Added ConsoleKeyboard (#11950)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com>master
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/* Copyright 2021 Gareth Edwards
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x6761
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#define PRODUCT_ID 0x3432
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Stream Cheap
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#define PRODUCT Console Keyboard
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 12
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D1, D0 }
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#define MATRIX_COL_PINS { D4, C6, D7, C4, B1, B3, B2, B6, C5, E6, B4, B5 }
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN F4
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 6
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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#define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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/* Copyright 2021 Gareth Edwards
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "consolekeyboard.h"
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/* Copyright 2021 Gareth Edwards
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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K000, K001, K002, K004, K005, K006, K007, K009, K010, K011, \
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K100, K101, K102, K104, K105, K106, K107, K109, K110, K111 \
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) { \
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{ K000, K001, K002, KC_NO, K004, K005, K006, K007, KC_NO, K009, K010, K011 }, \
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{ K100, K101, K102, KC_NO, K104, K105, K106, K107, KC_NO, K109, K110, K111 }, \
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}
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{
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"keyboard_name": "Console Keyboard",
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"url": "https://www.thingiverse.com/thing:3167050",
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"maintainer": "Gareth Edwards",
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"width": 12,
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"height": 2,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"K00 (D1,D4)", "x":0, "y":0},
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{"label":"K01 (D1,C6)", "x":1, "y":0},
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{"label":"K02 (D1,D7)", "x":2, "y":0},
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{"label":"K04 (D1,B3)", "x":4, "y":0},
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{"label":"K05 (D1,B2)", "x":5, "y":0},
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{"label":"K06 (D1,B6)", "x":6, "y":0},
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{"label":"K07 (D1,E6)", "x":7, "y":0},
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{"label":"K09 (D1,B5)", "x":9, "y":0},
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{"label":"K0A (D1,C4)", "x":10, "y":0},
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{"label":"K0B (D1,C5)", "x":11, "y":0},
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{"label":"K10 (D0,D4)", "x":0, "y":1},
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{"label":"K11 (D0,C6)", "x":1, "y":1},
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{"label":"K12 (D0,D7)", "x":2, "y":1},
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{"label":"K14 (D0,B3)", "x":4, "y":1},
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{"label":"K15 (D0,B2)", "x":5, "y":1},
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{"label":"K16 (D0,B6)", "x":6, "y":1},
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{"label":"K17 (D0,E6)", "x":7, "y":1},
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{"label":"K19 (D0,B5)", "x":9, "y":1},
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{"label":"K1A (D0,C4)", "x":10, "y":1},
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{"label":"K1B (D0,C5)", "x":11, "y":1}
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]
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}
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}
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}
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/* Copyright 2021 Gareth Edwards
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P
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),
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};
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/* Copyright 2021 Gareth Edwards
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P
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),
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[1] = LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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[2] = LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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[3] = LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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};
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VIA_ENABLE = yes
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# Console Keyboard
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[Console Keyboard](https://i.imgur.com/5aLT7CLl.jpeg)
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A 3d printed macro pad based on the Stream Cheap
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* Keyboard Maintainer: [Gareth Edwards](https://github.com/gazeddy)
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* Hardware Supported: Arduino Pro Micro
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* Hardware Availability:https://www.thingiverse.com/thing:3167050
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Make example for this keyboard (after setting up your build environment):
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make handwired/consolekeyboard:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = caterina
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = yes # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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LTO_ENABLE = yes # Link time optimize
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