[Keyboard] Add YMDK NP24 (ATmega32U4 with 6 RGB LEDs) (#12120)
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/* Copyright 2021 Simon Arlott
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x594D
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#define PRODUCT_ID 0x5024
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#define DEVICE_VER 0x0406
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#define MANUFACTURER YMDK
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#define PRODUCT NP24 U4 RGB6
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 4
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B3, B6, B2, B1, D7, B4 }
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#define MATRIX_COL_PINS { F5, F4, D3, D2 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* LED indicator pins */
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#define LED_NUM_LOCK_PIN C6
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#define LED_PIN_ON_STATE 0
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/* number of backlight levels */
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#define BACKLIGHT_PIN B7
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#ifdef BACKLIGHT_PIN
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# define BACKLIGHT_LEVELS 31
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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# define RGBLED_NUM 6
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# define RGBLIGHT_ANIMATIONS
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#endif
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{
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"keyboard_name": "YMDK NP24 U4 RGB6",
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"maintainer": "qmk",
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"width": 4,
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"height": 6.25,
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"layouts": {
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"LAYOUT_ortho_6x4": {
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"layout": [
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{"x": 0, "y": 0},
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{"x": 1, "y": 0},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0},
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{"x": 0, "y": 1.25},
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{"x": 1, "y": 1.25},
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{"x": 2, "y": 1.25},
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{"x": 3, "y": 1.25},
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{"x": 0, "y": 2.25},
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{"x": 1, "y": 2.25},
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{"x": 2, "y": 2.25},
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{"x": 3, "y": 2.25},
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{"x": 0, "y": 3.25},
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{"x": 1, "y": 3.25},
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{"x": 2, "y": 3.25},
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{"x": 3, "y": 3.25},
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{"x": 0, "y": 4.25},
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{"x": 1, "y": 4.25},
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{"x": 2, "y": 4.25},
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{"x": 3, "y": 4.25},
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{"x": 0, "y": 5.25},
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{"x": 1, "y": 5.25},
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{"x": 2, "y": 5.25},
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{"x": 3, "y": 5.25}
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]
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},
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"LAYOUT_ortho_4x6": {
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"layout": [
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{"x": 0, "y": 0},
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{"x": 1, "y": 0},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0},
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{"x": 4, "y": 0},
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{"x": 5.25, "y": 0},
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{"x": 0, "y": 1},
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{"x": 1, "y": 1},
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{"x": 2, "y": 1},
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{"x": 3, "y": 1},
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{"x": 4, "y": 1},
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{"x": 5.25, "y": 1},
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{"x": 0, "y": 2},
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{"x": 1, "y": 2},
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{"x": 2, "y": 2},
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{"x": 3, "y": 2},
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{"x": 4, "y": 2},
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{"x": 5.25, "y": 2},
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{"x": 0, "y": 3},
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{"x": 1, "y": 3},
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{"x": 2, "y": 3},
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{"x": 3, "y": 3},
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{"x": 4, "y": 3},
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{"x": 5.25, "y": 3}
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]
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},
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"LAYOUT_numpad_6x4": {
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"layout": [
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{"x": 0, "y": 0},
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{"x": 1, "y": 0},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0},
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{"x": 0, "y": 1.25},
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{"x": 1, "y": 1.25},
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{"x": 2, "y": 1.25},
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{"x": 3, "y": 1.25},
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{"x": 0, "y": 2.25},
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{"x": 1, "y": 2.25},
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{"x": 2, "y": 2.25},
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{"x": 0, "y": 3.25},
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{"x": 1, "y": 3.25},
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{"x": 2, "y": 3.25},
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{"x": 3, "y": 2.25, "h": 2},
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{"x": 0, "y": 4.25},
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{"x": 1, "y": 4.25},
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{"x": 2, "y": 4.25},
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{"x": 0, "y": 5.25, "w": 2},
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{"x": 2, "y": 5.25},
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{"x": 3, "y": 4.25, "h": 2}
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]
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}
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}
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}
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/* Copyright 2021 Simon Arlott
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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L_NUM,
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L_BL,
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L_RGB
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[L_NUM] = LAYOUT_ortho_6x4(
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KC_ESC, KC_CALC, MO(L_BL),MO(L_RGB),
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_P7, KC_P8, KC_P9, KC_PPLS,
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KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_P1, KC_P2, KC_P3, KC_PENT,
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KC_P0, KC_P0, KC_PDOT, KC_PENT
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),
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[L_BL] = LAYOUT_ortho_6x4(
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_______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, BL_ON, _______, BL_INC,
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_______, BL_TOGG, _______, BL_INC,
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_______, BL_OFF, _______, BL_DEC,
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BL_BRTG, _______, _______, BL_DEC
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),
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[L_RGB] = LAYOUT_ortho_6x4(
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_______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, RGB_MOD, _______, RGB_VAI,
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_______, RGB_TOG, _______, RGB_VAI,
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_______, RGB_RMOD,_______, RGB_VAD,
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RGB_M_R, _______, _______, RGB_VAD
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)
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};
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# The default keymap for the YMDK NP24 keypad
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Not the manufacturer default, which has F1, F2, F3, Fn on the top row.
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The function layer for the top row was: RGB_MOD, BL_STEP, ______, ______.
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```
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Base Layer Function Layer 1 Function Layer 2
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.-----. .-----. .-----.
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| USB | | USB | | USB |
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,-------------------------------. ,-------------------------------. ,-------------------------------.
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| Esc | Calc | Fn 1 | Fn 2 | | | |▒▒▒▒▒▒▒| | | | | |▒▒▒▒▒▒▒|
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| | | | | | | |▒▒▒▒▒▒▒| | | | | |▒▒▒▒▒▒▒|
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|-------+-------+-------+-------| |-------+-------+-------+-------| |-------+-------+-------+-------|
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| Num | / | * | - | | | | | | | | | | |
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| Lock | | | | | | | | | | | | | |
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|-------+-------+-------+-------| |-------+-------+-------+-------| |-------+-------+-------+-------|
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| 7 | 8 | 9 | + | | | BL | | BL | | |Mode | |Bright |
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| Home | Up | PgUp | | | | On | | Inc | | |Forward| |Inc |
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|-------+-------+-------+-------| |-------+-------+-------+-------| |-------+-------+-------+-------|
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| 4 | 5 | 6 | + | | | BL | | BL | | |Toggle | |Bright |
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| Left | | Right | | | | Togg | | Inc | | |On/Off | |Inc |
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|-------+-------+-------+-------| |-------+-------+-------+-------| |-------+-------+-------+-------|
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| 1 | 2 | 3 | Ent | | | BL | | BL | | |Mode | |Bright |
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| End | Down | PgDn | | | | Off | | Dec | | |Back | |Dec |
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|-------+-------+-------+-------| |-------+-------+-------+-------| |-------+-------+-------+-------|
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| 0 | 0 | . | Ent | | BL | | | BL | |Mode | | |Bright |
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| Ins | Ins | Del | | | Breath| | | Dec | |Rainbow| | |Dec |
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`-------------------------------' `-------------------------------' `-------------------------------'
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```
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# YMDK NP24 U4 RGB6
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24 key number-pad with 6 RGB LEDs on the bottom (black PCB) sold by YMDK on Aliexpress (https://ymdk.aliexpress.com/store/429151).
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Not to be confused with the 8 RGB LED version (white PCB) that has an ATmega32A ("ymdk_np21").
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* Keyboard Maintainer: [QMK Community](https://github.com/qmk)
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* Hardware Supported: ATmega32U4
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Make example for this keyboard (after setting up your build environment):
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make ymdk/np24/u4rgb6:default
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Flashing example for this keyboard:
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make ymdk/np24/u4rgb6:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no # USB Nkey Rollover
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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LAYOUTS = ortho_6x4 numpad_6x4 ortho_4x6
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/* Copyright 2021 Simon Arlott
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "u4rgb6.h"
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/* Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
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* Copyright 2021 Simon Arlott
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define XXX KC_NO
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#define LAYOUT_ortho_6x4( \
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k00, k10, k20, k30, \
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k01, k11, k21, k31, \
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k02, k12, k22, k32, \
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k03, k13, k23, k33, \
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k04, k14, k24, k34, \
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k05, k15, k25, k35 \
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) { \
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{ k00, k10, k20, k30 }, \
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{ k01, k11, k21, k31 }, \
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{ k02, k12, k22, k32 }, \
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{ k03, k13, k23, k33 }, \
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{ k04, k14, k24, k34 }, \
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{ k05, k15, k25, k35 } \
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}
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#define LAYOUT_ortho_4x6( \
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k00, k01, k02, k03, k04, k05, \
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k10, k11, k12, k13, k14, k15, \
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k20, k21, k22, k23, k24, k25, \
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k30, k31, k32, k33, k34, k35 \
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) { \
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{ k00, k10, k20, k30 }, \
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{ k01, k11, k21, k31 }, \
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{ k02, k12, k22, k32 }, \
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{ k03, k13, k23, k33 }, \
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{ k04, k14, k24, k34 }, \
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{ k05, k15, k25, k35 } \
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}
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#define LAYOUT_numpad_6x4( \
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k00, k10, k20, k30, \
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k01, k11, k21, k31, \
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k02, k12, k22, \
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k03, k13, k23, k33, \
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k04, k14, k24, \
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k15, k25, k35 \
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) { \
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{ k00, k10, k20, k30 }, \
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{ k01, k11, k21, k31 }, \
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{ k02, k12, k22, XXX }, \
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{ k03, k13, k23, k33 }, \
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{ k04, k14, k24, XXX }, \
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{ XXX, k15, k25, k35 } \
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}
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