Commit Graph

30 Commits (master)

Author SHA1 Message Date
Joel Challis 9c1662f8f9
Migrate build target markers to keyboard.json - TUV (#23514) 2024-04-15 19:19:23 +01:00
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
Ryan 4ae9bfd17a
Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-24 17:37:54 +10:00
Ryan b1783db4ea
Move `RGBLED_NUM` to data driven (#21278) 2023-06-18 14:39:07 +10:00
Ryan 2367d8129c
Move `RGBLIGHT_SLEEP` to data driven (#21072) 2023-06-16 14:04:45 +10:00
Ryan 9551a0a38a
Move `RGBLIGHT_LED_MAP` to data driven (#21095) 2023-06-14 22:01:13 +10:00
Ryan 363bfdbfda
Move `RGBLIGHT_LIMIT_VAL` to data driven (#20974)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-05-27 12:27:44 +10:00
Ryan a42d6426d9
Remove use of layout macros for `music_map` (#20634) 2023-04-30 18:58:06 +10:00
Ryan 4871f651c5
Move remaining `LAYOUT_all`s to data driven (#20463) 2023-04-27 07:45:43 +10:00
Ryan 47966dc2a6
Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303) 2023-04-06 18:00:54 +10:00
Ryan ad625e7c06
Remove `RGB_DI_PIN` ifdefs (#20218) 2023-03-23 21:38:01 +11:00
Ryan 9e2ef5078a
Adjust offset for some layouts (#20075) 2023-03-13 22:22:20 +11:00
Ryan 23c365b023
Move matrix config to info.json, part 1 (#19985) 2023-03-05 22:53:52 +00:00
Ryan 7e0299117b
Move encoder config to data driven (#19923)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-26 09:45:12 +11:00
Ryan 2da0827d4f
Remove matrix size defines (#19581) 2023-02-17 16:08:25 +11:00
Ryan d784f78bd0
Move Bootmagic config to data driven (#19860) 2023-02-17 08:49:49 +11:00
Ryan 7fad94ba2d
Remove unused RGBLight defines from config.h (#19859) 2023-02-17 08:13:41 +11:00
Ryan f9aeea64c1
Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
Nick Brassel f6dd8dea2e
Remove usages of config_common.h from config.h files. (#19714) 2023-01-31 06:03:30 +11:00
Drashna Jaelre f0da486fab
Remove RGBLIGHT_ANIMATION and clean up effect defines for R-Z (#18728) 2022-10-15 09:55:53 -07:00
Nick Brassel 154d35ac14
Remove `UNUSED_PINS` (#17931) 2022-08-06 23:23:35 +10:00
Ryan a30c1884c7
Move keyboard USB IDs and strings to data driven: U (#17900) 2022-08-03 23:53:46 +01:00
Ryan 764dc18a81
Remove `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION` from keyboard config.h (#16655) 2022-03-15 13:56:58 +00:00
Ryan a8d440e4e0
Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00
Ryan c12b997679
Tidy up `SLEEP_LED_ENABLE` rules (#15362) 2021-12-01 21:13:00 +11:00
Ryan 5af1799735
Remove BLUETOOTH_ENABLE from keyboard-level rules.mk (#14379) 2021-09-12 15:27:29 +10:00
Ryan 4791cfae1a
Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
James Young a03aa301de
Remove Full Bootmagic (#13846)
* disambiguate Bootmagic rules in keymaps

The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.

This commit edits the files to specify that full Bootmagic is intended.

* remove BOOTMAGIC_ENABLE=full setting

* unify commented BOOTMAGIC_ENABLE rules in keyboards

Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no       # Virtual DIP switch configuration;g' {} +
```

* remove commented Bootmagic rules from keymap/user level

Command:

```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```

* update keyboard BOOTMAGIC_ENABLE rule formatting

Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```

* update keyboards' BOOTMAGIC_ENABLE settings

Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```

* update keymap/user BOOTMAGIC_ENABLE settings

Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```

* remove and replace inline comments in keyboards and keymap/user files

Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1     # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1      # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1       # Enable Bootmagic Lite;g' '{}' +
```

* rename improperly named makefiles

Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.

This commit corrects the filenames of the affected files.

* update renamed file with new rule formatting

* update QMK's template files

Updates QMK's `rules.mk` templates to use the new inline comment.

* update QMK Docs

- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes

* rules.mk patch for coarse/ixora and coarse/vinta
2021-08-06 23:59:56 -07:00
Takeshi Nishio 9f1608a6a2
Add unison v04 keyboard (#11982)
* Update: JonesのMIDIキーマップをベースに初期作成。AudioとMIDIの同時使用はファームウェアサイズ的に厳しい。

* Update: Unison用のIDへ変更

* Update: Audioはデフォとせず、OLEDをデフォとした。

* Update: v03基板から実際に動くものとなったため、v01からv03に変更。基本的な設定を完了。

* Update: 基本的なキーマップを作成

* Update: キーマップ、ロータリーエンコーダの感度を調整。

* TEST: BOOTMAGIC = lite でどうなるのかテスト

* Update: Jones ---> Unison

* TEST: BOOTMAGIC = lite で、TABキーでBootloaerに入る設定

* Update: インデント

* Update: QMKの一般的な表記に合わせ、 k(col)(row) から k(row)(col) へ変更。

* Update: 自前のカスタムマトリクスを使用せず、COL2ROW方式で総当たりマトリクスを動作させるテストを開始。

特に問題なく動作している。

* TEST: BOOTMAGICテスト用コード追加

* Update: 主に中央部分のキーマップ変更

* TEST: COL2ROWで、COLのピンの順番を変えてキーを読むテスト

* Update: QMKの仕様上、MacではKC_PSCRがFキーとして判定されるため、スクリーンショット用マクロを用意した。

* TEST: COL2ROWで、ROWとCOLのピン定義をずらした状態で、BOOTMAGIC = lite の(0,0)キーに引っかからない。

* Update: ロータリーエンコーダにマウスホイールを割り当て

* Update: 自明のコメントを削除

* Update: NKRO指定時は、NKRO動作を強制。

* Update: MIDIなしのとき、AUDIOのフル機能がファームウェアサイズ内に収まることをチェック。

* Update: Bootmagicテスト完了のため、無効化。

* TEST: LED動作チェック。

* Update: キーマップを、LOWER, RAISEを中心に大幅変更。

数字を左手レイヤーキーではなく、右手レイヤーキーにしたことで、CMD+Qによる誤爆アプリ終了を避ける狙いもある。

* Update: 未使用のNumレイヤとTapDanceを削除。

* Update: MIDI関連の設定を多数追加。

* New: Add Sequencer keymap

* enumの開始を明記

* TAP_DANCEを無効化

* シーケンサーで、トラック単位の有効・無効の切り替えを追加。※動作せず

* デバッグ用設定をテスト

* Change custom keycode name for classification.

* Add LED update on sequencer step.

* change LED adjusting value.

* TEST: SQ_T related things.

* DEBUG

* Increase track 6 ---> 8. Add track indicator.

* Add sequencer step viewer.

* Move Bootmagic lite position to keyboard's config.

* Revert matrix as phisically connected.

* Change default RGB lighting animation.

* Remove MIDI options from keyboard's config.

* change version

* Remove unused.

* Delete unused. Round-Robin matrix woks with COL2ROW.

* Delete unused. Round-Robin matrix woks with COL2ROW.

* Formatting.

* Formatting.

* Remove unused.

* No enum.

* LED setting for Sequencer layer.

* Add TODO flag

* Remove unused.

* change LCTL

* Update Rotary Encoder setting.

* revert to default

* Add TODO flag.

* Update to latest information.

* Update to latest information.

* Add v04

* Move keymaps directory to just under keyboard directory.

* Add music layout.

* Update to Unison layout.

* Add default keymap.

* Update readme description.

* Commenting.

* Exclude non-PR files.

* Change keymap name more general.

* Remove unused

* Commenting.

* Remove unused.

* Commenting.

* Change Macro name for consistency.

* Add tempo definition.

* Change transparent to noop for better musical play.

* Add Rotary Encoder push functions for Sequencer.

* FIX printscreen to work _WIN layer.

* Fix style name.

* Change keymap style from PC to Music.

* Adjust LED number and index to v04 PCB.

* Commenting.

* Add #ifdef block to LED config related.

* Change Sequencer display function from Rotary Encoder right-3 to right-4.

* Change default animations.

* Set LED effect range. Add LED reset on layer change.

* Remove unused.

* Commenting.

* Commenting.

* Use function to change Sequencer track indicator.

* Use function to change Sequencer track indicator.

* Remove unused

* Add PC-style keymap.

* Adjust keymap.

* Add micro volume control for Mac.

* Adjust keymap.

* Adjust cursor block.

* Adjust grave and tild in layer.

* Change magic-key position to Left-Bottom where both Music-style and Terminal-style have a key.

* Change LED settings for front-side 9 LEDs.

* Change keymap name.

* Update supported functions.

* Adjust indicator dimmer.

* Remove unused.

* Add underglow support.

* Add rotary encoder keymap at Adjust layer for test hardware function.

* Disable rotary encoders.

* Change description.

* Add support for underglow.

Disable knight animation to prevent unnatural feeling when underglow not installed.

* Commenting.

* Formatting.

* Turn on default layer indicator.

* remove duplication

* Change VID for via.

* Initial commit for VIA.

* Add layout option.

* restore AUDIO enabled.

* Removed a JSON file for VIA app, not for QMK.

* Remove non-related files for PR.

* Add keymap for music layout.

* Add photo links.

* Commenting.

* Apply PR checklist.

* Change unused function to "no".

* Add keymap image and change keymap as image shows.

* Change bootloader entering key to widely known "Left-Top".

* Turn off ENCODER by default.

* Add VIA keymap.

* Change VID unique.

https://github.com/qmk/qmk_firmware/pull/11982#discussion_r582276979

* Add config option to prepare future release, #11820.

https://github.com/qmk/qmk_firmware/pull/11820

* Remove old defines for Audio.

Co-authored-by: Takeshi Nishio <kkeennnn@gmail.com>
2021-03-25 23:38:31 +11:00