Ryan
47966dc2a6
Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` ( #20303 )
2023-04-06 18:00:54 +10:00
Ryan
364c06d939
Move small macropad-ish layouts to data driven ( #20341 )
2023-04-05 15:46:59 +10:00
Ryan
ad625e7c06
Remove `RGB_DI_PIN` ifdefs ( #20218 )
2023-03-23 21:38:01 +11:00
Ryan
02ccc50e60
Remove more empty headers ( #20155 )
2023-03-17 14:02:04 +11:00
Ryan
9e64300e67
Move matrix config to info.json, part 4 ( #20001 )
2023-03-11 00:00:24 +11:00
Ryan
2da0827d4f
Remove matrix size defines ( #19581 )
2023-02-17 16:08:25 +11:00
Ryan
7fad94ba2d
Remove unused RGBLight defines from config.h ( #19859 )
2023-02-17 08:13:41 +11:00
Ryan
f9aeea64c1
Migrate `MCU` and `BOOTLOADER` to data-driven ( #19529 )
2023-02-08 18:41:46 +11:00
Ryan
ebb512db82
Debounce defines cleanup ( #19742 )
...
* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
Nick Brassel
f6dd8dea2e
Remove usages of config_common.h from config.h files. ( #19714 )
2023-01-31 06:03:30 +11:00
Ryan
b6757d2380
Move keyboard USB IDs and strings to data driven: P ( #17875 )
2022-08-03 17:23:15 +10:00
Ryan
a8d440e4e0
Tidy up NKRO_ENABLE rules ( #15382 )
2021-12-09 16:05:44 +11:00
Ryan
c12b997679
Tidy up `SLEEP_LED_ENABLE` rules ( #15362 )
2021-12-01 21:13:00 +11:00
James Young
84ea77ead6
Remove `BOOTMAGIC_ENABLE = lite` option ( #15002 )
...
* remove BOOTMAGIC_ENABLE=lite setting
* change keyboard BOOTMAGIC_ENABLE rules
Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
* change keyboard BOOTMAGIC_ENABLE inline comments
Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".
* change keymap BOOTMAGIC_ENABLE rules
Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
* change keymap BOOTMAGIC_ENABLE inline comments
Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".
* change layout/user BOOTMAGIC_ENABLE rules/comments
Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".
* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/
* remove docs references to Full Bootmagic
* convert data-driven Bootmagic Lite instances
* remove Bootmagic Lite bodge from data-driven generation
* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a
* update docs/ja/config_options.md per mtei
* update docs/faq_misc.md per mtei
Remove remaining Full Bootmagic reference.
2021-11-05 08:18:09 +11:00
Ryan
5af1799735
Remove BLUETOOTH_ENABLE from keyboard-level rules.mk ( #14379 )
2021-09-12 15:27:29 +10:00
Ryan
4791cfae1a
Remove width, height and key_count from info.json ( #14274 )
2021-09-12 14:04:56 +10:00
James Young
0c6155ec42
Pimentoso TouhouPad Layout Macro refactor ( #14010 )
...
* physically arrange layout macro, phase 1
Break the keymap up into rows.
* physically arrange layout macro, phase 2
Moves the Escape and Enter keys to the top row.
* refactor default keymap
- use QMK short-form keycodes
- grid align keycodes
* physically arrange layout macro, phase 3
Moves the X key (Bomb) to the bottom row.
* physically arrange layout macro, phase 4
Physically arrange the Escape and Enter keys.
* physically arrange layout macro, phase 5
Physically arrange the arrow keys.
* physically arrange layout macro, phase 6
Physically align the X (Bomb) key.
* align escape characters in layout macro
* info.json: apply human-friendly formatting
2021-08-16 03:17:25 -07:00
Michele Ferri
be72a64cf6
[Keyboard] Add TouhouPad ( #13915 )
...
* Touhoupad rev 2
* cleanup for PR
* fixes after review
2021-08-09 10:04:00 -07:00