qmk_firmware/keyboards/yushakobo/navpad/10
Joel Challis 3d83b3e7c5
Migrate build target markers to keyboard.json - Misc (#23609)
2024-04-25 08:42:48 +01:00
..
keymaps Enable encoder map on navpad1.0 (#22266) 2023-10-13 21:30:25 -07:00
rev0 Migrate build target markers to keyboard.json - Misc (#23609) 2024-04-25 08:42:48 +01:00
rev1 Migrate build target markers to keyboard.json - Misc (#23609) 2024-04-25 08:42:48 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Migrate build target markers to keyboard.json - Misc (#23609) 2024-04-25 08:42:48 +01:00
readme.md
rules.mk Migrate build target markers to keyboard.json - Misc (#23609) 2024-04-25 08:42:48 +01:00

readme.md

navpad 1.0

navpad_10

Useful and easy to build numpad with nav-cluster

Make example for this keyboard (after setting up your build environment):

make yushakobo/navpad/10:default

Flashing example for this keyboard:

make yushakobo/navpad/10:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available