[Keyboard] Boardsource spooky (#10521)
* added spooky keyboard t o boardsouce folder * restoring to clean start I think * added back in my files for this keyboard * Update keyboards/boardsource/holiday/spooky/config.h * Update keyboards/boardsource/holiday/spooky/keymaps/rip_mx/keymap.c * Update keyboards/boardsource/holiday/spooky/readme.md * Update keyboards/boardsource/holiday/spooky/spooky.h * updated all keymaps to support 2x3 ortho * Apply suggestions from code reviewmaster
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/*
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Copyright 2020 boardsource
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4273
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#define PRODUCT_ID 0x1031
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Boardsource
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#define PRODUCT spooky
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 3
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#define DIRECT_PINS { {E6,B4,B5}, {B3,B2,B6}}
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#define RGB_DI_PIN D3
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#define RGBLIGHT_ANIMATIONS
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#ifdef RGBLIGHT_ENABLE
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#define RGBLED_NUM 5 // Number of LEDs
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#endif
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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//#define RGB_DI_PIN E2
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//#ifdef RGB_DI_PIN
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//# define RGBLED_NUM 16
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_SAT_STEP 8
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//# define RGBLIGHT_VAL_STEP 8
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//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//# define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//# define RGBLIGHT_EFFECT_BREATHING
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//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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//#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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{
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"keyboard_name": "spooky",
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"url": "https://boardsource.xyz/store/5f783f6da2c1b43e37ca0795",
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"maintainer": "boardsource",
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"width": 3,
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"height": 2,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "label": "k00", "x": 0, "y": 0 },
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{ "label": "k01", "x": 1, "y": 0 },
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{ "label": "k02", "x": 2, "y": 0 },
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{ "label": "k10", "x": 0, "y": 1 },
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{ "label": "k11", "x": 1, "y": 1 },
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{ "label": "k12", "x": 2, "y": 1 }
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]
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}
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}
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}
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/* Copyright 2020 boardsource
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT_ortho_2x3(
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KC_F1, KC_F2, KC_F3,
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KC_F4, KC_F5,KC_F6
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),
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};
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/* Copyright 2020 boardsource
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT_ortho_2x3(
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RGB_TOG, KC_VOLU, KC_F2,
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RGB_MOD, KC_VOLD, KC_F1
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),
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};
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#ifdef OLED_DRIVER_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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return OLED_ROTATION_180;
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}
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static void render_RIP(void) {
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static const char PROGMEM my_logo[] = {
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0xff, 0xff, 0x07, 0x1e, 0x70, 0xc0, 0x00, 0x00, 0xe0, 0x78, 0x1e, 0x07, 0xff, 0xfe, 0x00, 0x00,
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0x00, 0x00, 0x03, 0x06, 0x1c, 0xb8, 0xf0, 0xe0, 0xb8, 0x1c, 0x0e, 0x07, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x3e, 0x66, 0x63, 0x63, 0x43, 0x43, 0xc3, 0xc2, 0x82,
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0x00, 0x00, 0x00, 0x30, 0xf0, 0xc0, 0x00, 0x00, 0xc0, 0xf0, 0x30, 0xf0, 0x80, 0x00, 0x00, 0xc0,
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0xf0, 0x10, 0x00, 0x00, 0x00, 0xf3, 0xf3, 0x00, 0x00, 0x10, 0x18, 0xfe, 0x18, 0x10, 0x10, 0x10,
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0x00, 0x00, 0xc0, 0xe0, 0x30, 0x10, 0x18, 0x18, 0x18, 0x10, 0x10, 0x00, 0x00, 0x00, 0xff, 0xff,
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0x30, 0x10, 0x18, 0x18, 0x18, 0x30, 0xf0, 0xc0, 0x00, 0x00, 0x00, 0xe0, 0xf0, 0x90, 0x90, 0x98,
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0x98, 0x98, 0xb0, 0xf0, 0xe0, 0x00, 0x00, 0x00, 0xf0, 0x90, 0x98, 0x98, 0x18, 0x18, 0x10, 0x00,
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0x1f, 0x1f, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x01, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x00, 0x00,
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0x00, 0x10, 0x1c, 0x0e, 0x07, 0x01, 0x00, 0x00, 0x01, 0x07, 0x0e, 0x1c, 0x18, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x18, 0x18, 0x10, 0x10, 0x18, 0x18, 0x0d, 0x0f,
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0x03, 0x00, 0x00, 0x00, 0x01, 0x0f, 0x1e, 0x1e, 0x07, 0x00, 0x00, 0x01, 0x0f, 0x1c, 0x1e, 0x07,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0c, 0x18, 0x18, 0x18,
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0x00, 0x00, 0x03, 0x0f, 0x0c, 0x18, 0x10, 0x10, 0x10, 0x18, 0x08, 0x00, 0x00, 0x00, 0x1f, 0x1f,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x07, 0x0f, 0x08, 0x18, 0x10,
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0x10, 0x10, 0x18, 0x18, 0x08, 0x00, 0x00, 0x08, 0x18, 0x10, 0x11, 0x11, 0x11, 0x19, 0x0f, 0x0e,
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0x00, 0x30, 0x30, 0x10, 0x10, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xf0,
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0x30, 0x10, 0x18, 0x18, 0x10, 0x70, 0xe0, 0x80, 0x00, 0x00, 0x00, 0x40, 0xf0, 0xb0, 0x10, 0x18,
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0x18, 0x10, 0x30, 0xf0, 0xe0, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x70, 0x10, 0x18, 0x18, 0x10, 0x30,
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0xf0, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x10, 0x18, 0x18, 0x18,
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0x10, 0x30, 0xf0, 0xc0, 0x00, 0x00, 0x00, 0x80, 0xe0, 0xf0, 0x30, 0x10, 0x18, 0x10, 0x30, 0xf0,
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0xe0, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x10, 0x18, 0x18, 0x10, 0x30, 0xf0, 0xe0, 0x00, 0x00,
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0x00, 0x00, 0xc0, 0xe0, 0x30, 0x10, 0x18, 0x18, 0x10, 0x30, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x03, 0xc7,
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0xc4, 0x8c, 0x8c, 0xcc, 0xc4, 0x77, 0x3f, 0x0f, 0x00, 0x00, 0x00, 0x38, 0x7d, 0xc7, 0xc3, 0x82,
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0x82, 0xc3, 0xc7, 0x7d, 0x7c, 0x00, 0x00, 0x00, 0x0f, 0x3f, 0x70, 0xc0, 0x80, 0x80, 0xc0, 0xc0,
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0x7f, 0x3f, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08, 0x08,
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0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xf0, 0xd8, 0xcc,
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0xc6, 0xc3, 0xc1, 0xc0, 0x00, 0x00, 0x00, 0x0f, 0x3f, 0x70, 0xc0, 0xc0, 0x80, 0xc0, 0xc0, 0x70,
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0x3f, 0x0f, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xcc, 0xc7, 0xc3, 0xc1, 0x00, 0x00,
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0x00, 0x00, 0x3f, 0x7f, 0xe0, 0xc0, 0x80, 0x80, 0xc0, 0x60, 0x7f, 0x1f, 0x00, 0x00, 0x00, 0x00
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};
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oled_write_raw_P(my_logo, sizeof(my_logo));
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}
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void oled_task_user(void) {
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render_RIP();
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}
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#endif
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OLED_DRIVER_ENABLE = yes
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/* Copyright 2020 boardsource
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*
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* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
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*
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
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/* Base */
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[_BASE] = LAYOUT_ortho_2x3(
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RGB_TOG, KC_1, KC_2,
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RGB_MOD, KC_3,KC_4
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),
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};
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#ifdef OLED_DRIVER_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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return OLED_ROTATION_180;
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}
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static void render_RIP(void) {
|
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static const char PROGMEM my_logo[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x08, 0x04,
|
||||
0x04, 0x7c, 0xfc, 0xf0, 0x00, 0x00, 0x40, 0x20, 0xf0, 0x7c, 0x06, 0x00, 0x41, 0xc0, 0x00, 0x00,
|
||||
0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0x40, 0x00, 0x00, 0xc0, 0x00,
|
||||
0x00, 0x00, 0xe0, 0x60, 0x00, 0x80, 0x40, 0x20, 0x20, 0xe0, 0x00, 0x00, 0x00, 0xf0, 0x3c, 0x02,
|
||||
0x01, 0xc1, 0xf8, 0x0e, 0x00, 0x01, 0xc0, 0x00, 0xe0, 0xe0, 0x00, 0x00, 0x00, 0xf0, 0x50, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x08,
|
||||
0x03, 0x00, 0x00, 0x0f, 0x06, 0x01, 0x00, 0x1e, 0x1f, 0x10, 0x00, 0x00, 0x1e, 0x1f, 0x08, 0xc0,
|
||||
0x3e, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x1e, 0x11, 0x08, 0x04, 0x1e, 0x11, 0x00,
|
||||
0x08, 0x06, 0x01, 0x00, 0x1e, 0x19, 0x08, 0x00, 0x1e, 0x0b, 0x08, 0x00, 0x1f, 0x1b, 0x08, 0x00,
|
||||
0x18, 0x1f, 0x00, 0x00, 0x00, 0x1f, 0x12, 0x10, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x19, 0x08, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c,
|
||||
0x84, 0x84, 0x84, 0xcc, 0x38, 0x00, 0x00, 0x00, 0xf0, 0x18, 0x04, 0x05, 0x0f, 0x79, 0xe1, 0x00,
|
||||
0x00, 0x00, 0xc0, 0x78, 0x0c, 0x00, 0x00, 0x0c, 0x84, 0x84, 0xcc, 0xf8, 0x30, 0x00, 0x00, 0xe0,
|
||||
0xf8, 0x0c, 0x04, 0x04, 0x0c, 0xf8, 0x80, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x00, 0x00, 0x08, 0x0c,
|
||||
0x04, 0x04, 0xcc, 0x78, 0x00, 0x00, 0x00, 0xf0, 0x18, 0x0c, 0x04, 0x0c, 0x18, 0xf0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
|
||||
0x10, 0x10, 0x10, 0x19, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x18, 0x10, 0x10, 0x18, 0x0f, 0x07, 0x00,
|
||||
0x20, 0x1e, 0x03, 0x00, 0x00, 0x00, 0x18, 0x10, 0x10, 0x10, 0x10, 0x1d, 0x0f, 0x00, 0x00, 0x03,
|
||||
0x0f, 0x18, 0x10, 0x10, 0x18, 0x0f, 0x00, 0x00, 0x38, 0x0f, 0x01, 0x00, 0x00, 0x00, 0x18, 0x1c,
|
||||
0x16, 0x13, 0x10, 0x10, 0x00, 0x00, 0x00, 0x07, 0x1c, 0x10, 0x10, 0x10, 0x0c, 0x07, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
||||
oled_write_raw_P(my_logo, sizeof(my_logo));
|
||||
}
|
||||
|
||||
void oled_task_user(void) {
|
||||
render_RIP();
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1 @@
|
|||
OLED_DRIVER_ENABLE = yes
|
|
@ -0,0 +1,15 @@
|
|||
# spooky
|
||||
|
||||
![spooky](https://i.imgur.com/qAeA66wl.jpg)
|
||||
|
||||
this is a limited edition macro pad for the spookiest time of year
|
||||
|
||||
* Keyboard Maintainer: [boardsource](https://github.com/boardsource)
|
||||
* Hardware Supported: spooky v1 PCB
|
||||
* Hardware Availability: [From Boardsource store around halloween time](https://boardsource.xyz/store/5f783f6da2c1b43e37ca0795)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make boardsource/holiday/spooky:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
|
@ -0,0 +1,22 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
|
@ -0,0 +1,17 @@
|
|||
/* Copyright 2020 boardsource
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "spooky.h"
|
|
@ -0,0 +1,35 @@
|
|||
/* Copyright 2020 boardsource
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT_ortho_2x3( \
|
||||
k00, k01, k02, \
|
||||
k10, k11, k12 \
|
||||
) { \
|
||||
{ k00, k01, k02 }, \
|
||||
{ k10, k11, k12 } \
|
||||
}
|
Loading…
Reference in New Issue