[Keyboard] Move more percent boards into the percent directory (#6781)

* move canoe into percent directory

* update readme for new make path

* move skog into percent directory

* update readme for new path and new instructions

* update readme

* fix error in naming
master
MechMerlin 2019-09-21 11:27:53 -07:00 committed by Drashna Jaelre
parent f069e9fc09
commit fd19795879
29 changed files with 17 additions and 33 deletions

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@ -1,5 +1,4 @@
CANOE
========
# Canoe
A 65% keyboard with some RGB
@ -9,7 +8,7 @@ Hardware Availability: https://geekhack.org/index.php?topic=92418.0
Make example for this keyboard (after setting up your build environment):
make canoe:default
make percent/canoe:default
Flashing
@ -33,12 +32,13 @@ macOS:
```
3. Install the following packages:
```
brew install python
pip install pyusb
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -1,5 +1,4 @@
Skog TKL by Percent
==========================
# Skog TKL
Keyboard Maintainer: QMK Community
Hardware Supported: Skog PCB
@ -7,21 +6,14 @@ Hardware Availability: https://geekhack.org/index.php?topic=87953.0
Make example for this keyboard (after setting up your build environment):
make skog:default
make percent/skog:default
## Setting the board to bootloader mode
If you're lucky, the programming script does this automagically for you. If
however this doesn't work for you, you need to enter the bootloader mode manually
by plugging the keyboard in while holding the bootloader key. If you did this
correctly the LEDs will blink and you'll be able to flash your firmware.
The bootloader key is in the top-right (Pause).
## Flashing
Flashing
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** Hold down the key located at `K00`, commonly programmed as Pause while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
@ -40,22 +32,14 @@ macOS:
```
3. Install the following packages:
```
brew install python
brew install pyusb
brew install --HEAD`https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
**Please Note:** You will need to use the `EEP_RST` keycode first, followed by unplugging/replugging the board to get RGB underglow effects to work.
## Troubleshooting
From my experience, it's really hard to brick these boards. But these
tricks have been useful when it got stuck in a weird scenario.
1. Try plugging the board in while holding the bootloader key. This will force
it to boot only the bootloader without loading the firmware. Once this is
done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly
to your computer or plugging/unplugging the USB hub.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).