Commit Graph

91 Commits (672986a0780d1168a07e285cafe72fcbfce2f7fa)

Author SHA1 Message Date
QMK Bot c9afacccf4 Merge remote-tracking branch 'origin/master' into develop 2023-11-03 23:14:49 +00:00
Kiryl Mialeshka ace510ffa0
docs(rgblight): fix typos (#22399) 2023-11-03 23:14:18 +00:00
Álvaro A. Volpato 2eed1f5bad
Add `RGBLIGHT_DEFAULT_ON` macro configuration option (#20857)
* ADD RGB_DEFAULT_DISABLED option and updated documentation

* Formatting

* Add  as by fauxpark's suggestion

Co-authored by: fauxpark

* Formatting

* Use boolean values instead of numerical

Co-authored-by: Ryan <fauxpark@gmail.com>

* Edit documentation formatting

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove comment

Co-authored-by: Ryan <fauxpark@gmail.com>

* Set RGB mode to DEFAULT macro at init

Co-authored-by: Ryan <fauxpark@gmail.com>

---------

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: zvecr <git@zvecr.com>
2023-09-29 14:53:12 +01:00
Joel Challis 339bff6339
Move velocikey to within rgblight (#22123) 2023-09-25 17:48:10 +01:00
QMK Bot 7a761ebf7d Merge remote-tracking branch 'origin/master' into develop 2023-09-25 01:51:10 +00:00
Nick Brassel 9b429bd12d
Revert "Update feature_rgblight.md" (#22132) 2023-09-25 11:50:35 +10:00
QMK Bot 2821561618 Merge remote-tracking branch 'origin/master' into develop 2023-09-25 01:44:31 +00:00
Tom singleton ee4e22d5ea
Update feature_rgblight.md (#21483) 2023-09-25 11:43:55 +10:00
Ryan 41bd4e35a0
Clean up RGB LED type (#21859) 2023-09-04 01:19:59 +01:00
Ryan 1c069b13b9
rgblight: driver selection cleanups (#21558) 2023-08-15 11:06:57 +01:00
QMK Bot f3a7cd5573 Merge remote-tracking branch 'origin/master' into develop 2023-07-27 04:21:43 +00:00
Duncan Sutherland ce11427b11
Amend documented `RGBLIGHT_HUE_STEP` default value (#21617) 2023-07-26 21:21:11 -07:00
Ryan 9551a0a38a
Move `RGBLIGHT_LED_MAP` to data driven (#21095) 2023-06-14 22:01:13 +10:00
Ryan 47966dc2a6
Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303) 2023-04-06 18:00:54 +10:00
Ryan 65a80f411f
Clean up APA102 config and add DD mapping (#20159) 2023-03-20 08:12:19 +11:00
Alexander Franco 11ae141835
Fix description for selectively disabling animations (#19374) 2022-12-19 19:10:11 +11:00
Ryan 18dc851e37
Remove legacy Debug keycode (#18769)
* `DEBUG` -> `DB_TOGG`, default-ish keymaps

* `DEBUG` -> `DB_TOGG`, user keymaps

* `DEBUG` -> `DB_TOGG`, community layouts

* `DEBUG` -> `DB_TOGG`, userspace

* `DEBUG` -> `DB_TOGG`, docs & core
2022-10-19 11:33:05 +01:00
Drashna Jaelre eb417b3aaf
Add deprecated check for RGBLIGHT_ANIMATIONS (#17832) 2022-08-04 11:05:53 -07:00
Simon Arlott 5841c755ae
rgblight: Add functions to stop blinking one or all but one layer (#16859) 2022-04-17 00:02:32 +02:00
Dasky 259cf76966
Link WS2812 driver page from rgb feature docs (#16366) 2022-02-27 01:50:44 +00:00
Albert Y 7a0b07f84b
[Docs] RGB documentation formatting corrections (#15826) 2022-02-05 21:16:36 -08:00
Albert Y a2ef11bb00
[Docs] Add reference to data sync options for RGB (#16144) 2022-01-31 18:05:09 -08:00
Gigahawk 2baca55cda
docs: fix typo in rgblight docs (#15960) 2022-01-20 23:20:56 +00:00
Albert Y 63d3ad155a
[Docs] Recommend the use of RGB light functions for code (#15745)
* Recommend the use of functions instead of keycodes

* Commit suggested revision

Co-authored-by: Nick Brassel <nick@tzarc.org>

Co-authored-by: Nick Brassel <nick@tzarc.org>
2022-01-11 03:23:07 +11:00
Patrick Stadler fb9a254a43
Retain brightness with lighting layers (#13025)
Add guard `RGBLIGHT_LAYERS_RETAIN_VAL` to retain the currently used val
when applying lighting layers.
2021-07-21 23:46:12 -07:00
Ryan 653082235a
Relocate RGB/HSV color defs to a more fitting place (#13377) 2021-06-29 19:15:58 +01:00
Ryan cb23fe9fc1
Move RGBLight code into its own folder (#13312) 2021-06-28 15:15:24 +10:00
QMK Bot de8fada3a3 Merge remote-tracking branch 'origin/master' into develop 2021-05-20 11:47:42 +00:00
Takeshi ISHII 40f235a96c
fix example code in docs/feature_rgblight.md (#12960) 2021-05-20 21:47:09 +10:00
Matthes W 6c7450dad7
Add function to allow repeated blinking of one layer (#12237)
* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time

* Update doc

* Rework rgblight blinking according to requested change

* optimize storage
2021-05-16 20:59:02 -04:00
Joshua Diamond e2289ffac0
Add missing RGB_MODE_TWINKLE / RGB_M_TW keycodes (#11935)
* Add missing RGB_MODE_TWINKLE / RGB_M_TW keycodes

* Better comment

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2021-04-15 19:32:17 -04:00
Ryan 53b96f685d
RGBLight: Allow configurable default settings (#11912)
* RGBLight: Allow configurable default settings

* Docs
2021-02-16 10:51:28 -05:00
Nick Brassel d65db68f9f Merge remote-tracking branch 'upstream/master' into develop 2021-01-28 10:52:59 +11:00
Joshua Diamond bad9592a18
Add rgblight_reload_from_eeprom() (#11411)
* Add rgblight_reset_from_eeprom()

* reset->reload
2021-01-28 04:42:03 +11:00
QMK Bot cfde37eec1 Merge remote-tracking branch 'origin/master' into develop 2021-01-20 02:49:41 +00:00
Joshua Diamond c0728bd189
Improve the Lighting Layers example in RGB Lighting docs (#11454)
* Improve the keymap layer state -> lighting layers example

* A few more improvements
2021-01-19 18:49:02 -08:00
QMK Bot 837aa75666 Merge remote-tracking branch 'origin/master' into develop 2021-01-11 07:05:39 +00:00
Nick Blyumberg 68b58624d6
[Docs] Update feature_rgblight.md (#11363)
* Update feature_rgblight.md

The note is meant to let people know that this is specific to RGB Backlight and does not work with RGB Matrix based implementations.

* Update docs/feature_rgblight.md

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-01-10 23:05:11 -08:00
Joshua Diamond 6e8adeeaac
Refine twinkle to be smoother (use breathing curve) (#11350)
* Refine twinkle to be smoother (use breathing curve)

* tune more for firmware size

* fix bug when v=255

~ drashna approved ~
2021-01-10 23:04:42 -08:00
QMK Bot 1092cc4bbf Merge remote-tracking branch 'origin/master' into develop 2021-01-10 04:01:05 +00:00
Joshua Diamond 9d10c66cf0
Correct descriptions of rgblight functions (#11429) 2021-01-09 20:00:12 -08:00
Aldehir Rojas 4f2f21dc05
Rewrite APA102 support (#10894)
* Rewrite APA102 support

The APA102 source was broken by commit 16a15c1cfc as it did not include the
quantum header. This commit addresses that, as well as other issues with
transferring bytes over the SPI interface, i.e. it was not setting the
clock pin back to low after sending a bit.

The deviation when sending the end frame is kept, but updated to the
latest from the referenced project.

Finally, these changes expose the global LED brightness parameter
of the APA102. Brightness values are configurable through
`APA102_DEFAULT_BRIGHTNESS` and `APA102_MAX_BRIGHTNESS`.

* Fix typo in led brightness extern

* Move driver out of AVR directory and add delay for ARM

* Experimental APA102 support on AVR and ARM

Co-authored-by: Alde Rojas <hello@alde.io>

* Refactor apa102_send_byte() calls to a loop

* Implement io_wait function for ARM

* Move APA102 drivers to own directory, fix copyright notice

* Add APA102 keymap to handwired/onekey

* Simplify RGBLIGHT_ENABLE/DRIVER option handling

Co-authored-by: Mikkel Jeppesen <2756925+Duckle29@users.noreply.github.com>
2020-12-30 00:28:49 +00:00
elijahblake81 2ef68a84b6
Added color wheel that have QMK HSV values. (#8997)
I've converted the 360 color wheel to the 255 color wheel for QMK HSV values.
2020-11-10 15:57:43 +11:00
Max Rumpf 4b74f985ec Tweak the Christmas animation effect to be less harsh on the eyes (#7648)
* Tweak the Christmas animation effect to be less harsh on the eyes

* Further improve the tweaked Christmas animation code

- Use constants where it makes sense
- Instead of complicated math, use a static variable to keep track if it's animating from or to red
- Don't use pow (but a simple macro instead)
- Using floating point math is necessary for the fraction in the cubic bezier function to work

* Update docs for the tweaked Christmas animation effect

* Further improve memory usage

- Don't use floats, but 32 bit ints instead (where needed)
- Replace limits.h with constant

* Fix typo
2020-08-29 14:30:02 -07:00
Drashna Jaelre b338a4d886
Add noeeprom speed function for RGBLIGHT (#9706)
* [Docs] Add Speed functions to RGB Light docs

* Add noeeprom functions for speed

* Fix wording in doc

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-08-25 19:08:09 +10:00
Drashna Jaelre 98642ca028
Improve keycode handling for RGB (#7677)
Co-authored-by: drashna <drashna@live.com>
Co-authored-by: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2020-06-22 09:38:58 +01:00
Joshua Diamond e2e287ec5f
Option to allow lighting layers when RGB Lighting is off (#9051) 2020-06-01 11:02:28 +02:00
Drashna Jaelre d0e0202b27
Add query functions for RGB Light and RGB Matrix (#8960)
* Add additional query functions for RGBLIGHT

* Add additional query functions for RGB Matrix

* Change names of enable check functions

* Fix macro for rgb matrix takeover of rgblight functions

* Add documentation for rgb_matrix_get_hsv()

* Add *_get_hsv function to rgblight
2020-05-18 06:05:35 -07:00
Joshua Diamond a8a8bf0ff3
Allow expanding from 8 to 32 RGB Lighting Layers (#8941)
* Allow 16 lighting layers

* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers

* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers

* Enforce lower bound on RGBLIGHT_MAX_LAYERS

Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>

* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS

* Don't use bitfield / PACKED, as it causes bloat

* Update documentation re: up to 32 lighting layers

* Run cformat

* Add note about increasing FW size in docs/config_options.md

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Remove no-longer-valid comment

* Add doc note that split sync will be slower

Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
2020-05-13 21:39:05 +01:00
Joshua Diamond 2fe7e221ec
New RGB Lighting effect: Twinkle (#8887)
* Add twinkle RGB Lighting effect

* 2nd twinkle algo - double-buffering

* Further refinement: Per-LED twinkle

* Add documentation for Twinkle RBG Lighting mode

* Bias twinkle saturation closer to the set value

* Fix whitespace
2020-05-09 01:56:16 -07:00