Add basic layer to sample MIDI keycap
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1000799d1e
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ea14ed122f
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@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, TG(_ML), KC_RCTL),
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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/* Keymap _ML: MIDI Layer
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/* Keymap _ML: MIDI Layer (Advanced)
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* ,------------------------------------------------------------------------.
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* | Exit | | | | | | | | | | | | | |
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* |------------------------------------------------------------------------|
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@ -52,5 +52,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, _______, \
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MI_SUS, MI_OCTD, MI_OCTU, MI_MODSD, MI_MODSU, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRNSD, MI_TRNSU, MI_TRNS_0, MI_SUS, \
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_______, _______, _______, MI_ALLOFF, _______, _______, _______, _______),
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#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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/* Keymap _ML: MIDI Layer (Advanced)
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* ,------------------------------------------------------------------------.
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* | Exit | | | | | | | | | | | | | |
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* |------------------------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |------------------------------------------------------------------------|
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* | | | | | | | | | | | | | |
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* |------------------------------------------------------------------------|
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* | |MuOn|MuOf|MiOn|MiOf| | | | | | | |
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* |------------------------------------------------------------------------|
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* | | | | | | | | |
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* `------------------------------------------------------------------------'
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*/
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[_ML] = KEYMAP_ANSI(
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TG(_ML), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______),
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#endif
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};
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@ -28,7 +28,7 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
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{
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audio_on();
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}
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return false;
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return false;
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}
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if (keycode == MUV_IN && record->event.pressed) {
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@ -142,7 +142,8 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
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if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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return false;
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}
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return true;
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return true;
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}
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bool is_music_on(void) {
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