Allow overriding of all functions in wonderland.c (#7198)
* f * Allow overriding of all functions in wonderland.c - needed for custom LED functions in keymap.c * Example of layer indication via LEDs optimize * Use newer led_update_kb and led_update_user hooks - these allow overriding without use of __attribute((weak))__ * Update led documentation a bit - clarify some of the wording around how to use led_update_user * Update led_update_user example * Update audio example to be complete * trailing spaces smh * spaces * spaces * smh * Less code is good * Update docs/custom_quantum_functions.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update docs/custom_quantum_functions.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update docs/custom_quantum_functions.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update docs/custom_quantum_functions.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update docs/custom_quantum_functions.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update docs/custom_quantum_functions.md Co-Authored-By: fauxpark <fauxpark@gmail.com>master
parent
0270d4d5a1
commit
e62ab7e259
|
@ -114,7 +114,15 @@ Two more deprecated functions exist that provide the LED state as a `uint8_t`:
|
|||
|
||||
This function will be called when the state of one of those 5 LEDs changes. It receives the LED state as a struct parameter.
|
||||
|
||||
You must return either `true` or `false` from this function, depending on whether you want to override the keyboard-level implementation.
|
||||
By convention, return `true` from `led_update_user()` to get the `led_update_kb()` hook to run its code, and
|
||||
return `false` when you would prefer not to run the code in `led_update_kb()`.
|
||||
|
||||
Some examples include:
|
||||
|
||||
- overriding the LEDs to use them for something else like layer indication
|
||||
- return `false` because you do not want the `_kb()` function to run, as it would override your layer behavior.
|
||||
- play a sound when an LED turns on or off.
|
||||
- return `true` because you want the `_kb` function to run, and this is in addition to the default LED behavior.
|
||||
|
||||
?> Because the `led_set_*` functions return `void` instead of `bool`, they do not allow for overriding the keyboard LED control, and thus it's recommended to use `led_update_*` instead.
|
||||
|
||||
|
@ -122,7 +130,8 @@ You must return either `true` or `false` from this function, depending on whethe
|
|||
|
||||
```c
|
||||
bool led_update_kb(led_t led_state) {
|
||||
if(led_update_user(led_state)) {
|
||||
bool res = led_update_user(led_state);
|
||||
if(res) {
|
||||
if (led_state.num_lock) {
|
||||
writePinLow(B0);
|
||||
} else {
|
||||
|
@ -148,40 +157,29 @@ bool led_update_kb(led_t led_state) {
|
|||
} else {
|
||||
writePinHigh(B4);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
```
|
||||
|
||||
### Example `led_update_user()` Implementation
|
||||
|
||||
This incomplete example would play a sound if Caps Lock is turned on or off. It returns `true`, because you also want the LEDs to maintain their state.
|
||||
|
||||
```c
|
||||
#ifdef AUDIO_ENABLE
|
||||
float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
|
||||
float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
|
||||
#endif
|
||||
|
||||
bool led_update_user(led_t led_state) {
|
||||
if (led_state.num_lock) {
|
||||
writePinLow(B0);
|
||||
} else {
|
||||
writePinHigh(B0);
|
||||
}
|
||||
if (led_state.caps_lock) {
|
||||
writePinLow(B1);
|
||||
} else {
|
||||
writePinHigh(B1);
|
||||
}
|
||||
if (led_state.scroll_lock) {
|
||||
writePinLow(B2);
|
||||
} else {
|
||||
writePinHigh(B2);
|
||||
}
|
||||
if (led_state.compose) {
|
||||
writePinLow(B3);
|
||||
} else {
|
||||
writePinHigh(B3);
|
||||
}
|
||||
if (led_state.kana) {
|
||||
writePinLow(B4);
|
||||
} else {
|
||||
writePinHigh(B4);
|
||||
#ifdef AUDIO_ENABLE
|
||||
static uint8_t caps_state = 0;
|
||||
if (caps_state != led_state.caps_lock) {
|
||||
led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off);
|
||||
caps_state = led_state.caps_lock;
|
||||
}
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
```
|
||||
|
|
|
@ -22,3 +22,33 @@ RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
|||
_______, KC_LALT, _______, _______, _______, KC_RALT, _______ \
|
||||
)
|
||||
};
|
||||
|
||||
#ifdef USE_LEDS_FOR_LAYERS
|
||||
// example of how to use LEDs as layer indicators
|
||||
static uint8_t top = 1;
|
||||
static uint8_t middle = 0;
|
||||
static uint8_t bottom = 0;
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
top = middle = bottom = 0;
|
||||
switch (get_highest_layer(state)) {
|
||||
case _BASE:
|
||||
top = 1;
|
||||
break;
|
||||
case _FUNC:
|
||||
middle = 1;
|
||||
break;
|
||||
default: // for any other layers, or the default layer
|
||||
break;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
// override kb level function
|
||||
bool led_update_user(led_t usb_led) {
|
||||
writePin(B1, !top);
|
||||
writePin(B2, !middle);
|
||||
writePin(B3, !bottom);
|
||||
return false; // we are using LEDs for something else override kb
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "wonderland.h"
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
@ -7,12 +8,14 @@ void matrix_init_kb(void) {
|
|||
led_init_ports();
|
||||
};
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
matrix_scan_user();
|
||||
};
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_init_ports(void) {
|
||||
// * Set our LED pins as output
|
||||
setPinOutput(B1);
|
||||
|
@ -20,23 +23,12 @@ void led_init_ports(void) {
|
|||
setPinOutput(B3);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
|
||||
writePinLow(B1);
|
||||
} else {
|
||||
writePinHigh(B1);
|
||||
bool led_update_kb(led_t led_state) {
|
||||
bool runDefault = led_update_user(led_state);
|
||||
if (runDefault) {
|
||||
writePin(B1, !led_state.num_lock);
|
||||
writePin(B2, !led_state.caps_lock);
|
||||
writePin(B3, !led_state.scroll_lock);
|
||||
}
|
||||
|
||||
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
|
||||
writePinLow(B2);
|
||||
} else {
|
||||
writePinHigh(B2);
|
||||
}
|
||||
|
||||
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
|
||||
writePinLow(B3);
|
||||
} else {
|
||||
writePinHigh(B3);
|
||||
}
|
||||
led_set_user(usb_led);
|
||||
return runDefault;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue