Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47 * Updated Atom47 readme's * Fix redefine error on rev2 and add maartenwut's keymap * Fix redefine error on LEdiodes keymapdaktil_thumb_popravljen
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7bbc9ccc31
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d777a05864
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@ -16,16 +16,9 @@ void matrix_scan_kb(void) {
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void led_init_ports(void) {
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void led_init_ports(void) {
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// * Set our LED pins as output
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// * Set our LED pins as output
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DDRB &= ~(1<<5);
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DDRE |= (1 << 6);
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}
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}
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void led_set_kb(uint8_t usb_led) {
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void led_set_kb(uint8_t usb_led) {
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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// Turn capslock on
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PORTF |= (1<<5);
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} else {
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// Turn capslock off
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PORTF &= ~(1<<5);
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}
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led_set_user(usb_led);
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led_set_user(usb_led);
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}
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}
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@ -9,14 +9,14 @@
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#define KEYMAP_ANSI( \
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#define KEYMAP_ANSI( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2c, \
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k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
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k30, k31, k32, k33, k34, k36, k38, k39, k3a, k3c \
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k30, k31, k32, k33, k35, k37, k39, k3a, k3b, k3c \
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) \
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) \
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{ \
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{ \
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{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c}, \
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{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c}, \
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{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, XXX, k1c}, \
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{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, XXX, k1c}, \
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{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, XXX, k2c}, \
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{k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c}, \
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{k30, k31, k32, k33, k34, XXX, k36, XXX, k38, k39, k3a, XXX, k3c} \
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{k30, k31, k32, k33, XXX, k35, XXX, k37, XXX, k39, k3a, k3b, k3c} \
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}
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}
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void matrix_init_user(void);
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void matrix_init_user(void);
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@ -34,8 +34,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// ROWS: Top to bottom, COLS: Left to right
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// ROWS: Top to bottom, COLS: Left to right
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#define MATRIX_ROW_PINS {B1,B2,B3,B7}
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#define MATRIX_ROW_PINS {B3,B2,B1,B0}
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#define MATRIX_COL_PINS {D7,D5,F0,F1,F4,F6,F7,D4,C7,C6,D6,B5,B4}
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#define MATRIX_COL_PINS {B7,F0,F1,F4,F6,D4,D6,D7,B4,B5,C6,C7,F7}
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#define UNUSED_PINS
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#define UNUSED_PINS
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#define BACKLIGHT_PIN B6
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#define BACKLIGHT_PIN B6
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@ -49,10 +49,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Set 0 if debouncing isn't needed */
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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/* key combination for command */
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#define IS_COMMAND() ( \
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#define IS_COMMAND() ( \
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@ -63,11 +59,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#define BACKLIGHT_LEVELS 4
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#define BACKLIGHT_LEVELS 4
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#define RGB_DI_PIN F5 // The pin the LED strip is connected to
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#define RGBLED_NUM 6 // Number of LEDs in your strip
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#define QMK_ESC_OUTPUT B7 // usually COL
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#define QMK_ESC_INPUT B3 // usually ROW
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#define QMK_LED E6
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#endif
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#endif
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#define RGB_DI_PIN D0 // The pin the LED strip is connected to
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#define RGBLED_NUM 1 // Number of LEDs in your strip
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#define QMK_ESC_OUTPUT D7 // usually COL
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#define QMK_ESC_INPUT B1 // usually ROW
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#define QMK_LED B6
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@ -1,4 +1,4 @@
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#include QMK_KEYBOARD_H
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#include "atom47.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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@ -33,7 +33,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_PN] = KEYMAP_ANSI(
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[_PN] = KEYMAP_ANSI(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
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_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
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};
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};
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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// Turn capslock on
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PORTE &= ~(1 << 6);
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} else {
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// Turn capslock off
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PORTE |= (1 << 6);
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}
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}
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@ -1,10 +1 @@
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To be updated...
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This is the default keymap as found on the Vortex Core, with some added buttons for RGB and backlight control.
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// This layer is just a blank template to be copied for easy layer creation. please don not edit it.
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[_LX] = KEYMAP_ANSI(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
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@ -0,0 +1,46 @@
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#include "atom47.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _MA 0 //Main layer
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#define _LO 1 //FN1
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#define _RA 2 //FN
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#define _______ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_MA] = KEYMAP_ANSI(
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, MO(_LO), KC_SPC, KC_SPC, MO(_RA), KC_RALT, KC_APP, KC_RCTRL), \
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[_RA] = KEYMAP_ANSI(
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_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, \
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KC_CAPS, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_PSCR, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
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[_LO] = KEYMAP_ANSI(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
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_______, _______, _______, _______, _______, _______, _______, KC_QUOT, KC_LBRC, KC_RBRC, KC_BSLS, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET), \
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};
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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// Turn capslock on
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PORTE &= ~(1 << 6);
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} else {
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// Turn capslock off
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PORTE |= (1 << 6);
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}
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}
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@ -0,0 +1 @@
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This is the default keymap as found on the Vortex Core, with some added buttons for RGB and backlight control.
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@ -1,28 +1,26 @@
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# ATOM47
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# Atom47
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![ATOM47](https://i.imgur.com/rjrFTKT.png)
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![Atom47](https://i.imgur.com/Wwflqvt.png)
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## Support
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## Support
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Keyboard Maintainer: [Matthew Kerfoot(https://github.com/mkerfoot)
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Keyboard Maintainer: [Maarten Dekkers(https://github.com/maartenwut)
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Hardware Supported: ATOM47
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Hardware Supported: Atom47 rev3
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Hardware Availability: [GeekHack.com Group Buy](https://geekhack.org/index.php?topic=93447.msg2545221)
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Hardware Availability: [GeekHack.com Group Buy](https://geekhack.org/index.php?topic=93447.msg2545221)
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## Features
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## Features
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QMK Firmware
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- QMK Firmware
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6 Underglow RGB leds
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- 6 Underglow RGB leds
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In-switch leds
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- In-switch leds
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Through-hole micro usb connector (less likely to break off!)
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- Through-hole micro usb connector (less likely to break off!)
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South facing leds for the QMX/Zealencio users
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- South facing leds for the QMX/Zealencio users
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Multiple layouts
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- Multiple layouts
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Easily reachable reset button under the spacebar
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- Easily reachable reset button under the spacebar
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CapsLock indicator
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- CapsLock indicator
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## Build
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## Build
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To build the default keymap, simply run `make atom47:default`.
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To build the default keymap, simply run `make atom47:default`.
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For an alternative, heavily modified layout you would just need to run `make atom47:LEdiodes`.
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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![ATOM47](https://i.imgur.com/WebeUOF.png)
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![Atom47](https://i.imgur.com/JfYnOba.jpg)
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@ -63,11 +63,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#define BACKLIGHT_LEVELS 4
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#define BACKLIGHT_LEVELS 4
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#endif
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#define RGB_DI_PIN D0 // The pin the LED strip is connected to
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#define RGB_DI_PIN D0 // The pin the LED strip is connected to
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#define RGBLED_NUM 1 // Number of LEDs in your strip
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#define RGBLED_NUM 1 // Number of LEDs in your strip
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#define QMK_ESC_OUTPUT D7 // usually COL
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#define QMK_ESC_OUTPUT D7 // usually COL
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#define QMK_ESC_INPUT B1 // usually ROW
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#define QMK_ESC_INPUT B1 // usually ROW
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#define QMK_LED B6
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#define QMK_LED B6
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#endif
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#include "atom47.h"
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#include "led.h"
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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led_init_ports();
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};
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user();
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};
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void led_init_ports(void) {
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// * Set our LED pins as output
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DDRB &= ~(1<<5);
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}
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void led_set_kb(uint8_t usb_led) {
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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// Turn capslock on
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PORTF |= (1<<5);
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} else {
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// Turn capslock off
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PORTF &= ~(1<<5);
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}
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led_set_user(usb_led);
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}
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#ifndef ATOM47_H
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#define ATOM47_H
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#include "quantum.h"
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// readability
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#define XXX KC_NO
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#define KEYMAP_ANSI( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2c, \
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k30, k31, k32, k33, k34, k36, k38, k39, k3a, k3c \
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) \
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{ \
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{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c}, \
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{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, XXX, k1c}, \
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{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, XXX, k2c}, \
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{k30, k31, k32, k33, k34, XXX, k36, XXX, k38, k39, k3a, XXX, k3c} \
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}
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void matrix_init_user(void);
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void matrix_scan_user(void);
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#endif
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@ -0,0 +1,74 @@
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/*
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Copyright 2012 Maarten Dekkers <atomkeeb@gmail.com
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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|
|
||||||
|
/* USB Device descriptor parameter */
|
||||||
|
#define VENDOR_ID 0xFEED
|
||||||
|
#define PRODUCT_ID 0x6060
|
||||||
|
#define DEVICE_VER 0x0003
|
||||||
|
#define MANUFACTURER Vortex
|
||||||
|
#define PRODUCT Core
|
||||||
|
#define DESCRIPTION Atom47 PCB for the Vortex Core
|
||||||
|
|
||||||
|
/* key matrix size */
|
||||||
|
#define MATRIX_ROWS 4
|
||||||
|
#define MATRIX_COLS 13
|
||||||
|
|
||||||
|
// ROWS: Top to bottom, COLS: Left to right
|
||||||
|
|
||||||
|
#define MATRIX_ROW_PINS {B1,B2,B3,B7}
|
||||||
|
#define MATRIX_COL_PINS {D7,D5,F0,F1,F4,F6,F7,D4,C7,C6,D6,B5,B4}
|
||||||
|
#define UNUSED_PINS
|
||||||
|
|
||||||
|
#define BACKLIGHT_PIN B6
|
||||||
|
|
||||||
|
/* COL2ROW or ROW2COL */
|
||||||
|
#define DIODE_DIRECTION COL2ROW
|
||||||
|
|
||||||
|
/* define if matrix has ghost */
|
||||||
|
//#define MATRIX_HAS_GHOST
|
||||||
|
|
||||||
|
/* Set 0 if debouncing isn't needed */
|
||||||
|
#define DEBOUNCING_DELAY 5
|
||||||
|
|
||||||
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||||
|
#define LOCKING_SUPPORT_ENABLE
|
||||||
|
/* Locking resynchronize hack */
|
||||||
|
#define LOCKING_RESYNC_ENABLE
|
||||||
|
|
||||||
|
/* key combination for command */
|
||||||
|
#define IS_COMMAND() ( \
|
||||||
|
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||||
|
)
|
||||||
|
|
||||||
|
/* Backlight configuration
|
||||||
|
*/
|
||||||
|
#define BACKLIGHT_LEVELS 4
|
||||||
|
|
||||||
|
#define RGB_DI_PIN D0 // The pin the LED strip is connected to
|
||||||
|
#define RGBLED_NUM 1 // Number of LEDs in your strip
|
||||||
|
|
||||||
|
#define QMK_ESC_OUTPUT D7 // usually COL
|
||||||
|
#define QMK_ESC_INPUT B1 // usually ROW
|
||||||
|
#define QMK_LED B6
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
#include QMK_KEYBOARD_H
|
#include "atom47.h"
|
||||||
|
|
||||||
// These are all aliases for the function layers.
|
// These are all aliases for the function layers.
|
||||||
#define _L0 0
|
#define _L0 0
|
|
@ -0,0 +1,39 @@
|
||||||
|
#include "atom47.h"
|
||||||
|
|
||||||
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||||
|
// entirely and just use numbers.
|
||||||
|
|
||||||
|
#define _MA 0 //Main layer
|
||||||
|
#define _FN 1 //Fn
|
||||||
|
#define _FN1 2 //Fn1
|
||||||
|
#define _PN 3 //Pn
|
||||||
|
|
||||||
|
#define _______ KC_TRNS
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[_MA] = KEYMAP_ANSI(
|
||||||
|
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
|
||||||
|
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
|
||||||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, MO(_FN1), \
|
||||||
|
KC_LCTL, KC_LGUI, KC_LALT, MO(_PN), KC_SPC, KC_SPC, MO(_FN), KC_RALT, KC_APP, KC_RCTRL), \
|
||||||
|
|
||||||
|
[_FN] = KEYMAP_ANSI(
|
||||||
|
_______, KC_VOLD, KC_VOLU, KC_MUTE, RESET, _______, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, \
|
||||||
|
KC_CAPS, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_INC, _______, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
|
||||||
|
|
||||||
|
[_FN1] = KEYMAP_ANSI(
|
||||||
|
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
||||||
|
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
|
||||||
|
_______, _______, _______, _______, _______, KC_QUOT, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, KC_RSFT, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
|
||||||
|
|
||||||
|
[_PN] = KEYMAP_ANSI(
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
|
||||||
|
};
|
|
@ -0,0 +1 @@
|
||||||
|
This is the default keymap as found on the Vortex Core, with some added buttons for backlight control.
|
|
@ -0,0 +1,23 @@
|
||||||
|
# Atom47 rev2
|
||||||
|
|
||||||
|
This is the keymap for rev2 of the Atom47. Only 9 of those have been sold for testing purposes. It had a slightly misaligned usb port and the pcb was too thick (should've been 1.2mm instead of 1.6mm). The pcb only supports the default hardware layout, although /u/ChrisSwires has [modified his](https://www.reddit.com/r/MechanicalKeyboards/comments/7n2dua/not_your_average_core_with_honeywell/) and put a big spacebar in it.
|
||||||
|
|
||||||
|
## Support
|
||||||
|
Keyboard Maintainer: [Matthew Kerfoot(https://github.com/mkerfoot)
|
||||||
|
Hardware Supported: Atom47 rev2
|
||||||
|
Hardware Availability: None
|
||||||
|
|
||||||
|
|
||||||
|
## Features
|
||||||
|
- QMK Firmware
|
||||||
|
- In-switch leds
|
||||||
|
- Through-hole micro usb connector (less likely to break off!)
|
||||||
|
- Easily reachable reset button under the spacebar
|
||||||
|
- In-switch CapsLock indicator
|
||||||
|
|
||||||
|
## Build
|
||||||
|
To build the default keymap, simply run `make atom47/rev2:default`.
|
||||||
|
|
||||||
|
For an alternative, heavily modified layout you would just need to run `make atom47/rev2:LEdiodes`.
|
||||||
|
|
||||||
|
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
|
@ -0,0 +1,65 @@
|
||||||
|
# MCU name
|
||||||
|
#MCU = at90usb1287
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Processor frequency.
|
||||||
|
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||||
|
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||||
|
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||||
|
# automatically to create a 32-bit value in your source code.
|
||||||
|
#
|
||||||
|
# This will be an integer division of F_USB below, as it is sourced by
|
||||||
|
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||||
|
# does not *change* the processor frequency - it should merely be updated to
|
||||||
|
# reflect the processor speed set externally so that the code can use accurate
|
||||||
|
# software delays.
|
||||||
|
F_CPU = 16000000
|
||||||
|
|
||||||
|
|
||||||
|
#
|
||||||
|
# LUFA specific
|
||||||
|
#
|
||||||
|
# Target architecture (see library "Board Types" documentation).
|
||||||
|
ARCH = AVR8
|
||||||
|
|
||||||
|
# Input clock frequency.
|
||||||
|
# This will define a symbol, F_USB, in all source code files equal to the
|
||||||
|
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||||
|
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||||
|
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||||
|
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||||
|
# at the end, this will be done automatically to create a 32-bit value in your
|
||||||
|
# source code.
|
||||||
|
#
|
||||||
|
# If no clock division is performed on the input clock inside the AVR (via the
|
||||||
|
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||||
|
F_USB = $(F_CPU)
|
||||||
|
|
||||||
|
# Interrupt driven control endpoint task(+60)
|
||||||
|
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||||
|
|
||||||
|
|
||||||
|
# Boot Section Size in *bytes*
|
||||||
|
# Teensy halfKay 512
|
||||||
|
# Teensy++ halfKay 1024
|
||||||
|
# Atmel DFU loader 4096
|
||||||
|
# LUFA bootloader 4096
|
||||||
|
# USBaspLoader 2048
|
||||||
|
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||||
|
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# comment out to disable the options.
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||||
|
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||||
|
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard underlight functionality (+4870)
|
||||||
|
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality (+1150)
|
||||||
|
MIDI_ENABLE = no # MIDI controls
|
||||||
|
AUDIO_ENABLE = no
|
||||||
|
UNICODE_ENABLE = no # Unicode
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
|
@ -56,8 +56,8 @@ MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
RGBLIGHT_ENABLE = no # Enable keyboard underlight functionality (+4870)
|
RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
|
||||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality (+1150)
|
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality (+1150)
|
||||||
MIDI_ENABLE = no # MIDI controls
|
MIDI_ENABLE = no # MIDI controls
|
||||||
AUDIO_ENABLE = no
|
AUDIO_ENABLE = no
|
||||||
|
|
Loading…
Reference in New Issue