Add user horrortroll in userspace (#19769)

master
HorrorTroll 2023-04-03 05:24:04 +07:00 committed by GitHub
parent 27e6e27d3a
commit d300811009
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37 changed files with 258 additions and 1280 deletions

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@ -1,4 +1,4 @@
/* Copyright 2021 Gopolar
/* Copyright 2023 Gopolar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -20,6 +20,11 @@
#include "lib/logo.h"
#ifdef RGB_MATRIX_ENABLE
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
led_config_t g_led_config = { {
{ 87, 86, 85, 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, NO_LED, 74, 73, 72 },
{ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71 },
@ -50,6 +55,62 @@ led_config_t g_led_config = { {
// Underglow (88 -> 99)
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
} };
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
}
return false;
}
return process_record_user(keycode, record);
}
bool rgb_matrix_indicators_kb(void) {
if (!rgb_matrix_indicators_user()) {
return false;
}
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
} else if (!(rgb_matrix_get_flags() & LED_FLAG_INDICATOR)) {
rgb_matrix_set_color(25, 0, 0, 0);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
} else if (!(rgb_matrix_get_flags() & LED_FLAG_INDICATOR)) {
rgb_matrix_set_color(73, 0, 0, 0);
}
return true;
}
#endif
#ifdef OLED_ENABLE

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@ -1,4 +1,4 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -19,11 +19,6 @@
// OLED animation
#include "oled/bongocat.h"
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -34,22 +29,6 @@ enum layer_names {
_FN,
};
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -121,94 +100,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
void keyboard_post_init_user(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
bool rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(25, 0, 0, 0);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(73, 0, 0, 0);
}
}
return false;
}
#ifdef OLED_ENABLE
bool oled_task_user(void) {
led_t led_usb_state = host_keyboard_led_state();

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@ -1,3 +1 @@
# Keymap with VIA and Bongo Cat on OLED
Keymap is default 87 qwerty, with TKL 7u-spacebar layout

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@ -1,4 +1,4 @@
/* Copyright 2021 Gopolar
/* Copyright 2023 Gopolar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -19,11 +19,6 @@
// OLED animation
#include "lib/wave.h"
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -31,22 +26,6 @@
// enum layer_names { };
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -170,94 +149,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
void keyboard_post_init_user(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
bool rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(25, 0, 0, 0);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(73, 0, 0, 0);
}
}
return false;
}
#ifdef OLED_ENABLE
static void render_layer_info(void) {
switch (get_highest_layer(layer_state)) {

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@ -1,52 +0,0 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DYNAMIC_KEYMAP_LAYER_COUNT 2
#define NO_ACTION_ONESHOT
#ifdef RGB_MATRIX_ENABLE
/* RGB Matrix effect */
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_BAND_SAT
#undef ENABLE_RGB_MATRIX_BAND_VAL
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#undef ENABLE_RGB_MATRIX_DUAL_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#undef ENABLE_RGB_MATRIX_RAINDROPS
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#undef ENABLE_RGB_MATRIX_HUE_WAVE
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#undef ENABLE_RGB_MATRIX_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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@ -1,4 +1,4 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -16,7 +16,8 @@
#include QMK_KEYBOARD_H
#include "keymap_stuff.h"
#include "horrortroll.h"
#include "oled/oled_stuff.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

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@ -1,305 +0,0 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "oled/oled_stuff.h"
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN,
};
// For CUSTOM_GRADIENT
HSV gradient_0 = {205, 250, 255};
HSV gradient_100 = {140, 215, 125};
bool reflected_gradient = false;
uint8_t gp_i = 0;
typedef struct {
HSV gradient_0;
HSV gradient_1;
bool reflected;
} CUSTOM_PRESETS;
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
enum layer_keycodes {
//Custom Gradient control keycode
G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase
G1_HUD, //Custom gradient color 1 hue decrease
G1_SAI, //Custom gradient color 1 saturation increase
G1_SAD, //Custom gradient color 1 saturation decrease
G1_VAI, //Custom gradient color 1 value increase
G1_VAD, //Custom gradient color 1 value decrease
G2_HUI, //Custom gradient color 2 hue increase
G2_HUD, //Custom gradient color 2 hue decrease
G2_SAI, //Custom gradient color 2 saturation increase
G2_SAD, //Custom gradient color 2 saturation decrease
G2_VAI, //Custom gradient color 2 value increase
G2_VAD, //Custom gradient color 2 value decrease
G_PRE, //Gradient presets
REF_G, //Toggle between linear and reflected gradient
G_FLIP, //Flip the gradient colors
//Custom led effect keycode
RGB_C_E, //Cycle user effect
};
void keyboard_post_init_user(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
process_record_user_oled(keycode, record);
uint8_t color_adj_step = 5;
CUSTOM_PRESETS gradient_presets[] = {
{{41 , 255, 255}, {233, 245, 255}, false },
{{45 , 245, 155}, {160, 255, 80}, false },
{{173, 245, 40}, {41 , 255, 205}, true },
{{32 , 255, 165}, {217, 185, 70}, false },
{{240, 255, 145}, {115, 255, 245}, true },
{{118, 255, 255}, {242, 255, 255}, false },
{{212, 0 , 0}, {223, 235, 165}, true },
{{205, 250, 255}, {140, 215, 125}, false },
};
uint8_t gp_length = ARRAY_SIZE(gradient_presets);
switch (keycode) {
case G1_HUI:
if (record->event.pressed) {
gradient_0.h += color_adj_step;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_HUD:
if (record->event.pressed) {
gradient_0.h -= color_adj_step;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_SAI:
if (record->event.pressed) {
gradient_0.s = (gradient_0.s + color_adj_step * 2 <= 255) ? gradient_0.s + color_adj_step * 2 : 255;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_SAD:
if (record->event.pressed) {
gradient_0.s = (gradient_0.s - color_adj_step * 2 >= 0) ? gradient_0.s - color_adj_step * 2 : 0;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_VAI:
if (record->event.pressed) {
gradient_0.v = (gradient_0.v + color_adj_step * 2 <= 255) ? gradient_0.v + color_adj_step * 2 : 255;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_VAD:
if (record->event.pressed) {
gradient_0.v = (gradient_0.v - color_adj_step * 2 >= 0) ? gradient_0.v - color_adj_step * 2 : 0;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G2_HUI:
if (record->event.pressed) {
gradient_100.h += color_adj_step;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_HUD:
if (record->event.pressed) {
gradient_100.h -= color_adj_step;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_SAI:
if (record->event.pressed) {
gradient_100.s = (gradient_100.s + color_adj_step * 2 <= 255) ? gradient_100.s + color_adj_step * 2 : 255;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_SAD:
if (record->event.pressed) {
gradient_100.s = (gradient_100.s - color_adj_step * 2 >= 0) ? gradient_100.s - color_adj_step * 2 : 0;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_VAI:
if (record->event.pressed) {
gradient_100.v = (gradient_100.v + color_adj_step * 2 <= 255) ? gradient_100.v + color_adj_step * 2 : 255;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_VAD:
if (record->event.pressed) {
gradient_100.v = (gradient_100.v - color_adj_step * 2 >= 0) ? gradient_100.v - color_adj_step * 2 : 0;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G_PRE:
if (record->event.pressed) {
gp_i = (gp_i + gp_length ) % gp_length;
gradient_0 = gradient_presets[gp_i].gradient_0;
gradient_100 = gradient_presets[gp_i].gradient_1;
reflected_gradient = gradient_presets[gp_i].reflected;
gp_i += 1;
}
return false;
case REF_G:
if (record->event.pressed) {
reflected_gradient = !reflected_gradient;
}
return false;
case G_FLIP:
if (record->event.pressed) {
HSV temp_color = gradient_0;
gradient_0 = gradient_100;
gradient_100 = temp_color;
}
return false;
case RGB_C_E:
if (record->event.pressed) {
switch (rgb_matrix_get_mode()) {
case RGB_MATRIX_CUSTOM_CUSTOM_GRADIENT:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_COOL_DIAGONAL);
return false;
case RGB_MATRIX_CUSTOM_COOL_DIAGONAL:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_FLOWER_BLOOMING);
return false;
case RGB_MATRIX_CUSTOM_FLOWER_BLOOMING:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_RAINBOW_REACTIVE_SIMPLE);
return false;
case RGB_MATRIX_CUSTOM_RAINBOW_REACTIVE_SIMPLE:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_KITT);
return false;
case RGB_MATRIX_CUSTOM_KITT:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_RANDOM_BREATH_RAINBOW);
return false;
default:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_CUSTOM_GRADIENT);
return false;
}
}
return false;
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
bool rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(25, 0, 0, 0);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(73, 0, 0, 0);
}
}
return false;
}

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@ -1,22 +0,0 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
static HSV COOL_DIAGONAL_math(HSV hsv, uint8_t i, uint8_t time) {
hsv.h = (g_led_config.point[i].x / 4) - g_led_config.point[i].y - time;
return hsv;
}
bool COOL_DIAGONAL(effect_params_t* params) { return effect_runner_i(params, &COOL_DIAGONAL_math); }

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@ -1,74 +0,0 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
extern HSV gradient_0;
extern HSV gradient_100;
extern bool reflected_gradient;
static HSV INTERPOLATE_HSV(float step, HSV gradient_0, HSV gradient_100) {
uint8_t cw, ccw;
HSV color;
cw = (gradient_0.h >= gradient_100.h) ? 255 + gradient_100.h - gradient_0.h : gradient_100.h - gradient_0.h; // Hue range is 0 to 255.
ccw = (gradient_0.h >= gradient_100.h) ? gradient_0.h - gradient_100.h : 255 + gradient_0.h - gradient_100.h;
if( cw < ccw ) { // going clockwise
color.h = gradient_0.h + (uint8_t)(step * cw);
} else { // Going counter clockwise
color.h = gradient_0.h - (uint8_t)(step * ccw);
}
color.s = gradient_0.s + step * (gradient_100.s - gradient_0.s);
// Scale V with global RGB Matrix's V, so users can still control overall brightness with RGB_VAI & RGB_VAD0
color.v = round((gradient_0.v + step * (gradient_100.v - gradient_0.v)) * ((float)rgb_matrix_config.hsv.v / 255));
return color;
}
static HSV CUSTOM_GRADIENT_math(uint8_t led_x, uint8_t min_x, uint8_t max_x) {
float step = (float)led_x / (max_x - min_x);
float mid_gradient_pos = 0.5;
if( reflected_gradient ) {
if( step <= mid_gradient_pos ) {
return INTERPOLATE_HSV(step * (1/mid_gradient_pos), gradient_0, gradient_100);
} else {
return INTERPOLATE_HSV((step - mid_gradient_pos) * (1/(1-mid_gradient_pos)), gradient_100, gradient_0);
}
} else {
return INTERPOLATE_HSV(step, gradient_0, gradient_100);
}
}
static bool CUSTOM_GRADIENT(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t min_x = 0; // X coordinate of the left-most LED
uint8_t max_x = 224; // X coordinate of the right-most LED
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
HSV hsv_orig = CUSTOM_GRADIENT_math(g_led_config.point[i].x, min_x, max_x);
RGB rgb = hsv_to_rgb(hsv_orig);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < RGB_MATRIX_LED_COUNT;
}

View File

@ -1,20 +0,0 @@
#pragma once
typedef HSV (*flower_blooming_f)(HSV hsv, uint8_t i, uint8_t time);
bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 10, 1));
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
if (g_led_config.point[i].y > k_rgb_matrix_center.y) {
RGB bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
rgb_matrix_set_color(i, bgr.b, bgr.g, bgr.r);
} else {
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
}
return rgb_matrix_check_finished_leds(led_max);
}

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@ -1,68 +0,0 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// variable for startup animation
bool BASE_EFFECT_NOT_STARTED_YET = true;
uint8_t base_effect_startup_counter = 255;
uint8_t led_count = 11;
uint8_t led_first = 41;
static uint8_t time_to_led(uint8_t time, uint8_t led_behind) {
uint16_t led_time = led_count * time;
uint16_t step = ((2 * led_count + (led_time / 128)) - led_behind) % (2 * led_count);
uint8_t led;
if (step < led_count) {
led = step;
} else {
led = led_count - 1 - (step - led_count);
}
return led;
}
static HSV KITT_math(HSV hsv, uint8_t i, uint8_t time) {
// reset base effect startup
if (i == 0) {
BASE_EFFECT_NOT_STARTED_YET = true;
}
hsv.h = 0;
hsv.s = 255;
if (i >= led_first && i < led_first + led_count) {
uint8_t j = i - led_first;
if (j == time_to_led(time, 0)) {
hsv.v = hsv.v;
} else if (j == time_to_led(time, 1)) {
hsv.v = hsv.v/2;
} else if (j == time_to_led(time, 2)) {
hsv.v = hsv.v/4;
} else if (j == time_to_led(time, 3)) {
hsv.v = hsv.v/8;
} else {
hsv.v = 0;
}
} else {
hsv.v = 0;
}
return hsv;
}
bool KITT(effect_params_t* params) { return effect_runner_i(params, &KITT_math); }

View File

@ -1,45 +0,0 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
typedef HSV (*rainbow_reactive_f)(HSV hsv, uint8_t i, uint8_t time, uint16_t offset);
bool effect_rainbow_reactive(effect_params_t* params, rainbow_reactive_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
uint16_t max_tick = 65535 / rgb_matrix_config.speed;
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
uint16_t tick = max_tick;
// Reverse search to find most recent key hit
for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
tick = g_last_hit_tracker.tick[j];
break;
}
}
uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time, offset));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < RGB_MATRIX_LED_COUNT;
}

View File

@ -1,55 +0,0 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
static uint8_t offset[RGB_MATRIX_LED_COUNT];
static void doRandom_breath_rainbow(int i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 6);
if (rand() * 50 == 1) {
if (rand() * 2 == 1) {
offset[i]++;
}
else {
offset[i]--;
}
}
//float val = (((float)sin8(time + offset[i]) / 256)/2.1) + .05;
HSV hsv = {0, 255, 255};
hsv.h = scale16by8(g_rgb_timer + offset[i], rgb_matrix_config.speed / 4) + (offset[i]*2);
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
bool RANDOM_BREATH_RAINBOW(effect_params_t* params) {
if (!params->init) {
// Change one LED every tick, make sure speed is not 0
doRandom_breath_rainbow(rand() % RGB_MATRIX_LED_COUNT, params);
return false;
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
doRandom_breath_rainbow(i, params);
}
return led_max < RGB_MATRIX_LED_COUNT;
}

View File

@ -1,12 +0,0 @@
# My personal keymap with VIA and custom LED / OLED
Keymap is default 87 qwerty, with TKL 7u-spacebar layout
It have new LED effect:
- Custom gradient (ported from SirTimmyTimbit code [https://github.com/SirTimmyTimbit/customizable-gradient-effect-for-drop-alt])
- Cool diagonal (ported from pleasuretek code [https://github.com/pleasuretek/qmk_firmware])
- Flower Blooming
- Rainbow reactive simple
- Knight Rider (ported from jumper149 code [https://github.com/jumper149/qmk_firmware/blob/jumper149/keyboards/dztech/dz65rgb/keymaps/jumper149/])
- Random breath rainbow (based from daed code [https://github.com/daed/qmk_firmware/blob/master/keyboards/massdrop/alt/keymaps/daed] and modify by me)

View File

@ -1,17 +0,0 @@
RGB_MATRIX_EFFECT(CUSTOM_GRADIENT)
RGB_MATRIX_EFFECT(COOL_DIAGONAL)
RGB_MATRIX_EFFECT(FLOWER_BLOOMING)
RGB_MATRIX_EFFECT(RAINBOW_REACTIVE_SIMPLE)
RGB_MATRIX_EFFECT(KITT)
RGB_MATRIX_EFFECT(RANDOM_BREATH_RAINBOW)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#include "led/custom_gradient.c"
#include "led/cool_diagonal.c"
#include "led/flower_blooming/flower_blooming.c"
#include "led/rainbow_reactive_simple/rainbow_reactive_simple.c"
#include "led/kitt.c"
#include "led/random_breath_rainbow.c"
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

View File

@ -1,3 +0,0 @@
VIA_ENABLE = yes
RGB_MATRIX_CUSTOM_USER = yes

View File

@ -1,4 +1,4 @@
/* Copyright 2021 Gopolar
/* Copyright 2023 Gopolar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -19,11 +19,6 @@
// OLED animation
#include "lib/wave.h"
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -31,22 +26,6 @@
// enum layer_names { };
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -170,94 +149,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
void keyboard_post_init_user(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
bool rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(25, 0, 0, 0);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(73, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(73, 0, 0, 0);
}
}
return false;
}
#ifdef OLED_ENABLE
static void render_layer_info(void) {
switch (get_highest_layer(layer_state)) {

View File

@ -1,5 +1,5 @@
/* Copyright 2022 Phage Studio
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
/* Copyright 2023 Phage Studio
* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -151,25 +151,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
}
return false;
}
return true;
}

View File

@ -1,26 +0,0 @@
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Forcing to use NKRO instead 6KRO */
#define FORCE_NKRO
#define DYNAMIC_KEYMAP_LAYER_COUNT 2
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
#endif

View File

@ -16,7 +16,7 @@
#include QMK_KEYBOARD_H
#include "keymap_stuff.h"
#include "horrortroll.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -55,8 +55,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
@ -86,3 +86,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_VAD, RGB_HUI
),
};
#ifdef RGB_MATRIX_ENABLE
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
bool rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(40, rgb.r, rgb.g, rgb.b);
} else if (!(rgb_matrix_get_flags() & LED_FLAG_INDICATOR)) {
rgb_matrix_set_color(40, 0, 0, 0);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(89, rgb.r, rgb.g, rgb.b);
} else if (!(rgb_matrix_get_flags() & LED_FLAG_INDICATOR)) {
rgb_matrix_set_color(89, 0, 0, 0);
}
return false;
}
#endif

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@ -1,27 +0,0 @@
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "led/flower_blooming/flower_blooming.h"
static HSV FLOWER_BLOOMING_math(HSV hsv, uint8_t i, uint8_t time) {
if (g_led_config.point[i].y > k_rgb_matrix_center.y)
hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time;
else
hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 - time;
return hsv;
}
bool FLOWER_BLOOMING(effect_params_t* params) { return effect_runner_bloom(params, &FLOWER_BLOOMING_math); }

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@ -1,68 +0,0 @@
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// variable for startup animation
bool BASE_EFFECT_NOT_STARTED_YET = true;
uint8_t base_effect_startup_counter = 255;
uint8_t led_count = 11;
uint8_t led_first = 29;
static uint8_t time_to_led(uint8_t time, uint8_t led_behind) {
uint16_t led_time = led_count * time;
uint16_t step = ((2 * led_count + (led_time / 128)) - led_behind) % (2 * led_count);
uint8_t led;
if (step < led_count) {
led = step;
} else {
led = led_count - 1 - (step - led_count);
}
return led;
}
static HSV KITT_math(HSV hsv, uint8_t i, uint8_t time) {
// reset base effect startup
if (i == 0) {
BASE_EFFECT_NOT_STARTED_YET = true;
}
hsv.h = 0;
hsv.s = 255;
if (i >= led_first && i < led_first + led_count) {
uint8_t j = i - led_first;
if (j == time_to_led(time, 0)) {
hsv.v = hsv.v;
} else if (j == time_to_led(time, 1)) {
hsv.v = hsv.v/2;
} else if (j == time_to_led(time, 2)) {
hsv.v = hsv.v/4;
} else if (j == time_to_led(time, 3)) {
hsv.v = hsv.v/8;
} else {
hsv.v = 0;
}
} else {
hsv.v = 0;
}
return hsv;
}
bool KITT(effect_params_t* params) { return effect_runner_i(params, &KITT_math); }

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@ -1,9 +0,0 @@
# My personal keymap with VIA and custom LED
### Custom LED effect list:
- Custom gradient ([ported from SirTimmyTimbit code](https://github.com/SirTimmyTimbit/customizable-gradient-effect-for-drop-alt))
- Cool diagonal ([ported from pleasuretek code](https://github.com/pleasuretek/qmk_firmware))
- Flower Blooming
- Knight Rider ([ported from jumper149 code](https://github.com/jumper149/qmk_firmware/blob/jumper149/keyboards/dztech/dz65rgb/keymaps/jumper149/))
- Random breath rainbow ([based from daed code](https://github.com/daed/qmk_firmware/blob/master/keyboards/massdrop/alt/keymaps/daed) and modify by me)

View File

@ -1,3 +0,0 @@
VIA_ENABLE = yes
RGB_MATRIX_CUSTOM_USER = yes

View File

@ -1,5 +1,5 @@
/* Copyright 2022 Phage Studio
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
/* Copyright 2023 Phage Studio
* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -151,25 +151,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
}
return false;
}
return true;
}

View File

@ -1,5 +1,5 @@
/* Copyright 2022 Phage Studio
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
/* Copyright 2023 Phage Studio
* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -17,11 +17,12 @@
#include "pila87.h"
#ifdef RGB_MATRIX_ENABLE
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
{ 75, NO_LED, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90 },
{ 74, 73, 72, 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58 },
@ -44,7 +45,28 @@ led_config_t g_led_config = { {
4, 4, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 8, 4,
} };
#endif
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
}
return false;
}
return process_record_user(keycode, record);
}
bool rgb_matrix_indicators_kb(void) {
if (!rgb_matrix_indicators_user()) {
@ -63,3 +85,4 @@ bool rgb_matrix_indicators_kb(void) {
}
return true;
}
#endif

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@ -0,0 +1,64 @@
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Forcing to use NKRO instead 6KRO */
#define FORCE_NKRO
#define DYNAMIC_KEYMAP_LAYER_COUNT 2
#if defined(__arm__)
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
#endif
#endif
#if defined(__AVR_ATmega32U4__)
#define NO_ACTION_ONESHOT
#ifdef RGB_MATRIX_ENABLE
/* RGB Matrix effect */
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_BAND_SAT
#undef ENABLE_RGB_MATRIX_BAND_VAL
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#undef ENABLE_RGB_MATRIX_DUAL_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#undef ENABLE_RGB_MATRIX_RAINDROPS
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#undef ENABLE_RGB_MATRIX_HUE_WAVE
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#undef ENABLE_RGB_MATRIX_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
#endif

View File

@ -1,4 +1,4 @@
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -14,19 +14,9 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
#include "horrortroll.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN,
};
#include "rgb_matrix.h"
// For CUSTOM_GRADIENT
HSV gradient_0 = {205, 250, 255};
@ -40,28 +30,6 @@ typedef struct {
bool reflected;
} CUSTOM_PRESETS;
enum layer_keycodes {
//Custom Gradient control keycode
G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase
G1_HUD, //Custom gradient color 1 hue decrease
G1_SAI, //Custom gradient color 1 saturation increase
G1_SAD, //Custom gradient color 1 saturation decrease
G1_VAI, //Custom gradient color 1 value increase
G1_VAD, //Custom gradient color 1 value decrease
G2_HUI, //Custom gradient color 2 hue increase
G2_HUD, //Custom gradient color 2 hue decrease
G2_SAI, //Custom gradient color 2 saturation increase
G2_SAD, //Custom gradient color 2 saturation decrease
G2_VAI, //Custom gradient color 2 value increase
G2_VAD, //Custom gradient color 2 value decrease
G_PRE, //Gradient presets
REF_G, //Toggle between linear and reflected gradient
G_FLIP, //Flip the gradient colors
//Custom led effect keycode
RGB_C_E, //Cycle user effect
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t color_adj_step = 5;
@ -184,9 +152,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
rgb_matrix_mode(RGB_MATRIX_CUSTOM_FLOWER_BLOOMING);
return false;
case RGB_MATRIX_CUSTOM_FLOWER_BLOOMING:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_KITT);
return false;
case RGB_MATRIX_CUSTOM_KITT:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_RANDOM_BREATH_RAINBOW);
return false;
default:
@ -195,42 +160,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
}
return false;
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
}
return false;
}
return true;
}
bool rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(40, rgb.r, rgb.g, rgb.b);
} else if (!(rgb_matrix_get_flags() & LED_FLAG_INDICATOR)) {
rgb_matrix_set_color(40, 0, 0, 0);
}
if (host_keyboard_led_state().scroll_lock) {
rgb_matrix_set_color(89, rgb.r, rgb.g, rgb.b);
} else if (!(rgb_matrix_get_flags() & LED_FLAG_INDICATOR)) {
rgb_matrix_set_color(89, 0, 0, 0);
}
return false;
}

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@ -0,0 +1,49 @@
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN,
};
enum custom_keycodes {
//Custom Gradient control keycode
G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase
G1_HUD, //Custom gradient color 1 hue decrease
G1_SAI, //Custom gradient color 1 saturation increase
G1_SAD, //Custom gradient color 1 saturation decrease
G1_VAI, //Custom gradient color 1 value increase
G1_VAD, //Custom gradient color 1 value decrease
G2_HUI, //Custom gradient color 2 hue increase
G2_HUD, //Custom gradient color 2 hue decrease
G2_SAI, //Custom gradient color 2 saturation increase
G2_SAD, //Custom gradient color 2 saturation decrease
G2_VAI, //Custom gradient color 2 value increase
G2_VAD, //Custom gradient color 2 value decrease
G_PRE, //Gradient presets
REF_G, //Toggle between linear and reflected gradient
G_FLIP, //Flip the gradient colors
//Custom led effect keycode
RGB_C_E, //Cycle user effect
};

View File

@ -1,4 +1,4 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -14,12 +14,11 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "led/rainbow_reactive_simple/rainbow_reactive_simple.h"
# My personal keymap with custom LED
static HSV RAINBOW_REACTIVE_SIMPLE_math(HSV hsv, uint8_t i, uint8_t time, uint16_t offset) {
hsv.h = g_led_config.point[i].x - time;
hsv.v = scale8(255 - offset, hsv.v);
return hsv;
}
### Custom LED effect list:
bool RAINBOW_REACTIVE_SIMPLE(effect_params_t* params) { return effect_rainbow_reactive(params, &RAINBOW_REACTIVE_SIMPLE_math); }
- Custom gradient ([ported from SirTimmyTimbit code](https://github.com/SirTimmyTimbit/customizable-gradient-effect-for-drop-alt))
- Cool diagonal ([ported from pleasuretek code](https://github.com/pleasuretek/qmk_firmware))
- Flower Blooming
- Random breath rainbow ([based from daed code](https://github.com/daed/qmk_firmware/blob/master/keyboards/massdrop/alt/keymaps/daed) and modify by me)

View File

@ -1,7 +1,6 @@
RGB_MATRIX_EFFECT(CUSTOM_GRADIENT)
RGB_MATRIX_EFFECT(COOL_DIAGONAL)
RGB_MATRIX_EFFECT(FLOWER_BLOOMING)
RGB_MATRIX_EFFECT(KITT)
RGB_MATRIX_EFFECT(RANDOM_BREATH_RAINBOW)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
@ -9,7 +8,6 @@ RGB_MATRIX_EFFECT(RANDOM_BREATH_RAINBOW)
#include "led/custom_gradient.c"
#include "led/cool_diagonal.c"
#include "led/flower_blooming/flower_blooming.c"
#include "led/kitt.c"
#include "led/random_breath_rainbow.c"
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

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@ -0,0 +1,6 @@
VIA_ENABLE = yes
RGB_MATRIX_CUSTOM_USER = yes
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
SRC += $(USER_PATH)/horrortroll.c
endif