Added cheese keymap to tada68. (#4105)
* Added cheese keymap to tada68. * Removed extraneous definitions.master
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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#define _CL 2
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#define _AL 3
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enum custom_keycodes {
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SPX4 = SAFE_RANGE
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch(keycode) {
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case SPX4:
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SEND_STRING(" ");
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return false;
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}
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}
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return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgUp|
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* |----------------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgDn|
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* |----------------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|Del |
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Win | Space |Win| FN|Ctrl|Lef|Dow|Rig |
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* `----------------------------------------------------------------'
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*/
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[_BL] = LAYOUT_ansi(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, KC_PGUP, \
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MO(_CL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_PGDN, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \
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KC_LCTL, KC_LALT,LM(_AL,0x08), KC_SPC, LM(_AL,0x18),MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
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/* Keymap _FL: Function Layer
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* ,----------------------------------------------------------------.
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* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |` ~ |
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* |----------------------------------------------------------------|
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* | | |Up | | | | | | | | | | | |Hme |
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* |----------------------------------------------------------------|
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* | |<- |Dn | ->| | | | | | | | | |End |
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* |----------------------------------------------------------------|
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* | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | |
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* `----------------------------------------------------------------'
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*/
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[_FL] = LAYOUT_ansi(
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_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_GRV, \
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SPX4,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
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_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
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_______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,_______, _______, _______, \
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_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
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/* Keymap _CL: Caps Layer
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* ,----------------------------------------------------------------.
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* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |` ~ |
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* |----------------------------------------------------------------|
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* | | |Up | | | | | | | | | | | |Hme |
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* |----------------------------------------------------------------|
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* | |<- |Dn | ->| | | | | | | | | |End |
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* |----------------------------------------------------------------|
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* | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | McL|MsU|McR |
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* |----------------------------------------------------------------|
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* | | | | | | | |MsL|MsD|MsR |
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* `----------------------------------------------------------------'
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*/
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[_CL] = LAYOUT_ansi(
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_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_GRV , \
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_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
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_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
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_______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,KC_BTN1, KC_MS_U, KC_BTN2, \
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_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R),
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/* Keymap _AL: ALT Layer
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* ,----------------------------------------------------------------.
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* |` ~| | | | | | | | | | | | | | ` ~|
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | |
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* `----------------------------------------------------------------'
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*/
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[_AL] = LAYOUT_ansi(
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KC_GRV, _______ ,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GRV , \
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_______,_______, _______, _______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
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_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
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_______,_______,_______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, _______, \
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_______,_______,_______, _______, _______,_______,_______, _______, _______, _______),
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};
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@ -0,0 +1,20 @@
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# pgillan's Cheese TADA68 layout
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A collection of tweaks to make the keyboard more mac friendly and increase personal usability,
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based on the default keymap.
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* Turned the caps-lock into an additional function key so I didn't have to try to hit the
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the keys on the right with one hand.
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* Moved the arrow/mouse controls to the caps-lock layer from the function layer.
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* Swapped the Windows key and Alt keys, I didn't have to do it in OS X.
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* Made the escape key work as a backtick when "Alt" is depressed, so I can 1) reverse
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direction when I Alt-Tab through current applications, and Alt-Backtick through
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open windows.
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* Turned the backtick/tilde key into another backspace key, so I can just go all the way
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up to the corner without overshooting.
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* Adjusted the volume controles so M is "mute", the "," ( or "<") is "down", and "." (or ">")
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is "up". It just makes a ton more sense, I have no idea why it would have been done any
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differently.
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* Moved PageUp/PageDown up above the delete key, and made the Home and End on the capslock
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and function layers.
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* Made the tab key on the function layer output 4 spaces instead of a tab character.
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@ -0,0 +1,18 @@
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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