPACE | PG DN | MENU | ESC | LEFT | DOWN | UP | RIGHT |
* '--/RRND----/MUTE----/FFWD-------------------------------------------------------------------------------------------------------------'
*/
[LAYER_COLEMAK] = LAYOUT(
KC_GRV, TH_F1, TH_F2, TH_F3, TH_F4, TH_F5, MM_0, MM_1, KC_DEL, TH_F6, TH_F7, TH_F8, TH_F9, TH_F10, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, MM_2, GOTO_FN, KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
OSCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_LBRC, KC_RBRC, KC_ENT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
OSSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_HOME, KC_END, KC_PGUP, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
TH_M0, TH_M1, TH_M2, OSALT, OSGUI, _____ , KC_SPC, _____ , KC_PGDN, MMENU, KC_ESC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* DYN_REC LAYER - recording tap/hold keys is possible, but they will always "tap" (macros don't record holding duration)
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | STOP | STOP | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | STOP | STOP | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_RECORD] = LAYOUT(
_____, _____, _____, _____, _____, _____, DYN_REC_STOP, DYN_REC_STOP, _____, _____, _____, _____, _____, _____, _____,
_____, _____, _____, _____, _____, _____, DYN_REC_STOP, DYN_REC_STOP, _____, _____, _____, _____, _____, _____, _____,
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
),
/* QWERTY - doesn't support recording of macros, btw. Falls through to colemak for most keys, but passes through the recording layer, so heads up.
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | M(0) | M(1) | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | Q | W | E | R | T | M(2) | (FN) | | Y | U | I | O | P | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | SHIFT | A | S | D | F | G | | | | H | J | K | L | ; | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | CTRL | Z | X | C | V | B | | | | N | M | | | | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | ALT | GUI | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_QWERTY] = LAYOUT(
_____, _____, _____, _____, _____, _____, MM_0, MM_1, _____, _____, _____, _____, _____, _____, _____,
_____, KC_Q, KC_W, KC_E, KC_R, KC_T, MM_2, GOTO_FN, _____, KC_Y, KC_U, KC_I, KC_O, KC_P, _____,
MOD_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, _____, _____, _____, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _____,
MOD_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, _____, _____, _____, KC_N, KC_M, _____, _____, _____, _____,
_____, _____, _____, MOD_LALT, MOD_LGUI, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
),
/* FN LAYER - change layouts and start recording a macro
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | COLEMAK| QWERTY | | | | | REC 1 | REC 2 | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | | ------ | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | RESET | DM_CLEAR | | | RESET | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_FN] = LAYOUT(
GOTO_CM, GOTO_QW, KC_NO, KC_NO, KC_NO, KC_NO, DYN_REC_START1, DYN_REC_START2, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, RESET, KC_NO, DM_CLEAR, KC_NO, KC_NO, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO
)
};
typedef struct {
bool is_pressed;
uint16_t timer;
uint16_t kc_tap;
uint16_t kc_hold;
} tap_hold_t;
static tap_hold_t th_events[] = {
{ .is_pressed = false, .timer = 0, .kc_tap = KC_VOLD, .kc_hold = KC_MRWD }, // TH_M0
{ .is_pressed = false, .timer = 0, .kc_tap = KC_MPLY, .kc_hold = KC_MUTE }, // TH_M1
{ .is_pressed = false, .timer = 0, .kc_tap = KC_VOLU, .kc_hold = KC_MFFD }, // TH_M2
{ .is_pressed = false, .timer = 0, .kc_tap = KC_1, .kc_hold = KC_F1 }, // TH_F1
{ .is_pressed = false, .timer = 0, .kc_tap = KC_2, .kc_hold = KC_F2 }, // TH_F2
{ .is_pressed = false, .timer = 0, .kc_tap = KC_3, .kc_hold = KC_F3 }, // TH_F3
{ .is_pressed = false, .timer = 0, .kc_tap = KC_4, .kc_hold = KC_F4 }, // TH_F4
{ .is_pressed = false, .timer = 0, .kc_tap = KC_5, .kc_hold = KC_F5 }, // TH_F5
{ .is_pressed = false, .timer = 0, .kc_tap = KC_6, .kc_hold = KC_F6 }, // TH_F6
{ .is_pressed = false, .timer = 0, .kc_tap = KC_7, .kc_hold = KC_F7 }, // TH_F7
{ .is_pressed = false, .timer = 0, .kc_tap = KC_8, .kc_hold = KC_F8 }, // TH_F8
{ .is_pressed = false, .timer = 0, .kc_tap = KC_9, .kc_hold = KC_F9 }, // TH_F9
{ .is_pressed = false, .timer = 0, .kc_tap = KC_0, .kc_hold = KC_F10 } // TH_F10
};
void taphold_tapped(uint8_t index, bool pressed) {
if (index >= TH_EVENTS_COUNT) { return; }
tap_hold_t *th_event = &th_events[index];
if (pressed) {
th_event->timer = timer_read();
th_event->is_pressed = true;
} else if (th_event->is_pressed) {
register_code(th_event->kc_tap);
unregister_code(th_event->kc_tap);
th_event->is_pressed = false;
}
}
void matrix_scan_user() {
for (uint8_t index = 0 ; index < TH_EVENTS_COUNT ; ++index ) {
tap_hold_t *th_event = &th_events[index];
if ( th_event->is_pressed && timer_elapsed(th_event->timer) > LONGPRESS_DELAY) {
register_code(th_event->kc_hold);
unregister_code(th_event->kc_hold);
th_event->is_pressed = false;
}
}
}
// if the dynamic macros haven't been recorded, we send the default macro strings.
bool did_record_m1 = false;
bool did_record_m2 = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool try_dynamic_macro = true;
if ((keycode == DYN_MACRO_PLAY1 && !did_record_m1) || (keycode == DYN_MACRO_PLAY2 && !did_record_m2)) {
try_dynamic_macro = false;
}
else if (keycode == DM_CLEAR) {
try_dynamic_macro = false;
did_record_m1 = false;
did_record_m2 = false;
}
if (try_dynamic_macro && !process_record_dynamic_macro(keycode, record)) {
if (keycode == DYN_MACRO_PLAY1) {
did_record_m1 = true;
}
if (keycode == DYN_MACRO_PLAY2) {
did_record_m2 = true;
}
if (keycode == DYN_REC_START1 || keycode == DYN_REC_START2) {
layer_move(LAYER_RECORD);
}
else if (keycode == DYN_REC_STOP) {
layer_move(LAYER_COLEMAK);
}
return false;
}
switch (keycode) {
case DYN_MACRO_PLAY1:
SEND_STRING(SENDSTRING_MM0);
return false;
case DYN_MACRO_PLAY2:
SEND_STRING(SENDSTRING_MM1);
return false;
case MM_2:
SEND_STRING(SENDSTRING_MM2);
return false;
case TH_M0 ... TH_LAST:
taphold_tapped(keycode - TH_M0, record->event.pressed);
return false;
}
return true;
}