[Keyboard] Add support for THE50 (#4844)
* Add support for THE50 A 50% custom keyboard designed and produced by LazyDesigners * THE50 code-improvement Implement the changes suggested by noroadsleft.master
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0050
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#define DEVICE_VER 0x0001
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#define MANUFACTURER LazyDesigners
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#define PRODUCT THE50
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#define DESCRIPTION A 50% keyboard
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 15
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B0, B1, B2, B3 }
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#define MATRIX_COL_PINS { B5, D0, D1, D2, D3, D4, D5, D6, D7, C6, C7, F4, F5, F6, F7 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#define BACKLIGHT_PIN B6
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 6
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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#define RGB_DI_PIN E6
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 1
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#define RGBLIGHT_SLEEP
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#endif
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{
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"keyboard_name": "THE50",
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"url": "http://lazydesigners.cn",
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"maintainer": "qmk",
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"width": 15.25,
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"height": 4,
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"layouts": {
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"LAYOUT": {
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"key_count": 54,
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"layout": [
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{"label":"Esc", "x":0, "y":0},
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{"label":"Q", "x":1, "y":0},
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{"label":"W", "x":2, "y":0},
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{"label":"E", "x":3, "y":0},
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{"label":"R", "x":4, "y":0},
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{"label":"T", "x":5, "y":0},
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{"label":"Y", "x":6, "y":0},
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{"label":"U", "x":7, "y":0},
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{"label":"I", "x":8, "y":0},
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{"label":"O", "x":9, "y":0},
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{"label":"P", "x":10, "y":0},
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{"label":"Back<br>Space", "x":11, "y":0},
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{"label":"7", "x":12.25, "y":0},
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{"label":"8", "x":13.25, "y":0},
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{"label":"9", "x":14.25, "y":0},
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{"label":"Tab", "x":0, "y":1, "w":1.25},
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{"label":"A", "x":1.25, "y":1},
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{"label":"S", "x":2.25, "y":1},
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{"label":"D", "x":3.25, "y":1},
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{"label":"F", "x":4.25, "y":1},
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{"label":"G", "x":5.25, "y":1},
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{"label":"H", "x":6.25, "y":1},
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{"label":"J", "x":7.25, "y":1},
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{"label":"K", "x":8.25, "y":1},
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{"label":"L", "x":9.25, "y":1},
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{"label":"Enter", "x":10.25, "y":1, "w":1.75},
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{"label":"4", "x":12.25, "y":1},
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{"label":"5", "x":13.25, "y":1},
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{"label":"6", "x":14.25, "y":1},
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{"label":"Shift", "x":0, "y":2, "w":1.75},
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{"label":"Z", "x":1.75, "y":2},
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{"label":"X", "x":2.75, "y":2},
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{"label":"C", "x":3.75, "y":2},
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{"label":"V", "x":4.75, "y":2},
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{"label":"B", "x":5.75, "y":2},
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{"label":"N", "x":6.75, "y":2},
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{"label":"M", "x":7.75, "y":2},
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{"label":"<", "x":8.75, "y":2},
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{"label":">", "x":9.75, "y":2},
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{"label":"Fn", "x":10.75, "y":2, "w":1.25},
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{"label":"1", "x":12.25, "y":2},
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{"label":"2", "x":13.25, "y":2},
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{"label":"3", "x":14.25, "y":2},
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{"label":"Hyper", "x":0, "y":3, "w":1.25},
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{"label":"Super", "x":1.25, "y":3},
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{"label":"Meta", "x":2.25, "y":3, "w":1.25},
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{"label":"Space", "x":3.5, "y":3, "w":2.25},
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{"label":"Space", "x":5.75, "y":3, "w":2.75},
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{"label":"Meta", "x":8.5, "y":3, "w":1.25},
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{"label":"Super", "x":9.75, "y":3},
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{"label":"Hyper", "x":10.75, "y":3, "w":1.25},
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{"label":"0", "x":12.25, "y":3},
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{"label":".", "x":13.25, "y":3},
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{"label":"Enter", "x":14.25, "y":3}]
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}
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}
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}
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#include QMK_KEYBOARD_H
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enum custom_layers {
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_QWERTY,
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_FN
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};
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// Act as Shift on hold and as CapsLock on tap
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#define SFT_CPS LSFT_T(KC_CAPS)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------. ,--------------.
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* |Esc | Q | W | E | R | T | Y | U | I | O | P |Bspc| | 7 | 8 | 9 |
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* |-----------------------------------------------------------| |--------------|
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* | Tab | A | S | D | F | G | H | J | K | L | Enter | | 4 | 5 | 6 |
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* |-----------------------------------------------------------| |--------------|
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* | Shift | Z | X | C | V | B | N | M | , | . | FN | | 1 | 2 | 3 |
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* |-----------------------------------------------------------| |--------------|
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* | Ctrl |Gui | Alt | Space | Space | RAlt |RGui|RCtrl| | 0 | . |Entr|
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* `-----------------------------------------------------------' `--------------'
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*/
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[_QWERTY] = LAYOUT(
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KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_7, KC_8, KC_9,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, KC_4, KC_5, KC_6,
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SFT_CPS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MO(_FN), KC_1, KC_2, KC_3,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_0, KC_DOT, KC_ENT
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),
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/* FN
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* ,-----------------------------------------------------------. ,--------------.
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* |RST | | | | | | | | | |Ins |Del | |Home|PgUp| |
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* |-----------------------------------------------------------| |--------------|
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* | |Prev|Play|Next| | | |VolD|Mute|VolU| | |End |PgDn| |
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* |-----------------------------------------------------------| |--------------|
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* | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------| |--------------|
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* |EEPRST| | | | | | | | | | | |
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* `-----------------------------------------------------------' `--------------'
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*/
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[_FN] = LAYOUT(
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RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_DEL, KC_HOME, KC_PGUP, _______,
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_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_END, KC_PGDN, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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EEP_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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void led_set_user(uint8_t usb_led) {
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// Turn LED On/Off for Caps Lock
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if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) {
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the50_led_on();
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} else {
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the50_led_off();
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}
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}
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# Default keymap for THE50
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**Features**
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* Shift acts as CapsLock when tapped
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## QWERTY (Normal) Layer
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```
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,-----------------------------------------------------------. ,--------------.
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|Esc | Q | W | E | R | T | Y | U | I | O | P |Bspc| | 7 | 8 | 9 |
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|-----------------------------------------------------------| |--------------|
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| Tab | A | S | D | F | G | H | J | K | L | Enter | | 4 | 5 | 6 |
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|-----------------------------------------------------------| |--------------|
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| Shift | Z | X | C | V | B | N | M | , | . | FN | | 1 | 2 | 3 |
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|-----------------------------------------------------------| |--------------|
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| Ctrl |Gui | Alt | Space | Space | RAlt |RGui|RCtrl| | 0 | . |Entr|
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`-----------------------------------------------------------' `--------------'
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```
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## FN Layer
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```
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,-----------------------------------------------------------. ,--------------.
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|RST | | | | | | | | | |Ins |Del | |Home|PgUp| |
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|-----------------------------------------------------------| |--------------|
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| |Prev|Play|Next| | | |VolD|Mute|VolU| | |End |PgDn| |
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|-----------------------------------------------------------| |--------------|
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| | | | | | | | | | | | | | | |
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|-----------------------------------------------------------| |--------------|
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|EEPRST| | | | | | | | | | | |
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`-----------------------------------------------------------' `--------------'
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```
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# THE50
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![THE50](https://i.loli.net/2018/11/13/5beac9464d402.jpg)
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A 50% custom keyboard designed and produced by [LazyDesigners](http://lazydesigners.cn).
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Keyboard Maintainer: QMK Community
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Hardware Supported: THE50
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Hardware Availability: Check for GBs on [Geekhack](https://geekhack.org) and on [LazyDesigner's homepage.](http://lazydesigners.cn)
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Make example for this keyboard (after setting up your build environment):
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make lazydesigners/the50:default:dfu
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To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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BOOTLOADER = atmel-dfu
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard underlight functionality
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#include "the50.h"
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void the50_led_on() {
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DDRB |= (1 << 7); PORTB &= ~(1 << 7);
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}
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void the50_led_off() {
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DDRB &= ~(1 << 7); PORTB &= ~(1 << 7);
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}
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#pragma once
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#include "quantum.h"
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#define XXXX KC_NO
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/*
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* ,-----------------------------------------------------------. ,--------------.
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* | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------| |--------------|
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* | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------| |--------------|
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* | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------| |--------------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------' `--------------'
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*/
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#define LAYOUT( \
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K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
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K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K111, K112, K113, K114, \
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K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
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K300, K301, K302, K304, K307, K309, K310, K311, K312, K313, K314 \
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) { \
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{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
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{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, XXXX, K111, K112, K113, K114 }, \
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{ K200, XXXX, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214 }, \
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{ K300, K301, K302, XXXX, K304, XXXX, XXXX, K307, XXXX, K309, K310, K311, K312, K313, K314 } \
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}
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void the50_led_on(void);
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void the50_led_off(void);
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