qmk_firmware/keyboards/mtbkeys/mtb60/solder
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps/default MTBKeys MTB60 Solder Layout Macro Refactor (#16195) 2022-02-04 12:35:17 -08:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
matrix_diagram.md MTBKeys MTB60 Solder Layout Additions (#20745) 2023-05-06 14:03:34 -07:00
readme.md
rules.mk Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00

readme.md

MTB60 (Solder Edition)

Details

Building Firmware

Make example for this keyboard (after setting up your build environment):

make mtbkeys/mtb60/solder:default

Flashing example for this keyboard:

make mtbkeys/mtb60/solder:default:flash

Bootloader

Enter the bootloader in 2 ways:

  1. Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  2. Physical reset button: Briefly press the button on the back of the PCB

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.