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@ -69,10 +69,29 @@ The Analog Joystick is an analog (ADC) driven sensor. There are a variety of jo
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| `ANALOG_JOYSTICK_Y_AXIS_PIN` | (Required) The pin used for the horizontal/Y axis. | _not defined_ |
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| `ANALOG_JOYSTICK_AXIS_MIN` | (Optional) Sets the lower range to be considered movement. | `0` |
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| `ANALOG_JOYSTICK_AXIS_MAX` | (Optional) Sets the upper range to be considered movement. | `1023` |
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| `ANALOG_JOYSTICK_AUTO_AXIS` | (Optional) Sets ranges to be considered movement automatically. | _not defined_ |
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| `ANALOG_JOYSTICK_SPEED_REGULATOR` | (Optional) The divisor used to slow down movement. (lower makes it faster) | `20` |
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| `ANALOG_JOYSTICK_READ_INTERVAL` | (Optional) The interval in milliseconds between reads. | `10` |
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| `ANALOG_JOYSTICK_SPEED_MAX` | (Optional) The maximum value used for motion. | `2` |
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| `ANALOG_JOYSTICK_CLICK_PIN` | (Optional) The pin wired up to the press switch of the analog stick. | _not defined_ |
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| `ANALOG_JOYSTICK_WEIGHTS` | (Optional) Use custom weights for lever positions. | _not defined_ |
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| `ANALOG_JOYSTICK_CUTOFF` | (Optional) Cut off movement when joystick returns to start position. | _not defined_ |
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If `ANALOG_JOYSTICK_AUTO_AXIS` is used, then `ANALOG_JOYSTICK_AXIS_MIN` and `ANALOG_JOYSTICK_AXIS_MAX` are ignored.
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By default analog joystick implementation uses `x^2` weighting for lever positions. `ANALOG_JOYSTICK_WEIGHTS` allows to experiment with different configurations that might feel better.
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E.g. This is weights for `((x-0.4)^3+0.064)/0.282`:
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```c
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#define ANALOG_JOYSTICK_WEIGHTS {0,2,4,5,7,8,9,10,12,13,14,15,15,16,17,18,18,19,19,20,20,21,21,21,22,22,22,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,24,24,24,24,24,24,25,25,25,26,26,26,27,28,28,29,29,30,31,32,33,34,35,36,37,38,40,41,43,44,46,48,49,51,53,56,58,60,62,65,68,70,73,76,79,82,85,89,92,96,100}
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```
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You can use following JS code to generate weights for different formulas:
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```js
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JSON.stringify(Array.from(Array(101).keys()).map(x => Math.ceil((((x/100-0.4)**3+0.064)/0.282*100))))
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```
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### Azoteq IQS5XX Trackpad
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@ -22,17 +22,28 @@
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#include <stdlib.h>
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// Set Parameters
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#ifndef ANALOG_JOYSTICK_AUTO_AXIS
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uint16_t minAxisValue = ANALOG_JOYSTICK_AXIS_MIN;
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uint16_t maxAxisValue = ANALOG_JOYSTICK_AXIS_MAX;
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#else
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int16_t minAxisValues[2];
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int16_t maxAxisValues[2];
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#endif
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uint8_t maxCursorSpeed = ANALOG_JOYSTICK_SPEED_MAX;
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uint8_t speedRegulator = ANALOG_JOYSTICK_SPEED_REGULATOR; // Lower Values Create Faster Movement
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#ifdef ANALOG_JOYSTICK_WEIGHTS
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int8_t weights[101] = ANALOG_JOYSTICK_WEIGHTS;
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#endif
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int16_t xOrigin, yOrigin;
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uint16_t lastCursor = 0;
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int16_t axisCoordinate(pin_t pin, uint16_t origin) {
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uint8_t prevValues[2] = {0, 0};
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int16_t axisCoordinate(pin_t pin, uint16_t origin, uint8_t axis) {
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int8_t direction;
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int16_t distanceFromOrigin;
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int16_t range;
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@ -43,12 +54,27 @@ int16_t axisCoordinate(pin_t pin, uint16_t origin) {
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return 0;
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} else if (origin > position) {
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distanceFromOrigin = origin - position;
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range = origin - minAxisValue;
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direction = -1;
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#ifdef ANALOG_JOYSTICK_AUTO_AXIS
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if (position < minAxisValues[axis]) {
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minAxisValues[axis] = position;
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}
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range = origin - minAxisValues[axis];
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#else
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range = origin - minAxisValue;
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#endif
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direction = -1;
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} else {
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distanceFromOrigin = position - origin;
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range = maxAxisValue - origin;
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direction = 1;
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#ifdef ANALOG_JOYSTICK_AUTO_AXIS
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if (position > maxAxisValues[axis]) {
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maxAxisValues[axis] = position;
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}
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range = maxAxisValues[axis] - origin;
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#else
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range = maxAxisValue - origin;
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#endif
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direction = 1;
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}
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float percent = (float)distanceFromOrigin / range;
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@ -62,14 +88,29 @@ int16_t axisCoordinate(pin_t pin, uint16_t origin) {
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}
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}
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int8_t axisToMouseComponent(pin_t pin, int16_t origin, uint8_t maxSpeed) {
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int16_t coordinate = axisCoordinate(pin, origin);
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int8_t axisToMouseComponent(pin_t pin, int16_t origin, uint8_t maxSpeed, uint8_t axis) {
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int16_t coordinate = axisCoordinate(pin, origin, axis);
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int8_t result;
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#ifndef ANALOG_JOYSTICK_WEIGHTS
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if (coordinate != 0) {
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float percent = (float)coordinate / 100;
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return percent * maxCursorSpeed * (abs(coordinate) / speedRegulator);
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result = percent * maxCursorSpeed * (abs(coordinate) / speedRegulator);
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} else {
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return 0;
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}
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#else
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result = weights[abs(coordinate)] * (coordinate < 0 ? -1 : 1) * maxCursorSpeed / speedRegulator;
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#endif
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#ifdef ANALOG_JOYSTICK_CUTOFF
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uint8_t pv = prevValues[axis];
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prevValues[axis] = abs(result);
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if (pv > abs(result)) {
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return 0;
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}
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#endif
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return result;
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}
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report_analog_joystick_t analog_joystick_read(void) {
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@ -77,8 +118,8 @@ report_analog_joystick_t analog_joystick_read(void) {
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if (timer_elapsed(lastCursor) > ANALOG_JOYSTICK_READ_INTERVAL) {
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lastCursor = timer_read();
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report.x = axisToMouseComponent(ANALOG_JOYSTICK_X_AXIS_PIN, xOrigin, maxCursorSpeed);
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report.y = axisToMouseComponent(ANALOG_JOYSTICK_Y_AXIS_PIN, yOrigin, maxCursorSpeed);
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report.x = axisToMouseComponent(ANALOG_JOYSTICK_X_AXIS_PIN, xOrigin, maxCursorSpeed, 0);
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report.y = axisToMouseComponent(ANALOG_JOYSTICK_Y_AXIS_PIN, yOrigin, maxCursorSpeed, 1);
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}
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#ifdef ANALOG_JOYSTICK_CLICK_PIN
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report.button = !readPin(ANALOG_JOYSTICK_CLICK_PIN);
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@ -93,4 +134,11 @@ void analog_joystick_init(void) {
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// Account for drift
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xOrigin = analogReadPin(ANALOG_JOYSTICK_X_AXIS_PIN);
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yOrigin = analogReadPin(ANALOG_JOYSTICK_Y_AXIS_PIN);
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#ifdef ANALOG_JOYSTICK_AUTO_AXIS
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minAxisValues[0] = xOrigin - 100;
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minAxisValues[1] = yOrigin - 100;
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maxAxisValues[0] = xOrigin + 100;
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maxAxisValues[1] = yOrigin + 100;
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#endif
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}
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