Keymap: Redox: add a new Colemak keymap, macOS oriented. (#3861)

* Add my own keymap to the list of available Redox keymaps.

This keymap is a Colemak keymap, and is meant to be used on Mac OS.
More information can be found in the readme.

* Fix "macOS" typo and remove mention of the license.

This directory inherits the project's license.

* Add missing custom keycode.

* Address feedback from PR review

- Remove deprecated code
- Remove RGB logic since it is overwritten by code running later.
daktil_manuform
Jeremy Herve 2018-09-10 16:39:05 +02:00 committed by Drashna Jaelre
parent 7d8f680b50
commit e11e4a91ac
4 changed files with 362 additions and 0 deletions

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/*
Copyright 2018 Jeremy Herve <jeremy@jeremy.hu>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
/* Change the default tapping toggle value (normally 5) */
#define TAPPING_TOGGLE 2
#define USE_SERIAL
//#define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
//#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _COLEMAK 0
#define _SYMB 1
#define _NAV 2
#define _INTER 3
#define _ADJUST 4
enum custom_keycodes {
COLEMAK = SAFE_RANGE,
SYMB,
NAV,
INTER,
ADJUST,
// These use process_record_user()
M_BRACKET_LEFT,
M_BRACKET_RIGHT,
SHRUG,
WAVE,
YOSHI,
THUMB_UP,
NBSP
};
// Fillers to make layering more clear
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Make macros a bit simpler with this shortcut.
#define TAP_ONCE(code) \
register_code (code); \
unregister_code (code)
// Is shift being held? Let's store this in a bool.
static bool shift_held = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case SHRUG:
if (record->event.pressed) {
unicode_input_start(); register_hex(0xaf); unicode_input_finish();
TAP_ONCE (KC_BSLS);
register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
TAP_ONCE (KC_SLSH);
unicode_input_start (); register_hex(0xaf); unicode_input_finish();
}
return false;
break;
case YOSHI:
if (record->event.pressed) {
SEND_STRING(":yellow_yoshi:");
}
return false;
break;
case THUMB_UP:
if (record->event.pressed) {
SEND_STRING(SS_LALT("D83D+DC4D"));
}
return false;
break;
case WAVE:
if (record->event.pressed) {
SEND_STRING(SS_LALT("D83D+DC4B"));
}
return false;
break;
case NBSP:
if (record->event.pressed) {
SEND_STRING("&nbsp;");
}
return false;
break;
case KC_LSFT:
shift_held = record->event.pressed;
return true;
break;
case KC_RSFT:
shift_held = record->event.pressed;
return true;
break;
case M_BRACKET_LEFT: {
if (record->event.pressed) {
if (shift_held) {
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
register_code(KC_LBRC);
} else {
register_code(KC_LSFT);
register_code(KC_9);
}
} else { // Release the key
unregister_code(KC_LBRC);
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
unregister_code(KC_9);
}
return false;
break;
}
case M_BRACKET_RIGHT: {
if (record->event.pressed) {
if (shift_held) {
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
register_code(KC_RBRC);
} else {
register_code(KC_LSFT);
register_code(KC_0);
}
} else { // Release the key
unregister_code(KC_RBRC);
unregister_code(KC_LSFT);
unregister_code(KC_RSFT);
unregister_code(KC_0);
}
return false;
break;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* COLEMAK
* ,------------------------------------------------. ,------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Esc | | Exp | 6 | 7 | 8 | 9 | 0 | = |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | ( | | ) | J | L | U | Y | ; | \ |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Lay1 | A | R | S | T | D | Lay2 | | Lay2 | H | N | E | I | O |'/Lay1|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | Lay1 | | Lay1 | K | M | , | . | / |Shift |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Lay3 | Ctrl | Hyper| Alt | Cmd |Bcksp | Ctrl | |Enter |Space | Cmd | Lay4 | Hyper| Ctrl | Lay3 |
* `------------------------------------------------' `------------------------------------------------'
*/
[_COLEMAK] = LAYOUT(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 ,KC_ESC, LCTL(KC_DOWN), KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_EQL,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , M_BRACKET_LEFT, M_BRACKET_RIGHT , KC_J , KC_L , KC_U , KC_Y , KC_SCLN , KC_BSLS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
MO(_SYMB) , KC_A , KC_R , KC_S , KC_T , KC_D ,TT(_NAV), TT(_NAV) , KC_H , KC_N , KC_E , KC_I , KC_O , LT(_SYMB,KC_QUOT),
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B ,TT(_SYMB), TT(_SYMB) , KC_K , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
MO(_INTER),KC_LCTL,KC_HYPR,KC_LALT, KC_LCMD, KC_BSPC,KC_LCTL, KC_ENT,KC_SPC , KC_RCMD , TT(_ADJUST),KC_HYPR,KC_RCTL,MO(_INTER)
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
/* Symbols
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | ! | @ | # | $ | % | | | | ^ | & | * | - | _ | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_SYMB] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_LCBR, KC_RCBR, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
_______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_UNDS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Navigation
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | |VOLDOW|VOL UP| MUTE | | | | LEFT | DOWN | UP |RIGHT | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_NAV] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
),
/* i18n + emoji
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | à | 👋 | | | | | | | | ü | è | YOSHI| ö | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | á | |SHRUG | 👍 | | | | | | ú | é | í | ó | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | â | | ç | | | | | | | ű | ê | | ő | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_INTER] = LAYOUT(
XXXXXXX, _______ , _______, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______,
XXXXXXX, UC(0x00E0), WAVE , XXXXXXX , XXXXXXX , XXXXXXX, _______, _______, XXXXXXX, UC(0x00FC), UC(0x00E8), YOSHI, UC(0x00F6), XXXXXXX,
_______, UC(0x00E1), XXXXXXX, SHRUG , THUMB_UP, XXXXXXX, _______, _______, XXXXXXX, UC(0x00F9), UC(0x00E9), UC(0x00ED) , UC(0x00F3), _______,
XXXXXXX, UC(0x00E2), XXXXXXX, UC(0x00E7), XXXXXXX , XXXXXXX, _______, _______, XXXXXXX, UC(0x0171), UC(0x00EA), XXXXXXX, UC(0x0151), XXXXXXX,
_______, XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, _______, _______, NBSP, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
),
/* Adjust keyboard settings
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | RGB- | RGB+ |RGB ON| | | | | | RESET| DEBUG|AUD ON| | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_ADJUST] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, RGB_VAD, RGB_VAI, RGB_TOG, XXXXXXX, _______, _______, XXXXXXX, RESET , DEBUG , AU_TOG , XXXXXXX, _______,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
)
};
#ifdef AUDIO_ENABLE
float tone_colemak[][2] = SONG(ZELDA_TREASURE);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Set unicode in Mac OS.
void matrix_init_user(void) {
set_unicode_input_mode(UC_OSX);
};
// Change LED colors depending on the layer.
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _SYMB:
rgblight_setrgb_orange();
break;
case _NAV:
rgblight_setrgb_springgreen();
break;
case _INTER:
rgblight_setrgb_teal();
break;
case _ADJUST:
rgblight_setrgb_red();
break;
default: // for any other layers, or the default layer
rgblight_setrgb_yellow();
break;
}
return state;
};

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# A Colemak keymap for the Redox keyboard
----
![jeherve-redox-layout-3](https://user-images.githubusercontent.com/426388/45171716-69888200-b203-11e8-822d-7bc91f9f6c07.jpg)
----
This keymap is **a work in progress**, and is meant to be used on macOS, with the "Unicode Hex Input" keyboard input.
![macOS keyboard input setting](https://user-images.githubusercontent.com/426388/43962498-1ee9e3fc-9cb8-11e8-88e3-dbb068ec5c67.png)
I may change a lot of the keys over the next few months, and will update this repo when I do so.
[View on KLE](http://www.keyboard-layout-editor.com/#/gists/3d5368842d87a8462c8f95d4382c4a19)
## Layers
My keymap uses 5 layers:
1. The default base layer, using [Colemak](https://colemak.com/).
2. A Symbol layer, so all symbols can be accessed from the home row. (top right legends)
3. A Navigation / Media layer, with both sound control and arrows on the home row. (bottom right legends)
4. An international / Emoji layer so I can type accented characters commonly used in France and in Hungary, as well as a few Emoji I often use. (top center legends)
5. A keyboard control layer, not pictured above, allowing me to control the LED lighting as well as the keyboard debug functions.
## Changelog
- 2018.09.06
- Initial submission to QMK. It's alive! ⌨️
## Credits
- Redox keyboard design by [Mattia Dal Ben](https://github.com/mattdibi/redox-keyboard).
- This keymap is based off the default keymap for the Redox keyboard, available [here](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) and also build by Mattia Dal Ben (thank you!).
- This layout uses [QMK keyboard controller firmware](https://github.com/qmk/qmk_firmware/).
I've also read posts by [Gergely Nagy](https://asylum.madhouse-project.org/blog/2016/10/15/multi-purpose-keys/), [Rebecca Le](https://sevenseacat.net/posts/2018/unicode-in-qmk-on-osx/), and [Justin Rogers](https://implementsblog.com/2016/10/16/my-ergodox-ezs-custom-layout/#comments) for inspiration.

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RGBLIGHT_ENABLE = yes
UNICODE_ENABLE = yes
AUDIO_ENABLE = yes