note sliding - on right now
parent
89a78f4a11
commit
e49712b559
|
@ -14,8 +14,9 @@
|
|||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 5
|
||||
#define _MUSIC 6
|
||||
#define _ADJUST 6
|
||||
#define _MUSIC 7
|
||||
#define _STOPPER 5
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QWERTY)
|
||||
|
@ -172,7 +173,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* Stopper
|
||||
*
|
||||
*/
|
||||
[_STOPPER] = {
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
@ -225,6 +238,7 @@ float tone_music[][2] = {
|
|||
{440.0*pow(2.0,(24)/12.0), 8}
|
||||
};
|
||||
float ode_to_joy[][2] = SONG(ODE_TO_JOY);
|
||||
float goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
|
@ -306,6 +320,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
layer_off(_MUSIC);
|
||||
layer_off(_STOPPER);
|
||||
stop_all_notes();
|
||||
#endif
|
||||
}
|
||||
|
@ -317,6 +332,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|||
set_tempo(150);
|
||||
PLAY_NOTE_ARRAY(ode_to_joy, false, .25);
|
||||
layer_on(_MUSIC);
|
||||
layer_on(_STOPPER);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
@ -345,3 +361,9 @@ void matrix_init_user(void) {
|
|||
PLAY_NOTE_ARRAY(start_up, false, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
void play_goodbye_tone()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(goodbye, false, 0);
|
||||
_delay_ms(2000);
|
||||
}
|
|
@ -65,6 +65,7 @@ uint8_t notes_count;
|
|||
bool notes_repeat;
|
||||
float notes_rest;
|
||||
bool note_resting = false;
|
||||
int note_flipper = 0;
|
||||
|
||||
uint8_t current_note = 0;
|
||||
uint8_t rest_counter = 0;
|
||||
|
@ -127,6 +128,9 @@ void stop_note(double freq) {
|
|||
voices--;
|
||||
if (voices < 0)
|
||||
voices = 0;
|
||||
if (voice_place >= voices) {
|
||||
voice_place = 0;
|
||||
}
|
||||
if (voices == 0) {
|
||||
#ifdef PWM_AUDIO
|
||||
TIMSK3 &= ~_BV(OCIE3A);
|
||||
|
@ -137,25 +141,6 @@ void stop_note(double freq) {
|
|||
frequency = 0;
|
||||
volume = 0;
|
||||
note = false;
|
||||
} else {
|
||||
double freq = frequencies[voices - 1];
|
||||
int vol = volumes[voices - 1];
|
||||
double starting_f = frequency;
|
||||
if (frequency < freq) {
|
||||
sliding = true;
|
||||
for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
|
||||
frequency = f;
|
||||
}
|
||||
sliding = false;
|
||||
} else if (frequency > freq) {
|
||||
sliding = true;
|
||||
for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
|
||||
frequency = f;
|
||||
}
|
||||
sliding = false;
|
||||
}
|
||||
frequency = freq;
|
||||
volume = vol;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -248,16 +233,41 @@ ISR(TIMER3_COMPA_vect) {
|
|||
OCR4A = sum;
|
||||
}
|
||||
#else
|
||||
if (frequency > 0) {
|
||||
if (frequencies[voice_place] > 0) {
|
||||
// if (frequencies[voice_place] > 880.0) {
|
||||
// if (note_flipper == 100) {
|
||||
// note_flipper = 0;
|
||||
// return;
|
||||
// }
|
||||
// note_flipper++;
|
||||
// } else {
|
||||
// note_flipper = 0;
|
||||
// }
|
||||
// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
|
||||
// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
|
||||
voice_place %= voices;
|
||||
if (place > (frequencies[voice_place] / 50)) {
|
||||
voice_place = (voice_place + 1) % voices;
|
||||
place = 0.0;
|
||||
|
||||
double freq;
|
||||
if (false) {
|
||||
voice_place %= voices;
|
||||
if (place > (frequencies[voice_place] / 50)) {
|
||||
voice_place = (voice_place + 1) % voices;
|
||||
place = 0.0;
|
||||
}
|
||||
freq = frequencies[voice_place];
|
||||
} else {
|
||||
if (frequency != 0) {
|
||||
if (frequency < frequencies[voices - 1]) {
|
||||
frequency = frequency * 1.01454533494;
|
||||
} else if (frequency > frequencies[voices - 1]) {
|
||||
frequency = frequency * 0.98566319864;
|
||||
}
|
||||
} else {
|
||||
frequency = frequencies[voices - 1];
|
||||
}
|
||||
freq = frequency;
|
||||
}
|
||||
ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
|
||||
OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
|
||||
ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
|
||||
OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
|
||||
//OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
|
||||
place++;
|
||||
// if (duty_counter > (frequencies[voice_place] / 500)) {
|
||||
|
@ -413,23 +423,8 @@ if (audio_config.enable && voices < 8) {
|
|||
freq = freq / SAMPLE_RATE;
|
||||
#endif
|
||||
if (freq > 0) {
|
||||
if (frequency != 0) {
|
||||
double starting_f = frequency;
|
||||
if (frequency < freq) {
|
||||
for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
|
||||
frequency = f;
|
||||
}
|
||||
} else if (frequency > freq) {
|
||||
for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
|
||||
frequency = f;
|
||||
}
|
||||
}
|
||||
}
|
||||
frequency = freq;
|
||||
volume = vol;
|
||||
|
||||
frequencies[voices] = frequency;
|
||||
volumes[voices] = volume;
|
||||
frequencies[voices] = freq;
|
||||
volumes[voices] = vol;
|
||||
voices++;
|
||||
}
|
||||
|
||||
|
|
|
@ -184,6 +184,7 @@ static action_t keycode_to_action(uint16_t keycode)
|
|||
case RESET: ; // RESET is 0x5000, which is why this is here
|
||||
clear_keyboard();
|
||||
#ifdef AUDIO_ENABLE
|
||||
stop_all_notes();
|
||||
play_goodbye_tone();
|
||||
#endif
|
||||
_delay_ms(250);
|
||||
|
|
Loading…
Reference in New Issue