Add custom led and lcd display support
parent
07e412c538
commit
fa8feb21a4
18
visualizer.c
18
visualizer.c
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@ -85,6 +85,15 @@ static remote_object_t* remote_objects[] = {
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GDisplay* LCD_DISPLAY = 0;
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GDisplay* LED_DISPLAY = 0;
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__attribute__((weak))
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GDisplay* get_lcd_display(void) {
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return gdispGetDisplay(0);
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}
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__attribute__((weak))
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GDisplay* get_led_display(void) {
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return gdispGetDisplay(1);
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}
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void start_keyframe_animation(keyframe_animation_t* animation) {
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animation->current_frame = -1;
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@ -444,10 +453,13 @@ void visualizer_init(void) {
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#ifdef USE_SERIAL_LINK
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add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
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#endif
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// TODO: Make sure these works when either of these are disabled
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LCD_DISPLAY = gdispGetDisplay(0);
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LED_DISPLAY = gdispGetDisplay(1);
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#ifdef LCD_ENABLE
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LCD_DISPLAY = get_lcd_display();
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#endif
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#ifdef LED_ENABLE
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LED_DISPLAY = get_led_display();
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#endif
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// We are using a low priority thread, the idea is to have it run only
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// when the main thread is sleeping during the matrix scanning
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@ -45,6 +45,11 @@ void visualizer_suspend(void);
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// This should be called when the keyboard wakes up from suspend state
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void visualizer_resume(void);
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// These functions are week, so they can be overridden by the keyboard
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// if needed
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GDisplay* get_lcd_display(void);
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GDisplay* get_led_display(void);
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// If you need support for more than 16 keyframes per animation, you can change this
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#define MAX_VISUALIZER_KEY_FRAMES 16
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