Merge remote-tracking branch 'origin/master' into develop
commit
f1edbe5a89
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// Copyright 2022 Aaron Hong (@hongaaronc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define MANUFACTURER Synth Labs
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#define PRODUCT Solo
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#define ENCODERS 1
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#define ENCODER_RESOLUTION 4
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#define ENCODERS_PAD_A { B2 }
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#define ENCODERS_PAD_B { B3 }
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#define ENCODERS_CW_KEY { { 2, 1 } }
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#define ENCODERS_CCW_KEY { { 0, 1 } }
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/* key matrix size */
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 7
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#define QMK_KEYS_PER_SCAN 17
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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#define BOOTMAGIC_LITE_ROW 1
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#define BOOTMAGIC_LITE_COLUMN 1
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#define JOYSTICK_BUTTON_COUNT 8
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#define JOYSTICK_AXES_COUNT 1
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#define JOYSTICK_AXES_RESOLUTION 16
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@ -0,0 +1,43 @@
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{
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"keyboard_name": "Synth Labs Solo",
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"url": "http://solo.synthlabs.io",
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"maintainer": "hongaaronc",
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"bootloader": "atmel-dfu",
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"processor": "atmega32u4",
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"debounce": 5,
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"matrix_pins": {
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"direct": [
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["C6", "D6", "B5", "B4", "D7", "B6", "D4"],
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[null, "B7", null, null, null, null, null],
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["F0", "F7", "F4", "F5", "F6", "F1", "C7"]
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]
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},
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"usb": {
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"vid": "0x534E",
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"pid": "0x3031",
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"device_ver": "0x0001"
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},
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"P2 1", "x":3, "y":0, "w":0.5, "h":1.5, "matrix":[0,0]},
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{"label":"P1 2", "x":3.5, "y":0, "w":0.5, "h":1.5, "matrix":[0,1]},
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{"label":"P2 3", "x":4, "y":0, "w":0.5, "h":1.5, "matrix":[0,2]},
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{"label":"P1 4", "x":4.5, "y":0, "w":0.5, "h":1.5, "matrix":[0,3]},
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{"label":"P2 5", "x":5, "y":0, "w":0.5, "h":1.5, "matrix":[0,4]},
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{"label":"P1 6", "x":5.5, "y":0, "w":0.5, "h":1.5, "matrix":[0,5]},
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{"label":"P2 7", "x":6, "y":0, "w":0.5, "h":1.5, "matrix":[0,6]},
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{"label":"Knob Press", "x":0.5, "y":1, "w":1.5, "h":1.5, "matrix":[1,1]},
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{"label":"Knob CCW", "x":0, "y":1.25, "w":0.5, "matrix":[1,0]},
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{"label":"Knob CW", "x":2, "y":1.25, "w":0.5, "matrix":[1,2]},
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{"label":"P1 1", "x":3, "y":2, "w":0.5, "h":1.5, "matrix":[2,0]},
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{"label":"P2 2", "x":3.5, "y":2, "w":0.5, "h":1.5, "matrix":[2,1]},
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{"label":"P1 3", "x":4, "y":2, "w":0.5, "h":1.5, "matrix":[2,2]},
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{"label":"P2 4", "x":4.5, "y":2, "w":0.5, "h":1.5, "matrix":[2,3]},
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{"label":"P1 5", "x":5, "y":2, "w":0.5, "h":1.5, "matrix":[2,4]},
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{"label":"P2 6", "x":5.5, "y":2, "w":0.5, "h":1.5, "matrix":[2,5]},
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{"label":"P1 7", "x":6, "y":2, "w":0.5, "h":1.5, "matrix":[2,6]}
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]
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}
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}
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}
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// Copyright 2022 Aaron Hong (@hongaaronc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_J, KC_U, KC_K, KC_I, KC_L, KC_O, KC_SCLN,
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_______, KC_MUTE, _______,
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KC_J, KC_U, KC_K, KC_I, KC_L, KC_O, KC_SCLN
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)
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};
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@ -0,0 +1,3 @@
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# Default Synth Labs Solo Layout
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This keymap is intended for usage as a macropad.
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@ -0,0 +1,35 @@
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// Copyright 2022 Aaron Hong (@hongaaronc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include "joystick.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6,
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KC_NO, JS_BUTTON7, KC_NO,
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JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6
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)
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};
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#if defined(JOYSTICK_ENABLE) && defined(ENCODER_ENABLE)
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int16_t joystick_position = 0;
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int16_t pulses_per_revolution = 24; // Depends on encoder model. Usually 18ppr or 24ppr for Bourns EC11s.
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int16_t full_joystick_value = 32767; // Equivalent to max value of int16. +full_joystick_value is +1.0 axis output. -full_joystick_value is -1.0 axis output.
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joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
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[0] = JOYSTICK_AXIS_VIRTUAL
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};
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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joystick_position += (clockwise ? 2 : -2) * (full_joystick_value / pulses_per_revolution); // +2 and -2 are used, since +1.0 and -1.0 axis output refers to positions at half of a full rotation
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if (joystick_position != joystick_status.axes[0]) {
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joystick_status.axes[0] = joystick_position;
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joystick_status.status |= JS_UPDATED;
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}
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return true;
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}
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#endif
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@ -0,0 +1,3 @@
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# Gamepad Synth Labs Solo Layout
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This keymap is intended for usage as a IIDX controller. The rotary encoder is mapped as a virtual 1-axis joystick.
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@ -0,0 +1,2 @@
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JOYSTICK_ENABLE = yes
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DEBOUNCE_TYPE = sym_eager_pk
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@ -0,0 +1,74 @@
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// Copyright 2022 Aaron Hong (@hongaaronc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_J, KC_U, KC_K, KC_I, KC_L, KC_O, KC_SCLN,
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KC_VOLD, KC_MUTE, KC_VOLU,
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KC_J, KC_U, KC_K, KC_I, KC_L, KC_O, KC_SCLN
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),
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[1] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______,
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||||
_______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______
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||||
),
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[3] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______,
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||||
_______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______
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||||
)
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||||
};
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||||
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||||
#if defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
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||||
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||||
#ifdef ENCODERS
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||||
static uint8_t encoder_state[] = {0};
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static keypos_t encoder_cw[] = ENCODERS_CW_KEY;
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static keypos_t encoder_ccw[] = ENCODERS_CCW_KEY;
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#endif
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void encoder_action_unregister(void) {
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||||
#ifdef ENCODERS
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for (int index = 0; index < ENCODERS; ++index) {
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if (encoder_state[index]) {
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keyevent_t encoder_event = (keyevent_t) {
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.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
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||||
.time = (timer_read() | 1)
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||||
};
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||||
encoder_state[index] = 0;
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||||
action_exec(encoder_event);
|
||||
}
|
||||
}
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||||
#endif
|
||||
}
|
||||
|
||||
void encoder_action_register(uint8_t index, bool clockwise) {
|
||||
#ifdef ENCODERS
|
||||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
encoder_action_unregister();
|
||||
}
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
encoder_action_register(index, clockwise);
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1 @@
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|||
VIA_ENABLE = yes
|
|
@ -0,0 +1,28 @@
|
|||
# Synth Labs Solo
|
||||
|
||||
![Synth Labs Solo](https://i.imgur.com/uVUtfksh.png)
|
||||
|
||||
The Solo Macropad by Synth Labs.
|
||||
|
||||
* Keyboard Maintainer: [Nostril](https://github.com/hongaaronc)
|
||||
* Hardware Supported: Synth Labs Solo
|
||||
* Hardware Availability: [https://solo.synthlabs.io/](https://solo.synthlabs.io/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make synthlabs/solo:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make synthlabs/solo:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (1,1) in the matrix (the rotary encoder button) and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
||||
*
|
|
@ -0,0 +1,13 @@
|
|||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = yes
|
|
@ -0,0 +1,18 @@
|
|||
// Copyright 2022 Aaron Hong (@hongaaronc)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "solo.h"
|
||||
|
||||
#if !defined(VIA_ENABLE) && !defined(JOYSTICK_ENABLE) && defined(ENCODER_ENABLE)
|
||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
||||
if (!encoder_update_user(index, clockwise)) { return false; }
|
||||
if (index == 0) {
|
||||
if (clockwise) {
|
||||
tap_code_delay(KC_VOLU, 10);
|
||||
} else {
|
||||
tap_code_delay(KC_VOLD, 10);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright 2022 Aaron Hong (@hongaaronc)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define XXX KC_NO
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define LAYOUT_all( \
|
||||
k00, k01, k02, k03, k04, k05, k06, \
|
||||
k10, k11, k12, \
|
||||
k20, k21, k22, k23, k24, k25, k26 \
|
||||
) { \
|
||||
{ k00, k01, k02, k03, k04, k05, k06 }, \
|
||||
{ k10, k11, k12, XXX, XXX, XXX, XXX }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26 } \
|
||||
}
|
||||
|
||||
#define LAYOUT_left( \
|
||||
k01, k03, k05, \
|
||||
k10, k11, k12, \
|
||||
k20, k22, k24, k26 \
|
||||
) { \
|
||||
{ XXX, k01, XXX, k03, XXX, k05, XXX }, \
|
||||
{ k10, k11, k12, XXX, XXX, XXX, XXX }, \
|
||||
{ k20, XXX, k22, XXX, k24, XXX, k26 } \
|
||||
}
|
||||
|
||||
#define LAYOUT_right( \
|
||||
k25, k23, k21, \
|
||||
k10, k11, k12, \
|
||||
k06, k04, k02, k00 \
|
||||
) { \
|
||||
{ k00, XXX, k02, XXX, k04, XXX, k06 }, \
|
||||
{ k10, k11, k12, XXX, XXX, XXX, XXX }, \
|
||||
{ XXX, k21, XXX, k23, XXX, k25, XXX } \
|
||||
}
|
Loading…
Reference in New Issue