Merge branch 'master' into promethium

daktil_manuform
Priyadi Iman Nurcahyo 2017-02-12 00:09:25 +07:00
commit e52d793c79
30 changed files with 759 additions and 234 deletions

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@ -1,6 +1,6 @@
<!-- -*- mode: markdown; fill-column: 8192 -*- -->
Mnemes Swedish Bonaza
Mnemes Swedish Bonanza
=======================
My Layout in process, most of the code is shamelessly stolen from [algernons][algernon] excellent layout
@ -33,6 +33,8 @@ It's for Windows (current work forces me to) and Swedish (matter of birth) so ym
- `LEAD s l` : `λ`.
- `LEAD s s` : `¯\_(ツ)_/¯`
- `LEAD s f` : `凸(ツ)凸`
- `LEAD u l` : Set unicode input mode to linux.
- `LEAD s w` : Set unicode input mode to windows.
- `LEAD a *` : Application switching based on position in start menu. Very specific to my computer.
@ -42,7 +44,7 @@ It's for Windows (current work forces me to) and Swedish (matter of birth) so ym
Basic navigation on the right hand and modifiers close
by for the left. The latter because I tend to use `ctrl+arrows` quite a lot.
## Sym layer
![Sym layer](img/sym.png)

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@ -1,7 +1,7 @@
#define ONESHOT_TIMEOUT 3000
#define TAPPING_TERM 200
#define PREVENT_STUCK_MODIFIERS
#define FORCE_NKRO
#define LEADER_TIMEOUT 1000
#include "../../config.h"

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@ -7,43 +7,47 @@
/*
*WINDOWS SWEDISH
*/
#define KN_HALF KC_GRV // 1/2
#define KN_PLUS KC_MINS // +
#define KN_ACUT KC_EQL // ´
#define KN_AO KC_LBRC // Å
#define KN_UMLA KC_RBRC // ¨
#define KN_OE KC_SCLN // Ö
#define KN_AE KC_QUOT // Ä
#define KN_QUOT KC_NUHS // '
#define KN_LABK KC_NUBS // <
#define KN_MINS KC_SLSH // -
#define KN_EXLM LSFT(KC_1) // !
#define KN_DQT LSFT(KC_2) // "
#define KN_AT RALT(KC_2) // @
#define KN_HASH LSFT(KC_3) // #
#define KN_DLR RALT(KC_4) // $
#define KN_PERC LSFT(KC_5) // %
#define KN_AMPR LSFT(KC_6) // &
#define KN_SLSH LSFT(KC_7) // /
#define KN_LPRN LSFT(KC_8) // (
#define KN_RPRN LSFT(KC_9) // )
#define KN_EQL LSFT(KC_0) // =
#define KN_UNDS LSFT(KN_MINS) // _
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_GRAV LSFT(KN_ACUT) // `
#define KN_LCBR RALT(KC_7) // {
#define KN_RCBR RALT(KC_0) // }
#define KN_LBRC RALT(KC_8) // [
#define KN_RBRC RALT(KC_9) // ]
#define KN_RABK LSFT(KN_LABK) // <
#define KN_COLN LSFT(KC_DOT) // :
#define KN_SCLN LSFT(KC_COMM) // :
#define KN_PIPE RALT(KN_LABK) // |
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_CIRC LSFT(KN_UMLA) // ^
#define KN_ASTR LSFT(KN_QUOT) // *
#define KN_TILD RALT(KN_UMLA) // ~
#define KN_BSLS RALT(KN_PLUS) //
/*
*WINDOWS SWEDISH
*/
#define KN_HALF KC_GRV // 1/2
#define KN_PLUS KC_MINS // +
#define KN_ACUT KC_EQL // ´
#define KN_AO KC_LBRC // Å
#define KN_UMLA KC_RBRC // ¨
#define KN_OE KC_SCLN // Ö
#define KN_AE KC_QUOT // Ä
#define KN_QUOT KC_NUHS // '
#define KN_LABK KC_NUBS // <
#define KN_MINS KC_SLSH // -
#define KN_EXLM LSFT(KC_1) // !
#define KN_DQT LSFT(KC_2) // "
#define KN_AT RALT(KC_2) // @
#define KN_HASH LSFT(KC_3) // #
#define KN_EUR LSFT(KC_4) // €
#define KN_DLR RALT(KC_4) // $
#define KN_PERC LSFT(KC_5) // %
#define KN_AMPR LSFT(KC_6) // &
#define KN_SLSH LSFT(KC_7) // /
#define KN_LPRN LSFT(KC_8) // (
#define KN_RPRN LSFT(KC_9) // )
#define KN_EQL LSFT(KC_0) // =
#define KN_UNDS LSFT(KN_MINS) // _
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_GRAV LSFT(KN_ACUT) // `
#define KN_LCBR RALT(KC_7) // {
#define KN_RCBR RALT(KC_0) // }
#define KN_LBRC RALT(KC_8) // [
#define KN_RBRC RALT(KC_9) // ]
#define KN_RABK LSFT(KN_LABK) // <
#define KN_COLN LSFT(KC_DOT) // :
#define KN_SCLN LSFT(KC_COMM) // :
#define KN_PIPE RALT(KN_LABK) // |
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_CIRC LSFT(KN_UMLA) // ^
#define KN_ASTR LSFT(KN_QUOT) // *
#define KN_TILD RALT(KN_UMLA) // ~
#define KN_BSLS RALT(KN_PLUS) //
#define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT)
@ -85,32 +89,26 @@ enum {
TD_EQ
};
//Custom keycodes
enum {
PLACEHOLDER = SAFE_RANGE
};
//State and timers
uint16_t kf_timers[12];
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = {
{ M(KF_11) ,M(KF_1) ,M(KF_2) ,M(KF_3) ,M(KF_4) ,M(KF_5) ,KC_NO ,M(KF_6) ,M(KF_7) ,M(KF_8) ,M(KF_9) ,M(KF_10) ,M(KF_12) },
{ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_NO ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KN_AO },
{ OSM_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_NO ,KC_H ,KC_J ,KC_K ,KC_L ,KN_OE ,KN_AE },
{ OSM_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DELT ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KN_MINS ,OSM_LSFT },
{ MO(NAV) ,OSM_LCTL ,OSM_LALT ,KC_LGUI ,KC_SPC ,LT(SYM,KC_BSPC) ,KC_HYP ,LT(SYM,KC_ENT) ,KC_SPC ,KC_LEAD ,KC_LALT ,KC_LCTRL ,MO(NAV) }
{ M(KF_11) ,M(KF_1) ,M(KF_2) ,M(KF_3) ,M(KF_4) ,M(KF_5) ,KC_NO ,M(KF_6) ,M(KF_7) ,M(KF_8) ,M(KF_9) ,M(KF_10) ,M(KF_12) },
{ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_NO ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KN_AO },
{ OSM_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_NO ,KC_H ,KC_J ,KC_K ,KC_L ,KN_OE ,KN_AE },
{ OSM_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DELT ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KN_MINS ,OSM_LSFT },
{ MO(NAV) ,OSM_LCTL ,OSM_LALT ,KC_LGUI ,MO(SYM) ,KC_BSPC ,KC_ENT ,KC_SPC ,MO(SYM) ,KC_LEAD ,KC_LALT ,KC_LCTRL ,KC_HYP }
},
[NAV] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_PGUP ,KC_HOME ,KC_UP ,KC_END ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_L ,KC_TRNS ,KC_NO ,KC_PGDN ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_HOME ,KC_PGDN ,KC_PGUP ,KC_END ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_L ,KC_TRNS ,KC_NO ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_VOLD ,KC_VOLU }
@ -119,8 +117,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,TD(TD_EQ) ,KC_NO ,TD(TD_FUN) ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KN_LABK ,KN_RABK ,KN_LCBR ,KN_RCBR ,KN_PLUS ,KC_NO ,KN_AT ,KN_DQT ,KN_QUOT ,KN_GRAV ,KN_SLSH ,KC_TRNS },
{ KC_TRNS ,KN_EXLM ,KN_EQL ,KN_LPRN ,KN_RPRN ,KN_MINS ,KC_NO ,KN_UNDS ,KN_SCLN ,KN_COLN ,KN_AMPR ,KN_PIPE ,KC_TRNS },
{ KC_TRNS ,KN_DLR ,KN_PERC ,KN_LBRC ,KN_RBRC ,KN_ASTR ,KC_TRNS ,KN_HASH ,KC_COMM ,KC_DOT ,KN_QUES ,KN_BSLS ,KC_TRNS },
{ KC_TRNS ,KN_EXLM ,KN_EQL ,KN_LPRN ,KN_RPRN ,KN_MINS ,KC_NO ,KN_UNDS ,KN_CIRC ,KN_DLR ,KN_AMPR ,KN_PIPE ,KC_TRNS },
{ KC_TRNS ,KN_EUR ,KN_PERC ,KN_LBRC ,KN_RBRC ,KN_ASTR ,KC_TRNS ,KN_HASH ,KN_SCLN ,KN_COLN ,KN_QUES ,KN_BSLS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS }
}
@ -302,6 +300,15 @@ void matrix_scan_user(void) {
register_code (KC_LGUI); TAP_ONCE (KC_7); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_U, KC_L) {
set_unicode_input_mode(UC_LNX);
}
SEQ_TWO_KEYS (KC_U, KC_W) {
set_unicode_input_mode(UC_WINC);
}
SEQ_TWO_KEYS (KC_S, KC_S) {
// ¯\_(ツ)_/¯

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@ -8,7 +8,7 @@ Beginner's keymap emulates standard QWERTY keyboard for beginners. Once you get
* Easy on beginners. It has everything you need for your day to day usage.
#### Cons
* Keys are not ergonomically placed to take full advantage of Ergodox-EZ. Take a look at this [Default Keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/ergodox_ez/keymaps/default/readme.md)
* Keys are not ergonomically placed to take full advantage of Ergodox-EZ. Take a look at this [Default Keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/ergodox/keymaps/default/readme.md)
* While multiple layers are possible, beginner's keymap only uses one additional layer for mouse, function and volume keys.
#### Notes

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@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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@ -0,0 +1,43 @@
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER GON
#define PRODUCT NerD
#define DESCRIPTION QMK port for the GON Nerd PCB
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 9
/* backlight */
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3
/* matrix pins */
#define MATRIX_ROW_PINS { B4, E2, F4, F7, F1, F6, C6, F5, D7, C7 }
#define MATRIX_COL_PINS { E6, B0, B1, B2, B3, F0, D0, D5, D1 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#endif

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@ -0,0 +1 @@
#include "gonnerd.h"

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@ -0,0 +1,42 @@
#ifndef GONNERD_H
#define GONNERD_H
#include "quantum.h"
#define KEYMAP_TKL( \
K08, K09, K18, K19, K28, K29, K38, K39, K48, K49, K58, K59, K68, K69, K88, K89, \
K00, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, K80, K81, K84, \
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, K82, K83, K85, \
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K71, K65, \
K07, K79, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K67, K86, \
K06, K05, K78, K70, K72, K73, K74, K75, K76, K77, K87 \
) \
{ \
{ K00, K10, K20, K30, K40, K50, K60, K70, K80 }, \
{ K01, K11, K21, K31, K41, K51, K61, K71, K81 }, \
{ K02, K12, K22, K32, K42, K52, K62, K72, K82 }, \
{ K03, K13, K23, K33, K43, K53, K63, K73, K83 }, \
{ K04, K14, K24, K34, K44, K54, K64, K74, K84 }, \
{ K05, K15, K25, K35, K45, K55, K65, K75, K85 }, \
{ K06, K16, K26, K36, K46, K56, K66, K76, K86 }, \
{ K07, K17, K27, K37, K47, K57, K67, K77, K87 }, \
{ K08, K18, K28, K38, K48, K58, K68, K78, K88 }, \
{ K09, K19, K29, K39, K49, K59, K69, K79, K89 } \
}
#define KEYMAP_60( \
K08, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, \
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, \
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K71, K65, \
K07, K79, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K67, \
K06, K05, K78, K70, K72, K73, K74, K75 \
) KEYMAP_TKL( \
K08, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, KC_NO, KC_NO, KC_NO, \
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, KC_NO, KC_NO, KC_NO, \
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K71, K65, \
K07, K79, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K67, KC_NO, \
K06, K05, K78, K70, K72, K73, K74, K75, KC_NO, KC_NO, KC_NO \
)
#endif

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@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,16 @@
#include "gonnerd.h"
// Keymap layers
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP_60( /* Base */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS,\
KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NO, KC_ENT, \
KC_LSFT,KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_NO, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(1), KC_RCTL),
};
const uint16_t PROGMEM fn_actions[] = {
};

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@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,78 @@
#include "gonnerd.h"
// Keymap layers
#define BASE_LAYER 0
#define FUNCTION_LAYER 1
#define SYSTEM_LAYER 2
// Key aliases
#define __x__ KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | BSp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Funct | A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------'
* | Ctl|Alt|Gui | Space |Gui |Alt| F2| Ctl |
* `-----------------------------------------------------------'
*/
[BASE_LAYER] = KEYMAP_60(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, __x__, KC_ENT, \
KC_LSFT, __x__, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, __x__, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, MO(3), KC_RCTL \
),
/* Layer 1: Function Layer
* ,-----------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11| F12| Del |
* |-----------------------------------------------------------|
* | |Prv|Ply|Nxt| | |Pg^|Hme|Up |End| |Br-|Br+| |
* |-----------------------------------------------------------|
* |Hold |Mte|Vl-|Vl+| | |Pgv|Lft|Dwn|Rgt| | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------'
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[FUNCTION_LAYER] = KEYMAP_60(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
__x__, KC_MPRV, KC_MPLY, KC_MNXT, __x__, __x__, KC_PGUP, KC_HOME, KC_UP, KC_END, __x__, KC_SLCK, KC_PAUS, __x__, \
KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, __x__, __x__, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, __x__, __x__, __x__, __x__, \
KC_LSFT, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, __x__, __x__, __x__, __x__ \
),
/* Layer 2: System Layer
* ,-----------------------------------------------------------.
* |Reset| | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------'
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[SYSTEM_LAYER] = KEYMAP_60(
RESET, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, KC_TRNS, __x__ \
),
};
const uint16_t PROGMEM fn_actions[] = {
};

View File

@ -0,0 +1,5 @@
# Mauin's keymap for the GON NerD
This layout is based on a Pok3r style layout with a standard base layer.
Function layers provide access to navigation and media keys.

View File

@ -0,0 +1,34 @@
GON NerD keyboard firmware
======================
## Changing Bootloader
It's not possible to simply flash this firmware on the GON NerD keyboard as the original bootloader does not support DFU connections.
It is possible to change the bootloader of the GON NerD with an ISP programmer. A guide on how to change the bootloader on your GON NerD can be found here:
[Converting NerD60 to TMK](https://deskthority.net/wiki/Converting_NerD60_to_TMK). After changing the bootloader you can flash your QMK keymap onto the keyboard.
_After changing the bootloader on your GON NerD PCB you will not be able to go back to the original firmware and the official configuration software will
not work anymore. You will lose your warranty and official support from GON!_
## Building
Download or clone the whole firmware and navigate to the keyboards/gonnerd folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

View File

@ -0,0 +1,66 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 8000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6

View File

@ -6,8 +6,11 @@
#define _SYMB 1// Symbol layer
#define _MOUSE 2//
#define _TRANS 3//
#define _SYMB2 4// old symbol level, more ergodox like
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
/* Macros */
enum {
@ -20,44 +23,44 @@ enum {
};
// Why so many gui keys, why not just map all the OS X stuff to buttons? Good question.
// Train out of using uncomfortable esc and GUI keys.
/****************************************************************************************************
*
* Keymap: Default Layer in Qwerty
*
* ,-------------------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F8 | F9 | F10 | F12 | FN0 | FN1 | FN2 | | bOOT |
* | no | F1 | F2 | F3 | F4 | F5 | F6 | F8 | F9 | F10 | F12 | FN0 | FN1 | FN2 | | bOOT |
* |--------+------+------+------+------+------+---------------------------+------+------+------+------+------+--------|
* | =+ | 1! | 2@ | 3# | 4$ | 5% | | 6^ | 7& | 8* | 9( | 0) | -_ |
* | `~ | 1! | 2@ | 3# | 4$ | 5% | | 6^ | 7& | 8* | 9( | 0) | -_ |
* |--------+------+------+------+------+------| +------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \| |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |MouseFN0| A | S | D | F | G | | H | J | K | L | ;: | '" |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | N | M | ,. | .> | /? | Shift |
* | Shift | Z | X | C | V | B | | N | M | ,< | .> | /? | Shift |
* `--------+------+------+------+------+------- `------+------+------+------+------+--------'
* | ~` | ESC |GUI/L |L1/RT | | L1/UP|GUI/DN| [{ | ]} |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | CTRL | GUI | | ALT | GUI |
* | CTRL | ALT | | ALT | GUI |
* ,------|------|------| |------+------+------.
* | | | Home | | PgUp | | |
* | BkSp | Del |------| |------|Return| Space|
* | | | End | | PgDn | | |
* | | | Del | | PgUp | | |
* | BkSp | BkSp |------| |------|Return| Space|
* | | | FN0 | | PgDn | | |
* `--------------------' `--------------------'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(
KC_ESC, KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8,
KC_EQL, KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
XXXXXXX, KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8,
KC_GRAVE, KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
KC_TAB, KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
KC_FN0 ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
KC_LSFT,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,
KC_GRAVE, KC_ESC, KC_FN4, KC_FN5,
KC_LCTL,KC_LGUI,
KC_HOME,
KC_BSPC,KC_DEL ,KC_FN0 ,
KC_LCTL,KC_LALT,
KC_DEL,
KC_BSPC, KC_DEL ,KC_FN0 ,
KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_FN0 ,KC_FN1 ,KC_FN2, KC_NO, RESET,
KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS,
KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_BSLS,
@ -68,52 +71,102 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGUP,
KC_PGDN,KC_ENTER ,KC_SPC
),
/* _SYMBol level
/* _SYMB level, more planck like. Much work to make sequences into multi-finger rolls. eg ([1,0]), !=0
* Also sorted by frequency / strength of finger.
*
* ,-------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | bOOT |
* | | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------+---------------------------+------+------+------+------+------+--------|
* | | | * | # | | | | | | | | | |
* | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| +------+------+------+------+------+--------|
* | | / | [ | ] | | | | | | | | | |
* | | ^ | { | } | @ | % | | & | [ | ( | ) | _ | \ |
* |--------+------+------+------+------+------| +------+------+------+------+------+--------|
* | | ! | # | 0 | = | ~ | | * | + | 1 | - | ] | ` |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | { | } | | | | | | | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | = | ( | ) | | | | | | | | | |
* | | 6 | 7 | 8 | 9 | pipe | | $ | 2 | 3 | 4 | 5 | |
* `--------+------+------+------+------+------- `------+------+------+------+------+--------'
* | | |GUI/L |L1/RT | | L1/UP|GUI/DN| { | } |
* | | : |GUI/L |L1/RT | | L1/UP|GUI/DN| \ | |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | CTRL | GUI | | ALT | GUI |
* | CTRL | | | ALT | GUI |
* ,------|------|------| |------+------+------.
* | | | Home | | PgUp | | |
* | BkSp | Del |------| |------|Mouse1|Mouse2|
* | | | End | | PgDn |LClick|Rclick|
* | | | | | | | |
* | Cut | Paste|------| |------| | |
* | | |Reset | | | | |
* `--------------------' `--------------------'
*/
[_SYMB] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_ASTR, KC_HASH, KC_TRNS, KC_TRNS,
KC_TRNS, KC_SLSH, KC_LBRC, KC_RBRC, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, RSFT(KC_LBRC), RSFT(KC_RBRC), KC_TRNS, KC_TRNS,
KC_TRNS, KC_EQL, RSFT(KC_9), RSFT(KC_0), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_FN4, KC_FN5,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN0, KC_2,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_FN6, KC_FN7, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, KC_CIRC, KC_LCBR, KC_RCBR, KC_AT, KC_PERC,
_______, KC_EXLM, KC_HASH, KC_0, KC_EQL, KC_TILD,
_______, KC_6, KC_7, KC_8, KC_9, KC_PIPE,
_______, KC_COLON, KC_FN4, KC_FN5,
_______, _______,
_______,
_______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, KC_FN0, KC_2,
_______, _______, _______, _______, _______, _______,
KC_AMPR, KC_LBRC, KC_LPRN, KC_RPRN, KC_UNDS, _______,
KC_ASTR, KC_PLUS, KC_1, KC_MINS, KC_RBRC, KC_GRV,
KC_DLR, KC_2, KC_3, KC_4, KC_5, XXXXXXX,
KC_FN6, KC_FN7, KC_BSLS, XXXXXXX,
_______, _______,
_______,
_______, _______, _______
),
/* _SYMB2ol level, more ergodox like
*
* ,-------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------+---------------------------+------+------+------+------+------+--------|
* | | | * | # | | | | | | | | | |
* |--------+------+------+------+------+------| +------+------+------+------+------+--------|
* | | / | < | > | | | | | | + | * | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | { | } | | | | | | = | - | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | = | ( | ) | | | | | | | | | | |
* `--------+------+------+------+------+------- `------+------+------+------+------+--------'
* | | |GUI/L |L1/RT | | L1/UP|GUI/DN| { | } |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | CTRL | | | ALT | GUI |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | BkSp | Del |------| |------|Mouse1|Mouse2|
* | | |Reset | | |LClick|Rclick|
* `--------------------' `--------------------'
*/
[_SYMB2] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_ASTR, KC_HASH, _______, _______,
_______, KC_SLSH, RSFT(KC_COMM), RSFT(KC_DOT), _______, _______,
_______, _______, RSFT(KC_LBRC), RSFT(KC_RBRC), _______, _______,
_______, KC_EQL, RSFT(KC_9), RSFT(KC_0), _______, _______,
_______, _______, KC_FN4, KC_FN5,
_______, _______,
_______,
_______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, KC_FN0, KC_2,
_______, _______, _______, KC_ASTR, _______, _______,
_______, _______, KC_PLUS, KC_MINS, _______, _______,
_______, _______, KC_EQL, KC_PIPE, _______, _______,
_______, _______, _______, _______, _______, _______,
KC_FN6, KC_FN7, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* Keymap: Movement and function layer
*
@ -122,11 +175,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------+---------------------------+------+------+------+------+------+--------|
* | =+ | ! | @ | # | $ | % | | ^ | & | * | ( | ) |MS Fast |
* |--------+------+------+------+------+------| +------+------+------+------+------+--------|
* | Tab | | | Up | |PgUp | | MwU |MS_UL | MS_U |MS_UR | | Ms Norm|
* | Tab | | | | |PgUp | | MwU |MS_UL | MS_U |MS_UR | | Ms Norm|
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |MouseFN1| C^A | Left | Down |Right | C^E | | | MS_L |Mouse1| MS_R | |MS Slow |
* |MouseFN1|GUI_V |GUI X |GUI C |GUI_V | | | | MS_L |Mouse1| MS_R | |MS Slow |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | GuiZ | GUI X| GUI C| GUI_V|PgDown| | MWD | MDown|MS Dwn|MS_DR | ? | |
* | | | | | |PgDown| | MWD | MDown|MS Dwn|MS_DR | ? | |
* `--------+------+------+------+------+------- `------+------+------+------+------+--------'
* | `~ | ESC | | | | | | { | } |
* `---------------------------' `---------------------------'
@ -141,24 +194,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MOUSE] = KEYMAP(
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_EXLM ,KC_AT, KC_HASH, KC_DLR ,KC_PERC ,
KC_TRNS, KC_NO, KC_NO, KC_UP, KC_NO, KC_PGUP,
KC_FN1, LCTL(KC_A),KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_E),
KC_TRNS, LGUI(KC_Z),LGUI(KC_X),LGUI(KC_C),LGUI(KC_V),KC_PGDN,
KC_TRNS, KC_TRNS, KC_NO, KC_NO,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN0,RESET,
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_EXLM ,KC_AT, KC_HASH, KC_DLR ,KC_PERC ,
_______, KC_NO, KC_NO, KC_UP, KC_NO, KC_PGUP,
KC_FN1, LGUI(KC_Z),LGUI(KC_X),LGUI(KC_C),LGUI(KC_V), KC_NO,
_______, KC_NO, KC_NO, KC_UP, KC_NO, KC_PGDN,
_______, _______, KC_NO, KC_NO,
_______, _______,
_______,
_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_FN0,RESET,
KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_ACL2,
KC_WH_U, M(A_MUL), KC_MS_U, M(A_MUR), KC_NO, KC_ACL1,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_ACL0,
KC_WH_D, M(A_MDL), KC_MS_D, M(A_MDR), RSFT(KC_LBRC), RSFT(KC_RBRC),
KC_LCBR, KC_RCBR, KC_NO, KC_NO,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_BTN1, KC_BTN2
_______, _______,
_______,
_______, KC_BTN1, KC_BTN2
),
@ -190,24 +243,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_TRANS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_FN10, KC_FN11, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN0, KC_2,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_FN0, KC_2,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),

View File

@ -46,11 +46,11 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Teensy++ halfKay 2048
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=1024
OPT_DEFS += -DBOOTLOADER_SIZE=2048
# Build Options

View File

@ -1,20 +1,16 @@
# Please remove if no longer applicable
$(warning THIS FILE MAY BE TOO LARGE FOR YOUR KEYBOARD)
$(warning Please disable some options in the Makefile to resolve)
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.

View File

@ -1,7 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#endif
#include "../../config.h"
#define PREVENT_STUCK_MODIFIERS
#define PREVENT_STUCK_MODIFIERS
#endif

View File

@ -7,11 +7,12 @@
// for intellisense, has to be commented for building
/*
#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
#include "..\..\..\..\quantum\keymap_common.h"
#include "..\..\..\..\tmk_core\common\keycode.h"
*/
#define _______ KC_TRNS
#define XXXXXXX KC_NO
/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English.
@ -23,11 +24,11 @@ Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Bone2
/* Bone2 (adapted)
* ,-----------------------------------------------------------------------------------.
* | Q | J | D | U | A | X | P | H | L | M | W | |
* | ß | J | D | U | A | X | P | H | L | M | W | Q |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |M1/Tab| C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Tab/Enter
* | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Enter
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
@ -35,20 +36,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[0] = {
{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q },
//{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
{ KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
},
/* M1 Special Characters
very ergonomic placement for coding
* very ergonomic placement for coding
* ,-----------------------------------------------------------------------------------.
* | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |M1/Tab| \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Tab/Enter
* | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Enter
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| # | $ | | | ~ | | + | % | " | ' | ; |Shift |
* | Shift| # | ~ | | | $ | | + | % | " | ' | ; |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
@ -56,56 +58,55 @@ very ergonomic placement for coding
[1] = {
{ DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT },
{ _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ },
{ _______, DE_HASH, DE_DLR, DE_PIPE, DE_TILD, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
/* Navigation & Number Blocks
very easy to get used to & intuituve placement
/* M2 Navigation & Number Blocks
* very easy to get used to & intuituve placement
* ,-----------------------------------------------------------------------------------.
* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter|
* | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[2] = {
{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT },
{ _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
{ XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
{ _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
},
/* Flipped Navigation & Number Blocks for one handed use
accessed by sliding from M2 to M3 with thumb
/* M3 Switched Navigation & Number Blocks for one handed use
* accessed by sliding from M2 to M3 with thumb
* ,-----------------------------------------------------------------------------------.
* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter|
* | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift |
* | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[3] = {
{ KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
{ _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ },
{ _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ }
{ KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX },
{ _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ },
{ _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ }
},
/* Function & Media Keys
slide from m4 to m5 to access flipped version
/* M4 Function & Media Keys
* ,-----------------------------------------------------------------------------------.
* | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | |
* | Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
@ -113,18 +114,19 @@ slide from m4 to m5 to access flipped version
* `-----------------------------------------------------------------------------------'
*/
[4] = {
{ KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO },
{ KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO },
{ _______, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
{ KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
{ _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
},
/* flipped Function & Media Keys
/* M5 Switched Function & Media Keys|
* accessed by sliding from M4 to M5 with thumb
* ,-----------------------------------------------------------------------------------.
* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
* | Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
@ -132,13 +134,14 @@ slide from m4 to m5 to access flipped version
* `-----------------------------------------------------------------------------------'
*/
[5] = {
{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
{ KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
{ _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ }
{ XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX },
{ _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ },
{ _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ }
}
};
const uint16_t PROGMEM fn_actions[] = {
};

View File

@ -1,8 +1,96 @@
check keymap.c to the layers
Bone2Planck
=====================================
This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
This layout tries to emulate the Bone2 variant of Neo2, and is intended to be used with a German QWERTZ softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English.
My favourite features are the placement of the special characters often used for programming right on the home row
and the number & navigation block combo, so you never have to move your hands from their home position.
The special character layer and the navigation & number block layer are inspired by the Neo2 layers,
designed to keep the fingers near the home row.
Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
To build, run "make" from within the \bone2planck folder.
## Bone2 (adapted) Base Layer
```
,-----------------------------------------------------------------------------------.
| ß | J | D | U | A | X | P | H | L | M | W | Q |
|------+------+------+------+------+-------------+------+------+------+------+------|
| M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| hold: M1, tap: Enter
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M1 Special Characters
very ergonomic placement for coding
```
,-----------------------------------------------------------------------------------.
| ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
|------+------+------+------+------+-------------+------+------+------+------+------|
| M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| hold: M1, tap: Enter
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M2 Navigation & Number Blocks
very easy to get used to & intuituve placement
```
,-----------------------------------------------------------------------------------.
| | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M4 Function & Media Keys
```
,-----------------------------------------------------------------------------------.
| | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
##Switched layers for one handed access:
### M3 Switched Navigation & Number Blocks
accessed by sliding from M2 to M3 with thumb
```
,-----------------------------------------------------------------------------------.
| Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
### M5 Switched Function & Media Keys
accessed by sliding from M4 to M5 with thumb
```
,-----------------------------------------------------------------------------------.
| | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```

View File

@ -39,6 +39,7 @@ These keyboards are part of the QMK repository, but their manufacturers are not
* [Bantam44](/keyboards/bantam44) &mdash; It is a 44-key 40% staggered keyboard.
* [Ergodox Infinity](/keyboards/ergodox) - Ergonomic Split Keyboard by Input Club.
* [GH60](/keyboards/gh60) &mdash; A 60% Geekhack community-driven project.
* [GON NerD](/keyboards/gonnerd) &mdash; Korean custom 60% PCB
* [Happy Hacking Keyboard](/keyboards/hhkb) &mdash; The Happy Hacking keyboard can be hacked with a custom controller to run QMK.
* [Infinity 60%](/keyboards/infinity60) - &mdash; Compact community keyboard by Input Club.
* [JD45](/keyboards/jd45) &mdash; Another Geekhack community project, designed by jdcarpe.

View File

@ -120,7 +120,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
action.code = ACTION_MODS_ONESHOT(mod);
break;
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
break;
#ifdef BACKLIGHT_ENABLE
case BL_0 ... BL_15:

View File

@ -139,7 +139,7 @@ void unicode_map_input_error() {}
bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
const uint32_t* map = unicode_map;
uint16_t index = keycode & 0x7FF;
uint16_t index = keycode - QK_UNICODE_MAP;
uint32_t code = pgm_read_dword_far(&map[index]);
if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair

View File

@ -594,34 +594,45 @@ static const uint8_t backlight_pin = BACKLIGHT_PIN;
# define COM1x1 COM1A1
# define OCR1x OCR1A
#else
# error "Backlight pin not supported - use B5, B6, or B7"
# define NO_BACKLIGHT_CLOCK
#endif
#ifndef BACKLIGHT_ON_STATE
#define BACKLIGHT_ON_STATE 0
#endif
__attribute__ ((weak))
void backlight_init_ports(void)
{
// Setup backlight pin as output and output low.
// Setup backlight pin as output and output to on state.
// DDRx |= n
_SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
// PORTx &= ~n
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
#if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
#else
// PORTx |= n
_SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
#endif
// Use full 16-bit resolution.
ICR1 = 0xFFFF;
#ifndef NO_BACKLIGHT_CLOCK
// Use full 16-bit resolution.
ICR1 = 0xFFFF;
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
#endif
backlight_init();
#ifdef BACKLIGHT_BREATHING
@ -633,24 +644,43 @@ __attribute__ ((weak))
void backlight_set(uint8_t level)
{
// Prevent backlight blink on lowest level
// PORTx &= ~n
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
#if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
#else
// PORTx |= n
_SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
#endif
if ( level == 0 ) {
// Turn off PWM control on backlight pin, revert to output low.
TCCR1A &= ~(_BV(COM1x1));
OCR1x = 0x0;
} else if ( level == BACKLIGHT_LEVELS ) {
// Turn on PWM control of backlight pin
TCCR1A |= _BV(COM1x1);
// Set the brightness
OCR1x = 0xFFFF;
} else {
// Turn on PWM control of backlight pin
TCCR1A |= _BV(COM1x1);
// Set the brightness
OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
}
#ifndef NO_BACKLIGHT_CLOCK
// Turn off PWM control on backlight pin, revert to output low.
TCCR1A &= ~(_BV(COM1x1));
OCR1x = 0x0;
#else
#if BACKLIGHT_ON_STATE == 0
// PORTx |= n
_SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
#else
// PORTx &= ~n
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
#endif
#endif
}
#ifndef NO_BACKLIGHT_CLOCK
else if ( level == BACKLIGHT_LEVELS ) {
// Turn on PWM control of backlight pin
TCCR1A |= _BV(COM1x1);
// Set the brightness
OCR1x = 0xFFFF;
}
else {
// Turn on PWM control of backlight pin
TCCR1A |= _BV(COM1x1);
// Set the brightness
OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
}
#endif
#ifdef BACKLIGHT_BREATHING
breathing_intensity_default();

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@ -39,14 +39,14 @@ enum quantum_keycodes {
QK_CHORDING = 0x5600,
QK_CHORDING_MAX = 0x56FF,
#endif
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x6FFF,
QK_TAP_DANCE = 0x7100,
QK_TAP_DANCE_MAX = 0x71FF,
QK_TAP_DANCE = 0x5700,
QK_TAP_DANCE_MAX = 0x57FF,
#ifdef UNICODEMAP_ENABLE
QK_UNICODE_MAP = 0x7800,
QK_UNICODE_MAP_MAX = 0x7FFF,
QK_UNICODE_MAP = 0x5800,
QK_UNICODE_MAP_MAX = 0x5BFF,
#endif
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x7FFF,
#ifdef UNICODE_ENABLE
QK_UNICODE = 0x8000,
QK_UNICODE_MAX = 0xFFFF,
@ -54,7 +54,7 @@ enum quantum_keycodes {
// Loose keycodes - to be used directly
RESET = 0x7000,
RESET = 0x5C00,
DEBUG,
MAGIC_SWAP_CONTROL_CAPSLOCK,
MAGIC_CAPSLOCK_TO_CONTROL,
@ -298,15 +298,29 @@ enum quantum_keycodes {
#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0x1F) << 8))
#define CTL_T(kc) MT(MOD_LCTL, kc)
#define LCTL_T(kc) MT(MOD_LCTL, kc)
#define RCTL_T(kc) MT(MOD_RCTL, kc)
#define SFT_T(kc) MT(MOD_LSFT, kc)
#define LSFT_T(kc) MT(MOD_LSFT, kc)
#define RSFT_T(kc) MT(MOD_RSFT, kc)
#define ALT_T(kc) MT(MOD_LALT, kc)
#define LALT_T(kc) MT(MOD_LALT, kc)
#define RALT_T(kc) MT(MOD_RALT, kc)
#define ALGR_T(kc) MT(MOD_RALT, kc) // dual-function AltGR
#define GUI_T(kc) MT(MOD_LGUI, kc)
#define LGUI_T(kc) MT(MOD_LGUI, kc)
#define RGUI_T(kc) MT(MOD_RGUI, kc)
#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
#define RCAG_T(kc) MT((MOD_RCTL | MOD_RALT | MOD_RGUI), kc) // Right control alt and gui
#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
#define SCMD_T(kc) MT((MOD_LGUI | MOD_LSFT), kc)
#define SWIN_T(kc) SCMD_T(kc)

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@ -11,7 +11,7 @@ if [[ "$TRAVIS_COMMIT_MESSAGE" != *"[skip build]"* ]] ; then
make all-keyboards AUTOGEN="true"
: $((exit_code = $exit_code + $?))
else
MKB=$(git diff --name-only -n 1 ${TRAVIS_COMMIT_RANGE} | grep -oP '(?<=keyboards\/)([a-zA-Z0-9_]+)' | sort -u)
MKB=$(git diff --name-only -n 1 ${TRAVIS_COMMIT_RANGE} | grep -oP '(?<=keyboards\/)([a-zA-Z0-9_]+)(?=\/)' | sort -u)
for KB in $MKB ; do
echo "Making all keymaps for $KB"
make "$KB" AUTOGEN=true