Display QMK logo at startup of Infinity Ergodox
parent
a8f5897b97
commit
e6f7a8a47a
Binary file not shown.
After Width: | Height: | Size: 490 B |
|
@ -29,25 +29,68 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#include "visualizer.h"
|
||||
#include "led_test.h"
|
||||
|
||||
static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
|
||||
// To generate an image array like this
|
||||
// Ensure the image is 128 x 32 or smaller
|
||||
// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
|
||||
// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
|
||||
// Update array in the source code with the C array produced by the conversion program
|
||||
|
||||
// Just an example how to write custom keyframe functions, we could have moved
|
||||
// all this into the init function
|
||||
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
// The image below is generated from lcd_logo.png
|
||||
static const uint8_t image_data_lcd_logo[512] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
||||
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0x80);
|
||||
static const uint32_t initial_color = LCD_COLOR(0, 0, 0xFF);
|
||||
|
||||
bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
(void)animation;
|
||||
(void)state;
|
||||
// Read the uGFX documentation for information how to use the displays
|
||||
// http://wiki.ugfx.org/index.php/Main_Page
|
||||
gdispClear(White);
|
||||
|
||||
// You can use static variables for things that can't be found in the animation
|
||||
// or state structs
|
||||
gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
|
||||
gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
|
||||
// or state structs, here we use the image
|
||||
|
||||
//gdispGBlitArea is a tricky function to use since it supports blitting part of the image
|
||||
// if you have full screen image, then just use 128 and 32 for both source and target dimensions
|
||||
gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo);
|
||||
|
||||
// Always remember to flush the display
|
||||
gdispFlush();
|
||||
// you could set the backlight color as well, but we won't do it here, since
|
||||
// it's part of the following animation
|
||||
// lcd_backlight_color(hue, saturation, intensity);
|
||||
// We don't need constant updates, just drawing the screen once is enough
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -56,13 +99,12 @@ bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state)
|
|||
// Don't worry, if the startup animation is long, you can use the keyboard like normal
|
||||
// during that time
|
||||
static keyframe_animation_t startup_animation = {
|
||||
.num_frames = 4,
|
||||
.num_frames = 3,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0},
|
||||
.frame_lengths = {0, gfxMillisecondsToTicks(10000), 0},
|
||||
.frame_functions = {
|
||||
display_welcome,
|
||||
display_logo,
|
||||
keyframe_animate_backlight_color,
|
||||
keyframe_no_operation,
|
||||
enable_visualization
|
||||
},
|
||||
};
|
||||
|
@ -78,6 +120,7 @@ static keyframe_animation_t color_animation = {
|
|||
.frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
|
||||
};
|
||||
|
||||
|
||||
// The LCD animation alternates between the layer name display and a
|
||||
// bitmap that displays all active layers
|
||||
static keyframe_animation_t lcd_animation = {
|
||||
|
@ -99,14 +142,13 @@ static keyframe_animation_t suspend_animation = {
|
|||
};
|
||||
|
||||
static keyframe_animation_t resume_animation = {
|
||||
.num_frames = 5,
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, 0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0},
|
||||
.frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0},
|
||||
.frame_functions = {
|
||||
keyframe_enable_lcd_and_backlight,
|
||||
display_welcome,
|
||||
display_logo,
|
||||
keyframe_animate_backlight_color,
|
||||
keyframe_no_operation,
|
||||
enable_visualization,
|
||||
},
|
||||
};
|
||||
|
@ -115,10 +157,9 @@ void initialize_user_visualizer(visualizer_state_t* state) {
|
|||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(0x50);
|
||||
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
start_keyframe_animation(&startup_animation);
|
||||
start_keyframe_animation(&led_test_animation);
|
||||
}
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state) {
|
||||
|
@ -161,8 +202,8 @@ void user_visualizer_suspend(visualizer_state_t* state) {
|
|||
}
|
||||
|
||||
void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0x00);
|
||||
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
start_keyframe_animation(&resume_animation);
|
||||
start_keyframe_animation(&led_test_animation);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue