* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
* add a VIA keymap for kbd75
* rev2 is a completely different pcb allowing a NEW layout, setting this to have a different product id so users don't get confused when they're able to enable numpad layout on rev1 VIA
* Update keyboards/kbdfans/kbd75/rev1/config.h
Co-Authored-By: Joel Challis <git@zvecr.com>
* Update keyboards/kbdfans/kbd75/rev2/config.h
Co-Authored-By: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* convert codebase to #pragma once
* fix file includes
- quantum.h is included at keyboard level, redundant at revision level
- keyboard-level path is accessible at revision level, remove relative pathing
* duplicate common layout macros from rev1 to rev2
Add the layout macros supported by both rev1 and rev2 to rev2.h directly, which exposes these layouts to QMK Configurator.
* enable community layout support (75_ansi, 75_iso)
* add LAYOUT_75_iso layout data
It needs its own tree because its keys are in a different order from LAYOUT_iso_1u even though the physical layout is the same.
* minimize rules.mk files (use QMK defaults)
* use atmel-dfu bootloader rule
* fix typo on rev1 info.json
* move over kbd19x into the kbdfans directory
* move over kbd4x into the kbdfans directory
* move kbd66 into the kbdfans directory
* move the kbd6x into the kbdfans directory
* move kbd8x into the kbdfans directory
* move kbd75 into the kbdfans directory
* move kbd67 into kbdfans directory
* add a fairly sparse readme for kbdfans directory
* update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it
* get kbd75 compiling again
* remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75
* add links to kbdfans readme
* fix some readme formatting
* there is no reason to have two different keymaps with such a small difference, condensing to one
* turning on backlights by default
* enable backlight by default for kbd66
* noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake.
* Update keyboards/kbdfans/kbd66/readme.md
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* update readme link ordering