Commit Graph

14 Commits (026d0e8bf1204b9f6bcc34edeaa1cb50d7f054b9)

Author SHA1 Message Date
Joel Challis ef8db9f104
Remove ARM pgm_read_word workaround in rgblight (#16961) 2022-04-28 23:58:55 -07:00
QMK Bot bcb7e471d5 Merge remote-tracking branch 'origin/master' into develop 2022-04-21 16:34:10 +00:00
Simon Arlott 1e389c7904
rgblight: Fix rgblight_blink_layer when multiple layers are active (#16824) 2022-04-21 09:33:29 -07:00
Michał Szczepaniak 5b6faa173b
Add customizable snake and knight animation increments (#16337) 2022-04-18 02:07:36 -07:00
Nick Brassel df95495d5b
Fix #16859. (#16865) 2022-04-17 00:09:37 +01:00
Simon Arlott 5841c755ae
rgblight: Add functions to stop blinking one or all but one layer (#16859) 2022-04-17 00:02:32 +02:00
Simon Arlott 1cfe49714f
rgblight: Limit max repeat times in rgblight_blink_layer_repeat (#16860) 2022-04-16 10:40:48 -07:00
QMK Bot 63646e8906
Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
Nick Brassel 4ec8764c70 Merge remote-tracking branch 'upstream/master' into develop 2021-07-25 12:17:15 +10:00
Nick Brassel 489c0f969d
Disables rgblight twinkle by default. (#13677)
This takes up about 700 bytes of space, and needs to be swapped to
opt-in, rather than opt-out. Build failures in general on AVR due to the
scarcity of available flash. People can re-enable it by adding to their
keymap's config.h files:

```
  #define RGBLIGHT_EFFECT_TWINKLE
```
2021-07-24 13:40:00 +10:00
Patrick Stadler fb9a254a43
Retain brightness with lighting layers (#13025)
Add guard `RGBLIGHT_LAYERS_RETAIN_VAL` to retain the currently used val
when applying lighting layers.
2021-07-21 23:46:12 -07:00
QMK Bot d1295ffe9a Merge remote-tracking branch 'origin/master' into develop 2021-07-17 03:13:57 +00:00
Ryan 653082235a
Relocate RGB/HSV color defs to a more fitting place (#13377) 2021-06-29 19:15:58 +01:00
Ryan cb23fe9fc1
Move RGBLight code into its own folder (#13312) 2021-06-28 15:15:24 +10:00