Change `RGB_MATRIX_STARTUP_*` defines to `RGB_MATRIX_DEFAULT_*` (#19079)

master
Ryan 2022-11-27 04:18:24 +11:00 committed by GitHub
parent ad7b095da6
commit e12ca14af8
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196 changed files with 373 additions and 377 deletions

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@ -798,11 +798,11 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
#define RGB_MATRIX_STARTUP_HUE 0 // Sets the default hue value, if none has been set #define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set #define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set #define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature) #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right. #define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR // If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR

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@ -36,10 +36,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN B2 #define RGB_DI_PIN B2
#define RGB_MATRIX_LED_COUNT 2 #define RGB_MATRIX_LED_COUNT 2
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE
#define RGB_MATRIX_STARTUP_HUE 90 #define RGB_MATRIX_DEFAULT_HUE 90
#define RGB_MATRIX_STARTUP_SPD 20 #define RGB_MATRIX_DEFAULT_SPD 20
#define RGB_MATRIX_STARTUP_VAL 128 #define RGB_MATRIX_DEFAULT_VAL 128
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED

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@ -36,7 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_COUNT 62 #define RGB_MATRIX_LED_COUNT 62
#define ISSI_PWM_FREQUENCY 0b010 #define ISSI_PWM_FREQUENCY 0b010
#define RGB_MATRIX_STARTUP_VAL 80 #define RGB_MATRIX_DEFAULT_VAL 80
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled

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@ -50,11 +50,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define WS2812_DMA_STREAM STM32_DMA2_STREAM5 #define WS2812_DMA_STREAM STM32_DMA2_STREAM5
#define WS2812_DMA_CHANNEL 6 #define WS2812_DMA_CHANNEL 6
#define RGB_MATRIX_STARTUP_VAL 60 #define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -48,11 +48,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL #define RGB_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL
#define ISSI_DRIVER_TOTAL RGB_MATRIX_LED_COUNT #define ISSI_DRIVER_TOTAL RGB_MATRIX_LED_COUNT
#define RGB_MATRIX_STARTUP_VAL 80 #define RGB_MATRIX_DEFAULT_VAL 80
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_HUE_WAVE #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -50,11 +50,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define WS2812_DMA_STREAM STM32_DMA2_STREAM5 #define WS2812_DMA_STREAM STM32_DMA2_STREAM5
#define WS2812_DMA_CHANNEL 6 #define WS2812_DMA_CHANNEL 6
#define RGB_MATRIX_STARTUP_VAL 60 #define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -50,11 +50,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define WS2812_DMA_STREAM STM32_DMA2_STREAM5 #define WS2812_DMA_STREAM STM32_DMA2_STREAM5
#define WS2812_DMA_CHANNEL 6 #define WS2812_DMA_CHANNEL 6
#define RGB_MATRIX_STARTUP_VAL 60 #define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -26,7 +26,7 @@
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_LED_PROCESS_LIMIT 21 #define RGB_MATRIX_LED_PROCESS_LIMIT 21
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 #define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 20 #define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 20
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@ -26,11 +26,11 @@
#define ISSI_DRIVER_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define ISSI_DRIVER_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define RGB_MATRIX_LED_COUNT ISSI_DRIVER_TOTAL #define RGB_MATRIX_LED_COUNT ISSI_DRIVER_TOTAL
#define RGB_MATRIX_STARTUP_VAL 80 #define RGB_MATRIX_DEFAULT_VAL 80
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:

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@ -58,10 +58,10 @@
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED true #define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_MATRIX_LED_COUNT 96 #define RGB_MATRIX_LED_COUNT 96
#define RGB_MATRIX_STARTUP_HUE 170 #define RGB_MATRIX_DEFAULT_HUE 170
#define RGB_MATRIX_STARTUP_SAT 255 #define RGB_MATRIX_DEFAULT_SAT 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes

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@ -88,7 +88,7 @@
# define LED_HITS_TO_REMEMBER 10 # define LED_HITS_TO_REMEMBER 10
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_SPD 127 # define RGB_MATRIX_DEFAULT_SPD 127
// the above brighness setting has no effect on rgb_matrix_set_color(). // the above brighness setting has no effect on rgb_matrix_set_color().
// Use darker colors instead. // Use darker colors instead.
/* RGB darker COLORS */ /* RGB darker COLORS */

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@ -178,7 +178,7 @@ void eeconfig_init_user(void) { // EEPROM is getting reset!
my_init(); my_init();
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); rgb_matrix_enable();
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); rgb_matrix_set_speed(RGB_MATRIX_DEFAULT_SPD);
rgb_matrix_sethsv(HSV_BLUE); rgb_matrix_sethsv(HSV_BLUE);
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);

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@ -178,7 +178,7 @@ void eeconfig_init_user(void) { // EEPROM is getting reset!
my_init(); my_init();
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); rgb_matrix_enable();
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); rgb_matrix_set_speed(RGB_MATRIX_DEFAULT_SPD);
rgb_matrix_sethsv(HSV_BLUE); rgb_matrix_sethsv(HSV_BLUE);
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);

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@ -117,7 +117,7 @@ void eeconfig_init_user(void) { // EEPROM is getting reset!
my_init(); my_init();
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); rgb_matrix_enable();
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); rgb_matrix_set_speed(RGB_MATRIX_DEFAULT_SPD);
rgb_matrix_sethsv(HSV_BLUE); rgb_matrix_sethsv(HSV_BLUE);
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);

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@ -153,14 +153,13 @@
// Rainbow swirl as startup mode. // Rainbow swirl as startup mode.
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
// Slow swirl at startup. // Slow swirl at startup.
# define RGB_MATRIX_STARTUP_SPD 32 # define RGB_MATRIX_DEFAULT_SPD 32
// Startup values. // Startup values.
# define RGB_MATRIX_STARTUP_HUE 0 # define RGB_MATRIX_DEFAULT_HUE 0
# define RGB_MATRIX_STARTUP_SAT 255 # define RGB_MATRIX_DEFAULT_SAT 255
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
#endif // RGB_MATRIX_ENABLE #endif // RGB_MATRIX_ENABLE

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@ -236,7 +236,7 @@ void matrix_scan_user(void) {
auto_pointer_layer_timer = 0; auto_pointer_layer_timer = 0;
layer_off(LAYER_POINTER); layer_off(LAYER_POINTER);
# ifdef RGB_MATRIX_ENABLE # ifdef RGB_MATRIX_ENABLE
rgb_matrix_mode_noeeprom(RGB_MATRIX_STARTUP_MODE); rgb_matrix_mode_noeeprom(RGB_MATRIX_DEFAULT_MODE);
# endif // RGB_MATRIX_ENABLE # endif // RGB_MATRIX_ENABLE
} }
} }

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@ -116,7 +116,7 @@ void matrix_scan_user(void) {
auto_pointer_layer_timer = 0; auto_pointer_layer_timer = 0;
layer_off(LAYER_POINTER); layer_off(LAYER_POINTER);
# ifdef RGB_MATRIX_ENABLE # ifdef RGB_MATRIX_ENABLE
rgb_matrix_mode_noeeprom(RGB_MATRIX_STARTUP_MODE); rgb_matrix_mode_noeeprom(RGB_MATRIX_DEFAULT_MODE);
# endif // RGB_MATRIX_ENABLE # endif // RGB_MATRIX_ENABLE
} }
} }

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@ -139,7 +139,7 @@ void matrix_scan_user(void) {
auto_pointer_layer_timer = 0; auto_pointer_layer_timer = 0;
layer_off(LAYER_POINTER); layer_off(LAYER_POINTER);
# ifdef RGB_MATRIX_ENABLE # ifdef RGB_MATRIX_ENABLE
rgb_matrix_mode_noeeprom(RGB_MATRIX_STARTUP_MODE); rgb_matrix_mode_noeeprom(RGB_MATRIX_DEFAULT_MODE);
# endif // RGB_MATRIX_ENABLE # endif // RGB_MATRIX_ENABLE
} }
} }

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@ -40,17 +40,16 @@
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES
// Startup values. // Startup values.
# define RGB_MATRIX_STARTUP_HUE 0 # define RGB_MATRIX_DEFAULT_HUE 0
# define RGB_MATRIX_STARTUP_SAT 255 # define RGB_MATRIX_DEFAULT_SAT 255
# define RGB_MATRIX_STARTUP_VAL 64 # define RGB_MATRIX_DEFAULT_VAL 64
# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
// Rainbow swirl as startup mode. // Rainbow swirl as startup mode.
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
// Slow swirl at startup. // Slow swirl at startup.
# define RGB_MATRIX_STARTUP_SPD 32 # define RGB_MATRIX_DEFAULT_SPD 32
# ifndef __arm__ # ifndef __arm__
// Disable control of RGB matrix by keycodes (must use firmware implementation // Disable control of RGB matrix by keycodes (must use firmware implementation

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@ -140,14 +140,13 @@
// Rainbow swirl as startup mode. // Rainbow swirl as startup mode.
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
// Slow swirl at startup. // Slow swirl at startup.
# define RGB_MATRIX_STARTUP_SPD 32 # define RGB_MATRIX_DEFAULT_SPD 32
// Startup values. // Startup values.
# define RGB_MATRIX_STARTUP_HUE 0 # define RGB_MATRIX_DEFAULT_HUE 0
# define RGB_MATRIX_STARTUP_SAT 255 # define RGB_MATRIX_DEFAULT_SAT 255
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
#endif // RGB_MATRIX_ENABLE #endif // RGB_MATRIX_ENABLE

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@ -65,7 +65,7 @@
# define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES
#endif #endif

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@ -132,14 +132,13 @@
// Rainbow swirl as startup mode. // Rainbow swirl as startup mode.
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
// Slow swirl at startup. // Slow swirl at startup.
# define RGB_MATRIX_STARTUP_SPD 32 # define RGB_MATRIX_DEFAULT_SPD 32
// Startup values. // Startup values.
# define RGB_MATRIX_STARTUP_HUE 0 # define RGB_MATRIX_DEFAULT_HUE 0
# define RGB_MATRIX_STARTUP_SAT 255 # define RGB_MATRIX_DEFAULT_SAT 255
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
#endif // RGB_MATRIX_ENABLE #endif // RGB_MATRIX_ENABLE

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@ -40,7 +40,7 @@
# define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES
#endif #endif

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@ -40,7 +40,7 @@
# define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES
#endif #endif

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@ -40,7 +40,7 @@
# define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES
#endif #endif

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@ -25,7 +25,7 @@
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_BREATHING // Sets the default mode, if none has been set #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_BREATHING // Sets the default mode, if none has been set
#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards #define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled

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@ -25,10 +25,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_KEYPRESSES // enable keypress effects # define RGB_MATRIX_KEYPRESSES // enable keypress effects
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 # define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
# define RGB_MATRIX_STARTUP_HUE 10 # define RGB_MATRIX_DEFAULT_HUE 10
# define RGB_MATRIX_STARTUP_SAT 255 # define RGB_MATRIX_DEFAULT_SAT 255
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
// Disable RGB Matrix effects (from lulu/config.h) // Disable RGB Matrix effects (from lulu/config.h)
# undef ENABLE_RGB_MATRIX_ALPHAS_MODS # undef ENABLE_RGB_MATRIX_ALPHAS_MODS
# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -64,7 +64,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define LED_HITS_TO_REMEMBER 10 # define LED_HITS_TO_REMEMBER 10
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_SPD 127 # define RGB_MATRIX_DEFAULT_SPD 127
# define RGB_MATRIX_CENTER { 124, 32 } # define RGB_MATRIX_CENTER { 124, 32 }
// the above brighness setting has no effect on rgb_matrix_set_color(). // the above brighness setting has no effect on rgb_matrix_set_color().
// Use darker colors instead. // Use darker colors instead.

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@ -310,7 +310,7 @@ void eeconfig_init_user(void) { // EEPROM is getting reset!
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); rgb_matrix_enable();
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); rgb_matrix_set_speed(RGB_MATRIX_DEFAULT_SPD);
#endif // RGB_MATRIX_ENABLE #endif // RGB_MATRIX_ENABLE
my_init(); // commom codes called from eeconfig_init_user() and keyboard_post_init_user(). my_init(); // commom codes called from eeconfig_init_user() and keyboard_post_init_user().
} }

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@ -313,7 +313,7 @@ void eeconfig_init_user(void) { // EEPROM is getting reset!
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); rgb_matrix_enable();
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); rgb_matrix_set_speed(RGB_MATRIX_DEFAULT_SPD);
#endif // RGB_MATRIX_ENABLE #endif // RGB_MATRIX_ENABLE
my_init(); // commom codes called from eeconfig_init_user() and keyboard_post_init_user(). my_init(); // commom codes called from eeconfig_init_user() and keyboard_post_init_user().
} }

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@ -119,7 +119,7 @@ void eeconfig_init_user(void) { // EEPROM is getting reset!
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); rgb_matrix_enable();
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); rgb_matrix_set_speed(RGB_MATRIX_DEFAULT_SPD);
rgb_matrix_sethsv(HSV_BLUE); rgb_matrix_sethsv(HSV_BLUE);
#endif // RGB_MATRIX_ENABLE #endif // RGB_MATRIX_ENABLE
my_init(); // commom codes called from eeconfig_init_user() and keyboard_post_init_user(). my_init(); // commom codes called from eeconfig_init_user() and keyboard_post_init_user().

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@ -34,7 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PERMISSIVE_HOLD #define PERMISSIVE_HOLD
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_STARTUP_HUE 231 #define RGB_MATRIX_DEFAULT_HUE 231
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_TYPING_MEATMAP_DECREASE_DELAY_MS 50 #define RGB_MATRIX_TYPING_MEATMAP_DECREASE_DELAY_MS 50
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)

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@ -75,7 +75,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8 # define RGB_MATRIX_SAT_STEP 8

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@ -28,7 +28,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// lower maximum brightness to lower power usage and prevent unresponsiveness // lower maximum brightness to lower power usage and prevent unresponsiveness
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:

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@ -49,7 +49,7 @@
# define RGB_MATRIX_SAT_STEP 64 # define RGB_MATRIX_SAT_STEP 64
# define RGB_MATRIX_VAL_STEP 64 # define RGB_MATRIX_VAL_STEP 64
# define RGB_MATRIX_SPD_STEP 20 # define RGB_MATRIX_SPD_STEP 20
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
/* Disable the animations you don't want/need. You will need to disable a good number of these * /* Disable the animations you don't want/need. You will need to disable a good number of these *
* because they take up a lot of space. Disable until you can successfully compile your firmware. */ * because they take up a lot of space. Disable until you can successfully compile your firmware. */

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@ -30,9 +30,9 @@
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_DISABLE_TIMEOUT CUSTOM_OLED_TIMEOUT #define RGB_DISABLE_TIMEOUT CUSTOM_OLED_TIMEOUT
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 128 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 128
#define RGB_MATRIX_STARTUP_HUE 215 #define RGB_MATRIX_DEFAULT_HUE 215
#define RGB_MATRIX_STARTUP_SAT 255 #define RGB_MATRIX_DEFAULT_SAT 255
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
/* --------------------------- /* ---------------------------
* Common other Configuration * Common other Configuration

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@ -54,10 +54,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define ENABLE_RGB_MATRIX_SOLID_COLOR # define ENABLE_RGB_MATRIX_SOLID_COLOR
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// Default effect // Default effect
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
# define RGB_MATRIX_STARTUP_HUE 10 # define RGB_MATRIX_DEFAULT_HUE 10
# define RGB_MATRIX_STARTUP_SAT 255 # define RGB_MATRIX_DEFAULT_SAT 255
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#endif #endif
// https://github.com/qmk/qmk_firmware/blob/develop/docs/squeezing_avr.md // https://github.com/qmk/qmk_firmware/blob/develop/docs/squeezing_avr.md

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@ -52,7 +52,7 @@
# define RGB_MATRIX_SAT_STEP 64 # define RGB_MATRIX_SAT_STEP 64
# define RGB_MATRIX_VAL_STEP 64 # define RGB_MATRIX_VAL_STEP 64
# define RGB_MATRIX_SPD_STEP 20 # define RGB_MATRIX_SPD_STEP 20
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
/* Disable the animations you don't want/need. You will need to disable a good number of these * /* Disable the animations you don't want/need. You will need to disable a good number of these *
* because they take up a lot of space. Disable until you can successfully compile your firmware. */ * because they take up a lot of space. Disable until you can successfully compile your firmware. */

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@ -34,8 +34,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define RGB_MATRIX_STARTUP_HUE 221 #define RGB_MATRIX_DEFAULT_HUE 221
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects

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@ -48,8 +48,8 @@
#define RGB_DI_PIN F6 #define RGB_DI_PIN F6
#define RGB_MATRIX_LED_COUNT 16 #define RGB_MATRIX_LED_COUNT 16
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
/* RGB Matrix effect */ /* RGB Matrix effect */

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@ -55,8 +55,8 @@
#define RGB_DI_PIN A10 #define RGB_DI_PIN A10
#define RGB_MATRIX_LED_COUNT 16 #define RGB_MATRIX_LED_COUNT 16
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
/* RGB Matrix effect */ /* RGB Matrix effect */

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@ -18,7 +18,7 @@
# define RGB_DISABLE_TIMEOUT 0 # define RGB_DISABLE_TIMEOUT 0
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define ENABLE_RGB_MATRIX_ALPHAS_MODS # define ENABLE_RGB_MATRIX_ALPHAS_MODS

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@ -48,7 +48,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
#define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -27,7 +27,7 @@
#undef DISABLE_RGB_MATRIX_SPLASH #undef DISABLE_RGB_MATRIX_SPLASH
#undef DISABLE_RGB_MATRIX_MULTISPLASH #undef DISABLE_RGB_MATRIX_MULTISPLASH
#undef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH #undef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#undef RGB_MATRIX_STARTUP_MODE #undef RGB_MATRIX_DEFAULT_MODE
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#undef ENABLE_RGB_MATRIX_SOLID_COLOR #undef ENABLE_RGB_MATRIX_SOLID_COLOR
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS #undef ENABLE_RGB_MATRIX_ALPHAS_MODS

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@ -10,7 +10,7 @@
#undef DISABLE_RGB_MATRIX_SPLASH #undef DISABLE_RGB_MATRIX_SPLASH
#undef DISABLE_RGB_MATRIX_MULTISPLASH #undef DISABLE_RGB_MATRIX_MULTISPLASH
#undef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH #undef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#undef RGB_MATRIX_STARTUP_MODE #undef RGB_MATRIX_DEFAULT_MODE
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #undef ENABLE_RGB_MATRIX_SOLID_COLOR // #undef ENABLE_RGB_MATRIX_SOLID_COLOR

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@ -77,7 +77,7 @@
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1010000 # define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1 # define DRIVER_COUNT 1
# define RGB_MATRIX_LED_COUNT 63 # define RGB_MATRIX_LED_COUNT 63

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@ -77,7 +77,7 @@
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1010000 # define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1 # define DRIVER_COUNT 1
# define RGB_MATRIX_LED_COUNT 61 # define RGB_MATRIX_LED_COUNT 61

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@ -77,7 +77,7 @@
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1010000 # define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1 # define DRIVER_COUNT 1
# define RGB_MATRIX_LED_COUNT 62 # define RGB_MATRIX_LED_COUNT 62

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@ -55,7 +55,7 @@
#define ENABLE_RGB_MATRIX_PIXEL_FLOW #define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1010000 #define DRIVER_ADDR_1 0b1010000
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1
#define RGB_MATRIX_LED_COUNT 64 #define RGB_MATRIX_LED_COUNT 64

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@ -9,16 +9,16 @@
# undef DISABLE_RGB_MATRIX_SPLASH # undef DISABLE_RGB_MATRIX_SPLASH
# undef DISABLE_RGB_MATRIX_SOLID_SPLASH # undef DISABLE_RGB_MATRIX_SOLID_SPLASH
# undef RGB_MATRIX_LED_FLUSH_LIMIT # undef RGB_MATRIX_LED_FLUSH_LIMIT
# undef RGB_MATRIX_STARTUP_MODE # undef RGB_MATRIX_DEFAULT_MODE
# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS # undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // default: 26 # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // default: 26
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_TYPING_HEATMAP
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_STARTUP_HUE 10 # define RGB_MATRIX_DEFAULT_HUE 10
# define RGB_MATRIX_STARTUP_SAT 255 # define RGB_MATRIX_DEFAULT_SAT 255
# define RGB_MATRIX_STARTUP_VAL 200 # define RGB_MATRIX_DEFAULT_VAL 200
# define RGB_MATRIX_STARTUP_SPD 75 # define RGB_MATRIX_DEFAULT_SPD 75
/* Active RBG Modes */ /* Active RBG Modes */
/* # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! */ /* # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! */
/* # undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out */ /* # undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out */

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@ -58,6 +58,6 @@
// Fix RGB_MATRIX_STARTUP, because RGB_MATRIX_CYCLE_ALL is disabled. // Fix RGB_MATRIX_STARTUP, because RGB_MATRIX_CYCLE_ALL is disabled.
// The actual handling of RGB_EFFECTs is done in keymap.c // The actual handling of RGB_EFFECTs is done in keymap.c
#undef RGB_MATRIX_STARTUP_MODE #undef RGB_MATRIX_DEFAULT_MODE
#endif #endif

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@ -6,7 +6,7 @@
#define TAPPING_TERM 150 #define TAPPING_TERM 150
#define TAP_HOLD_CAPS_DELAY 0 #define TAP_HOLD_CAPS_DELAY 0
#undef RGB_MATRIX_STARTUP_MODE #undef RGB_MATRIX_DEFAULT_MODE
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #undef ENABLE_RGB_MATRIX_SOLID_COLOR // #undef ENABLE_RGB_MATRIX_SOLID_COLOR

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@ -22,8 +22,8 @@
#undef ENABLE_RGB_MATRIX_RAINDROPS #undef ENABLE_RGB_MATRIX_RAINDROPS
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#undef RGB_MATRIX_STARTUP_MODE #undef RGB_MATRIX_DEFAULT_MODE
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define RGB_MATRIX_HUE_STEP 8 #define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_SAT_STEP 8 #define RGB_MATRIX_SAT_STEP 8

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@ -90,7 +90,7 @@
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1110100 # define DRIVER_ADDR_1 0b1110100
# define DRIVER_ADDR_2 0b1110111 # define DRIVER_ADDR_2 0b1110111
# define DRIVER_COUNT 2 # define DRIVER_COUNT 2

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@ -90,7 +90,7 @@
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1110100 # define DRIVER_ADDR_1 0b1110100
# define DRIVER_ADDR_2 0b1110111 # define DRIVER_ADDR_2 0b1110111
# define DRIVER_COUNT 2 # define DRIVER_COUNT 2

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@ -85,7 +85,7 @@
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b0110000 # define DRIVER_ADDR_1 0b0110000
# define DRIVER_COUNT 1 # define DRIVER_COUNT 1
# define RGB_MATRIX_LED_COUNT 68 # define RGB_MATRIX_LED_COUNT 68

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@ -59,7 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_COUNT 36 #define RGB_MATRIX_LED_COUNT 36
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 #define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_STARTUP_VAL 150 #define RGB_MATRIX_DEFAULT_VAL 150
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#endif #endif

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@ -75,7 +75,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_COUNT 38 # define RGB_MATRIX_LED_COUNT 38
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 # define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_MATRIX_STARTUP_VAL 150 # define RGB_MATRIX_DEFAULT_VAL 150
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#endif #endif

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@ -48,7 +48,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@ -48,8 +48,8 @@
#define ENABLE_RGB_MATRIX_PIXEL_FLOW #define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 #define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_STARTUP_HUE 0 #define RGB_MATRIX_DEFAULT_HUE 0
#define RGB_MATRIX_STARTUP_SAT 255 #define RGB_MATRIX_DEFAULT_SAT 255
#define RGB_MATRIX_STARTUP_SPD 191 #define RGB_MATRIX_DEFAULT_SPD 191
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON

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@ -84,10 +84,10 @@
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN
# define RGB_MATRIX_STARTUP_SAT 255 # define RGB_MATRIX_DEFAULT_SAT 255
# define RGB_MATRIX_STARTUP_VAL 192 # define RGB_MATRIX_DEFAULT_VAL 192
# define RGB_MATRIX_STARTUP_SPD 30 # define RGB_MATRIX_DEFAULT_SPD 30
#endif //RGB_MATRIX_ENABLE #endif //RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED

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@ -52,9 +52,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_SPD 127 #define RGB_MATRIX_DEFAULT_SPD 127
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:

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@ -35,11 +35,11 @@
#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set // #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
#define RGB_MATRIX_STARTUP_HUE 0 // Sets the default hue value, if none has been set #define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set #define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_STARTUP_VAL 50 // Sets the default brightness value, if none has been set #define RGB_MATRIX_DEFAULT_VAL 50 // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set #define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
// #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature) // #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
// #define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right. // #define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR // If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR

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@ -19,6 +19,6 @@
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT #define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
#define RGBLIGHT_DEFAULT_SAT 0 #define RGBLIGHT_DEFAULT_SAT 0
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR

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@ -2,5 +2,5 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_MATRIX_STARTUP_SPD 0 #define RGB_MATRIX_DEFAULT_SPD 0

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@ -52,11 +52,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 17 // The number of steps to increment the brightness by (default 17) #define RGBLIGHT_VAL_STEP 17 // The number of steps to increment the brightness by (default 17)
// Startup values, when none have been set // Startup values, when none have been set
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default effect mode, if none has been set (was RGB_MATRIX_SOLID_COLOR) #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default effect mode, if none has been set (was RGB_MATRIX_SOLID_COLOR)
#define RGB_MATRIX_STARTUP_HUE 24 // Sets the default hue value, if none has been set #define RGB_MATRIX_DEFAULT_HUE 24 // Sets the default hue value, if none has been set
#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set #define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_STARTUP_VAL 127 // Sets the default brightness value, if none has been set #define RGB_MATRIX_DEFAULT_VAL 127 // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set #define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
// Uncomment any #undef line below to turn OFF any default enabled RGB background effect (enabled in keyboards/gmmk/pro/config.h). // Uncomment any #undef line below to turn OFF any default enabled RGB background effect (enabled in keyboards/gmmk/pro/config.h).
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Solid color (seems redundant; seems same as RGB_MATRIX_SOLID_COLOR?) #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Solid color (seems redundant; seems same as RGB_MATRIX_SOLID_COLOR?)

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@ -28,7 +28,7 @@
#define TAPPING_TERM 180 #define TAPPING_TERM 180
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif #endif

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@ -20,7 +20,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_TIMEOUT 1200000 // 20 minutes (20 * 60 * 1000ms) #define RGB_MATRIX_TIMEOUT 1200000 // 20 minutes (20 * 60 * 1000ms)
// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR // #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state // Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED

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@ -26,7 +26,7 @@
/* RGB Matrix Features */ /* RGB Matrix Features */
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_DISABLE_WHEN_USB_SUSPENDED true #define RGB_DISABLE_WHEN_USB_SUSPENDED true
/* RGB Matrix Framebuffer Config */ /* RGB Matrix Framebuffer Config */

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@ -17,7 +17,7 @@
#pragma once #pragma once
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif #endif

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@ -22,7 +22,7 @@
// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best. // At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR // #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state // Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED

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@ -52,11 +52,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 17 // The number of steps to increment the brightness by (default 17) #define RGBLIGHT_VAL_STEP 17 // The number of steps to increment the brightness by (default 17)
// Startup values, when none have been set // Startup values, when none have been set
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default effect mode, if none has been set (was RGB_MATRIX_SOLID_COLOR) #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default effect mode, if none has been set (was RGB_MATRIX_SOLID_COLOR)
#define RGB_MATRIX_STARTUP_HUE 24 // Sets the default hue value, if none has been set #define RGB_MATRIX_DEFAULT_HUE 24 // Sets the default hue value, if none has been set
#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set #define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_STARTUP_VAL 127 // Sets the default brightness value, if none has been set #define RGB_MATRIX_DEFAULT_VAL 127 // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set #define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
// Uncomment any #undef line below to turn OFF any default enabled RGB background effect (enabled in keyboards/gmmk/pro/config.h). // Uncomment any #undef line below to turn OFF any default enabled RGB background effect (enabled in keyboards/gmmk/pro/config.h).
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Solid color (seems redundant; seems same as RGB_MATRIX_SOLID_COLOR?) #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Solid color (seems redundant; seems same as RGB_MATRIX_SOLID_COLOR?)

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@ -28,7 +28,7 @@
#define TAPPING_TERM 180 #define TAPPING_TERM 180
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif #endif

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@ -4,7 +4,7 @@
#pragma once #pragma once
#if defined(RGB_MATRIX_ENABLE) #if defined(RGB_MATRIX_ENABLE)
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
// number of milliseconds to wait until turning off RGB automatically // number of milliseconds to wait until turning off RGB automatically
#define RGB_MATRIX_TIMEOUT 300000 // 300 seconds / 5 min #define RGB_MATRIX_TIMEOUT 300000 // 300 seconds / 5 min
// start fading out before getting disabled // start fading out before getting disabled

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@ -43,7 +43,7 @@
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2
#define RGB_MATRIX_LED_COUNT 100 #define RGB_MATRIX_LED_COUNT 100
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
/* RGB Matrix effect */ /* RGB Matrix effect */

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@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ 32, 32 } { 32, 32 }
#define SPLIT_TRANSPORT_MIRROR #define SPLIT_TRANSPORT_MIRROR
// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP // Sets the default mode, if none has been set // #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_TYPING_HEATMAP // Sets the default mode, if none has been set
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS

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@ -55,7 +55,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects

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@ -41,7 +41,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_COUNT 86 #define RGB_MATRIX_LED_COUNT 86
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@ -64,7 +64,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_COUNT 24 #define RGB_MATRIX_LED_COUNT 24
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
/* RGB Matrix config */ /* RGB Matrix config */
#define RGB_DI_PIN C14 #define RGB_DI_PIN C14

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@ -35,7 +35,7 @@
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b0110000 #define DRIVER_ADDR_1 0b0110000
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1
#define DRIVER_1_LED_TOTAL 61 #define DRIVER_1_LED_TOTAL 61

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@ -35,7 +35,7 @@
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b0110000 #define DRIVER_ADDR_1 0b0110000
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1
#define DRIVER_1_LED_TOTAL 64 #define DRIVER_1_LED_TOTAL 64

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@ -224,10 +224,10 @@ void matrix_init_kb(void) {
* Since K20x is stuck with a 32 byte EEPROM (see tmk_core/common/chibios/eeprom_teensy.c), * Since K20x is stuck with a 32 byte EEPROM (see tmk_core/common/chibios/eeprom_teensy.c),
* and neither led_matrix_eeconfig.speed or .flags fit in this boundary, just force their values to default on boot. * and neither led_matrix_eeconfig.speed or .flags fit in this boundary, just force their values to default on boot.
*/ */
# if !defined(RGB_MATRIX_STARTUP_SPD) # if !defined(RGB_MATRIX_DEFAULT_SPD)
# define RGB_MATRIX_STARTUP_SPD UINT8_MAX / 2 # define RGB_MATRIX_DEFAULT_SPD UINT8_MAX / 2
# endif # endif
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD), rgb_matrix_set_speed(RGB_MATRIX_DEFAULT_SPD),
rgb_matrix_set_flags(LED_FLAG_ALL); rgb_matrix_set_flags(LED_FLAG_ALL);
#endif #endif

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@ -20,7 +20,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
// # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_KEYPRESSES // # define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_RAINDROPS # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINDROPS
// # define DEBUG_MATRIX_SCAN_RATE // # define DEBUG_MATRIX_SCAN_RATE

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@ -33,7 +33,7 @@
#define RGB_MATRIX_TIMEOUT 90000 #define RGB_MATRIX_TIMEOUT 90000
#define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:

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@ -75,7 +75,7 @@
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspendedz #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspendedz
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define RGB_MATRIX_HUE_STEP 8 #define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_SAT_STEP 8 #define RGB_MATRIX_SAT_STEP 8
#define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_VAL_STEP 8

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@ -81,8 +81,8 @@
// # define ENABLE_RGB_MATRIX_MULTISPLASH // # define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
//#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR //#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b0110000 #define DRIVER_ADDR_1 0b0110000
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1
#define RGB_MATRIX_LED_COUNT 108 #define RGB_MATRIX_LED_COUNT 108

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@ -81,8 +81,8 @@
// # define ENABLE_RGB_MATRIX_MULTISPLASH // # define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
//#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR //#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b0110000 #define DRIVER_ADDR_1 0b0110000
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1
#define RGB_MATRIX_LED_COUNT 109 #define RGB_MATRIX_LED_COUNT 109

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@ -38,8 +38,8 @@
# define RGB_MATRIX_LED_PROCESS_LIMIT 4 # define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26 # define RGB_MATRIX_LED_FLUSH_LIMIT 26
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b0110000 # define DRIVER_ADDR_1 0b0110000
# define DRIVER_COUNT 1 # define DRIVER_COUNT 1
# define RGB_MATRIX_LED_COUNT 83 # define RGB_MATRIX_LED_COUNT 83

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@ -28,10 +28,10 @@
#define TAPPING_TERM 180 #define TAPPING_TERM 180
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#ifdef RGB_MATRIX_STARTUP_MODE #ifdef RGB_MATRIX_DEFAULT_MODE
#undef RGB_MATRIX_STARTUP_MODE #undef RGB_MATRIX_DEFAULT_MODE
#endif #endif
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif #endif

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@ -37,5 +37,5 @@
#define RETRO_TAPPING #define RETRO_TAPPING
#define PERMISSIVE_HOLD #define PERMISSIVE_HOLD
#undef RGB_MATRIX_STARTUP_MODE #undef RGB_MATRIX_DEFAULT_MODE
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CUSTOM_RGB_STATIC #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CUSTOM_RGB_STATIC

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@ -62,7 +62,7 @@
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1110100 #define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110111 #define DRIVER_ADDR_2 0b1110111
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2

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@ -12,7 +12,7 @@
#define DEBOUNCE 3 #define DEBOUNCE 3
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects

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@ -85,7 +85,7 @@
#define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b0110000 #define DRIVER_ADDR_1 0b0110000
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1
#define RGB_MATRIX_LED_COUNT 67 #define RGB_MATRIX_LED_COUNT 67

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@ -50,7 +50,7 @@
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8 # define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8 # define RGB_MATRIX_VAL_STEP 8

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@ -39,7 +39,7 @@
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8 # define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8 # define RGB_MATRIX_VAL_STEP 8

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@ -75,7 +75,7 @@
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspendedz #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspendedz
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define RGB_MATRIX_HUE_STEP 8 #define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_SAT_STEP 8 #define RGB_MATRIX_SAT_STEP 8
#define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_VAL_STEP 8

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@ -62,7 +62,7 @@
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH // #define ENABLE_RGB_MATRIX_SOLID_SPLASH
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1110100 #define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110110 #define DRIVER_ADDR_2 0b1110110
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2

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@ -33,7 +33,7 @@
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT

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@ -80,7 +80,7 @@
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES

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@ -112,7 +112,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT { 34, 34 } # define RGB_MATRIX_SPLIT { 34, 34 }
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED

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