qmk_firmware/keyboards/mechmini
Kenneth Aloysius d27855665a Updated matrix.c for some PS2AVRGB boards and templates for new_project script (#2992)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

* Staryu: initial port

* Add personal keymap

* Added and updated READMEs

* Fix: default keymap for staryu

* Rudimentary backlight support.

* Enabled mousekeys for default keymap

* use QMK_KEYBOARD_H and LAYOUT

* Update readme.md for NIU mini: flash using avrdude

* Fix missing linebreaks for Staryu README

* Update readme.md

* Update PS2AVRGB boards with new matrix.c

* Update canoe matrix.c; untested

* Fix canoe.c for building (needs matrix_scan_user and matrix_init_user)

* Add personal Iris keymap

* Update keymap

* Update keymap

* Update keymap, disable backlighting and underglow

* Move PrintScreen button

* Add README
2018-05-31 08:32:05 -07:00
..
v1 Updated matrix.c for some PS2AVRGB boards and templates for new_project script (#2992) 2018-05-31 08:32:05 -07:00
v2 QMK Configurator updates for Mechmini v2 (#2820) 2018-04-27 15:19:15 -07:00
config.h
mechmini.c
mechmini.h
readme.md Updated ACR60, Mechmini, ALU84 readme information and config.h descripters (#2231) 2018-01-05 11:37:22 -05:00
rules.mk

readme.md

Mechmini

mechmini

A 40% compact ortholinear/staggered keyboard.

Version 1 was originally bootmapper (ps2avrGB) and can be ported to QMK following the v1 readme (../mechmini/v1/readme.md). This version is no longer in production.

Version 2 (Mechmini 2.0) was shipped powered by QMK More info on MECHKEYS.

Keyboard Maintainer: QMK Community (version 1) & TurboMech (version 2 - aka Mechmini 2.0)

Hardware Supported: Mechmini keyboard

Hardware Availability: MECHKEYS

Make example for this keyboard (after setting up your build environment), this will make the Mechmini 2.0 default keymap (split space) - please see v1 readme for v1 make instructions:

make mechmini:default

See build environment setup then the make instructions for more information.

Mechmini Notes

There are 2 versions of the Mechmini keyboard. Please read the readme for the version you have for make instructions.