Commit Graph

78 Commits (62af50ceeff95a49f381130008ed03fdb0cc9362)

Author SHA1 Message Date
Ryan 05731202a2
0xcb/splaytoraid: remove `CONVERT_TO` at keyboard level (#23395) 2024-04-02 15:37:11 +01:00
James Young 76bd5142cf
Data-Driven Keyboard Conversions: 0-9 (#23357) 2024-03-30 13:51:57 +00:00
Joel Challis 426bb9c651
Migrate features and LTO from rules.mk to data driven (#23302) 2024-03-30 10:43:15 +00:00
Joel Challis f1a279810f
Migrate features from rules.mk to DD (#23202) 2024-03-14 03:57:48 +00:00
Joel Challis 2f37a7854d
Migrate lighting defaults to info.json (#22920) 2024-02-01 18:10:14 +00:00
Joel Challis bfcf3c139d
Remove always enabled effects from lighting animation list (#22992)
* Remove 'solid_color' from animation list

* Remove 'solid'/'none' from animation list
2024-01-31 10:03:24 +00:00
Joel Challis 8a6b7003f7
Migrate RGB Matrix config to info.json - [0-9] (#22797) 2024-01-02 03:07:28 +00:00
Nick Brassel 9539f135d8
Remove obvious user keymaps, `keyboards/[0-9]*` edition. (#22691) 2023-12-18 13:53:02 +11:00
Ryan afa0eab374
Fix a bunch of CLI warnings (#22589) 2023-12-01 14:05:46 +00:00
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
Ryan 37bc949945
RGB Matrix: driver naming cleanups (#21594) 2023-08-23 01:00:03 +01:00
Ryan 5d2f2af198
OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00
Ryan 2f9f555add
Move `TAP_CODE_DELAY` to data driven (#21363) 2023-06-25 22:06:31 +10:00
Ryan 4ae9bfd17a
Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-24 17:37:54 +10:00
Ryan b1783db4ea
Move `RGBLED_NUM` to data driven (#21278) 2023-06-18 14:39:07 +10:00
Ryan 2367d8129c
Move `RGBLIGHT_SLEEP` to data driven (#21072) 2023-06-16 14:04:45 +10:00
Ryan 363bfdbfda
Move `RGBLIGHT_LIMIT_VAL` to data driven (#20974)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-05-27 12:27:44 +10:00
Nick Brassel 5faa23d54c
Keymap introspection for combos. (#19670) 2023-05-15 22:27:37 +10:00
Ryan ef6a712899
Even more `info.json` whitespace cleanups (#20703) 2023-05-04 19:09:59 +10:00
Ryan a5e46d8082
More `info.json` whitespace cleanups (#20665) 2023-05-03 12:19:34 +10:00
Ryan 4871f651c5
Move remaining `LAYOUT_all`s to data driven (#20463) 2023-04-27 07:45:43 +10:00
Ryan 798cbfe6a3
Fix info.json LTO and format encoder definitions (#20456) 2023-04-15 23:37:24 -06:00
Nick Brassel c9f619124d
Encodermap direction define. (#20454) 2023-04-15 16:18:44 +01:00
Ryan 47966dc2a6
Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303) 2023-04-06 18:00:54 +10:00
precondition 1899793f27
Make IGNORE_MOD_TAP_INTERRUPT the default behaviour for mod-taps (#20211) 2023-04-03 15:32:47 +10:00
Ryan 36ce81df59
Move `WS2812_DRIVER` to data driven (#20248) 2023-03-26 18:22:12 +11:00
Ryan ad625e7c06
Remove `RGB_DI_PIN` ifdefs (#20218) 2023-03-23 21:38:01 +11:00
Ryan 02ccc50e60
Remove more empty headers (#20155) 2023-03-17 14:02:04 +11:00
QMK Bot fc5d80d643 Merge remote-tracking branch 'origin/master' into develop 2023-03-15 15:54:29 +00:00
Conor Burns c18d5ebd2d
add new board: splaytoraid (#20052)
Co-authored-by: Less/Rikki <86894501+lesshonor@users.noreply.github.com>
2023-03-15 15:53:02 +00:00
Ryan 23c365b023
Move matrix config to info.json, part 1 (#19985) 2023-03-05 22:53:52 +00:00
Ryan 7e0299117b
Move encoder config to data driven (#19923)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-26 09:45:12 +11:00
Ryan 314f6c1ddb
Move backlight config to data driven (#19910) 2023-02-26 08:37:57 +11:00
Ryan 3bf01bb9ed
Move QMK LUFA bootloader config to data driven (#19879) 2023-02-23 09:20:23 +11:00
Ryan e837a32b2b
Move layouts for direct_pins boards to data driven (#19872) 2023-02-19 18:55:12 +11:00
Ryan 2da0827d4f
Remove matrix size defines (#19581) 2023-02-17 16:08:25 +11:00
Ryan d784f78bd0
Move Bootmagic config to data driven (#19860) 2023-02-17 08:49:49 +11:00
Ryan 2cdf99ae95
Migrate `DIRECT_PINS` to data driven (#19826) 2023-02-14 00:39:41 -07:00
Ryan f9aeea64c1
Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00
Ryan 11b6bb8179
Remove unused Bootmagic row/col defines from config.h (#19761) 2023-02-07 00:05:37 +00:00
Ryan a988f8a169
Remove unused `GRAVE_ESC_CTRL_OVERRIDE` from config.h (#19752) 2023-02-06 02:40:23 +00:00
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
Nick Brassel f6dd8dea2e
Remove usages of config_common.h from config.h files. (#19714) 2023-01-31 06:03:30 +11:00
Nick Brassel 219afaba42
Reworked backlight keycodes. (#18961)
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-11-06 08:11:59 +11:00
Ryan 002b58f0e4
Normalise Space Cadet keycodes (#18864) 2022-10-27 11:19:16 +01:00
Ryan 1cb1a5a374
Remove legacy Grave Escape keycodes (#18787) 2022-10-20 18:04:11 -07:00
Ryan c347e732be
Remove legacy EEPROM clear keycodes (#18782)
* `EEP_RST` -> `EE_CLR`, default-ish keymaps

* `EEP_RST` -> `EE_CLR`, user keymaps

* `EEP_RST` -> `EE_CLR`, community layouts

* `EEP_RST` -> `EE_CLR`, userspace

* `EEP_RST` -> `EE_CLR`, docs & core
2022-10-20 12:20:07 +01:00
Drashna Jaelre d021bedf50
Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725) 2022-10-15 09:55:12 -07:00
Joel Challis bbc3bc55f2
RESET -> QK_BOOT user keymaps (#17940) 2022-08-21 23:55:30 +01:00
Nick Brassel 154d35ac14
Remove `UNUSED_PINS` (#17931) 2022-08-06 23:23:35 +10:00