[Keymap] Add keebio iris layout beakl 15 (#14762)
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/*
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Copyright 2017 Danny Nguyen <danny@keeb.io>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define EE_HANDS
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#define TAPPING_TERM 164
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#define IGNORE_MOD_TAP_INTERRUPT
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#define PERMISSIVE_HOLD
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#define RGBLIGHT_LAYERS
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#define ENCODER_RESOLUTION 4
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#define ENCODER_DEFAULT_POS 0x3
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@ -0,0 +1,185 @@
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// Copyright 2021 Tomasz Wawer (@sq5rix)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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enum layers {
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_BEAKL15,
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_LOWER,
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_RAISE,
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_MOUSE
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};
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enum custom_keycodes {
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LT_DAT = SAFE_RANGE,
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LT_COM,
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LT_QUOT
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};
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#define LOWER LT(_LOWER, KC_ENT)
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#define LOWER2 LT(_LOWER, KC_T)
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#define RAISE LT(_RAISE, KC_SPC)
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#define RAISE2 LT(_RAISE, KC_BSPC)
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#define MOUSE LT(_MOUSE, KC_A)
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#define SH_ESC MT(MOD_LSFT, KC_ESC)
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#define SH_CWD MT(MOD_LALT, KC_BSPC)
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#define SH_LTAB MT(MOD_LALT, KC_TAB)
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#define SH_UND MT(MOD_LCTL, KC_UNDS)
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#define SH_Z MT(MOD_LCTL, KC_Z)
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#define SH_LGS MT(MOD_LGUI, KC_B)
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#define AL_I ALGR_T(KC_I)
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#define AL_N ALGR_T(KC_N)
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// Tap Dance definitions
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enum {
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TD_S
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_S] = ACTION_TAP_DANCE_DOUBLE(KC_S, KC_Z),
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};
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bool sh_key(keyrecord_t *record, uint8_t sk, uint8_t nk);
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bool sh_key8(keyrecord_t *record, uint8_t sk, uint8_t nk);
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BEAKL15] = LAYOUT(
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TG(_RAISE), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
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SH_LTAB, KC_Q, KC_H, KC_O, KC_U, KC_X, KC_G, KC_C, KC_R, KC_F, KC_Z, KC_LGUI,
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SH_UND, KC_Y, AL_I, KC_E, MOUSE, LT_DAT, KC_D, TD(TD_S),LOWER2, AL_N, KC_B, KC_SCLN,
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KC_LSFT, KC_J, KC_SLSH, LT_COM, KC_K, LT_QUOT, RGB_TOG, BL_TOGG, KC_W, KC_M, KC_L, KC_P, KC_V, KC_RSFT,
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SH_Z, LOWER, RAISE, SH_ESC, RAISE2, SH_LTAB
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),
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[_LOWER] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_LT, KC_DLR, KC_GT, KC_EXLM, _______, KC_LBRC, KC_UNDS, KC_RBRC, KC_EXLM, _______,
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_______, KC_BSLS, KC_LPRN, KC_DQUO, KC_RPRN, KC_HASH, KC_PERC, KC_LCBR, KC_EQL, KC_RCBR, KC_PIPE, _______,
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_______, KC_SCLN, KC_SLSH, KC_ASTR, KC_PLUS, _______, _______, _______, _______, KC_AMPR, KC_CIRC, KC_TILD, KC_SCLN, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_RAISE] = LAYOUT(
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_______, KC_VOLD, KC_VOLU, KC_MUTE, KC_BRIGHTNESS_DOWN, KC_BRIGHTNESS_UP, KC_PSCREEN, _______, _______, _______, _______, RESET,
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_______, KC_SLSH, KC_6, KC_5, KC_4, KC_EQL, KC_CIRC, KC_PGUP, KC_UP, KC_PGDN, _______, RGB_VAI,
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_______, KC_3, KC_2, KC_1, KC_0, KC_DOT, KC_EQL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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_______, KC_ASTR, KC_9, KC_8, KC_7, KC_PLUS, _______, _______, KC_PLUS, KC_HOME, KC_COLN, KC_END, _______, RGB_MOD,
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_______, _______, _______, _______, _______, _______
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),
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[_MOUSE] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______,
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_______, _______, _______, KC_BTN1, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN3, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LT_DAT:
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return sh_key8(record, KC_2, KC_DOT);
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case LT_COM:
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return sh_key8(record, KC_1, KC_COMM);
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case LT_QUOT:
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return sh_key(record, KC_GRV, KC_QUOT);
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default:
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return true;
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}
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}
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bool sh_key(keyrecord_t *record, uint8_t sk, uint8_t nk){
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if (record->event.pressed) {
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if (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT)){
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unregister_code(KC_LSFT);
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unregister_code(KC_RSFT);
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register_code(sk);
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} else {
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register_code(nk);
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}
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}
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else {
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unregister_code16(sk);
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unregister_code(nk);
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}
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return false;
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}
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bool sh_key8(keyrecord_t *record, uint8_t sk, uint8_t nk){
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if (record->event.pressed) {
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if (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT)){
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register_code(sk);
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} else {
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register_code(nk);
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}
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}
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else {
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unregister_code(sk);
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unregister_code(nk);
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}
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return false;
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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if (clockwise) {
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tap_code16(C(G(KC_LEFT)));
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} else {
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tap_code16(C(G(KC_RGHT)));
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}
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}
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// tmux screen
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else if (index == 1) {
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switch(biton32(layer_state)){
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case 0:
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if (clockwise) {
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send_string(SS_LCTL("B")"p");
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} else {
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send_string(SS_LCTL("B")"n");
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}
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break;
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case _RAISE:
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if (clockwise) {
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tap_code16(C(G(KC_PGUP)));
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} else {
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tap_code16(C(G(KC_PGDN)));
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}
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break;
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}
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}
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return true;
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}
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const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 12, HSV_RED}
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);
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const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 12, HSV_BLUE}
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);
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const rgblight_segment_t PROGMEM mouse_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 12, HSV_GREEN}
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);
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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lower_layer,
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raise_layer,
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mouse_layer
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);
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(0, layer_state_cmp(state, 2));
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rgblight_set_layer_state(1, layer_state_cmp(state, 3));
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rgblight_set_layer_state(2, layer_state_cmp(state, 4));
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return state;
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}
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@ -0,0 +1,17 @@
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BEAKL-15 keymap for keebio iris
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@sq5rix tom wawer
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https://deskthority.net/wiki/BEAKL#BEAKL_15
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Modern keyboard map easy to learn
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very effective to type
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esc F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 Del
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q h o u x g c r f z
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- y i e a . d s t n b ;
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j / , , k w m l p v
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z enter space esc bkspc tab
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lots of special functions
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three layers with puncs, numbers and mouse
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@ -0,0 +1,4 @@
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RGBLIGHT_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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LTO_ENABLE = yes
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MOUSEKEY_ENABLE = yes
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