qmk_firmware/keyboards/minidox
squizzler a1af8542c7
RSTHD keymap for Minidox (#9178)
* Re-add liles after hard reset

* repopulate with keymap

* Update keyboards/minidox/keymaps/rsthd_combos/keymap.c

Updated how the layers are defined to reduce firmware bloat

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/minidox/keymaps/rsthd_combos/keymap.c

Removed unnecessary key codes

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/minidox/keymaps/rsthd_combos/keymap.c

Removed backslash from each line of the layers in accordance with current convention.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Edit of readme

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-05-27 13:23:57 +01:00
..
keymaps RSTHD keymap for Minidox (#9178) 2020-05-27 13:23:57 +01:00
rev1 Refactor minidox to use split_common (#7924) 2020-01-29 17:33:15 -05:00
config.h Refactor minidox to use split_common (#7924) 2020-01-29 17:33:15 -05:00
minidox.c Adds Minidox Keyboard (#1487) 2017-07-10 20:15:08 -04:00
minidox.h Refactor minidox to use split_common (#7924) 2020-01-29 17:33:15 -05:00
readme.md Refactor minidox to use split_common (#7924) 2020-01-29 17:33:15 -05:00
rules.mk Refactor minidox to use split_common (#7924) 2020-01-29 17:33:15 -05:00

readme.md

MiniDox

MiniDox

A compact version of the ErgoDox

  • Keyboard Maintainer: That-Canadian
  • Hardware Supported: MiniDox PCB rev1 Pro Micro

Make example for this keyboard (after setting up your build environment):

make minidox/rev1:default

Flashing example for this keyboard (using the command line):

make minidox/rev1:default:flash

See build environment setup then the make instructions for more information.

Build Guide

A build guide for putting together the MiniDox v1 can be found here: MiniDox Build Log / Guide

Choosing which board to plug the USB cable into (choosing Master)

Because the two boards are identical, the firmware has logic to differentiate the left and right board. It uses two strategies to figure things out, EE_HANDS or by define. See setting-handedness for more information.