Migrate build target markers to keyboard.json - HI (#23540)
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baa6000ed3
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e869c80af7
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@ -1,14 +0,0 @@
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{
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"matrix_pins": {
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"cols": ["B4", "B5", "B6", "B7", "B8", "B9", "A1", "A2", "A3", "A4", "A5", "A6", "A7", "B0", "B1", "A0", "B10"],
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"rows": ["B15", "A8", "A9", "B14", "A15", "B3"]
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},
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"diode_direction": "COL2ROW",
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"indicators": {
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"caps_lock": "C13",
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"on_state": 0
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},
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"processor": "STM32F401",
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"bootloader": "stm32-dfu",
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"board": "BLACKPILL_STM32_F401"
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}
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@ -6,7 +6,10 @@
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"usb": {
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"usb": {
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"vid": "0x474B",
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"vid": "0x474B",
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"pid": "0x0001",
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"pid": "0x0001",
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"device_version": "0.0.1"
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"device_version": "0.0.1",
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"shared_endpoint": {
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"keyboard": true
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}
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},
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},
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"features": {
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"features": {
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"bootmagic": true,
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"bootmagic": true,
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@ -15,6 +18,24 @@
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"console": true,
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"console": true,
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"nkro": true
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"nkro": true
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},
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},
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"qmk": {
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"locking": {
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"enabled": true,
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"resync": true
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}
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},
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"matrix_pins": {
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"cols": ["B4", "B5", "B6", "B7", "B8", "B9", "A1", "A2", "A3", "A4", "A5", "A6", "A7", "B0", "B1", "A0", "B10"],
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"rows": ["B15", "A8", "A9", "B14", "A15", "B3"]
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},
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"diode_direction": "COL2ROW",
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"indicators": {
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"caps_lock": "C13",
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"on_state": 0
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},
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"processor": "STM32F401",
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"bootloader": "stm32-dfu",
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"board": "BLACKPILL_STM32_F401",
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"layouts": {
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"layouts": {
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"LAYOUT_tkl_ansi": {
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"LAYOUT_tkl_ansi": {
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"layout": [
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"layout": [
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# Build Options
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# change yes to no to disable
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#
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KEYBOARD_SHARED_EP = yes
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// Copyright 2021 Gabriel Kim (@gabrielkim13)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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{
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{
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"keyboard_name": "Onekey Blackpill STM32F401",
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"keyboard_name": "Onekey Blackpill STM32F401",
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"development_board": "blackpill_f401",
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"development_board": "blackpill_f401",
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"usb": {
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"shared_endpoint": {
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"keyboard": true
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}
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},
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"matrix_pins": {
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"matrix_pins": {
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"cols": ["B0"],
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"cols": ["B0"],
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"rows": ["A7"]
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"rows": ["A7"]
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KEYBOARD_SHARED_EP = yes
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"keyboard_name": "Onekey Blackpill STM32F401 TinyUF2",
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"keyboard_name": "Onekey Blackpill STM32F401 TinyUF2",
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"development_board": "blackpill_f401",
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"development_board": "blackpill_f401",
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"bootloader": "tinyuf2",
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"bootloader": "tinyuf2",
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"usb": {
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"shared_endpoint": {
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"keyboard": true
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}
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},
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"matrix_pins": {
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"matrix_pins": {
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"cols": ["B0"],
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"cols": ["B0"],
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"rows": ["A7"]
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"rows": ["A7"]
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KEYBOARD_SHARED_EP = yes
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{
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{
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"keyboard_name": "Onekey Blackpill STM32F411",
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"keyboard_name": "Onekey Blackpill STM32F411",
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"development_board": "blackpill_f411",
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"development_board": "blackpill_f411",
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"usb": {
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"shared_endpoint": {
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"keyboard": true
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}
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},
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"matrix_pins": {
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"matrix_pins": {
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"cols": ["B0"],
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"cols": ["B0"],
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"rows": ["A7"]
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"rows": ["A7"]
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KEYBOARD_SHARED_EP = yes
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"keyboard_name": "Onekey Blackpill STM32F411 TinyUF2",
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"keyboard_name": "Onekey Blackpill STM32F411 TinyUF2",
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"development_board": "blackpill_f411",
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"development_board": "blackpill_f411",
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"bootloader": "tinyuf2",
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"bootloader": "tinyuf2",
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"usb": {
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"shared_endpoint": {
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"keyboard": true
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}
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},
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"matrix_pins": {
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"matrix_pins": {
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"cols": ["B0"],
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"cols": ["B0"],
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"rows": ["A7"]
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"rows": ["A7"]
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KEYBOARD_SHARED_EP = yes
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{
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{
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"usb": {
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"shared_endpoint": {
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"keyboard": true
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}
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},
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"matrix_pins": {
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"matrix_pins": {
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"cols": ["A8", "B2", "B1", "B15", "A10", "A0", "A1", "A2", "A3", "A4", "A5", "A6", "A7", "B0"],
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"cols": ["A8", "B2", "B1", "B15", "A10", "A0", "A1", "A2", "A3", "A4", "A5", "A6", "A7", "B0"],
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"rows": ["B4", "B3", "A15", "B13", "B5"]
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"rows": ["B4", "B3", "A15", "B13", "B5"]
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# Build Options
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# change yes to no to disable
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#
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KEYBOARD_SHARED_EP = yes
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{
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{
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"usb": {
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"shared_endpoint": {
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"keyboard": true
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}
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},
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"matrix_pins": {
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"matrix_pins": {
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"cols": ["A8", "B2", "B1", "B15", "A10", "A0", "A1", "A2", "A3", "A4", "A5", "A6", "A7", "B0"],
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"cols": ["A8", "B2", "B1", "B15", "A10", "A0", "A1", "A2", "A3", "A4", "A5", "A6", "A7", "B0"],
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"rows": ["B4", "B3", "A15", "B13", "B5"]
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"rows": ["B4", "B3", "A15", "B13", "B5"]
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# Build Options
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# change yes to no to disable
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#
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KEYBOARD_SHARED_EP = yes
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@ -1,4 +1,14 @@
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{
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{
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"features": {
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"bluetooth": true,
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"bootmagic": true,
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"command": true,
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"console": true,
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"encoder": true,
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"extrakey": false,
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"mousekey": false,
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"nkro": true
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},
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"rgblight": {
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"rgblight": {
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"saturation_steps": 8,
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"saturation_steps": 8,
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"brightness_steps": 8,
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"brightness_steps": 8,
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# Processor frequency
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# Processor frequency
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F_CPU = 8000000
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F_CPU = 8000000
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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ENCODER_ENABLE = yes
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = no # Audio control and System control
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CONSOLE_ENABLE = yes # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no
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AUDIO_ENABLE = no # This can be enabled if a speaker is connected to the expansion port. Not compatible with RGBLIGHT below
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RGBLIGHT_ENABLE = no # This can be enabled if a ws2812 strip is connected to the expansion port.
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BLUETOOTH_ENABLE = yes
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{
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{
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"keyboard_name": "UtholThree",
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"keyboard_name": "UtholThree",
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"usb": {
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"usb": {
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"device_version": "0.0.3"
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"device_version": "0.0.3",
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"shared_endpoint": {
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"keyboard": true
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}
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},
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},
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"rgblight": {
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"rgblight": {
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"led_count": 39,
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"led_count": 39,
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KEYBOARD_SHARED_EP = yes
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# If you add a haptic board,
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# enable it and set its driver here or in your keymap folder
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# The Pimoroni board's driver is DRV2605L
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# HAPTIC_ENABLE = yes # Enable haptic driver
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# HAPTIC_DRIVER = drv2605l
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# If you add a haptic board,
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# enable it and set its driver here or in your keymap folder
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# The Pimoroni board's driver is DRV2605L
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# HAPTIC_ENABLE = yes # Enable haptic driver
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# HAPTIC_DRIVER = drv2605l
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# If you add a haptic board,
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# enable it and set its driver here or in your keymap folder
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# The Pimoroni board's driver is DRV2605L
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# HAPTIC_ENABLE = yes # Enable haptic driver
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# HAPTIC_DRIVER = drv2605l
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// !!! DO NOT ADD #pragma once !!! //
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// Step 1.
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// Declare custom effects using the RGB_MATRIX_EFFECT macro
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// (note the lack of semicolon after the macro!)
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RGB_MATRIX_EFFECT(turn_off_rgb)
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RGB_MATRIX_EFFECT(kb_reset_rgb)
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// Step 2.
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// Define effects inside the `RGB_MATRIX_CUSTOM_EFFECT_IMPLS` ifdef block
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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// e.g: A simple effect, self-contained within a single method
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static bool turn_off_rgb(effect_params_t *params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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for (uint8_t i = led_min; i < led_max; i++) {
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rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
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}
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return rgb_matrix_check_finished_leds(led_max);
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}
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// e.g: A more complex effect, relying on external methods and state, with
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// dedicated init and run methods
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static uint8_t some_global_state;
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static void kb_reset_rgb_init(effect_params_t* params) {
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some_global_state = 0;
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}
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static bool kb_reset_rgb_run(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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some_global_state++;
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if(some_global_state&0x01){
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for (uint8_t i = led_min; i < led_max; i++)
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rgb_matrix_set_color(i, 0, 0, 0);
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}
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else{
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for (uint8_t i = led_min; i < led_max; i++)
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rgb_matrix_set_color(i, 0xc0, 0xc0, 0xc0);
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}
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if(some_global_state>=7)
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rgb_matrix_init();
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return rgb_matrix_check_finished_leds(led_max);
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}
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static bool kb_reset_rgb(effect_params_t* params) {
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if (params->init) kb_reset_rgb_init(params);
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return kb_reset_rgb_run(params);
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}
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#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#RGB_MATRIX_CUSTOM_USER = yes
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