[Core] Refactor `keyevent_t` for 1ms timing resolution (#15847)
parent
2d9140af53
commit
fcf8b804ed
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@ -138,7 +138,7 @@ bool post_process_steno_user(uint16_t keycode, keyrecord_t *record, steno_mode_t
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This function is called after a key has been processed, but before any decision about whether or not to send a chord. This is where to put hooks for things like, say, live displays of steno chords or keys.
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If `IS_PRESSED(record->event)` is false, and `n_pressed_keys` is 0 or 1, the chord will be sent shortly, but has not yet been sent. This relieves you of the need of keeping track of where a packet ends and another begins.
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If `record->event.pressed` is false, and `n_pressed_keys` is 0 or 1, the chord will be sent shortly, but has not yet been sent. This relieves you of the need of keeping track of where a packet ends and another begins.
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The `chord` argument contains the packet of the current chord as specified by the protocol in use. This is *NOT* simply a list of chorded steno keys of the form `[STN_E, STN_U, STN_BR, STN_GR]`. Refer to the appropriate protocol section of this document to learn more about the format of the packets in your steno protocol/mode of choice.
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@ -80,7 +80,7 @@ bool process_steno_user(uint16_t keycode, keyrecord_t *record) { return true; }
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bool post_process_steno_user(uint16_t keycode, keyrecord_t *record, steno_mode_t mode, uint8_t chord[6], int8_t pressed);
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```
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この関数はキーが処理された後、ただしコードを送信するかどうかを決める前に呼び出されます。`IS_PRESSED(record->event)` が false で、`pressed` が 0 または 1 の場合は、コードはまもなく送信されますが、まだ送信されてはいません。ここが速記コードあるいはキーのライブ表示などのフックを配置する場所です。
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この関数はキーが処理された後、ただしコードを送信するかどうかを決める前に呼び出されます。`record->event.pressed` が false で、`pressed` が 0 または 1 の場合は、コードはまもなく送信されますが、まだ送信されてはいません。ここが速記コードあるいはキーのライブ表示などのフックを配置する場所です。
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## キーコードリファレンス :id=keycode-reference
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@ -28,7 +28,8 @@ void encoder_action_unregister(void) {
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keyevent_t encoder_event = (keyevent_t) {
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.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
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.pressed = false,
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.time = (timer_read() | 1)
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.time = timer_read(),
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.type = KEY_EVENT
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};
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encoder_state[index] = 0;
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action_exec(encoder_event);
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@ -40,7 +41,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
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keyevent_t encoder_event = (keyevent_t) {
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.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
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.pressed = true,
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.time = (timer_read() | 1)
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.time = timer_read(),
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.type = KEY_EVENT
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};
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encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
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action_exec(encoder_event);
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@ -57,12 +57,14 @@ void set_custom_encoder_mode_user(bool custom_mode) {
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keyevent_t encoder_ccw = {
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.key = (keypos_t){.row = 4, .col = 7},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder_cw = {
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.key = (keypos_t){.row = 4, .col = 10},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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@ -70,12 +72,12 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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if (custom_encoder_mode) {
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if (clockwise) {
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encoder_cw.pressed = true;
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encoder_cw.time = (timer_read() | 1);
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encoder_cw.time = timer_read();
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action_exec(encoder_cw);
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}
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else {
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encoder_ccw.pressed = true;
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encoder_ccw.time = (timer_read() | 1);
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encoder_ccw.time = timer_read();
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action_exec(encoder_ccw);
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}
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return false;
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@ -86,13 +88,13 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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void matrix_scan_user(void) {
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if (IS_PRESSED(encoder_ccw)) {
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encoder_ccw.pressed = false;
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encoder_ccw.time = (timer_read() | 1);
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encoder_ccw.time = timer_read();
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action_exec(encoder_ccw);
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}
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if (IS_PRESSED(encoder_cw)) {
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encoder_cw.pressed = false;
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encoder_cw.time = (timer_read() | 1);
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encoder_cw.time = timer_read();
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action_exec(encoder_cw);
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}
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}
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@ -95,46 +95,50 @@ void keyboard_post_init_user(void) {
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keyevent_t encoder_left_ccw = {
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.key = (keypos_t){.row = 5, .col = 0},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder_left_cw = {
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.key = (keypos_t){.row = 5, .col = 1},
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.pressed = false
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.type = KEY_EVENT
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};
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keyevent_t encoder_right_ccw = {
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.key = (keypos_t){.row = 5, .col = 2},
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.pressed = false
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.type = KEY_EVENT
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};
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keyevent_t encoder_right_cw = {
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.key = (keypos_t){.row = 5, .col = 3},
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.pressed = false
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.type = KEY_EVENT
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};
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void matrix_scan_user(void) {
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if (IS_PRESSED(encoder_left_ccw)) {
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encoder_left_ccw.pressed = false;
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encoder_left_ccw.time = (timer_read() | 1);
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encoder_left_ccw.time = timer_read();
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action_exec(encoder_left_ccw);
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}
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if (IS_PRESSED(encoder_left_cw)) {
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encoder_left_cw.pressed = false;
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encoder_left_cw.time = (timer_read() | 1);
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encoder_left_cw.time = timer_read();
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action_exec(encoder_left_cw);
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}
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if (IS_PRESSED(encoder_right_ccw)) {
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encoder_right_ccw.pressed = false;
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encoder_right_ccw.time = (timer_read() | 1);
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encoder_right_ccw.time = timer_read();
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action_exec(encoder_right_ccw);
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}
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if (IS_PRESSED(encoder_right_cw)) {
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encoder_right_cw.pressed = false;
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encoder_right_cw.time = (timer_read() | 1);
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encoder_right_cw.time = timer_read();
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action_exec(encoder_right_cw);
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}
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@ -145,21 +149,21 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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if (clockwise) {
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encoder_left_cw.pressed = true;
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encoder_left_cw.time = (timer_read() | 1);
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encoder_left_cw.time = timer_read();
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action_exec(encoder_left_cw);
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} else {
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encoder_left_ccw.pressed = true;
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encoder_left_ccw.time = (timer_read() | 1);
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encoder_left_ccw.time = timer_read();
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action_exec(encoder_left_ccw);
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}
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} else {
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if (clockwise) {
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encoder_right_cw.pressed = true;
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encoder_right_cw.time = (timer_read() | 1);
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encoder_right_cw.time = timer_read();
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action_exec(encoder_right_cw);
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} else {
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encoder_right_ccw.pressed = true;
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encoder_right_ccw.time = (timer_read() | 1);
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encoder_right_ccw.time = timer_read();
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action_exec(encoder_right_ccw);
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}
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}
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@ -52,46 +52,50 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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keyevent_t encoder1_ccw = {
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.key = (keypos_t){.row = 0, .col = 12},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder1_cw = {
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.key = (keypos_t){.row = 0, .col = 13},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder2_ccw = {
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.key = (keypos_t){.row = 0, .col = 14},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder2_cw = {
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.key = (keypos_t){.row = 0, .col = 15},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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void matrix_scan_user(void) {
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if (IS_PRESSED(encoder1_ccw)) {
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encoder1_ccw.pressed = false;
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encoder1_ccw.time = (timer_read() | 1);
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encoder1_ccw.time = timer_read();
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action_exec(encoder1_ccw);
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}
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if (IS_PRESSED(encoder1_cw)) {
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encoder1_cw.pressed = false;
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encoder1_cw.time = (timer_read() | 1);
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encoder1_cw.time = timer_read();
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action_exec(encoder1_cw);
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}
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if (IS_PRESSED(encoder2_ccw)) {
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encoder2_ccw.pressed = false;
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encoder2_ccw.time = (timer_read() | 1);
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encoder2_ccw.time = timer_read();
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action_exec(encoder2_ccw);
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}
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if (IS_PRESSED(encoder2_cw)) {
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encoder2_cw.pressed = false;
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encoder2_cw.time = (timer_read() | 1);
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encoder2_cw.time = timer_read();
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action_exec(encoder2_cw);
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}
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}
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@ -100,21 +104,21 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* First encoder */
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if (clockwise) {
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encoder1_cw.pressed = true;
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encoder1_cw.time = (timer_read() | 1);
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encoder1_cw.time = timer_read();
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action_exec(encoder1_cw);
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} else {
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encoder1_ccw.pressed = true;
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encoder1_ccw.time = (timer_read() | 1);
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encoder1_ccw.time = timer_read();
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action_exec(encoder1_ccw);
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}
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} else if (index == 1) {
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if (clockwise) {
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encoder2_cw.pressed = true;
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encoder2_cw.time = (timer_read() | 1);
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encoder2_cw.time = timer_read();
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action_exec(encoder2_cw);
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} else {
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encoder2_ccw.pressed = true;
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encoder2_ccw.time = (timer_read() | 1);
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encoder2_ccw.time = timer_read();
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action_exec(encoder2_ccw);
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}
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}
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@ -44,46 +44,50 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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keyevent_t encoder1_ccw = {
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.key = (keypos_t){.row = 0, .col = 4},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder1_cw = {
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.key = (keypos_t){.row = 0, .col = 5},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder2_ccw = {
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.key = (keypos_t){.row = 0, .col = 6},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder2_cw = {
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.key = (keypos_t){.row = 0, .col = 7},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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void matrix_scan_user(void) {
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if (IS_PRESSED(encoder1_ccw)) {
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encoder1_ccw.pressed = false;
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encoder1_ccw.time = (timer_read() | 1);
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encoder1_ccw.time = timer_read();
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action_exec(encoder1_ccw);
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}
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if (IS_PRESSED(encoder1_cw)) {
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encoder1_cw.pressed = false;
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encoder1_cw.time = (timer_read() | 1);
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encoder1_cw.time = timer_read();
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action_exec(encoder1_cw);
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}
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if (IS_PRESSED(encoder2_ccw)) {
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encoder2_ccw.pressed = false;
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encoder2_ccw.time = (timer_read() | 1);
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encoder2_ccw.time = timer_read();
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action_exec(encoder2_ccw);
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}
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if (IS_PRESSED(encoder2_cw)) {
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encoder2_cw.pressed = false;
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encoder2_cw.time = (timer_read() | 1);
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encoder2_cw.time = timer_read();
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action_exec(encoder2_cw);
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}
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}
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@ -92,21 +96,21 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* First encoder */
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if (clockwise) {
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encoder1_cw.pressed = true;
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encoder1_cw.time = (timer_read() | 1);
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encoder1_cw.time = timer_read();
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action_exec(encoder1_cw);
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} else {
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encoder1_ccw.pressed = true;
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encoder1_ccw.time = (timer_read() | 1);
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encoder1_ccw.time = timer_read();
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action_exec(encoder1_ccw);
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}
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} else if (index == 1) {
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if (clockwise) {
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encoder2_cw.pressed = true;
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encoder2_cw.time = (timer_read() | 1);
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encoder2_cw.time = timer_read();
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action_exec(encoder2_cw);
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} else {
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encoder2_ccw.pressed = true;
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encoder2_ccw.time = (timer_read() | 1);
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encoder2_ccw.time = timer_read();
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action_exec(encoder2_ccw);
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}
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}
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@ -82,91 +82,99 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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keyevent_t encoder1_ccw = {
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.key = (keypos_t){.row = 4, .col = 0},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder1_cw = {
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.key = (keypos_t){.row = 4, .col = 1},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder2_ccw = {
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.key = (keypos_t){.row = 4, .col = 2},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder2_cw = {
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.key = (keypos_t){.row = 4, .col = 3},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder3_ccw = {
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.key = (keypos_t){.row = 9, .col = 1},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder3_cw = {
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.key = (keypos_t){.row = 9, .col = 0},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder4_ccw = {
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.key = (keypos_t){.row = 9, .col = 3},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder4_cw = {
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.key = (keypos_t){.row = 9, .col = 2},
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.pressed = false
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.pressed = false,
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.type = KEY_EVENT
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};
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void matrix_scan_user(void) {
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if (IS_PRESSED(encoder1_ccw)) {
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encoder1_ccw.pressed = false;
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encoder1_ccw.time = (timer_read() | 1);
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encoder1_ccw.time = timer_read();
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action_exec(encoder1_ccw);
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}
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if (IS_PRESSED(encoder1_cw)) {
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encoder1_cw.pressed = false;
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encoder1_cw.time = (timer_read() | 1);
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encoder1_cw.time = timer_read();
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action_exec(encoder1_cw);
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}
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if (IS_PRESSED(encoder2_ccw)) {
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encoder2_ccw.pressed = false;
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encoder2_ccw.time = (timer_read() | 1);
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encoder2_ccw.time = timer_read();
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action_exec(encoder2_ccw);
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}
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if (IS_PRESSED(encoder2_cw)) {
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encoder2_cw.pressed = false;
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encoder2_cw.time = (timer_read() | 1);
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encoder2_cw.time = timer_read();
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action_exec(encoder2_cw);
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}
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if (IS_PRESSED(encoder3_ccw)) {
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encoder3_ccw.pressed = false;
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encoder3_ccw.time = (timer_read() | 1);
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encoder3_ccw.time = timer_read();
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action_exec(encoder3_ccw);
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}
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|
||||
if (IS_PRESSED(encoder3_cw)) {
|
||||
encoder3_cw.pressed = false;
|
||||
encoder3_cw.time = (timer_read() | 1);
|
||||
encoder3_cw.time = timer_read();
|
||||
action_exec(encoder3_cw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder4_ccw)) {
|
||||
encoder4_ccw.pressed = false;
|
||||
encoder4_ccw.time = (timer_read() | 1);
|
||||
encoder4_ccw.time = timer_read();
|
||||
action_exec(encoder4_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder4_cw)) {
|
||||
encoder4_cw.pressed = false;
|
||||
encoder4_cw.time = (timer_read() | 1);
|
||||
encoder4_cw.time = timer_read();
|
||||
action_exec(encoder4_cw);
|
||||
}
|
||||
}
|
||||
|
@ -175,41 +183,41 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
|
|||
if (index == 0) {
|
||||
if (clockwise) {
|
||||
encoder1_cw.pressed = true;
|
||||
encoder1_cw.time = (timer_read() | 1);
|
||||
encoder1_cw.time = timer_read();
|
||||
action_exec(encoder1_cw);
|
||||
} else {
|
||||
encoder1_ccw.pressed = true;
|
||||
encoder1_ccw.time = (timer_read() | 1);
|
||||
encoder1_ccw.time = timer_read();
|
||||
action_exec(encoder1_ccw);
|
||||
}
|
||||
} else if (index == 1) {
|
||||
if (clockwise) {
|
||||
encoder2_cw.pressed = true;
|
||||
encoder2_cw.time = (timer_read() | 1);
|
||||
encoder2_cw.time = timer_read();
|
||||
action_exec(encoder2_cw);
|
||||
} else {
|
||||
encoder2_ccw.pressed = true;
|
||||
encoder2_ccw.time = (timer_read() | 1);
|
||||
encoder2_ccw.time = timer_read();
|
||||
action_exec(encoder2_ccw);
|
||||
}
|
||||
} else if (index == 2) {
|
||||
if (clockwise) {
|
||||
encoder3_cw.pressed = true;
|
||||
encoder3_cw.time = (timer_read() | 1);
|
||||
encoder3_cw.time = timer_read();
|
||||
action_exec(encoder3_cw);
|
||||
} else {
|
||||
encoder3_ccw.pressed = true;
|
||||
encoder3_ccw.time = (timer_read() | 1);
|
||||
encoder3_ccw.time = timer_read();
|
||||
action_exec(encoder3_ccw);
|
||||
}
|
||||
} else if (index == 3) {
|
||||
if (clockwise) {
|
||||
encoder4_cw.pressed = true;
|
||||
encoder4_cw.time = (timer_read() | 1);
|
||||
encoder4_cw.time = timer_read();
|
||||
action_exec(encoder4_cw);
|
||||
} else {
|
||||
encoder4_ccw.pressed = true;
|
||||
encoder4_ccw.time = (timer_read() | 1);
|
||||
encoder4_ccw.time = timer_read();
|
||||
action_exec(encoder4_ccw);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -111,7 +111,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
|
|||
key.row = 1;
|
||||
key.col = 0;
|
||||
}
|
||||
action_exec((keyevent_t){.key = key, .pressed = true, .time = (timer_read() | 1)});
|
||||
action_exec((keyevent_t){.key = key, .pressed = false, .time = (timer_read() | 1)});
|
||||
action_exec(MAKE_KEYEVENT(key.row, key.col, true));
|
||||
action_exec(MAKE_KEYEVENT(key.row, key.col, false));
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -96,7 +96,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
|
|||
key.row = 1;
|
||||
key.col = 0;
|
||||
}
|
||||
action_exec((keyevent_t){.key = key, .pressed = true, .time = (timer_read() | 1)});
|
||||
action_exec((keyevent_t){.key = key, .pressed = false, .time = (timer_read() | 1)});
|
||||
action_exec(MAKE_KEYEVENT(key.row, key.col, true));
|
||||
action_exec(MAKE_KEYEVENT(key.row, key.col, false));
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -178,7 +178,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -190,7 +191,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -25,7 +25,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -37,7 +38,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -28,7 +28,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -40,7 +41,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -30,7 +30,9 @@ void encoder_action_unregister(void)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
@ -41,7 +43,9 @@ void encoder_action_register(uint8_t index, bool clockwise)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
|
|
@ -29,7 +29,9 @@ void encoder_action_unregister(void)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
@ -40,7 +42,9 @@ void encoder_action_register(uint8_t index, bool clockwise)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
|
|
@ -169,7 +169,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -181,7 +182,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -54,24 +54,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
keyevent_t encoder_ccw = {
|
||||
.key = (keypos_t){.row = 5, .col = 0},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
keyevent_t encoder_cw = {
|
||||
.key = (keypos_t){.row = 5, .col = 1},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (IS_PRESSED(encoder_ccw)) {
|
||||
encoder_ccw.pressed = false;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder_cw)) {
|
||||
encoder_cw.pressed = false;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
}
|
||||
}
|
||||
|
@ -79,11 +81,11 @@ void matrix_scan_user(void) {
|
|||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
encoder_cw.pressed = true;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
} else {
|
||||
encoder_ccw.pressed = true;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -63,7 +63,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -75,7 +76,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -115,7 +115,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -127,7 +128,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -26,7 +26,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -38,7 +39,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -26,7 +26,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -38,7 +39,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -26,7 +26,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -38,7 +39,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -26,7 +26,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -38,7 +39,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -85,15 +85,11 @@ bool oled_task_kb(void) {
|
|||
#endif
|
||||
|
||||
static void process_encoder_matrix(encodermap_t pos) {
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){.row = pos.r, .col = pos.c}, .pressed = true, .time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
action_exec(MAKE_KEYEVENT(pos.r, pos.c, true));
|
||||
#if TAP_CODE_DELAY > 0
|
||||
wait_ms(TAP_CODE_DELAY);
|
||||
#endif
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){.row = pos.r, .col = pos.c}, .pressed = false, .time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
action_exec(MAKE_KEYEVENT(pos.r, pos.c, false));
|
||||
}
|
||||
|
||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
||||
|
|
|
@ -87,7 +87,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state >> 1 ? ENC_CW : ENC_CCW,
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -99,7 +100,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? ENC_CW : ENC_CCW,
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read()
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -135,7 +135,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state >> 1 ? ENC_CW : ENC_CCW,
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -146,7 +147,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? ENC_CW : ENC_CCW,
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -37,15 +37,11 @@ const encodermap_t touch_encoder_map[NUMBER_OF_TOUCH_ENCODERS][TOUCH_ENCODER_OPT
|
|||
};
|
||||
|
||||
static void process_encoder_matrix(encodermap_t pos) {
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){.row = pos.r, .col = pos.c}, .pressed = true, .time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
action_exec(MAKE_KEYEVENT(pos.r, pos.c, true));
|
||||
#if TAP_CODE_DELAY > 0
|
||||
wait_ms(TAP_CODE_DELAY);
|
||||
#endif
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){.row = pos.r, .col = pos.c}, .pressed = false, .time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
action_exec(MAKE_KEYEVENT(pos.r, pos.c, false));
|
||||
}
|
||||
|
||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
||||
|
|
|
@ -57,10 +57,7 @@ bool dip_switch_update_kb(uint8_t index, bool active) {
|
|||
}
|
||||
case 1: {
|
||||
// Handle RGB Encoder switch press
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){.row = isLeftHand ? 4 : 10, .col = 6},
|
||||
.pressed = active, .time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
action_exec(MAKE_KEYEVENT(isLeftHand ? 4 : 10, 6, active));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -68,15 +65,11 @@ bool dip_switch_update_kb(uint8_t index, bool active) {
|
|||
}
|
||||
|
||||
static void process_encoder_matrix(encodermap_t pos) {
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){.row = pos.r, .col = pos.c}, .pressed = true, .time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
action_exec(MAKE_KEYEVENT(pos.r, pos.c, true));
|
||||
#if TAP_CODE_DELAY > 0
|
||||
wait_ms(TAP_CODE_DELAY);
|
||||
#endif
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){.row = pos.r, .col = pos.c}, .pressed = false, .time = (timer_read() | 1) /* time should not be 0 */
|
||||
});
|
||||
action_exec(MAKE_KEYEVENT(pos.r, pos.c, false));
|
||||
}
|
||||
|
||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
||||
|
|
|
@ -48,24 +48,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
keyevent_t encoder_ccw = {
|
||||
.key = (keypos_t){.row = 4, .col = 0},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
keyevent_t encoder_cw = {
|
||||
.key = (keypos_t){.row = 4, .col = 1},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (IS_PRESSED(encoder_ccw)) {
|
||||
encoder_ccw.pressed = false;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder_cw)) {
|
||||
encoder_cw.pressed = false;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
}
|
||||
}
|
||||
|
@ -73,12 +75,12 @@ void matrix_scan_user(void) {
|
|||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
encoder_cw.pressed = true;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
wait_ms(20);
|
||||
} else {
|
||||
encoder_ccw.pressed = true;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
wait_ms(20);
|
||||
}
|
||||
|
|
|
@ -54,24 +54,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
keyevent_t encoder_ccw = {
|
||||
.key = (keypos_t){.row = 6, .col = 0},
|
||||
.pressed = false
|
||||
};
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
keyevent_t encoder_cw = {
|
||||
.key = (keypos_t){.row = 6, .col = 1},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (IS_PRESSED(encoder_ccw)) {
|
||||
encoder_ccw.pressed = false;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder_cw)) {
|
||||
encoder_cw.pressed = false;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
}
|
||||
}
|
||||
|
@ -86,14 +88,14 @@ uint8_t current_frame = 0;
|
|||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
encoder_cw.pressed = true;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
wait_ms(20);
|
||||
anim_sleep = timer_read32();
|
||||
oled_on();
|
||||
} else {
|
||||
encoder_ccw.pressed = true;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
wait_ms(20);
|
||||
anim_sleep = timer_read32();
|
||||
|
|
|
@ -29,24 +29,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
keyevent_t encoder_ccw = {
|
||||
.key = (keypos_t){.row = 13, .col = 0},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
keyevent_t encoder_cw = {
|
||||
.key = (keypos_t){.row = 13, .col = 1},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (IS_PRESSED(encoder_ccw)) {
|
||||
encoder_ccw.pressed = false;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder_cw)) {
|
||||
encoder_cw.pressed = false;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
}
|
||||
}
|
||||
|
@ -54,11 +56,11 @@ void matrix_scan_user(void) {
|
|||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
encoder_cw.pressed = true;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
} else {
|
||||
encoder_ccw.pressed = true;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -37,24 +37,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
keyevent_t encoder_ccw = {
|
||||
.key = (keypos_t){.row = 12, .col = 0},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
keyevent_t encoder_cw = {
|
||||
.key = (keypos_t){.row = 12, .col = 1},
|
||||
.pressed = false
|
||||
.pressed = false,
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (IS_PRESSED(encoder_ccw)) {
|
||||
encoder_ccw.pressed = false;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder_cw)) {
|
||||
encoder_cw.pressed = false;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
}
|
||||
}
|
||||
|
@ -62,11 +64,11 @@ void matrix_scan_user(void) {
|
|||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
encoder_cw.pressed = true;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
encoder_cw.time = timer_read();
|
||||
action_exec(encoder_cw);
|
||||
} else {
|
||||
encoder_ccw.pressed = true;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
encoder_ccw.time = timer_read();
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -30,7 +30,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -42,7 +43,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
void encoder_action_unregister(void) {
|
||||
for (int index = 0; index < 2; ++index) {
|
||||
if (encoder_state[index]) {
|
||||
keyevent_t encoder_event = (keyevent_t){.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], .pressed = false, .time = (timer_read() | 1)};
|
||||
keyevent_t encoder_event = (keyevent_t){.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], .pressed = false, .time = timer_read(), .type = KEY_EVENT};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
@ -34,7 +34,7 @@
|
|||
}
|
||||
|
||||
void encoder_action_register(uint8_t index, bool clockwise) {
|
||||
keyevent_t encoder_event = (keyevent_t){.key = clockwise ? encoder_cw[index] : encoder_ccw[index], .pressed = true, .time = (timer_read() | 1)};
|
||||
keyevent_t encoder_event = (keyevent_t){.key = clockwise ? encoder_cw[index] : encoder_ccw[index], .pressed = true, .time = timer_read(), .type = KEY_EVENT};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
@ -46,4 +46,3 @@
|
|||
return false;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
|
|
@ -29,7 +29,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -41,7 +42,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -37,7 +37,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -49,7 +50,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -98,7 +98,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -110,7 +111,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -29,7 +29,8 @@ void encoder_action_unregister(void) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
|
@ -41,7 +42,8 @@ void encoder_action_register(uint8_t index, bool clockwise) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -37,7 +37,8 @@ static void exec_encoder_action(uint8_t index, bool clockwise, bool pressed) {
|
|||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = pressed,
|
||||
.time = (timer_read() | 1)
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
// clang-format on
|
||||
action_exec(encoder_event);
|
||||
|
|
|
@ -30,7 +30,9 @@ void encoder_action_unregister(void)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
@ -41,7 +43,9 @@ void encoder_action_register(uint8_t index, bool clockwise)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
|
|
@ -30,7 +30,9 @@ void encoder_action_unregister(void)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
@ -41,7 +43,9 @@ void encoder_action_register(uint8_t index, bool clockwise)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
@ -64,4 +68,3 @@ bool encoder_update_kb(uint8_t index, bool clockwise) {
|
|||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -30,7 +30,9 @@ void encoder_action_unregister(void)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
@ -41,7 +43,9 @@ void encoder_action_register(uint8_t index, bool clockwise)
|
|||
keyevent_t encoder_event = (keyevent_t){
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)};
|
||||
.time = timer_read(),
|
||||
.type = KEY_EVENT
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
|
|
|
@ -43,20 +43,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
||||
};
|
||||
#ifdef ENCODER_ENABLE
|
||||
keyevent_t encoder1_ccw = {.key = (keypos_t){.row = 4, .col = 4}, .pressed = false};
|
||||
keyevent_t encoder1_ccw = {.key = (keypos_t){.row = 4, .col = 4}, .pressed = false, .type = KEY_EVENT};
|
||||
|
||||
keyevent_t encoder1_cw = {.key = (keypos_t){.row = 4, .col = 6}, .pressed = false};
|
||||
keyevent_t encoder1_cw = {.key = (keypos_t){.row = 4, .col = 6}, .pressed = false, .type = KEY_EVENT};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (IS_PRESSED(encoder1_ccw)) {
|
||||
encoder1_ccw.pressed = false;
|
||||
encoder1_ccw.time = (timer_read() | 1);
|
||||
encoder1_ccw.time = timer_read();
|
||||
action_exec(encoder1_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder1_cw)) {
|
||||
encoder1_cw.pressed = false;
|
||||
encoder1_cw.time = (timer_read() | 1);
|
||||
encoder1_cw.time = timer_read();
|
||||
action_exec(encoder1_cw);
|
||||
}
|
||||
}
|
||||
|
@ -64,11 +64,11 @@ void matrix_scan_user(void) {
|
|||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
encoder1_cw.pressed = true;
|
||||
encoder1_cw.time = (timer_read() | 1);
|
||||
encoder1_cw.time = timer_read();
|
||||
action_exec(encoder1_cw);
|
||||
} else {
|
||||
encoder1_ccw.pressed = true;
|
||||
encoder1_ccw.time = (timer_read() | 1);
|
||||
encoder1_ccw.time = timer_read();
|
||||
action_exec(encoder1_ccw);
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -15,14 +15,10 @@
|
|||
# error "IGNORE_MOD_TAP_INTERRUPT is no longer necessary as it is now the default behavior of mod-tap keys. Please remove it from your config."
|
||||
# endif
|
||||
|
||||
# define IS_TAPPING() IS_EVENT(tapping_key.event)
|
||||
# define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
|
||||
# define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
|
||||
# define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
|
||||
# ifndef COMBO_ENABLE
|
||||
# define IS_TAPPING_RECORD(r) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (r->event.key)))
|
||||
# define IS_TAPPING_RECORD(r) (KEYEQ(tapping_key.event.key, (r->event.key)))
|
||||
# else
|
||||
# define IS_TAPPING_RECORD(r) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (r->event.key)) && tapping_key.keycode == r->keycode)
|
||||
# define IS_TAPPING_RECORD(r) (KEYEQ(tapping_key.event.key, (r->event.key)) && tapping_key.keycode == r->keycode)
|
||||
# endif
|
||||
# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < GET_TAPPING_TERM(get_record_keycode(&tapping_key, false), &tapping_key))
|
||||
# define WITHIN_QUICK_TAP_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < GET_QUICK_TAP_TERM(get_record_keycode(&tapping_key, false), &tapping_key))
|
||||
|
@ -94,7 +90,7 @@ void action_tapping_process(keyrecord_t record) {
|
|||
ac_dprintf("OVERFLOW: CLEAR ALL STATES\n");
|
||||
clear_keyboard();
|
||||
waiting_buffer_clear();
|
||||
tapping_key = (keyrecord_t){};
|
||||
tapping_key = (keyrecord_t){0};
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -121,7 +117,7 @@ void action_tapping_process(keyrecord_t record) {
|
|||
* conditional uses of it are hidden inside macros named TAP_...
|
||||
*/
|
||||
# if (defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT)) || defined(PERMISSIVE_HOLD_PER_KEY) || defined(HOLD_ON_OTHER_KEY_PRESS_PER_KEY)
|
||||
# define TAP_DEFINE_KEYCODE uint16_t tapping_keycode = get_record_keycode(&tapping_key, false)
|
||||
# define TAP_DEFINE_KEYCODE const uint16_t tapping_keycode = get_record_keycode(&tapping_key, false)
|
||||
# else
|
||||
# define TAP_DEFINE_KEYCODE
|
||||
# endif
|
||||
|
@ -167,12 +163,37 @@ void action_tapping_process(keyrecord_t record) {
|
|||
*/
|
||||
/* return true when key event is processed or consumed. */
|
||||
bool process_tapping(keyrecord_t *keyp) {
|
||||
keyevent_t event = keyp->event;
|
||||
const keyevent_t event = keyp->event;
|
||||
|
||||
// state machine is in the "reset" state, no tapping key is to be
|
||||
// processed
|
||||
if (IS_NOEVENT(tapping_key.event) && IS_EVENT(event)) {
|
||||
if (event.pressed && is_tap_record(keyp)) {
|
||||
// the currently pressed key is a tapping key, therefore transition
|
||||
// into the "pressed" tapping key state
|
||||
ac_dprintf("Tapping: Start(Press tap key).\n");
|
||||
tapping_key = *keyp;
|
||||
process_record_tap_hint(&tapping_key);
|
||||
waiting_buffer_scan_tap();
|
||||
debug_tapping_key();
|
||||
return true;
|
||||
} else {
|
||||
// the current key is just a regular key, pass it on for regular
|
||||
// processing
|
||||
process_record(keyp);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
TAP_DEFINE_KEYCODE;
|
||||
|
||||
// if tapping
|
||||
if (IS_TAPPING_PRESSED()) {
|
||||
// process "pressed" tapping key state
|
||||
if (tapping_key.event.pressed) {
|
||||
if (WITHIN_TAPPING_TERM(event) || MAYBE_RETRO_SHIFTING(event)) {
|
||||
if (IS_NOEVENT(event)) {
|
||||
// early return for tick events
|
||||
return true;
|
||||
}
|
||||
if (tapping_key.tap.count == 0) {
|
||||
if (IS_TAPPING_RECORD(keyp) && !event.pressed) {
|
||||
# if defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT)
|
||||
|
@ -196,7 +217,7 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
// clang-format off
|
||||
else if (
|
||||
(
|
||||
IS_RELEASED(event) && waiting_buffer_typed(event) &&
|
||||
!event.pressed && waiting_buffer_typed(event) &&
|
||||
TAP_GET_PERMISSIVE_HOLD
|
||||
)
|
||||
// Causes nested taps to not wait past TAPPING_TERM/RETRO_SHIFT
|
||||
|
@ -214,7 +235,7 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
|| (
|
||||
TAP_IS_RETRO
|
||||
&& (event.key.col != tapping_key.event.key.col || event.key.row != tapping_key.event.key.row)
|
||||
&& IS_RELEASED(event) && waiting_buffer_typed(event)
|
||||
&& !event.pressed && waiting_buffer_typed(event)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
@ -222,7 +243,7 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
// clang-format on
|
||||
ac_dprintf("Tapping: End. No tap. Interfered by typing key\n");
|
||||
process_record(&tapping_key);
|
||||
tapping_key = (keyrecord_t){};
|
||||
tapping_key = (keyrecord_t){0};
|
||||
debug_tapping_key();
|
||||
// enqueue
|
||||
return false;
|
||||
|
@ -231,7 +252,7 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
* Without this unexpected repeating will occur with having fast repeating setting
|
||||
* https://github.com/tmk/tmk_keyboard/issues/60
|
||||
*/
|
||||
else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) {
|
||||
else if (!event.pressed && !waiting_buffer_typed(event)) {
|
||||
// Modifier/Layer should be retained till end of this tapping.
|
||||
action_t action = layer_switch_get_action(event.key);
|
||||
switch (action.kind.id) {
|
||||
|
@ -267,7 +288,7 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
if (TAP_GET_HOLD_ON_OTHER_KEY_PRESS) {
|
||||
ac_dprintf("Tapping: End. No tap. Interfered by pressed key\n");
|
||||
process_record(&tapping_key);
|
||||
tapping_key = (keyrecord_t){};
|
||||
tapping_key = (keyrecord_t){0};
|
||||
debug_tapping_key();
|
||||
// enqueue
|
||||
return false;
|
||||
|
@ -295,6 +316,7 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
.event.key = tapping_key.event.key,
|
||||
.event.time = event.time,
|
||||
.event.pressed = false,
|
||||
.event.type = tapping_key.event.type,
|
||||
# ifdef COMBO_ENABLE
|
||||
.keycode = tapping_key.keycode,
|
||||
# endif
|
||||
|
@ -307,9 +329,7 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
debug_tapping_key();
|
||||
return true;
|
||||
} else {
|
||||
if (IS_EVENT(event)) {
|
||||
ac_dprintf("Tapping: key event while last tap(>0).\n");
|
||||
}
|
||||
ac_dprintf("Tapping: key event while last tap(>0).\n");
|
||||
process_record(keyp);
|
||||
return true;
|
||||
}
|
||||
|
@ -322,15 +342,18 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
debug_event(event);
|
||||
ac_dprintf("\n");
|
||||
process_record(&tapping_key);
|
||||
tapping_key = (keyrecord_t){};
|
||||
tapping_key = (keyrecord_t){0};
|
||||
debug_tapping_key();
|
||||
return false;
|
||||
} else {
|
||||
if (IS_NOEVENT(event)) {
|
||||
return true;
|
||||
}
|
||||
if (IS_TAPPING_RECORD(keyp) && !event.pressed) {
|
||||
ac_dprintf("Tapping: End. last timeout tap release(>0).");
|
||||
keyp->tap = tapping_key.tap;
|
||||
process_record(keyp);
|
||||
tapping_key = (keyrecord_t){};
|
||||
tapping_key = (keyrecord_t){0};
|
||||
return true;
|
||||
} else if (is_tap_record(keyp) && event.pressed) {
|
||||
if (tapping_key.tap.count > 1) {
|
||||
|
@ -341,6 +364,7 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
.event.key = tapping_key.event.key,
|
||||
.event.time = event.time,
|
||||
.event.pressed = false,
|
||||
.event.type = tapping_key.event.type,
|
||||
# ifdef COMBO_ENABLE
|
||||
.keycode = tapping_key.keycode,
|
||||
# endif
|
||||
|
@ -353,16 +377,20 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
debug_tapping_key();
|
||||
return true;
|
||||
} else {
|
||||
if (IS_EVENT(event)) {
|
||||
ac_dprintf("Tapping: key event while last timeout tap(>0).\n");
|
||||
}
|
||||
ac_dprintf("Tapping: key event while last timeout tap(>0).\n");
|
||||
process_record(keyp);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (IS_TAPPING_RELEASED()) {
|
||||
}
|
||||
// process "released" tapping key state
|
||||
else {
|
||||
if (WITHIN_TAPPING_TERM(event) || MAYBE_RETRO_SHIFTING(event)) {
|
||||
if (IS_NOEVENT(event)) {
|
||||
// early return for tick events
|
||||
return true;
|
||||
}
|
||||
if (event.pressed) {
|
||||
if (IS_TAPPING_RECORD(keyp)) {
|
||||
if (WITHIN_QUICK_TAP_TERM(event) && !tapping_key.tap.interrupted && tapping_key.tap.count > 0) {
|
||||
|
@ -393,35 +421,20 @@ bool process_tapping(keyrecord_t *keyp) {
|
|||
return true;
|
||||
}
|
||||
} else {
|
||||
if (IS_EVENT(event)) ac_dprintf("Tapping: other key just after tap.\n");
|
||||
ac_dprintf("Tapping: other key just after tap.\n");
|
||||
process_record(keyp);
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
// FIX: process_action here?
|
||||
// timeout. no sequential tap.
|
||||
// Timeout - reset state machine.
|
||||
ac_dprintf("Tapping: End(Timeout after releasing last tap): ");
|
||||
debug_event(event);
|
||||
ac_dprintf("\n");
|
||||
tapping_key = (keyrecord_t){};
|
||||
tapping_key = (keyrecord_t){0};
|
||||
debug_tapping_key();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// not tapping state
|
||||
else {
|
||||
if (event.pressed && is_tap_record(keyp)) {
|
||||
ac_dprintf("Tapping: Start(Press tap key).\n");
|
||||
tapping_key = *keyp;
|
||||
process_record_tap_hint(&tapping_key);
|
||||
waiting_buffer_scan_tap();
|
||||
debug_tapping_key();
|
||||
return true;
|
||||
} else {
|
||||
process_record(keyp);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** \brief Waiting buffer enq
|
||||
|
@ -484,15 +497,18 @@ __attribute__((unused)) bool waiting_buffer_has_anykey_pressed(void) {
|
|||
* FIXME: Needs docs
|
||||
*/
|
||||
void waiting_buffer_scan_tap(void) {
|
||||
// tapping already is settled
|
||||
if (tapping_key.tap.count > 0) return;
|
||||
// invalid state: tapping_key released && tap.count == 0
|
||||
if (!tapping_key.event.pressed) return;
|
||||
// early return if:
|
||||
// - tapping already is settled
|
||||
// - invalid state: tapping_key released && tap.count == 0
|
||||
if ((tapping_key.tap.count > 0) || !tapping_key.event.pressed) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
|
||||
if (IS_TAPPING_KEY(waiting_buffer[i].event.key) && !waiting_buffer[i].event.pressed && WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
|
||||
tapping_key.tap.count = 1;
|
||||
waiting_buffer[i].tap.count = 1;
|
||||
keyrecord_t *candidate = &waiting_buffer[i];
|
||||
if (IS_EVENT(candidate->event) && KEYEQ(candidate->event.key, tapping_key.event.key) && !candidate->event.pressed && WITHIN_TAPPING_TERM(candidate->event)) {
|
||||
tapping_key.tap.count = 1;
|
||||
candidate->tap.count = 1;
|
||||
process_record(&tapping_key);
|
||||
|
||||
ac_dprintf("waiting_buffer_scan_tap: found at [%u]\n", i);
|
||||
|
|
|
@ -147,12 +147,12 @@ void encoder_init(void) {
|
|||
#ifdef ENCODER_MAP_ENABLE
|
||||
static void encoder_exec_mapping(uint8_t index, bool clockwise) {
|
||||
// The delays below cater for Windows and its wonderful requirements.
|
||||
action_exec(clockwise ? ENCODER_CW_EVENT(index, true) : ENCODER_CCW_EVENT(index, true));
|
||||
action_exec(clockwise ? MAKE_ENCODER_CW_EVENT(index, true) : MAKE_ENCODER_CCW_EVENT(index, true));
|
||||
# if ENCODER_MAP_KEY_DELAY > 0
|
||||
wait_ms(ENCODER_MAP_KEY_DELAY);
|
||||
# endif // ENCODER_MAP_KEY_DELAY > 0
|
||||
|
||||
action_exec(clockwise ? ENCODER_CW_EVENT(index, false) : ENCODER_CCW_EVENT(index, false));
|
||||
action_exec(clockwise ? MAKE_ENCODER_CW_EVENT(index, false) : MAKE_ENCODER_CCW_EVENT(index, false));
|
||||
# if ENCODER_MAP_KEY_DELAY > 0
|
||||
wait_ms(ENCODER_MAP_KEY_DELAY);
|
||||
# endif // ENCODER_MAP_KEY_DELAY > 0
|
||||
|
|
|
@ -462,7 +462,7 @@ static inline void generate_tick_event(void) {
|
|||
static uint16_t last_tick = 0;
|
||||
const uint16_t now = timer_read();
|
||||
if (TIMER_DIFF_16(now, last_tick) != 0) {
|
||||
action_exec(TICK_EVENT);
|
||||
action_exec(MAKE_TICK_EVENT);
|
||||
last_tick = now;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,65 +30,64 @@ typedef struct {
|
|||
uint8_t row;
|
||||
} keypos_t;
|
||||
|
||||
typedef enum keyevent_type_t { TICK_EVENT = 0, KEY_EVENT = 1, ENCODER_CW_EVENT = 2, ENCODER_CCW_EVENT = 3, COMBO_EVENT = 4 } keyevent_type_t;
|
||||
|
||||
/* key event */
|
||||
typedef struct {
|
||||
keypos_t key;
|
||||
bool pressed;
|
||||
uint16_t time;
|
||||
keypos_t key;
|
||||
uint16_t time;
|
||||
keyevent_type_t type;
|
||||
bool pressed;
|
||||
} keyevent_t;
|
||||
|
||||
/* equivalent test of keypos_t */
|
||||
#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
|
||||
|
||||
/* special keypos_t entries */
|
||||
#define KEYLOC_TICK 255
|
||||
#define KEYLOC_COMBO 254
|
||||
#define KEYLOC_ENCODER_CW 253
|
||||
#define KEYLOC_ENCODER_CCW 252
|
||||
|
||||
/* Rules for No Event:
|
||||
* 1) (time == 0) to handle (keyevent_t){} as empty event
|
||||
* 2) Matrix(255, 255) to make TICK event available
|
||||
*/
|
||||
static inline bool IS_NOEVENT(keyevent_t event) {
|
||||
return event.time == 0 || (event.key.row == KEYLOC_TICK && event.key.col == KEYLOC_TICK);
|
||||
static inline bool IS_NOEVENT(const keyevent_t event) {
|
||||
return event.type == TICK_EVENT;
|
||||
}
|
||||
static inline bool IS_EVENT(keyevent_t event) {
|
||||
return !IS_NOEVENT(event);
|
||||
static inline bool IS_EVENT(const keyevent_t event) {
|
||||
return event.type != TICK_EVENT;
|
||||
}
|
||||
static inline bool IS_KEYEVENT(keyevent_t event) {
|
||||
return event.key.row < MATRIX_ROWS && event.key.col < MATRIX_COLS;
|
||||
static inline bool IS_KEYEVENT(const keyevent_t event) {
|
||||
return event.type == KEY_EVENT;
|
||||
}
|
||||
static inline bool IS_COMBOEVENT(keyevent_t event) {
|
||||
return event.key.row == KEYLOC_COMBO;
|
||||
static inline bool IS_COMBOEVENT(const keyevent_t event) {
|
||||
return event.type == COMBO_EVENT;
|
||||
}
|
||||
static inline bool IS_ENCODEREVENT(keyevent_t event) {
|
||||
return event.key.row == KEYLOC_ENCODER_CW || event.key.row == KEYLOC_ENCODER_CCW;
|
||||
}
|
||||
static inline bool IS_PRESSED(keyevent_t event) {
|
||||
return IS_EVENT(event) && event.pressed;
|
||||
}
|
||||
static inline bool IS_RELEASED(keyevent_t event) {
|
||||
return IS_EVENT(event) && !event.pressed;
|
||||
static inline bool IS_ENCODEREVENT(const keyevent_t event) {
|
||||
return event.type == ENCODER_CW_EVENT || event.type == ENCODER_CCW_EVENT;
|
||||
}
|
||||
|
||||
/* Common keyevent object factory */
|
||||
/* Common keypos_t object factory */
|
||||
#define MAKE_KEYPOS(row_num, col_num) ((keypos_t){.row = (row_num), .col = (col_num)})
|
||||
|
||||
/* Common keyevent_t object factory */
|
||||
#define MAKE_EVENT(row_num, col_num, press, event_type) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = timer_read(), .type = (event_type)})
|
||||
|
||||
/**
|
||||
* @brief Constructs a key event for a pressed or released key.
|
||||
*/
|
||||
#define MAKE_KEYEVENT(row_num, col_num, press) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = (timer_read() | 1)})
|
||||
#define MAKE_KEYEVENT(row_num, col_num, press) MAKE_EVENT((row_num), (col_num), (press), KEY_EVENT)
|
||||
|
||||
/**
|
||||
* @brief Constructs a combo event.
|
||||
*/
|
||||
#define MAKE_COMBOEVENT(press) MAKE_EVENT(0, 0, (press), COMBO_EVENT)
|
||||
|
||||
/**
|
||||
* @brief Constructs a internal tick event that is used to drive the internal QMK state machine.
|
||||
*/
|
||||
#define TICK_EVENT MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)
|
||||
#define MAKE_TICK_EVENT MAKE_EVENT(0, 0, false, TICK_EVENT)
|
||||
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
/* Encoder events */
|
||||
# define ENCODER_CW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CW, (enc_id), (press))
|
||||
# define ENCODER_CCW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CCW, (enc_id), (press))
|
||||
# define MAKE_ENCODER_CW_EVENT(enc_id, press) MAKE_EVENT(KEYLOC_ENCODER_CW, (enc_id), (press), ENCODER_CW_EVENT)
|
||||
# define MAKE_ENCODER_CCW_EVENT(enc_id, press) MAKE_EVENT(KEYLOC_ENCODER_CCW, (enc_id), (press), ENCODER_CCW_EVENT)
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
|
||||
/* it runs once at early stage of startup before keyboard_init. */
|
||||
|
|
|
@ -145,7 +145,7 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
|
|||
static inline void release_combo(uint16_t combo_index, combo_t *combo) {
|
||||
if (combo->keycode) {
|
||||
keyrecord_t record = {
|
||||
.event = MAKE_KEYEVENT(KEYLOC_COMBO, KEYLOC_COMBO, false),
|
||||
.event = MAKE_COMBOEVENT(false),
|
||||
.keycode = combo->keycode,
|
||||
};
|
||||
#ifndef NO_ACTION_TAPPING
|
||||
|
@ -233,7 +233,7 @@ static inline void dump_key_buffer(void) {
|
|||
process_record(record);
|
||||
#endif
|
||||
}
|
||||
record->event.time = 0;
|
||||
record->event.type = TICK_EVENT;
|
||||
|
||||
#if defined(CAPS_WORD_ENABLE) && defined(AUTO_SHIFT_ENABLE)
|
||||
// Edge case: preserve the weak Left Shift mod if both Caps Word and
|
||||
|
@ -333,8 +333,8 @@ void apply_combo(uint16_t combo_index, combo_t *combo) {
|
|||
KEY_STATE_DOWN(state, key_index);
|
||||
if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
|
||||
// this in the end executes the combo when the key_buffer is dumped.
|
||||
record->keycode = combo->keycode;
|
||||
record->event.key = MAKE_KEYPOS(KEYLOC_COMBO, KEYLOC_COMBO);
|
||||
record->keycode = combo->keycode;
|
||||
record->event.type = COMBO_EVENT;
|
||||
|
||||
qrecord->combo_index = combo_index;
|
||||
ACTIVATE_COMBO(combo);
|
||||
|
@ -343,7 +343,7 @@ void apply_combo(uint16_t combo_index, combo_t *combo) {
|
|||
} else {
|
||||
// key was part of the combo but not the last one, "disable" it
|
||||
// by making it a TICK event.
|
||||
record->event.time = 0;
|
||||
record->event.type = TICK_EVENT;
|
||||
}
|
||||
}
|
||||
drop_combo_from_buffer(combo_index);
|
||||
|
|
|
@ -173,13 +173,13 @@ bool process_steno(uint16_t keycode, keyrecord_t *record) {
|
|||
switch (keycode) {
|
||||
#ifdef STENO_ENABLE_ALL
|
||||
case QK_STENO_BOLT:
|
||||
if (IS_PRESSED(record->event)) {
|
||||
if (record->event.pressed) {
|
||||
steno_set_mode(STENO_MODE_BOLT);
|
||||
}
|
||||
return false;
|
||||
|
||||
case QK_STENO_GEMINI:
|
||||
if (IS_PRESSED(record->event)) {
|
||||
if (record->event.pressed) {
|
||||
steno_set_mode(STENO_MODE_GEMINI);
|
||||
}
|
||||
return false;
|
||||
|
@ -193,7 +193,7 @@ bool process_steno(uint16_t keycode, keyrecord_t *record) {
|
|||
}
|
||||
#endif // STENO_COMBINEDMAP
|
||||
case STN__MIN ... STN__MAX:
|
||||
if (IS_PRESSED(record->event)) {
|
||||
if (record->event.pressed) {
|
||||
n_pressed_keys++;
|
||||
switch (mode) {
|
||||
#ifdef STENO_ENABLE_BOLT
|
||||
|
|
Loading…
Reference in New Issue