DO NOT USE Merge branch 'master' into debounce_refactor

Merged, however now there are two debounce.h and debounce.c to mess around with and coalesce.
# Conflicts:
#	quantum/matrix.c
daktil_manuform
Alex Ong 2019-01-26 12:13:19 +11:00
commit c9ba618654
1320 changed files with 28828 additions and 13437 deletions

21
Vagrantfile vendored
View File

@ -2,8 +2,11 @@
# vi: set ft=ruby : # vi: set ft=ruby :
Vagrant.configure(2) do |config| Vagrant.configure(2) do |config|
# VMware/Virtualbox 64 bit # define a name instead of just 'default'
config.vm.box = "phusion/ubuntu-14.04-amd64" config.vm.define "qmk_firmware"
# VMware/Virtualbox ( and also Hyperv/Parallels) 64 bit
config.vm.box = "bento/ubuntu-16.04"
# This section allows you to customize the Virtualbox VM # This section allows you to customize the Virtualbox VM
# settings, ie showing the GUI or upping the memory # settings, ie showing the GUI or upping the memory
@ -22,6 +25,9 @@ Vagrant.configure(2) do |config|
# ] # ]
# Customize the amount of memory on the VM: # Customize the amount of memory on the VM:
vb.memory = "512" vb.memory = "512"
# Uncomment the below lines if you have time sync
# issues with make and incremental builds
#vb.customize [ "guestproperty", "set", :id, "/VirtualBox/GuestAdd/VBoxService/--timesync-set-threshold", 1000 ]
end end
# This section allows you to customize the VMware VM # This section allows you to customize the VMware VM
@ -56,19 +62,18 @@ Vagrant.configure(2) do |config|
# This script ensures the required packages for AVR programming are installed # This script ensures the required packages for AVR programming are installed
# It also ensures the system always gets the latest updates when powered on # It also ensures the system always gets the latest updates when powered on
# If this causes issues you can run a 'vagrant destroy' and then # If this causes issues you can run a 'vagrant destroy' and then
# add a # before ,args: and run 'vagrant up' to get a working # add a # before ,run: (or change "always" to "once") and run 'vagrant up' to get a working
# non-updated box and then attempt to troubleshoot or open a Github issue # non-updated box and then attempt to troubleshoot or open a Github issue
config.vm.provision "shell", inline: "/bin/sh -c 'yes | /vagrant/util/qmk_install.sh'", run: "always"
config.vm.provision "shell", run: "always", path: "./util/qmk_install.sh", args: "-update"
config.vm.post_up_message = <<-EOT config.vm.post_up_message = <<-EOT
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is
located at /vagrant located at /vagrant
To compile the .hex files use make command inside this directory. To compile the .hex files use make command inside this directory, e.g.
cd /vagrant
make <keyboard>:default
QMK's make format recently changed to use folder locations and colons:
make project_folder:keymap[:target]
Examples: Examples:
make planck/rev4:default:dfu make planck/rev4:default:dfu
make planck:default make planck:default

View File

@ -16,6 +16,7 @@ include common.mk
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD)) KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP) TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE) KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
STM32_PATH := quantum/stm32
# Force expansion # Force expansion
TARGET := $(TARGET) TARGET := $(TARGET)
@ -72,6 +73,7 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_1) KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
endif endif
# Pull in rules.mk files from all our subfolders # Pull in rules.mk files from all our subfolders
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","") ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
include $(KEYBOARD_PATH_5)/rules.mk include $(KEYBOARD_PATH_5)/rules.mk
@ -89,6 +91,58 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
include $(KEYBOARD_PATH_1)/rules.mk include $(KEYBOARD_PATH_1)/rules.mk
endif endif
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
TARGET := $(TARGET)_proton_c
include $(STM32_PATH)/proton_c.mk
OPT_DEFS += -DCONVERT_TO_PROTON_C
endif
include quantum/mcu_selection.mk
ifdef MCU_FAMILY
OPT_DEFS += -DQMK_STM32
KEYBOARD_PATHS += $(STM32_PATH)
endif
# Find all the C source files to be compiled in subfolders. # Find all the C source files to be compiled in subfolders.
KEYBOARD_SRC := KEYBOARD_SRC :=
@ -227,39 +281,6 @@ PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS) PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
PROJECT_CONFIG := $(CONFIG_H) PROJECT_CONFIG := $(CONFIG_H)
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
# Userspace setup and definitions # Userspace setup and definitions
ifeq ("$(USER_NAME)","") ifeq ("$(USER_NAME)","")
USER_NAME := $(KEYMAP) USER_NAME := $(KEYMAP)

View File

@ -254,6 +254,7 @@ QUANTUM_SRC:= \
$(QUANTUM_DIR)/keymap_common.c \ $(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c $(QUANTUM_DIR)/keycode_config.c
# Include the standard or split matrix code if needed
ifneq ($(strip $(CUSTOM_MATRIX)), yes) ifneq ($(strip $(CUSTOM_MATRIX)), yes)
ifeq ($(strip $(SPLIT_KEYBOARD)), yes) ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
@ -262,11 +263,25 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
endif endif
endif endif
# Include the standard debounce code if needed
ifneq ($(strip $(CUSTOM_DEBOUNCE)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/debounce.c
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes) ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
OPT_DEFS += -DSPLIT_KEYBOARD OPT_DEFS += -DSPLIT_KEYBOARD
# Include files used by all split keyboards
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \ QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c $(QUANTUM_DIR)/split_common/split_util.c
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/i2c.c
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/serial.c # Determine which (if any) transport files are required
ifneq ($(strip $(SPLIT_TRANSPORT)), custom)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/transport.c
# Functions added via QUANTUM_LIB_SRC are only included in the final binary if they're called.
# Unused functions are pruned away, which is why we can add both drivers here without bloat.
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/i2c.c \
$(QUANTUM_DIR)/split_common/serial.c
endif
COMMON_VPATH += $(QUANTUM_PATH)/split_common COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif endif

View File

@ -1,100 +0,0 @@
* [Complete Newbs Guide](newbs.md)
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [FAQ](faq.md)
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Debugging/Troubleshooting QMK](faq_debug.md)
* [Keymap](faq_keymap.md)
* Detailed Guides
* [Install Build Tools](getting_started_build_tools.md)
* [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Keymap Overview](keymap.md)
* [Hardware](hardware.md)
* [AVR Processors](hardware_avr.md)
* [Drivers](hardware_drivers.md)
* Reference
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md)
* [Keycodes](keycodes.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Configurator Support](reference_configurator_support.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
* [Leader Key](feature_leader_key.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminal](feature_terminal.md)
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)
* [Understanding QMK](understanding_qmk.md)
* Other Topics
* [Using Eclipse with QMK](eclipse.md)
* [Support](support.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Midi Device](internals_midi_device.md)
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
* [Midi Util](internals_midi_util.md)
* [Send Functions](internals_send_functions.md)
* [Sysex Tools](internals_sysex_tools.md)

View File

@ -81,6 +81,8 @@
* [ISP Flashing Guide](isp_flashing_guide.md) * [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md) * [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md) * [I2C Driver](i2c_driver.md)
* [GPIO Controls](internals_gpio_control.md)
* [Proton C Conversion](proton_c_conversion.md)
* For a Deeper Understanding * For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md) * [How Keyboards Work](how_keyboards_work.md)

View File

@ -109,9 +109,9 @@ If you define these options you will disable the associated feature, which can s
* `#define NO_ACTION_ONESHOT` * `#define NO_ACTION_ONESHOT`
* disable one-shot modifiers * disable one-shot modifiers
* `#define NO_ACTION_MACRO` * `#define NO_ACTION_MACRO`
* disable all macro handling * disable old style macro handling: MACRO() & action_get_macro
* `#define NO_ACTION_FUNCTION` * `#define NO_ACTION_FUNCTION`
* disable the action function (deprecated) * disable calling of action_function() from the fn_actions array (deprecated)
## Features That Can Be Enabled ## Features That Can Be Enabled
@ -197,6 +197,9 @@ If you define these options you will enable the associated feature, which may in
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
* `SPLIT_TRANSPORT = custom`
* Allows replacing the standard split communication routines with a custom one. ARM based split keyboards must use this at present.
### Setting Handedness ### Setting Handedness
One thing to remember, the side that the USB port is plugged into is always the master half. The side not plugged into USB is the slave. One thing to remember, the side that the USB port is plugged into is always the master half. The side not plugged into USB is the slave.
@ -302,6 +305,10 @@ Use these to enable or disable building certain features. The more you have enab
* Current options are AdafruitEzKey, AdafruitBLE, RN42 * Current options are AdafruitEzKey, AdafruitBLE, RN42
* `SPLIT_KEYBOARD` * `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common * Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `CUSTOM_MATRIX`
* Allows replacing the standard matrix scanning routine with a custom one.
* `CUSTOM_DEBOUNCE`
* Allows replacing the standard key debouncing routine with a custom one.
* `WAIT_FOR_USB` * `WAIT_FOR_USB`
* Forces the keyboard to wait for a USB connection to be established before it starts up * Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK` * `NO_USB_STARTUP_CHECK`

View File

@ -90,7 +90,7 @@ keyrecord_t record {
# LED Control # LED Control
This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes. QMK provides methods to read the 5 LEDs defined as part of the HID spec:
* `USB_LED_NUM_LOCK` * `USB_LED_NUM_LOCK`
* `USB_LED_CAPS_LOCK` * `USB_LED_CAPS_LOCK`
@ -98,31 +98,44 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
* `USB_LED_COMPOSE` * `USB_LED_COMPOSE`
* `USB_LED_KANA` * `USB_LED_KANA`
These five constants correspond to the positional bits of the host LED state.
There are two ways to get the host LED state:
* by implementing `led_set_user()`
* by calling `host_keyboard_leds()`
## `led_set_user()`
This function will be called when the state of one of those 5 LEDs changes. It receives the LED state as a parameter.
Use the `IS_LED_ON(usb_led, led_name)` and `IS_LED_OFF(usb_led, led_name)` macros to check the LED status.
!> `host_keyboard_leds()` may already reflect a new value before `led_set_user()` is called.
### Example `led_set_user()` Implementation ### Example `led_set_user()` Implementation
```c ```c
void led_set_user(uint8_t usb_led) { void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) { if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
PORTB |= (1<<0); PORTB |= (1<<0);
} else { } else {
PORTB &= ~(1<<0); PORTB &= ~(1<<0);
} }
if (usb_led & (1<<USB_LED_CAPS_LOCK)) { if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
PORTB |= (1<<1); PORTB |= (1<<1);
} else { } else {
PORTB &= ~(1<<1); PORTB &= ~(1<<1);
} }
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) { if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
PORTB |= (1<<2); PORTB |= (1<<2);
} else { } else {
PORTB &= ~(1<<2); PORTB &= ~(1<<2);
} }
if (usb_led & (1<<USB_LED_COMPOSE)) { if (IS_LED_ON(usb_led, USB_LED_COMPOSE)) {
PORTB |= (1<<3); PORTB |= (1<<3);
} else { } else {
PORTB &= ~(1<<3); PORTB &= ~(1<<3);
} }
if (usb_led & (1<<USB_LED_KANA)) { if (IS_LED_ON(usb_led, USB_LED_KANA)) {
PORTB |= (1<<4); PORTB |= (1<<4);
} else { } else {
PORTB &= ~(1<<4); PORTB &= ~(1<<4);
@ -135,10 +148,26 @@ void led_set_user(uint8_t usb_led) {
* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)` * Keyboard/Revision: `void led_set_kb(uint8_t usb_led)`
* Keymap: `void led_set_user(uint8_t usb_led)` * Keymap: `void led_set_user(uint8_t usb_led)`
## `host_keyboard_leds()`
Call this function to get the last received LED state. This is useful for reading the LED state outside `led_set_*`, e.g. in [`matrix_scan_user()`](#matrix-scanning-code).
For convenience, you can use the `IS_HOST_LED_ON(led_name)` and `IS_HOST_LED_OFF(led_name)` macros instead of calling and checking `host_keyboard_leds()` directly.
## Setting Physical LED State
Some keyboard implementations provide convenience methods for setting the state of the physical LEDs.
### Ergodox Boards
The Ergodox implementations provide `ergodox_right_led_1`/`2`/`3_on`/`off()` to turn individual LEDs on or off, as well as `ergodox_right_led_on`/`off(uint8_t led)` to turn them on or off by their index.
In addition, it is possible to specify the brightness level of all LEDs with `ergodox_led_all_set(uint8_t n)`; of individual LEDs with `ergodox_right_led_1`/`2`/`3_set(uint8_t n)`; or by index with `ergodox_right_led_set(uint8_t led, uint8_t n)`.
Ergodox boards also define `LED_BRIGHTNESS_LO` for the lowest brightness and `LED_BRIGHTNESS_HI` for the highest brightness (which is the default).
# Matrix Initialization Code # Matrix Initialization Code
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used. Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LEDs or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation ### Example `matrix_init_user()` Implementation
@ -176,7 +205,7 @@ This example has been deliberately omitted. You should understand enough about Q
This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot. This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot.
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing. You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LEDs or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
# Keyboard Idling/Wake Code # Keyboard Idling/Wake Code

View File

@ -25,7 +25,7 @@ These functions allow you to activate layers in various ways. Note that layers a
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).) * `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated. * `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers. * `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15. * `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality. * `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa * `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
@ -61,20 +61,20 @@ Sometimes, you might want to switch between layers in a macro or as part of a ta
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent. These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
|Key |Aliases |Description | |Key |Aliases |Description |
|----------|----------------------|----------------------------------------------------| |----------|-------------------------------|----------------------------------------------------|
|`LCTL(kc)`| |Hold Left Control and press `kc` | |`LCTL(kc)`|`C(kc)` |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` | |`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`| |Hold Left Alt and press `kc` | |`LALT(kc)`|`A(kc)` |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` | |`LGUI(kc)`|`G(kc)`, `LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` | |`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` | |`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` | |`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` | |`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)` |Hold Left Shift and GUI and press `kc` | |`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)` |Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` | |`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress. You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
@ -108,22 +108,22 @@ This key would activate Left Control and Left Shift when held, and send Escape w
For convenience, QMK includes some Mod-Tap shortcuts to make common combinations more compact in your keymap: For convenience, QMK includes some Mod-Tap shortcuts to make common combinations more compact in your keymap:
|Key |Aliases |Description | |Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------| |------------|-----------------------------------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped | |`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped | |`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped | |`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped | |`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped | |`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped | |`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped | |`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
## Caveats ## Caveats

View File

@ -32,13 +32,17 @@ The callback functions can be inserted into your `<keyboard>.c`:
or `keymap.c`: or `keymap.c`:
void encoder_update_user(uint8_t index, bool clockwise) { void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { if (index == 0) { /* First encoder */
if (clockwise) { if (clockwise) {
register_code(KC_PGDN); tap_code(KC_PGDN);
unregister_code(KC_PGDN);
} else { } else {
register_code(KC_PGUP); tap_code(KC_PGUP);
unregister_code(KC_PGUP); }
} else if (index == 2) {
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
} }
} }
} }

View File

@ -2,15 +2,15 @@
There are three Unicode keymap definition methods available in QMK: There are three Unicode keymap definition methods available in QMK:
## UNICODE_ENABLE ## `UNICODE_ENABLE`
Supports Unicode up to `0xFFFF`. The keycode function is `UC(n)` in the keymap file, where _n_ is a 4 digit hexadecimal number. Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap file, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## UNICODEMAP_ENABLE ## `UNICODEMAP_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(n)`, where _n_ is an array index into the mapping table. Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 1024 entries.
And you may want to have an enum to make reference easier. So you'd want to add something like this to your keymap: You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file:
```c ```c
enum unicode_names { enum unicode_names {
@ -26,32 +26,31 @@ const uint32_t PROGMEM unicode_map[] = {
}; };
``` ```
Make sure that the order for both matches. Then you can use `X(BANG)` etc. in your keymap.
## UCIS_ENABLE ## `UCIS_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you may want to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you will have to add a keycode or function that calls `qk_ucis_start()`. Once it's been called, you can type the mnemonic for your character, then hit Space or Enter to complete it or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode sequence inserted. Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you will have to add a keycode or function that calls `qk_ucis_start()`. Once this function's been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
For instance, you would need to have a table like this in your keymap: For instance, you would define a table like this in your keymap file:
```c ```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
( UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("poop", 0x1f4a9), UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("rofl", 0x1f923), UCIS_SYM("kiss", 0x1F619) // 😙
UCIS_SYM("kiss", 0x1f619)
); );
``` ```
You run the function, and then type "rofl" and hit enter, it should backspace remove "rofl" and input the `0x1f923` unicode. You call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and input the laughing emoji.
### Customization ### Customization
There are several functions that you can add to your keymap to customize the functionality of this feature. There are several functions that you can define in your keymap to customize the functionality of this feature.
* `void qk_ucis_start_user(void)` - This runs when you run the "start" function, and can be used to provide feedback. By default, it types out a keyboard emoji. * `void qk_ucis_start_user(void)` This runs when you call the "start" function, and can be used to provide feedback. By default, it types out a keyboard emoji.
* `void qk_ucis_success(uint8_t symbol_index)` - This runs when the unicode input has matched something, and has completed. Default doesn't do anything. * `void qk_ucis_success(uint8_t symbol_index)` This runs when the input has matched something and has completed. By default, it doesn't do anything.
* `void qk_ucis_symbol_fallback (void)` - This runs if the input text doesn't match anything. The default function falls back to trying that input as a unicode code. * `void qk_ucis_symbol_fallback (void)` This runs when the input doesn't match anything. By default, it falls back to trying that input as a Unicode code.
You can find the default implementations of these functions in [`process_ucis.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_ucis.c). You can find the default implementations of these functions in [`process_ucis.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_ucis.c).
@ -66,7 +65,7 @@ The following input modes are available:
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar. To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode. By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports all possible code points (`0x10FFFF`). * **`UC_LNX`**: Linux built-in IBus Unicode input. Supports code points up to `0x10FFFF` (all possible code points).
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else. Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
@ -77,7 +76,7 @@ The following input modes are available:
* **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues). * **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF`. * **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF` (all currently assigned code points).
To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app. To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app.
By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode. By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode.

View File

@ -11,6 +11,7 @@ QMK has a staggering number of features for building your keyboard. It can take
* [Combos](feature_combo.md) - Custom actions for multiple key holds. * [Combos](feature_combo.md) - Custom actions for multiple key holds.
* [Command](feature_command.md) - Runtime version of bootmagic (Formerly known as "Magic"). * [Command](feature_command.md) - Runtime version of bootmagic (Formerly known as "Magic").
* [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself. * [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself.
* [Encoders](feature_encoders.md) - Rotary encoders!
* [Grave Escape](feature_grave_esc.md) - Lets you use a single key for Esc and Grave. * [Grave Escape](feature_grave_esc.md) - Lets you use a single key for Esc and Grave.
* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard. * [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state. * [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.

View File

@ -42,6 +42,12 @@ Fedora / Red Hat example:
sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib
Arch / Manjaro example:
pacman -S base-devel gcc unzip wget zip avr-gcc avr-binutils avr-libc dfu-util arm-none-eabi-gcc arm-none-eabi-binutils arm-none-eabi-newlib git
(the `dfu-programmer` package is availble on AUR only so you should download from there or use an AUR helper)
## Nix ## Nix
If you're on [NixOS](https://nixos.org/), or have Nix installed on Linux or macOS, run `nix-shell` from the repository root to get a build environment. If you're on [NixOS](https://nixos.org/), or have Nix installed on Linux or macOS, run `nix-shell` from the repository root to get a build environment.

View File

@ -93,19 +93,17 @@ This enables MIDI sending and receiving with your keyboard. To enter MIDI send m
`UNICODE_ENABLE` `UNICODE_ENABLE`
This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported. This allows you to send Unicode characters using `UC(<code point>)` in your keymap. Code points up to `0x7FFF` are supported. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji.
`UNICODEMAP_ENABLE` `UNICODEMAP_ENABLE`
This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes This allows you to send Unicode characters using `X(<map index>)` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
up to 0xFFFFFFFF are supported, including emojis. You will need to maintain
a separate mapping table in your keymap file.
Known limitations: `UCIS_ENABLE`
- Under Mac OS, only codes up to 0xFFFF are supported.
- Under Linux ibus, only codes up to 0xFFFFF are supported (but anything important is still under this limit for now).
Characters out of range supported by the OS will be ignored. This allows you to send Unicode characters by inputting a mnemonic corresponding to the character you want to send. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
For further details, as well as limitations, see the [Unicode page](feature_unicode.md).
`BLUETOOTH_ENABLE` `BLUETOOTH_ENABLE`
@ -117,7 +115,7 @@ This allows you output audio on the C6 pin (needs abstracting). See the [audio p
`FAUXCLICKY_ENABLE` `FAUXCLICKY_ENABLE`
Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as AUDIO_ENABLE. Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as `AUDIO_ENABLE`.
`VARIABLE_TRACE` `VARIABLE_TRACE`
@ -137,6 +135,18 @@ This enables [key lock](feature_key_lock.md). This consumes an additional 260 by
This enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common This enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
`SPLIT_TRANSPORT`
As there is no standard split communication driver for ARM-based split keyboards yet, `SPLIT_TRANSPORT = custom` must be used for these. It will prevent the standard split keyboard communication code (which is AVR-specific) from being included, allowing a custom implementation to be used.
`CUSTOM_MATRIX`
Lets you replace the default matrix scanning routine with your own code. You will need to provide your own implementations of matrix_init() and matrix_scan().
`CUSTOM_DEBOUNCE`
Lets you replace the default key debouncing routine with your own code. You will need to provide your own implementation of debounce().
## Customizing Makefile Options on a Per-Keymap Basis ## Customizing Makefile Options on a Per-Keymap Basis
If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard. If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard.

View File

@ -17,7 +17,7 @@
name: 'QMK Firmware', name: 'QMK Firmware',
nameLink: 'https://qmk.fm/', nameLink: 'https://qmk.fm/',
repo: 'qmk/qmk_firmware', repo: 'qmk/qmk_firmware',
loadSidebar: true, loadSidebar: '_summary.md',
auto2top: true, auto2top: true,
formatUpdated: '{YYYY}/{MM}/{DD} {HH}:{mm}', formatUpdated: '{YYYY}/{MM}/{DD} {HH}:{mm}',
search: { search: {

View File

@ -1,6 +1,6 @@
# GPIO Control # GPIO Control
QMK has a GPIO control abstraction layer which is micro-controller agnostic. This is done to allow easy access to pin control across different platforms. QMK has a GPIO control abstraction layer which is microcontroller agnostic. This is done to allow easy access to pin control across different platforms.
## Functions ## Functions
@ -17,7 +17,7 @@ The following functions can provide basic control of GPIOs and are found in `qua
|`writePin(pin, level)`|Set pin level, assuming it is an output | |`writePin(pin, level)`|Set pin level, assuming it is an output |
|`readPin(pin)` |Returns the level of the pin | |`readPin(pin)` |Returns the level of the pin |
## Advance settings ## Advanced Settings
Each micro-controller can have multiple advance settings regarding its GPIO. This abstraction layer does not limit the use of architecture specific functions. Advance users should consult the datasheet of there desired device and include any needed libraries. For AVR the standard avr/io.h library is used and for STM32 the Chibios [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used. Each microcontroller can have multiple advanced settings regarding its GPIO. This abstraction layer does not limit the use of architecture-specific functions. Advanced users should consult the datasheet of their desired device and include any needed libraries. For AVR, the standard avr/io.h library is used; for STM32, the ChibiOS [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.

View File

@ -53,7 +53,7 @@ This is pretty straight-forward - we'll be connecting like-things to like-things
The only difference between the .hex files below is which pin is connected to RESET. You can use them on other boards as well, as long as you're aware of the pins being used. If for some reason neither of these pins are available, [create an issue](https://github.com/qmk/qmk_firmware/issues/new), and we can generate one for you! The only difference between the .hex files below is which pin is connected to RESET. You can use them on other boards as well, as long as you're aware of the pins being used. If for some reason neither of these pins are available, [create an issue](https://github.com/qmk/qmk_firmware/issues/new), and we can generate one for you!
* Teensy 2.0: [`util/teensy_2.0_ISP_B0.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/teensy_2.0_ISP_B0.hex) (`B0`) * Teensy 2.0: [`util/teensy_2.0_ISP_B0.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/teensy_2.0_ISP_B0.hex) (`B0`)
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_mico_ISP_B6_10.hex) (`B6/10`) * Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_micro_ISP_B6_10.hex) (`B6/10`)
**Flash your Teenys/Pro Micro with one of these and continue - you won't need the file after flashing your ISP device.** **Flash your Teenys/Pro Micro with one of these and continue - you won't need the file after flashing your ISP device.**

View File

@ -7,7 +7,7 @@ This is a reference only. Each group of keys links to the page documenting their
## [Basic Keycodes](keycodes_basic.md) ## [Basic Keycodes](keycodes_basic.md)
|Key |Aliases |Description | |Key |Aliases |Description |
|-----------------------|--------------------|-----------------------------------------------| |-----------------------|------------------------------|-----------------------------------------------|
|`KC_NO` |`XXXXXXX` |Ignore this key (NOOP) | |`KC_NO` |`XXXXXXX` |Ignore this key (NOOP) |
|`KC_TRANSPARENT` |`KC_TRNS`, `_______` |Use the next lowest non-transparent key | |`KC_TRANSPARENT` |`KC_TRNS`, `_______` |Use the next lowest non-transparent key |
|`KC_A` | |`a` and `A` | |`KC_A` | |`a` and `A` |
@ -77,8 +77,8 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_F11` | |F11 | |`KC_F11` | |F11 |
|`KC_F12` | |F12 | |`KC_F12` | |F12 |
|`KC_PSCREEN` |`KC_PSCR` |Print Screen | |`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|`KC_SCROLLLOCK` |`KC_SLCK` |Scroll Lock | |`KC_SCROLLLOCK` |`KC_SLCK`, `KC_BRMD` |Scroll Lock, Brightness Down (macOS) |
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK` |Pause | |`KC_PAUSE` |`KC_PAUS`, `KC_BRK`, `KC_BRMU`|Pause, Brightness Up (macOS) |
|`KC_INSERT` |`KC_INS` |Insert | |`KC_INSERT` |`KC_INS` |Insert |
|`KC_HOME` | |Home | |`KC_HOME` | |Home |
|`KC_PGUP` | |Page Up | |`KC_PGUP` | |Page Up |
@ -238,8 +238,6 @@ This is a reference only. Each group of keys links to the page documenting their
|`MU_TOG` | |Toggles Music Mode | |`MU_TOG` | |Toggles Music Mode |
|`MU_MOD` | |Cycles through the music modes | |`MU_MOD` | |Cycles through the music modes |
## [Backlighting](feature_backlight.md) ## [Backlighting](feature_backlight.md)
|Key |Description | |Key |Description |
@ -285,7 +283,6 @@ This is a reference only. Each group of keys links to the page documenting their
|`OUT_USB` |USB only | |`OUT_USB` |USB only |
|`OUT_BT` |Bluetooth only | |`OUT_BT` |Bluetooth only |
## [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers) ## [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
|Key |Description | |Key |Description |
@ -293,7 +290,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`DF(layer)` |Set the base (default) layer | |`DF(layer)` |Set the base (default) layer |
|`MO(layer)` |Momentarily turn on `layer` when pressed (requires `KC_TRNS` on destination layer)| |`MO(layer)` |Momentarily turn on `layer` when pressed (requires `KC_TRNS` on destination layer)|
|`OSL(layer)` |Momentarily activates `layer` until a key is pressed. See [One Shot Keys](https://docs.qmk.fm/#/feature_advanced_keycodes?id=one-shot-keys) for details. | |`OSL(layer)` |Momentarily activates `layer` until a key is pressed. See [One Shot Keys](https://docs.qmk.fm/#/feature_advanced_keycodes?id=one-shot-keys) for details. |
|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well. |`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well. Where `mod` is a mods_bit. Mods can be viewed [here](https://docs.qmk.fm/#/feature_advanced_keycodes?id=mod-tap). Example Implementation: `LM(LAYER_1, MOD_LALT)`|
|`LT(layer, kc)` |Turn on `layer` when held, `kc` when tapped | |`LT(layer, kc)` |Turn on `layer` when held, `kc` when tapped |
|`TG(layer)` |Toggle `layer` on or off | |`TG(layer)` |Toggle `layer` on or off |
|`TO(layer)` |Turn on `layer` when pressed | |`TO(layer)` |Turn on `layer` when pressed |
@ -323,42 +320,42 @@ This is a reference only. Each group of keys links to the page documenting their
## [Modifiers](feature_advanced_keycodes.md#modifier-keys) ## [Modifiers](feature_advanced_keycodes.md#modifier-keys)
|Key |Aliases |Description | |Key |Aliases |Description |
|----------|----------------------|----------------------------------------------------| |----------|-------------------------------|----------------------------------------------------|
|`KC_HYPR` | |Hold Left Control, Shift, Alt and GUI | |`LCTL(kc)`|`C(kc)` |Hold Left Control and press `kc` |
|`KC_MEH` | |Hold Left Control, Shift and Alt |
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` | |`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`| |Hold Left Alt and press `kc` | |`LALT(kc)`|`A(kc)` |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` | |`LGUI(kc)`|`G(kc)`, `LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` | |`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` | |`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` | |`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` | |`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)` |Hold Left Shift and GUI and press `kc` | |`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)` |Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` | |`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`KC_MEH` | |Left Control, Shift and Alt |
|`KC_HYPR` | |Left Control, Shift, Alt and GUI |
## [Mod-Tap Keys](feature_advanced_keycodes.md#mod-tap) ## [Mod-Tap Keys](feature_advanced_keycodes.md#mod-tap)
|Key |Aliases |Description | |Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------| |------------|-----------------------------------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped | |`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped | |`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped | |`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped | |`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped | |`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped | |`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped | |`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
## [RGB Lighting](feature_rgblight.md) ## [RGB Lighting](feature_rgblight.md)
@ -439,7 +436,6 @@ This is a reference only. Each group of keys links to the page documenting their
|`OSM(mod)` |Hold `mod` for one keypress | |`OSM(mod)` |Hold `mod` for one keypress |
|`OSL(layer)`|Switch to `layer` for one keypress| |`OSL(layer)`|Switch to `layer` for one keypress|
## [Swap Hands](feature_swap_hands.md) ## [Swap Hands](feature_swap_hands.md)
|Key |Description | |Key |Description |
@ -454,7 +450,7 @@ This is a reference only. Each group of keys links to the page documenting their
## [Unicode Support](feature_unicode.md) ## [Unicode Support](feature_unicode.md)
|Key |Aliases| | |Key |Description |
|------------|-------|-------------------------------------------------| |-------|---------------------------------------------------------------------------|
|`UNICODE(n)`|`UC(n)`|Send Unicode character `n` | |`UC(c)`|Send Unicode code point `c` (`UNICODE_ENABLE`) |
|`X(n)` | |Send Unicode character `n` via a different method| |`X(i)` |Send Unicode code point at index `i` in `unicode_map` (`UNICODEMAP_ENABLE`)|

View File

@ -98,9 +98,9 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
## Lock Keys ## Lock Keys
|Key |Aliases |Description | |Key |Aliases |Description |
|-------------------|--------------------|-------------------------| |-------------------|--------------------|------------------------------------|
|`KC_CAPSLOCK` |`KC_CLCK`, `KC_CAPS`|Caps Lock | |`KC_CAPSLOCK` |`KC_CLCK`, `KC_CAPS`|Caps Lock |
|`KC_SCROLLLOCK` |`KC_SLCK` |Scroll Lock | |`KC_SCROLLLOCK` |`KC_SLCK`, `KC_BRMD`|Scroll Lock, Brightness Down (macOS)|
|`KC_NUMLOCK` |`KC_NLCK` |Keypad Num Lock and Clear | |`KC_NUMLOCK` |`KC_NLCK` |Keypad Num Lock and Clear |
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock | |`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock | |`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
@ -145,9 +145,9 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
## Commands ## Commands
|Key |Aliases |Description | |Key |Aliases |Description |
|------------------|-------------------|------------------------------| |------------------|------------------------------|------------------------------|
|`KC_PSCREEN` |`KC_PSCR` |Print Screen | |`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK`|Pause | |`KC_PAUSE` |`KC_PAUS`, `KC_BRK`, `KC_BRMU`|Pause, Brightness Up (macOS) |
|`KC_INSERT` |`KC_INS` |Insert | |`KC_INSERT` |`KC_INS` |Insert |
|`KC_HOME` | |Home | |`KC_HOME` | |Home |
|`KC_PGUP` | |Page Up | |`KC_PGUP` | |Page Up |

View File

@ -0,0 +1,21 @@
# Converting a board to use the Proton C
If a board currently supported in QMK uses a Pro Micro (or compatible board) and you want to use the Proton C, you can generate the firmware by appending `CONVERT_TO_PROTON_C=yes` (or `CTPC=yes`) to your make argument, like this:
make 40percentclub/mf68:default CTPC=yes
You can add the same argument to your keymap's `rules.mk`, which will accomplish the same thing.
This exposes the `CONVERT_TO_PROTON_C` flag that you can use in your code with `#ifdef`s, like this:
#ifdef CONVERT_TO_PROTON_C
// Proton C code
#else
// Pro Micro code
#endif
Before being able to compile, you may get some errors about `PORTB/DDRB`, etc not being defined, so you'll need to convert the keyboard's code to use the [GPIO Controls](internals_gpio_control.md) that will work for both ARM and AVR. This shouldn't affect the AVR builds at all.
The Proton C only has one on-board LED (C13), and by default, the TXLED (D5) is mapped to it. If you want the RXLED (B0) mapped to it instead, add this like to your `config.h`:
#define CONVERT_TO_PROTON_C_RXLED

View File

@ -12,7 +12,7 @@ You can think of QMK as no different from any other computer program. It is star
The reason for this is the different platforms that QMK supports. The most common platform is `lufa`, which runs on AVR processors such at the atmega32u4. We also support `chibios` and `vusb`. The reason for this is the different platforms that QMK supports. The most common platform is `lufa`, which runs on AVR processors such at the atmega32u4. We also support `chibios` and `vusb`.
We'll focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/protocol/lufa/lufa.c#L1019). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/protocol/lufa/lufa.c#L1060). This is [The Main Loop](#the-main-loop). We'll focus on AVR processors for the moment, which use the `lufa` platform. You can find the `main()` function in [tmk_core/protocol/lufa/lufa.c](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/protocol/lufa/lufa.c#L1028). If you browse through that function you'll find that it initializes any hardware that has been configured (including USB to the host) and then it starts the core part of the program with a [`while(1)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/protocol/lufa/lufa.c#L1069). This is [The Main Loop](#the-main-loop).
## The Main Loop ## The Main Loop
@ -22,7 +22,7 @@ This section of code is called "The Main Loop" because it's responsible for loop
keyboard_task(); keyboard_task();
``` ```
This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/tmk_core/common/keyboard.c#L206), and it is responsible for detecting changes in the matrix and turning status LED's on and off. This is where all the keyboard specific functionality is dispatched. The source code for `keyboard_task()` can be found in [tmk_core/common/keyboard.c](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/common/keyboard.c#L216), and it is responsible for detecting changes in the matrix and turning status LED's on and off.
Within `keyboard_task()` you'll find code to handle: Within `keyboard_task()` you'll find code to handle:
@ -77,7 +77,7 @@ At the keyboard level we define a C macro (typically named `KEYMAP()`) which map
Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to. Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document. You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
##### Keycode Assignment ##### Keycode Assignment
@ -130,31 +130,33 @@ Comparing against our keymap we can see that the pressed key is KC_NLCK. From he
##### Process Record ##### Process Record
The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events is listed below, using cluecard whenever we need to look at the keyboard/keymap level functions. Depending on options set in rule.mk or elsewhere, only a subset of the functions below will be included in final firmware. The `process_record()` function itself is deceptively simple, but hidden within is a gateway to overriding functionality at various levels of QMK. The chain of events is listed below, using cluecard whenever we need to look at the keyboard/keymap level functions. Depending on options set in `rules.mk` or elsewhere, only a subset of the functions below will be included in final firmware.
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/tmk_core/common/action.c#L172) * [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/tmk_core/common/action.c#L172)
* [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/quantum.c#L193) * [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/quantum.c#L206)
* [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/quantum.c#L213) * [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/quantum.c#L226)
* [`void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_tap_dance.c#L115) * [`void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_tap_dance.c#L119)
* [`bool process_key_lock(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_key_lock.c#L62) * [`bool process_key_lock(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_key_lock.c#L62)
* [`bool process_clicky(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/quantum/process_keycode/process_clicky.c#L44) * [`bool process_clicky(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_clicky.c#L79)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/keyboards/clueboard/card/card.c#L20) * [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/card/card.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/08c682c193f43e5d54df990680ae93fc2e06150a/keyboards/clueboard/card/keymaps/default/keymap.c#L58) * [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/card/keymaps/default/keymap.c#L58)
* [`bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/fdd0f915271f79b104aa5d216566bcc3fd134e85/quantum/rgb_matrix.c#L139) * [`bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/rgb_matrix.c#L139)
* [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_midi.c#L81) * [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_midi.c#L81)
* [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_audio.c#L19) * [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_audio.c#L19)
* [`bool process_steno(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_steno.c#L160) * [`bool process_steno(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_steno.c#L160)
* [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_music.c#L114) * [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_music.c#L114)
* [`bool process_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_tap_dance.c#L136) * [`bool process_tap_dance(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_tap_dance.c#L141)
* [`bool process_leader(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_leader.c#L38) * [`bool process_unicode_common(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_unicode_common.c#L169)
* [`bool process_combo(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_combo.c#L115) calls one of:
* [`bool process_unicode(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_unicode.c#L22) * [`bool process_unicode(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_unicode.c#L20)
* [`bool process_ucis(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_ucis.c#L91) * [`bool process_unicodemap(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_unicodemap.c#L46)
* [`bool process_printer(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_printer.c#L77) * [`bool process_ucis(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_ucis.c#L95)
* [`bool process_auto_shift(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_auto_shift.c#L94) * [`bool process_leader(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_leader.c#L51)
* [`bool process_unicode_map(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_unicodemap.c#L47) * [`bool process_combo(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_combo.c#L115)
* [`bool process_terminal(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/process_keycode/process_terminal.c#L264) * [`bool process_printer(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_printer.c#L77)
* [Identify and process quantum specific keycodes](https://github.com/qmk/qmk_firmware/blob/661ca4440cc42f3b60697e98985c44b0571ccfc1/quantum/quantum.c#L287) * [`bool process_auto_shift(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_auto_shift.c#L94)
* [`bool process_terminal(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/process_keycode/process_terminal.c#L264)
* [Identify and process Quantum-specific keycodes](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/quantum/quantum.c#L291)
At any step during this chain of events a function (such as `process_record_kb()`) can `return false` to halt all further processing. At any step during this chain of events a function (such as `process_record_kb()`) can `return false` to halt all further processing.

View File

@ -179,6 +179,9 @@ i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16
status = i2c_write(regaddr, timeout); status = i2c_write(regaddr, timeout);
if (status) return status; if (status) return status;
status = i2c_stop(timeout);
if (status) return status;
status = i2c_start(devaddr | 0x01, timeout); status = i2c_start(devaddr | 0x01, timeout);
if (status) return status; if (status) return status;

View File

@ -9,22 +9,25 @@
#include "i2c_slave.h" #include "i2c_slave.h"
void i2c_init(uint8_t address){ volatile uint8_t i2c_slave_reg[I2C_SLAVE_REG_COUNT];
static volatile uint8_t buffer_address;
static volatile bool slave_has_register_set = false;
void i2c_slave_init(uint8_t address){
// load address into TWI address register // load address into TWI address register
TWAR = (address << 1); TWAR = (address << 1);
// set the TWCR to enable address matching and enable TWI, clear TWINT, enable TWI interrupt // set the TWCR to enable address matching and enable TWI, clear TWINT, enable TWI interrupt
TWCR = (1 << TWIE) | (1 << TWEA) | (1 << TWINT) | (1 << TWEN); TWCR = (1 << TWIE) | (1 << TWEA) | (1 << TWINT) | (1 << TWEN);
} }
void i2c_stop(void){ void i2c_slave_stop(void){
// clear acknowledge and enable bits // clear acknowledge and enable bits
TWCR &= ~((1 << TWEA) | (1 << TWEN)); TWCR &= ~((1 << TWEA) | (1 << TWEN));
} }
ISR(TWI_vect){ ISR(TWI_vect){
uint8_t ack = 1; uint8_t ack = 1;
// temporary stores the received data
//uint8_t data;
switch(TW_STATUS){ switch(TW_STATUS){
case TW_SR_SLA_ACK: case TW_SR_SLA_ACK:
@ -38,13 +41,13 @@ ISR(TWI_vect){
if(!slave_has_register_set){ if(!slave_has_register_set){
buffer_address = TWDR; buffer_address = TWDR;
if (buffer_address >= RX_BUFFER_SIZE){ // address out of bounds dont ack if (buffer_address >= I2C_SLAVE_REG_COUNT) { // address out of bounds dont ack
ack = 0; ack = 0;
buffer_address = 0; buffer_address = 0;
} }
slave_has_register_set = true; // address has been receaved now fill in buffer slave_has_register_set = true; // address has been receaved now fill in buffer
} else { } else {
rxbuffer[buffer_address] = TWDR; i2c_slave_reg[buffer_address] = TWDR;
buffer_address++; buffer_address++;
} }
break; break;
@ -52,7 +55,7 @@ ISR(TWI_vect){
case TW_ST_SLA_ACK: case TW_ST_SLA_ACK:
case TW_ST_DATA_ACK: case TW_ST_DATA_ACK:
// This device is a slave transmitter and master has requested data // This device is a slave transmitter and master has requested data
TWDR = txbuffer[buffer_address]; TWDR = i2c_slave_reg[buffer_address];
buffer_address++; buffer_address++;
break; break;
@ -63,6 +66,6 @@ ISR(TWI_vect){
break; break;
} }
// Reset i2c state mahcine to be ready for next interrupt // Reset i2c state machine to be ready for next interrupt
TWCR |= (1 << TWIE) | (1 << TWINT) | (ack << TWEA) | (1 << TWEN); TWCR |= (1 << TWIE) | (1 << TWINT) | (ack << TWEA) | (1 << TWEN);
} }

View File

@ -8,16 +8,11 @@
#ifndef I2C_SLAVE_H #ifndef I2C_SLAVE_H
#define I2C_SLAVE_H #define I2C_SLAVE_H
#define TX_BUFFER_SIZE 30 #define I2C_SLAVE_REG_COUNT 30
#define RX_BUFFER_SIZE 30
volatile uint8_t buffer_address; extern volatile uint8_t i2c_slave_reg[I2C_SLAVE_REG_COUNT];
static volatile bool slave_has_register_set = false;
volatile uint8_t txbuffer[TX_BUFFER_SIZE];
volatile uint8_t rxbuffer[RX_BUFFER_SIZE];
void i2c_init(uint8_t address); void i2c_slave_init(uint8_t address);
void i2c_stop(void); void i2c_slave_stop(void);
ISR(TWI_vect);
#endif // I2C_SLAVE_H #endif // I2C_SLAVE_H

View File

@ -18,14 +18,14 @@
#define _BOARD_H_ #define _BOARD_H_
/* /*
* Setup for Clueboard 60% Keyboard * Setup for Generic STM32_F303 Board
*/ */
/* /*
* Board identifier. * Board identifier.
*/ */
#define BOARD_GENERIC_STM32_F303XC #define BOARD_GENERIC_STM32_F303XC
#define BOARD_NAME "Planck PCB" #define BOARD_NAME "STM32_F303"
/* /*
* Board oscillators-related settings. * Board oscillators-related settings.

View File

@ -24,10 +24,10 @@
#include "wait.h" #include "wait.h"
#endif #endif
#include "is31fl3733.h"
#include <string.h> #include <string.h>
#include "i2c_master.h" #include "i2c_master.h"
#include "progmem.h" #include "progmem.h"
#include "rgb_matrix.h"
// This is a 7-bit address, that gets left-shifted and bit 0 // This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol) // set to 0 for write, 1 for read (as per I2C protocol)

View File

@ -27,6 +27,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
void led_set_user(uint8_t usb_led) { void led_set_user(uint8_t usb_led) {
#ifndef CONVERT_TO_PROTON_C
/* Map RXLED to USB_LED_NUM_LOCK */ /* Map RXLED to USB_LED_NUM_LOCK */
if (usb_led & (1 << USB_LED_NUM_LOCK)) { if (usb_led & (1 << USB_LED_NUM_LOCK)) {
DDRB |= (1 << 0); PORTB &= ~(1 << 0); DDRB |= (1 << 0); PORTB &= ~(1 << 0);
@ -40,4 +41,5 @@ void led_set_user(uint8_t usb_led) {
} else { } else {
DDRD &= ~(1 << 5); PORTD &= ~(1 << 5); DDRD &= ~(1 << 5); PORTD &= ~(1 << 5);
} }
#endif
} }

View File

@ -0,0 +1,31 @@
#include QMK_KEYBOARD_H
#include "switches.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_ortho_4x4(
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO
)
};
struct mechswitch switches[MATRIX_ROWS][MATRIX_COLS] = {
{CHERRY_MX_BLUE, CHERRY_MX_RED, CHERRY_MX_BLACK, CHERRY_MX_BROWN},
{GATERON_BLUE, GATERON_RED, GATERON_BLACK, GATERON_BROWN},
{KAILH_BLUE, KAILH_RED, KAILH_BLACK, KAILH_BROWN},
{HAKO_CLEAR, HAKO_TRUE, HAKO_VIOLET, HAKO_ROYAL_TRUE}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t col = record->event.key.col;
uint8_t row = record->event.key.row;
if (record->event.pressed) {
char name[MAX_SWITCH_NAME_LENGTH];
switch_name(switches[row][col], name);
send_string(name);
SEND_STRING("\n");
}
return false;
}

View File

@ -0,0 +1,5 @@
# Sweet16 as a switch tester
This keymap uses the Sweet16 as a switch tester. The functionality outputs the switch name of whatever key the user pressed.
the `switches` two-dimensional (4x4) array contains the switches attached to the macropad. The switches supported are defined as macros in the `switches.h` header file.

View File

@ -0,0 +1,12 @@
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no
SRC += switches.c

View File

@ -0,0 +1,99 @@
#include <stdio.h>
#include <string.h>
#include "switches.h"
static const char *BRAND_NAMES[] = {
"Kailh",
"Kailh Low Profile Choc",
"Gateron",
"Cherry MX",
"Cherry ML",
"Outemu",
"Greetech",
"Varmilo",
"MOD",
"Hako"
};
static const char *COLOR_NAMES[] = {
"",
"White",
"Black",
"Blue",
"Red",
"Yellow",
"Brown",
"Green",
"Clear",
"Silver",
"Nature White",
"Grey",
"Jade",
"Navy",
"Burnt Orange",
"Pale Blue",
"Dark Yellow",
"Gold",
"Chocolate White",
"Burgundy",
"Purple",
"Light Green",
"True",
"Berry",
"Plum",
"Sage",
"Violet",
"L",
"M",
"H",
"SH"
};
static const char *VARIANT_NAMES[] = {
"",
"BOX",
"BOX Thick",
"BOX Heavy",
"Silent",
"Tactile",
"Linear",
"Speed",
"Speed Heavy",
"Speed Thick Click",
"Pro",
"Pro Heavy",
"Royal",
"Thick Click",
"Heavy"
};
const char *brand_name(struct mechswitch ms) {
return BRAND_NAMES[ms.brand - 1];
}
const char *variant_name(struct mechswitch ms) {
return VARIANT_NAMES[ms.variant];
}
const char *color_name(struct mechswitch ms) {
return COLOR_NAMES[ms.color];
}
void switch_name(struct mechswitch ms, char *buf) {
const char *v_name = variant_name(ms);
const char *c_name = color_name(ms);
snprintf(buf, MAX_SWITCH_NAME_LENGTH, "%s", brand_name(ms));
strncat(buf, " ", MAX_SWITCH_NAME_LENGTH - strlen(buf));
if (strlen(v_name) > 0) {
strncat(buf, v_name, MAX_SWITCH_NAME_LENGTH - strlen(buf));
strncat(buf, " ", MAX_SWITCH_NAME_LENGTH - strlen(buf));
}
if (strlen(c_name) > 0) {
strncat(buf, c_name, MAX_SWITCH_NAME_LENGTH - strlen(buf));
}
}
int bitfieldtoi(struct mechswitch ms) {
return ((ms.brand << 9) | (ms.variant << 5) | ms.color);
}

View File

@ -0,0 +1,189 @@
#pragma once
struct mechswitch
{
unsigned int brand: 4;
unsigned int variant: 4;
unsigned int color: 5;
};
#define MAX_SWITCH_NAME_LENGTH 256
#define BRAND_KAILH 1
#define BRAND_KAILH_LOW 2
#define BRAND_GATERON 3
#define BRAND_CHERRY_MX 4
#define BRAND_CHERRY_ML 5
#define BRAND_OUTEMU 6
#define BRAND_GREETECH 7
#define BRAND_VARMILO 8
#define BRAND_MOD 9
#define BRAND_HAKO 10
#define COLOR_NO 0
#define COLOR_WHITE 1
#define COLOR_BLACK 2
#define COLOR_BLUE 3
#define COLOR_RED 4
#define COLOR_YELLOW 5
#define COLOR_BROWN 6
#define COLOR_GREEN 7
#define COLOR_CLEAR 8
#define COLOR_SILVER 9
#define COLOR_NATURE_WHITE 10
#define COLOR_GREY 11
#define COLOR_JADE 12
#define COLOR_NAVY 13
#define COLOR_BURNT_ORANGE 14
#define COLOR_PALE_BLUE 15
#define COLOR_DARK_YELLOW 16
#define COLOR_GOLD 17
#define COLOR_CHOCOLATE_WHITE 18
#define COLOR_BURGUNDY 19
#define COLOR_PURPLE 20
#define COLOR_LIGHT_GREEN 21
#define COLOR_TRUE 22
#define COLOR_BERRY 23
#define COLOR_PLUM 24
#define COLOR_SAGE 25
#define COLOR_VIOLET 26
#define COLOR_L 27
#define COLOR_M 28
#define COLOR_H 29
#define COLOR_SH 30
#define VARIANT_NO 0
#define VARIANT_BOX 1
#define VARIANT_BOX_THICK 2
#define VARIANT_BOX_HEAVY 3
#define VARIANT_SILENT 4
#define VARIANT_TACTILE 5
#define VARIANT_LINEAR 6
#define VARIANT_SPEED 7
#define VARIANT_SPEED_HEAVY 8
#define VARIANT_SPEED_CLICK_THICK 9
#define VARIANT_PRO 10
#define VARIANT_PRO_HEAVY 11
#define VARIANT_ROYAL 12
#define VARIANT_CLICK_THICK 13
#define CHERRY_MX_BLUE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BLUE}
#define CHERRY_MX_RED {BRAND_CHERRY_MX, VARIANT_NO, COLOR_RED}
#define CHERRY_MX_BROWN {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BROWN}
#define CHERRY_MX_BLACK {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BLACK}
#define CHERRY_MX_GREEN {BRAND_CHERRY_MX, VARIANT_NO, COLOR_GREEN}
#define CHERRY_MX_CLEAR {BRAND_CHERRY_MX, VARIANT_NO, COLOR_CLEAR}
#define CHERRY_MX_WHITE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_WHITE}
#define CHERRY_MX_SILVER {BRAND_CHERRY_MX, VARIANT_NO, COLOR_SILVER}
#define CHERRY_MX_NATURE_WHITE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_NATURE_WHITE}
#define CHERRY_MX_SILENT_BLACK {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_BLACK}
#define CHERRY_MX_SILENT_RED {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_RED}
#define CHERRY_MX_TACTILE_BLACK {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_GREY}
#define CHERRY_MX_LINEAR_BLACK {BRAND_CHERRY_MX, VARIANT_LINEAR, COLOR_GREY}
#define CHERRY_ML {BRAND_CHERRY_ML, VARIANT_NO, COLOR_NO}
#define GATERON_BLUE {BRAND_GATERON, VARIANT_NO, COLOR_BLUE}
#define GATERON_BROWN {BRAND_GATERON, VARIANT_NO, COLOR_BROWN}
#define GATERON_BLACK {BRAND_GATERON, VARIANT_NO, COLOR_BLACK}
#define GATERON_RED {BRAND_GATERON, VARIANT_NO, COLOR_RED}
#define GATERON_CLEAR {BRAND_GATERON, VARIANT_NO, COLOR_CLEAR}
#define GATERON_GREEN {BRAND_GATERON, VARIANT_NO, COLOR_GREEN}
#define GATERON_YELLOW {BRAND_GATERON, VARIANT_NO, COLOR_YELLOW}
#define GATERON_SILENT_CLEAR {BRAND_GATERON, VARIANT_SILENT, COLOR_CLEAR}
#define GATERON_SILENT_RED {BRAND_GATERON, VARIANT_SILENT, COLOR_RED}
#define GATERON_SILENT_YELLOW {BRAND_GATERON, VARIANT_SILENT, COLOR_YELLOW}
#define GATERON_SILENT_BLACK {BRAND_GATERON, VARIANT_SILENT, COLOR_BLACK}
#define GATERON_SILENT_BROWN {BRAND_GATERON, VARIANT_SILENT, COLOR_BROWN}
#define GREETECH_BLUE {BRAND_GREETECH, VARIANT_NO, COLOR_BLUE}
#define GREETECH_BROWN {BRAND_GREETECH, VARIANT_NO, COLOR_BROWN}
#define GREETECH_BLACK {BRAND_GREETECH, VARIANT_NO, COLOR_BLACK}
#define GREETECH_RED {BRAND_GREETECH, VARIANT_NO, COLOR_RED}
#define OUTEMU_BLUE {BRAND_OUTEMU, VARIANT_NO, COLOR_BLUE}
#define OUTEMU_BROWN {BRAND_OUTEMU, VARIANT_NO, COLOR_BROWN}
#define OUTEMU_BLACK {BRAND_OUTEMU, VARIANT_NO, COLOR_BLACK}
#define OUTEMU_RED {BRAND_OUTEMU, VARIANT_NO, COLOR_RED}
#define KAILH_BLUE {BRAND_KAILH, VARIANT_NO, COLOR_BLUE}
#define KAILH_BROWN {BRAND_KAILH, VARIANT_NO, COLOR_BROWN}
#define KAILH_BLACK {BRAND_KAILH, VARIANT_NO, COLOR_BLACK}
#define KAILH_RED {BRAND_KAILH, VARIANT_NO, COLOR_RED}
#define KAILH_GREEN {BRAND_KAILH, VARIANT_NO, COLOR_GREEN}
#define KAILH_BOX_WHITE {BRAND_KAILH, VARIANT_BOX, COLOR_WHITE}
#define KAILH_BOX_RED {BRAND_KAILH, VARIANT_BOX, COLOR_RED}
#define KAILH_BOX_BLACK {BRAND_KAILH, VARIANT_BOX, COLOR_BLACK}
#define KAILH_BOX_BROWN {BRAND_KAILH, VARIANT_BOX, COLOR_BROWN}
#define KAILH_BOX_ROYAL {BRAND_KAILH, VARIANT_BOX, COLOR_ROYAL}
#define KAILH_BOX_THICK_JADE {BRAND_KAILH, VARIANT_BOX_THICK, COLOR_JADE}
#define KAILH_BOX_THICK_NAVY {BRAND_KAILH, VARIANT_BOX_THICK, COLOR_NAVY}
#define KAILH_BOX_HEAVY_BURNT_ORANGE {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_BURNT_ORANGE}
#define KAILH_BOX_HEAVY_PALE_BLUE {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_PALE_BLUE}
#define KAILH_BOX_HEAVY_DARK_YELLOW {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_DARK_YELLOW}
#define KAILH_SPEED_BRONZE {BRAND_KAILH, VARIANT_SPEED, COLOR_BRONZE}
#define KAILH_SPEED_COPPER {BRAND_KAILH, VARIANT_SPEED, COLOR_COPPER}
#define KAILH_SPEED_GOLD {BRAND_KAILH, VARIANT_SPEED, COLOR_GOLD}
#define KAILH_SPEED_SILVER {BRAND_KAILH, VARIANT_SPEED, COLOR_SILVER}
#define KAILH_SPEED_HEAVY_BURNT_ORANGE {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_BURNT_ORANGE}
#define KAILH_SPEED_HEAVY_PALE_BLUE {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_PALE_BLUE}
#define KAILH_SPEED_HEAVY_DARK_YELLOW {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_DARK_YELLOW}
#define KAILH_SPEED_THICK_CLICK_NAVY {BRAND_KAILH, VARIANT_SPEED_CLICK_THICK, COLOR_NAVY}
#define KAILH_PRO_BURGUNDY {BRAND_KAILH, VARIANT_PRO, COLOR_BURGUNDY}
#define KAILH_PRO_PURPLE {BRAND_KAILH, VARIANT_PRO, COLOR_PURPLE}
#define KAILH_PRO_LIGHT_GREEN {BRAND_KAILH, VARIANT_PRO, COLOR_LIGHT_GREEN}
#define KAILH_PRO_HEAVY_BERRY {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_BERRY}
#define KAILH_PRO_HEAVY_PLUM {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_PLUM}
#define KAILH_PRO_GEAVY_SAGE {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_SAGE}
#define KAILH_LOW_WHITE {BRAND_KAILH_LOW, VARIANT_NO, COLOR_WHITE}
#define KAILH_LOW_BROWN {BRAND_KAILH_LOW, VARIANT_NO, COLOR_BROWN}
#define KAILH_LOW_RED {BRAND_KAILH_LOW, VARIANT_NO, COLOR_RED}
#define KAILH_LOW_CHOCOLATE_WHITE {BRAND_KAILH_LOW, VARIANT_NO, COLOR_CHOCOLATE_WHITE}
#define KAILH_LOW_THICK_CLICK_NAVY {BRAND_KAILH_LOW, VARIANT_THICK_CLICK, COLOR_NAVY}
#define KAILH_LOW_THICK_CLICK_JADE {BRAND_KAILH_LOW, VARIANT_THICK_CLICK, COLOR_JADE}
#define KAILH_LOW_HEAVY_DARK_YELLOW {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_DARK_YELLOW}
#define KAILH_LOW_HEAVY_BURNT_ORANGE {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_BURNT_ORANGE}
#define KAILH_LOW_HEAVY_PALE_BLUE {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_PALE_BLUE}
#define HAKO_ROYAL_CLEAR {BRAND_HAKO, VARIANT_ROYAL, COLOR_CLEAR}
#define HAKO_ROYAL_TRUE {BRAND_HAKO, VARIANT_ROYAL, COLOR_TRUE}
#define HAKO_CLEAR {BRAND_HAKO, VARIANT_NO, COLOR_CLEAR}
#define HAKO_TRUE {BRAND_HAKO, VARIANT_NO, COLOR_TRUE}
#define HAKO_VIOLET {BRAND_HAKO, VARIANT_NO, COLOR_VIOLET}
#define MOD_L_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_L}
#define MOD_M_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_M}
#define MOD_H_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_H}
#define MOD_SH_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_SH}
#define MOD_L_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_L}
#define MOD_M_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_M}
#define MOD_H_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_H}
#define BYTE_TO_BINARY_PATTERN "%c%c%c%c%c%c%c%c"
#define BYTE_TO_BINARY(byte) \
(byte & 0x80 ? '1' : '0'), \
(byte & 0x40 ? '1' : '0'), \
(byte & 0x20 ? '1' : '0'), \
(byte & 0x10 ? '1' : '0'), \
(byte & 0x08 ? '1' : '0'), \
(byte & 0x04 ? '1' : '0'), \
(byte & 0x02 ? '1' : '0'), \
(byte & 0x01 ? '1' : '0')
const char *brand_name(struct mechswitch ms);
const char *variant_name(struct mechswitch ms);
const char *color_name(struct mechswitch ms);
void switch_name(struct mechswitch ms, char *buf);
int bitfieldtoi(struct mechswitch ms);

View File

@ -1,12 +1,74 @@
{ {
"keyboard_name": "foobar", "keyboard_name": "Luddite",
"url": "", "url": "",
"maintainer": "qmk", "maintainer": "qmk",
"width": 15, "width": 15,
"height": 5, "height": 5,
"layouts": { "layouts": {
"LAYOUT_60_ansi": { "LAYOUT_60_ansi": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}] "layout": [
{"label":"`", "x":0, "y":0},
{"label":"1", "x":1, "y":0},
{"label":"2", "x":2, "y":0},
{"label":"3", "x":3, "y":0},
{"label":"4", "x":4, "y":0},
{"label":"5", "x":5, "y":0},
{"label":"6", "x":6, "y":0},
{"label":"7", "x":7, "y":0},
{"label":"8", "x":8, "y":0},
{"label":"9", "x":9, "y":0},
{"label":"0", "x":10, "y":0},
{"label":"-", "x":11, "y":0},
{"label":"=", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"[", "x":11.5, "y":1},
{"label":"]", "x":12.5, "y":1},
{"label":"\\", "x":13.5, "y":1, "w":1.5},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":";", "x":10.75, "y":2},
{"label":"'", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":",", "x":9.25, "y":3},
{"label":".", "x":10.25, "y":3},
{"label":"/", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":2.75},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"GUI", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4, "w":1.25},
{"label":"GUI", "x":11.25, "y":4, "w":1.25},
{"label":"Menu", "x":12.5, "y":4, "w":1.25},
{"label":"Ctrl", "x":13.75, "y":4, "w":1.25}
]
} }
} }
} }

View File

@ -33,7 +33,7 @@ Go to the [default layout README](keymaps/default/readme.md) for more informatio
Credit: Forked from [di0ib TMK version](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/gnap) Credit: Forked from [di0ib TMK version](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/gnap)
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
### Build Guide ### Build Guide

View File

@ -71,12 +71,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
keyevent_t event = record->event; keyevent_t event = record->event;
(void)event; (void)event;

View File

@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make 6ball:default make 6ball:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -14,4 +14,4 @@ Make example for this keyboard (after setting up your build environment):
make 9key:default make 9key:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -15,4 +15,4 @@ Make example for this keyboard (after setting up your build environment):
make acr60:default make acr60:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -15,10 +15,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_TRNS, KC_RGUI, KC_RCTRL, BL_TOGG, BL_DEC, BL_INC, KC_P0, KC_PDOT ), KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_TRNS, KC_RGUI, KC_RCTRL, BL_TOGG, BL_DEC, BL_INC, KC_P0, KC_PDOT ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function

View File

@ -13,4 +13,4 @@ Make example for this keyboard (after setting up your build environment):
make al1:default make al1:default
make al1:splitbs make al1:splitbs
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -24,18 +24,18 @@
// layout of the board and position of the keys // layout of the board and position of the keys
// The second converts the arguments into a two-dimensional array which // The second converts the arguments into a two-dimensional array which
// represents the switch matrix. // represents the switch matrix.
#define LAYOUT( \ #define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE, \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \ K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \ K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K40, K42, K43, K45, K47, K48, K4A, K4B, K4C, K4D, K4E \ K40, K42, K43, K45, K47, K48, K4A, K4B, K4C, K4D, K4E \
) \ ) \
{ \ { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE }, \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE }, \
{ K10, KC_NO, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \ { K10, KC_NO, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, KC_NO }, \ { K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, KC_NO }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D, K3E }, \ { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ K40, KC_NO, K42, K43, KC_NO, K45, KC_NO, K47, K48, KC_NO, K4A, K4B, K4C, K4D, K4E }, \ { K40, KC_NO, K42, K43, KC_NO, K45, KC_NO, K47, K48, KC_NO, K4A, K4B, K4C, K4D, K4E }, \
} }

View File

@ -2,11 +2,12 @@
"keyboard_name": "dc60", "keyboard_name": "dc60",
"url": "", "url": "",
"maintainer": "qmk", "maintainer": "qmk",
"bootloader": "",
"width": 15, "width": 15,
"height": 5, "height": 5,
"layouts": { "layouts": {
"LAYOUT": { "LAYOUT_all": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":2.25}, {"x":6, "y":4, "w":1.25}, {"x":7.25, "y":4, "w":2.75}, {"x":10, "y":4}, {"label":"Alt", "x":11, "y":4}, {"label":"Win", "x":12, "y":4}, {"label":"Menu", "x":13, "y":4}, {"label":"Ctrl", "x":14, "y":4}] "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":14, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":2.75}, {"x":6.5, "y":4, "w":1.25}, {"x":7.75, "y":4, "w":2.25}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}]
} }
} }
} }

View File

@ -16,27 +16,23 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( [0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO, KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_RALT, MO(1), KC_RGUI, KC_RGUI, KC_RCTL KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
), ),
[1] = LAYOUT( [1] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_LSFT, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function

View File

@ -0,0 +1,55 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "rgblight.h"
#include "i2c_master.h"
#include "quantum.h"
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
void matrix_init_kb(void) {
i2c_init();
// call user level keymaps, if any
matrix_init_user();
}
// custom RGB driver
void rgblight_set(void) {
if (!rgblight_config.enable) {
memset(led, 0, 3 * RGBLED_NUM);
}
i2c_transmit(0xb0, (uint8_t*)led, 3 * RGBLED_NUM, 100);
}
bool rgb_init = false;
void matrix_scan_kb(void) {
// if LEDs were previously on before poweroff, turn them back on
if (rgb_init == false && rgblight_config.enable) {
i2c_transmit(0xb0, (uint8_t*)led, 3 * RGBLED_NUM, 100);
rgb_init = true;
}
rgblight_task();
matrix_scan_user();
}
#endif

View File

@ -0,0 +1,38 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, K14, \
K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, K25, K26, K27, K28, \
K29, K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K40, K41, \
K42, K43, K44, K45, K46, K47, K48, K49, K50, K51, K52, K53, K54, K55, \
K56, K57, K58, K59, K60, K61, K62, \
K63, K64, K65 \
) \
{ \
{ K00 , K01 , K02 , K03 , K04 , K05 , K06 , K07 , K08 , K09 , K10 , K11 , K12 , K13 , K14 }, \
{ K15 , K16 , K17 , K18 , K19 , K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 , K28 , KC_NO }, \
{ K29 , K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 , K38 , K39 , K40 , K41 , KC_NO, KC_NO }, \
{ K42 , K43 , K44 , K45 , K46 , K47 , K48 , K49 , K50 , K51 , K52 , K53 , K54 , K55 , KC_NO }, \
{ K56 , K57 , K58 , K59 , KC_NO, KC_NO, K60 , K61 , K62 , KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ K63 , K64 , K65 , KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}

View File

@ -0,0 +1,42 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422E
// TODO: share these strings with usbconfig.h
// Edit usbconfig.h to change these.
#define MANUFACTURER TGR
#define PRODUCT TGR Alice
/* matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5 }
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, C1 }
#define DIODE_DIRECTION COL2ROW
#define RGBLED_NUM 20
#define RGBLIGHT_ANIMATIONS
#define NO_UART 1
#define BOOTLOADHID_BOOTLOADER 1
/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))

View File

@ -0,0 +1,12 @@
{
"keyboard_name": "TGR Alice",
"url": "",
"maintainer": "Felipe Coury",
"width": 17.75,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"~", "x":1.25, "y":0}, {"label":"!", "x":2.25, "y":0}, {"label":"@", "x":3.25, "y":0}, {"label":"#", "x":4.25, "y":0}, {"label":"$", "x":5.25, "y":0}, {"label":"%", "x":6.25, "y":0}, {"label":"^", "x":7.25, "y":0}, {"label":"&", "x":9.75, "y":0}, {"label":"*", "x":10.75, "y":0}, {"label":"(", "x":11.75, "y":0}, {"label":")", "x":12.75, "y":0}, {"label":"_", "x":13.75, "y":0}, {"label":"+", "x":14.75, "y":0}, {"label":"|", "x":15.75, "y":0}, {"label":"~", "x":16.75, "y":0}, {"label":"Insert", "x":0, "y":1}, {"label":"Tab", "x":1.25, "y":1, "w":1.5}, {"label":"Q", "x":2.75, "y":1}, {"label":"W", "x":3.75, "y":1}, {"label":"E", "x":4.75, "y":1}, {"label":"R", "x":5.75, "y":1}, {"label":"T", "x":6.75, "y":1}, {"label":"Y", "x":9.25, "y":1}, {"label":"U", "x":10.25, "y":1}, {"label":"I", "x":11.25, "y":1}, {"label":"O", "x":12.25, "y":1}, {"label":"P", "x":13.25, "y":1}, {"label":"{", "x":14.25, "y":1}, {"label":"}", "x":15.25, "y":1}, {"label":"Backspace", "x":16.25, "y":1, "w":1.5}, {"label":"Delete", "x":0, "y":2}, {"label":"Caps Lock", "x":1.25, "y":2, "w":1.75}, {"label":"A", "x":3, "y":2}, {"label":"S", "x":4, "y":2}, {"label":"D", "x":5, "y":2}, {"label":"F", "x":6, "y":2}, {"label":"G", "x":7, "y":2}, {"label":"H", "x":9.5, "y":2}, {"label":"J", "x":10.5, "y":2}, {"label":"K", "x":11.5, "y":2}, {"label":"L", "x":12.5, "y":2}, {"label":":", "x":13.5, "y":2}, {"label":"\"", "x":14.5, "y":2}, {"label":"Enter", "x":15.5, "y":2, "w":2.25}, {"label":"Shift", "x":1.25, "y":3, "w":2.25}, {"label":"Z", "x":3.5, "y":3}, {"label":"X", "x":4.5, "y":3}, {"label":"C", "x":5.5, "y":3}, {"label":"V", "x":6.5, "y":3}, {"label":"B", "x":9, "y":3}, {"label":"N", "x":10, "y":3}, {"label":"M", "x":11, "y":3}, {"label":"<", "x":12, "y":3}, {"label":">", "x":13, "y":3}, {"label":"?", "x":14, "y":3}, {"label":"Shift", "x":15, "y":3, "w":1.75}, {"label":"Fn", "x":16.75, "y":3}, {"label":"Ctrl", "x":1.25, "y":4, "w":1.5}, {"label":"Alt", "x":3.5, "y":4, "w":1.5}, {"x":5, "y":4, "w":2.25}, {"label":"Win", "x":7.25, "y":4, "w":1.25}, {"x":9, "y":4, "w":2.75}, {"label":"Alt", "x":11.75, "y":4, "w":1.5}, {"label":"Ctrl", "x":16.25, "y":4, "w":1.5}]
}
}
}

View File

@ -0,0 +1,37 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSLS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), \
KC_LGUI, KC_LALT, KC_SPC, KC_LGUI, KC_SPC, KC_RALT, KC_RCTL, \
KC_ESC, KC_PGUP, KC_PGDN \
),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP , _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_RGHT, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______ \
),
};

View File

@ -0,0 +1,37 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSLS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), \
KC_LGUI, KC_LALT, KC_SPC, KC_LGUI, KC_SPC, KC_RALT, KC_RCTL, \
KC_ESC, KC_PGUP, KC_PGDN \
),
[1] = LAYOUT(
KC_GRV , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, \
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, KC_UP , _______, _______, \
_______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_RGHT, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, \
RESET, _______, _______ \
),
};

View File

@ -0,0 +1,106 @@
#!/usr/bin/env python
# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>, Sebastian Kaim <sebb@sebb767.de>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from __future__ import print_function
import os
import sys
import time
import usb
def checkForKeyboardInNormalMode():
"""Returns a device if a ps2avrGB device in normal made (that is in keyboard mode) or None if it is not found."""
return usb.core.find(idVendor=0x20A0, idProduct=0x422D)
def checkForKeyboardInBootloaderMode():
"""Returns True if a ps2avrGB device in bootloader (flashable) mode is found and False otherwise."""
return (usb.core.find(idVendor=0x16c0, idProduct=0x05df) is not None)
def flashKeyboard(firmware_file):
"""Calls bootloadHID to flash the given file to the device."""
print('Flashing firmware to device ...')
if os.system('bootloadHID -r "%s"' % firmware_file) == 0:
print('\nDone!')
else:
print('\nbootloadHID returned an error.')
def printDeviceInfo(dev):
"""Prints all infos for a given USB device"""
print('Device Information:')
print(' idVendor: %d (0x%04x)' % (dev.idVendor, dev.idVendor))
print(' idProduct: %d (0x%04x)' % (dev.idProduct, dev.idProduct))
print('Manufacturer: %s' % (dev.iManufacturer))
print('Serial: %s' % (dev.iSerialNumber))
print('Product: %s' % (dev.iProduct), end='\n\n')
def sendDeviceToBootloaderMode(dev):
"""Tries to send a given ps2avrGB keyboard to bootloader mode to allow flashing."""
try:
dev.set_configuration()
request_type = usb.util.build_request_type(
usb.util.CTRL_OUT,
usb.util.CTRL_TYPE_CLASS,
usb.util.CTRL_RECIPIENT_DEVICE)
USBRQ_HID_SET_REPORT = 0x09
HID_REPORT_OPTION = 0x0301
dev.ctrl_transfer(request_type, USBRQ_HID_SET_REPORT, HID_REPORT_OPTION, 0, [0, 0, 0xFF] + [0] * 5)
except usb.core.USBError:
# for some reason I keep getting USBError, but it works!
pass
if len(sys.argv) < 2:
print('Usage: %s <firmware.hex>' % sys.argv[0])
sys.exit(1)
kb = checkForKeyboardInNormalMode()
if kb is not None:
print('Found a keyboard in normal mode. Attempting to send it to bootloader mode ...', end='')
printDeviceInfo(kb)
sendDeviceToBootloaderMode(kb)
print(' done.')
print("Hint: If your keyboard can't be set to bootloader mode automatically, plug it in while pressing the bootloader key to do so manually.")
print(" You can find more infos about this here: https://github.com/qmk/qmk_firmware/tree/master/keyboards/ps2avrGB#setting-the-board-to-bootloader-mode")
attempts = 12 # 60 seconds
found = False
for attempt in range(1, attempts + 1):
print("Searching for keyboard in bootloader mode (%i/%i) ... " % (attempt, attempts), end='')
if checkForKeyboardInBootloaderMode():
print('Found', end='\n\n')
flashKeyboard(sys.argv[1])
found = True
break
else:
print('Nothing.', end='')
if attempt != attempts: # no need to wait on the last attempt
print(' Sleeping 5 seconds.', end='')
time.sleep(5)
# print a newline
print()
if not found:
print("Couldn't find a flashable keyboard. Aborting.")
sys.exit(2)

View File

@ -0,0 +1,60 @@
# TGR Alice
![TGR Alice](https://i.imgur.com/cJohEqS.jpg)
An ergonomic 60% keyboard.
Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
Hardware Supported: TGR Alice
Hardware Availability: Group buy finished
Make example for this keyboard (after setting up your build environment):
make alice:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
ps2avrGB keyboard firmware
==========================
This keyboard uses the port of the QMK firmware for boards that are based on the
ps2avrGB firmware.
Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported.
## Installing
First, install the requirements. These commands are for OSX, but all you
need is the AVR toolchain and `bootloadHID` for flashing:
```
$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
$ pip install pyusb
```
Then, with the keyboard plugged in, simply run this command from the
`qmk_firmware` directory:
```
$ make alice
$ bootloadHID -r alice_default.hex
```
## Setting the board to bootloader mode
Hold the ESC key (the one before the 1! key, in case you remaped it).
## Troubleshooting
From my experience, it's really hard to brick these boards. But these
tricks have been useful when it got stuck in a weird scenario.
1. Try plugging the board in while holding the bootloader key. This will force
it to boot only the bootloader without loading the firmware. Once this is
done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly
to your computer or plugging/unplugging the USB hub.

View File

@ -0,0 +1,48 @@
# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# MCU name
MCU = atmega32a
PROTOCOL = VUSB
# unsupported features for now
NO_UART = yes
NO_SUSPEND_POWER_DOWN = yes
# processor frequency
F_CPU = 12000000
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = bootloadHID
# build options
BOOTMAGIC_ENABLE = full
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
OPT_DEFS = -DDEBUG_LEVEL=0
SRC += i2c_master.c
# programming options
PROGRAM_CMD = ./keyboards/ps2avrGB/program $(TARGET).hex

View File

@ -0,0 +1,396 @@
/* Name: usbconfig.h
* Project: V-USB, virtual USB port for Atmel's(r) AVR(r) microcontrollers
* Author: Christian Starkjohann
* Creation Date: 2005-04-01
* Tabsize: 4
* Copyright: (c) 2005 by OBJECTIVE DEVELOPMENT Software GmbH
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: usbconfig-prototype.h 785 2010-05-30 17:57:07Z cs $
*/
#ifndef __usbconfig_h_included__
#define __usbconfig_h_included__
#include "config.h"
/*
General Description:
This file is an example configuration (with inline documentation) for the USB
driver. It configures V-USB for USB D+ connected to Port D bit 2 (which is
also hardware interrupt 0 on many devices) and USB D- to Port D bit 4. You may
wire the lines to any other port, as long as D+ is also wired to INT0 (or any
other hardware interrupt, as long as it is the highest level interrupt, see
section at the end of this file).
*/
/* ---------------------------- Hardware Config ---------------------------- */
#define USB_CFG_IOPORTNAME D
/* This is the port where the USB bus is connected. When you configure it to
* "B", the registers PORTB, PINB and DDRB will be used.
*/
#define USB_CFG_DMINUS_BIT 3
/* This is the bit number in USB_CFG_IOPORT where the USB D- line is connected.
* This may be any bit in the port.
*/
#define USB_CFG_DPLUS_BIT 2
/* This is the bit number in USB_CFG_IOPORT where the USB D+ line is connected.
* This may be any bit in the port. Please note that D+ must also be connected
* to interrupt pin INT0! [You can also use other interrupts, see section
* "Optional MCU Description" below, or you can connect D- to the interrupt, as
* it is required if you use the USB_COUNT_SOF feature. If you use D- for the
* interrupt, the USB interrupt will also be triggered at Start-Of-Frame
* markers every millisecond.]
*/
#define USB_CFG_CLOCK_KHZ (F_CPU/1000)
/* Clock rate of the AVR in kHz. Legal values are 12000, 12800, 15000, 16000,
* 16500, 18000 and 20000. The 12.8 MHz and 16.5 MHz versions of the code
* require no crystal, they tolerate +/- 1% deviation from the nominal
* frequency. All other rates require a precision of 2000 ppm and thus a
* crystal!
* Since F_CPU should be defined to your actual clock rate anyway, you should
* not need to modify this setting.
*/
#define USB_CFG_CHECK_CRC 0
/* Define this to 1 if you want that the driver checks integrity of incoming
* data packets (CRC checks). CRC checks cost quite a bit of code size and are
* currently only available for 18 MHz crystal clock. You must choose
* USB_CFG_CLOCK_KHZ = 18000 if you enable this option.
*/
/* ----------------------- Optional Hardware Config ------------------------ */
/* #define USB_CFG_PULLUP_IOPORTNAME D */
/* If you connect the 1.5k pullup resistor from D- to a port pin instead of
* V+, you can connect and disconnect the device from firmware by calling
* the macros usbDeviceConnect() and usbDeviceDisconnect() (see usbdrv.h).
* This constant defines the port on which the pullup resistor is connected.
*/
/* #define USB_CFG_PULLUP_BIT 4 */
/* This constant defines the bit number in USB_CFG_PULLUP_IOPORT (defined
* above) where the 1.5k pullup resistor is connected. See description
* above for details.
*/
/* --------------------------- Functional Range ---------------------------- */
#define USB_CFG_HAVE_INTRIN_ENDPOINT 1
/* Define this to 1 if you want to compile a version with two endpoints: The
* default control endpoint 0 and an interrupt-in endpoint (any other endpoint
* number).
*/
#define USB_CFG_HAVE_INTRIN_ENDPOINT3 1
/* Define this to 1 if you want to compile a version with three endpoints: The
* default control endpoint 0, an interrupt-in endpoint 3 (or the number
* configured below) and a catch-all default interrupt-in endpoint as above.
* You must also define USB_CFG_HAVE_INTRIN_ENDPOINT to 1 for this feature.
*/
#define USB_CFG_EP3_NUMBER 3
/* If the so-called endpoint 3 is used, it can now be configured to any other
* endpoint number (except 0) with this macro. Default if undefined is 3.
*/
/* #define USB_INITIAL_DATATOKEN USBPID_DATA1 */
/* The above macro defines the startup condition for data toggling on the
* interrupt/bulk endpoints 1 and 3. Defaults to USBPID_DATA1.
* Since the token is toggled BEFORE sending any data, the first packet is
* sent with the oposite value of this configuration!
*/
#define USB_CFG_IMPLEMENT_HALT 0
/* Define this to 1 if you also want to implement the ENDPOINT_HALT feature
* for endpoint 1 (interrupt endpoint). Although you may not need this feature,
* it is required by the standard. We have made it a config option because it
* bloats the code considerably.
*/
#define USB_CFG_SUPPRESS_INTR_CODE 0
/* Define this to 1 if you want to declare interrupt-in endpoints, but don't
* want to send any data over them. If this macro is defined to 1, functions
* usbSetInterrupt() and usbSetInterrupt3() are omitted. This is useful if
* you need the interrupt-in endpoints in order to comply to an interface
* (e.g. HID), but never want to send any data. This option saves a couple
* of bytes in flash memory and the transmit buffers in RAM.
*/
#define USB_CFG_INTR_POLL_INTERVAL 1
/* If you compile a version with endpoint 1 (interrupt-in), this is the poll
* interval. The value is in milliseconds and must not be less than 10 ms for
* low speed devices.
*/
#define USB_CFG_IS_SELF_POWERED 0
/* Define this to 1 if the device has its own power supply. Set it to 0 if the
* device is powered from the USB bus.
*/
#define USB_CFG_MAX_BUS_POWER 500
/* Set this variable to the maximum USB bus power consumption of your device.
* The value is in milliamperes. [It will be divided by two since USB
* communicates power requirements in units of 2 mA.]
*/
#define USB_CFG_IMPLEMENT_FN_WRITE 1
/* Set this to 1 if you want usbFunctionWrite() to be called for control-out
* transfers. Set it to 0 if you don't need it and want to save a couple of
* bytes.
*/
#define USB_CFG_IMPLEMENT_FN_READ 0
/* Set this to 1 if you need to send control replies which are generated
* "on the fly" when usbFunctionRead() is called. If you only want to send
* data from a static buffer, set it to 0 and return the data from
* usbFunctionSetup(). This saves a couple of bytes.
*/
#define USB_CFG_IMPLEMENT_FN_WRITEOUT 0
/* Define this to 1 if you want to use interrupt-out (or bulk out) endpoints.
* You must implement the function usbFunctionWriteOut() which receives all
* interrupt/bulk data sent to any endpoint other than 0. The endpoint number
* can be found in 'usbRxToken'.
*/
#define USB_CFG_HAVE_FLOWCONTROL 0
/* Define this to 1 if you want flowcontrol over USB data. See the definition
* of the macros usbDisableAllRequests() and usbEnableAllRequests() in
* usbdrv.h.
*/
#define USB_CFG_DRIVER_FLASH_PAGE 0
/* If the device has more than 64 kBytes of flash, define this to the 64 k page
* where the driver's constants (descriptors) are located. Or in other words:
* Define this to 1 for boot loaders on the ATMega128.
*/
#define USB_CFG_LONG_TRANSFERS 0
/* Define this to 1 if you want to send/receive blocks of more than 254 bytes
* in a single control-in or control-out transfer. Note that the capability
* for long transfers increases the driver size.
*/
/* #define USB_RX_USER_HOOK(data, len) if(usbRxToken == (uchar)USBPID_SETUP) blinkLED(); */
/* This macro is a hook if you want to do unconventional things. If it is
* defined, it's inserted at the beginning of received message processing.
* If you eat the received message and don't want default processing to
* proceed, do a return after doing your things. One possible application
* (besides debugging) is to flash a status LED on each packet.
*/
/* #define USB_RESET_HOOK(resetStarts) if(!resetStarts){hadUsbReset();} */
/* This macro is a hook if you need to know when an USB RESET occurs. It has
* one parameter which distinguishes between the start of RESET state and its
* end.
*/
/* #define USB_SET_ADDRESS_HOOK() hadAddressAssigned(); */
/* This macro (if defined) is executed when a USB SET_ADDRESS request was
* received.
*/
#define USB_COUNT_SOF 1
/* define this macro to 1 if you need the global variable "usbSofCount" which
* counts SOF packets. This feature requires that the hardware interrupt is
* connected to D- instead of D+.
*/
/* #ifdef __ASSEMBLER__
* macro myAssemblerMacro
* in YL, TCNT0
* sts timer0Snapshot, YL
* endm
* #endif
* #define USB_SOF_HOOK myAssemblerMacro
* This macro (if defined) is executed in the assembler module when a
* Start Of Frame condition is detected. It is recommended to define it to
* the name of an assembler macro which is defined here as well so that more
* than one assembler instruction can be used. The macro may use the register
* YL and modify SREG. If it lasts longer than a couple of cycles, USB messages
* immediately after an SOF pulse may be lost and must be retried by the host.
* What can you do with this hook? Since the SOF signal occurs exactly every
* 1 ms (unless the host is in sleep mode), you can use it to tune OSCCAL in
* designs running on the internal RC oscillator.
* Please note that Start Of Frame detection works only if D- is wired to the
* interrupt, not D+. THIS IS DIFFERENT THAN MOST EXAMPLES!
*/
#define USB_CFG_CHECK_DATA_TOGGLING 0
/* define this macro to 1 if you want to filter out duplicate data packets
* sent by the host. Duplicates occur only as a consequence of communication
* errors, when the host does not receive an ACK. Please note that you need to
* implement the filtering yourself in usbFunctionWriteOut() and
* usbFunctionWrite(). Use the global usbCurrentDataToken and a static variable
* for each control- and out-endpoint to check for duplicate packets.
*/
#define USB_CFG_HAVE_MEASURE_FRAME_LENGTH 0
/* define this macro to 1 if you want the function usbMeasureFrameLength()
* compiled in. This function can be used to calibrate the AVR's RC oscillator.
*/
#define USB_USE_FAST_CRC 0
/* The assembler module has two implementations for the CRC algorithm. One is
* faster, the other is smaller. This CRC routine is only used for transmitted
* messages where timing is not critical. The faster routine needs 31 cycles
* per byte while the smaller one needs 61 to 69 cycles. The faster routine
* may be worth the 32 bytes bigger code size if you transmit lots of data and
* run the AVR close to its limit.
*/
/* -------------------------- Device Description --------------------------- */
#define USB_CFG_VENDOR_ID (VENDOR_ID & 0xFF), ((VENDOR_ID >> 8) & 0xFF)
/* USB vendor ID for the device, low byte first. If you have registered your
* own Vendor ID, define it here. Otherwise you may use one of obdev's free
* shared VID/PID pairs. Be sure to read USB-IDs-for-free.txt for rules!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_ID (PRODUCT_ID & 0xFF), ((PRODUCT_ID >> 8) & 0xFF)
/* This is the ID of the product, low byte first. It is interpreted in the
* scope of the vendor ID. If you have registered your own VID with usb.org
* or if you have licensed a PID from somebody else, define it here. Otherwise
* you may use one of obdev's free shared VID/PID pairs. See the file
* USB-IDs-for-free.txt for details!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_VERSION 0x00, 0x02
/* Version number of the device: Minor number first, then major number.
*/
#define USB_CFG_VENDOR_NAME 'T', 'G', 'R'
#define USB_CFG_VENDOR_NAME_LEN 3
/* These two values define the vendor name returned by the USB device. The name
* must be given as a list of characters under single quotes. The characters
* are interpreted as Unicode (UTF-16) entities.
* If you don't want a vendor name string, undefine these macros.
* ALWAYS define a vendor name containing your Internet domain name if you use
* obdev's free shared VID/PID pair. See the file USB-IDs-for-free.txt for
* details.
*/
#define USB_CFG_DEVICE_NAME 'T', 'G', 'R', ' ', 'A', 'l', 'i', 'c', 'e'
#define USB_CFG_DEVICE_NAME_LEN 9
/* Same as above for the device name. If you don't want a device name, undefine
* the macros. See the file USB-IDs-for-free.txt before you assign a name if
* you use a shared VID/PID.
*/
/*#define USB_CFG_SERIAL_NUMBER 'N', 'o', 'n', 'e' */
/*#define USB_CFG_SERIAL_NUMBER_LEN 0 */
/* Same as above for the serial number. If you don't want a serial number,
* undefine the macros.
* It may be useful to provide the serial number through other means than at
* compile time. See the section about descriptor properties below for how
* to fine tune control over USB descriptors such as the string descriptor
* for the serial number.
*/
#define USB_CFG_DEVICE_CLASS 0
#define USB_CFG_DEVICE_SUBCLASS 0
/* See USB specification if you want to conform to an existing device class.
* Class 0xff is "vendor specific".
*/
#define USB_CFG_INTERFACE_CLASS 3 /* HID */
#define USB_CFG_INTERFACE_SUBCLASS 1 /* Boot */
#define USB_CFG_INTERFACE_PROTOCOL 1 /* Keyboard */
/* See USB specification if you want to conform to an existing device class or
* protocol. The following classes must be set at interface level:
* HID class is 3, no subclass and protocol required (but may be useful!)
* CDC class is 2, use subclass 2 and protocol 1 for ACM
*/
#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 0
/* Define this to the length of the HID report descriptor, if you implement
* an HID device. Otherwise don't define it or define it to 0.
* If you use this define, you must add a PROGMEM character array named
* "usbHidReportDescriptor" to your code which contains the report descriptor.
* Don't forget to keep the array and this define in sync!
*/
/* #define USB_PUBLIC static */
/* Use the define above if you #include usbdrv.c instead of linking against it.
* This technique saves a couple of bytes in flash memory.
*/
/* ------------------- Fine Control over USB Descriptors ------------------- */
/* If you don't want to use the driver's default USB descriptors, you can
* provide our own. These can be provided as (1) fixed length static data in
* flash memory, (2) fixed length static data in RAM or (3) dynamically at
* runtime in the function usbFunctionDescriptor(). See usbdrv.h for more
* information about this function.
* Descriptor handling is configured through the descriptor's properties. If
* no properties are defined or if they are 0, the default descriptor is used.
* Possible properties are:
* + USB_PROP_IS_DYNAMIC: The data for the descriptor should be fetched
* at runtime via usbFunctionDescriptor(). If the usbMsgPtr mechanism is
* used, the data is in FLASH by default. Add property USB_PROP_IS_RAM if
* you want RAM pointers.
* + USB_PROP_IS_RAM: The data returned by usbFunctionDescriptor() or found
* in static memory is in RAM, not in flash memory.
* + USB_PROP_LENGTH(len): If the data is in static memory (RAM or flash),
* the driver must know the descriptor's length. The descriptor itself is
* found at the address of a well known identifier (see below).
* List of static descriptor names (must be declared PROGMEM if in flash):
* char usbDescriptorDevice[];
* char usbDescriptorConfiguration[];
* char usbDescriptorHidReport[];
* char usbDescriptorString0[];
* int usbDescriptorStringVendor[];
* int usbDescriptorStringDevice[];
* int usbDescriptorStringSerialNumber[];
* Other descriptors can't be provided statically, they must be provided
* dynamically at runtime.
*
* Descriptor properties are or-ed or added together, e.g.:
* #define USB_CFG_DESCR_PROPS_DEVICE (USB_PROP_IS_RAM | USB_PROP_LENGTH(18))
*
* The following descriptors are defined:
* USB_CFG_DESCR_PROPS_DEVICE
* USB_CFG_DESCR_PROPS_CONFIGURATION
* USB_CFG_DESCR_PROPS_STRINGS
* USB_CFG_DESCR_PROPS_STRING_0
* USB_CFG_DESCR_PROPS_STRING_VENDOR
* USB_CFG_DESCR_PROPS_STRING_PRODUCT
* USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER
* USB_CFG_DESCR_PROPS_HID
* USB_CFG_DESCR_PROPS_HID_REPORT
* USB_CFG_DESCR_PROPS_UNKNOWN (for all descriptors not handled by the driver)
*
* Note about string descriptors: String descriptors are not just strings, they
* are Unicode strings prefixed with a 2 byte header. Example:
* int serialNumberDescriptor[] = {
* USB_STRING_DESCRIPTOR_HEADER(6),
* 'S', 'e', 'r', 'i', 'a', 'l'
* };
*/
#define USB_CFG_DESCR_PROPS_DEVICE 0
#define USB_CFG_DESCR_PROPS_CONFIGURATION USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_CONFIGURATION 0
#define USB_CFG_DESCR_PROPS_STRINGS 0
#define USB_CFG_DESCR_PROPS_STRING_0 0
#define USB_CFG_DESCR_PROPS_STRING_VENDOR 0
#define USB_CFG_DESCR_PROPS_STRING_PRODUCT 0
#define USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER 0
#define USB_CFG_DESCR_PROPS_HID USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID 0
#define USB_CFG_DESCR_PROPS_HID_REPORT USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID_REPORT 0
#define USB_CFG_DESCR_PROPS_UNKNOWN 0
#define usbMsgPtr_t unsigned short
/* If usbMsgPtr_t is not defined, it defaults to 'uchar *'. We define it to
* a scalar type here because gcc generates slightly shorter code for scalar
* arithmetics than for pointer arithmetics. Remove this define for backward
* type compatibility or define it to an 8 bit type if you use data in RAM only
* and all RAM is below 256 bytes (tiny memory model in IAR CC).
*/
/* ----------------------- Optional MCU Description ------------------------ */
/* The following configurations have working defaults in usbdrv.h. You
* usually don't need to set them explicitly. Only if you want to run
* the driver on a device which is not yet supported or with a compiler
* which is not fully supported (such as IAR C) or if you use a differnt
* interrupt than INT0, you may have to define some of these.
*/
/* #define USB_INTR_CFG MCUCR */
/* #define USB_INTR_CFG_SET ((1 << ISC00) | (1 << ISC01)) */
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE GIMSK */
/* #define USB_INTR_ENABLE_BIT INT0 */
/* #define USB_INTR_PENDING GIFR */
/* #define USB_INTR_PENDING_BIT INTF0 */
/* #define USB_INTR_VECTOR INT0_vect */
/* Set INT1 for D- falling edge to count SOF */
/* #define USB_INTR_CFG EICRA */
#define USB_INTR_CFG_SET ((1 << ISC11) | (0 << ISC10))
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE EIMSK */
#define USB_INTR_ENABLE_BIT INT1
/* #define USB_INTR_PENDING EIFR */
#define USB_INTR_PENDING_BIT INTF1
#define USB_INTR_VECTOR INT1_vect
#endif /* __usbconfig_h_included__ */

View File

@ -0,0 +1,35 @@
# Alpha 28-Key Keyboard Alternate Keymap
Alternate keymap for [Alpha 28-key keyboard](https://github.com/qmk/qmk_firmware/tree/master/keyboards/alpha).
## How-to
Assuming you've followed all the instructions from the original post, put my "keymap.c" file in "$qmk-firmware-folder$/keyboards/alpha/keymaps/vderm/" and then run your make command ("make alpha:vderm" while in $qmk-firmware-folder$ where this folder is what you've downloaded from the official github page) to compile the hex file to upload to your microcontroller. I've also uploaded my hex file.
## Description
Instead of going up and down layers like in the original Alpha keyboard, I've made the bottom row keys all have alternate functions:
+ Like in the original Alpha28 keymap, the 2U spacebar is a shift key when held down and space when tapped
+ Z and M are Ctrl keys when held down or Z and M when tapped
+ X and N are Alt keys
+ C activates the function keys layer (arrows, page up/dn, esc, tab, etc.)
+ V activates the characters and numbers layer
+ C and V combined activated the F-keys layer (F1, F2, F3, etc.)
+ The enter key is an enter key in the home layer, backspace in the function keys and characters/numbers layer and a delete in the F-keys layer
+ While in the other layers, the bottom row acts like a "regular" bottom modified row: ctrl, alt, winkey
## Keymap
![keymap](https://imgur.com/ZbDz0eL.jpg)
## Build Images
Here is my keyboard.
+ Switches: Aliaz Silent Switches (Tactile), PCB mount, 80g from [KBDfans](https://kbdfans.cn/collections/aliaz-switches/products/pre-orderaliaz-silent-switch-tactile?variant=2519899832333)
+ PCB board: ordered from JLCPCB, in white
+ Keycaps: ebay, can't find link :S
+ Bottom plate: I cut a piece of canary wood that was laying around, needs to be varnished; I also need to actually screw the pcb to the wood instead of relying on double-sided tape
![vderm_alpha0](https://imgur.com/MjjoVtr.jpg)
![vderm_alpha1](https://imgur.com/mIFu9WV.jpg)
![vderm_alpha2](https://imgur.com/A70Iemw.jpg)
![vderm_alpha3](https://imgur.com/eYljPWh.jpg)
![vderm_alpha4](https://imgur.com/OhUKowj.jpg)
Good luck on your build!
//vderm

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,34 @@
#include QMK_KEYBOARD_H
#define HOME 0
#define FN 1
#define FNCHAR 2
#define FKEYS 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[HOME] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
MT(MOD_LCTL, KC_Z), MT(MOD_LALT, KC_X), LT(1, KC_C), LT(2, KC_V), MT(MOD_LSFT, KC_SPC), MT(MOD_RGUI,KC_B), MT(MOD_RALT, KC_N), MT(MOD_RCTL, KC_M)),
[FN] = LAYOUT(
KC_ESC, KC__MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_NO,
KC_TAB, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_BSPC,
KC_LCTL, KC_LALT, KC_TRNS, MO(3), MT(MOD_LSFT, KC_SPC), KC_RGUI, KC_RALT, KC_RCTL),
[FNCHAR] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_GRV,KC_NO,KC_MINS,KC_EQL,KC_BSLS,KC_LBRC,KC_RBRC,KC_SCLN,KC_QUOT,KC_BSPC,
KC_LCTL, KC_LALT, MO(3), KC_TRNS, MT(MOD_LSFT, KC_SPC), KC_COMM, KC_DOT, KC_SLSH),
[FKEYS] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_F11,KC_F12,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_DEL,
KC_LCTL, KC_LALT, KC_TRNS, KC_TRNS, MT(MOD_LSFT, KC_SPC), KC_RGUI, KC_RALT, KC_RCTL),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}

View File

@ -28,5 +28,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______
) )
}; };
const uint16_t PROGMEM fn_actions[] = {};

View File

@ -10,4 +10,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_APP, KC_RALT, KC_RGUI, KC_RCTL KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_APP, KC_RALT, KC_RGUI, KC_RCTL
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {};

View File

@ -0,0 +1,26 @@
#include QMK_KEYBOARD_H
#include "mechmerlin.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
[_BL] = LAYOUT_infinity( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CTCP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, TG(_AL), \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FL), KC_RALT, KC_RGUI, KC_RCTL),
[_FL] = LAYOUT_infinity( \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_DEL, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_AL] = LAYOUT_infinity( \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RSFT_T(KC_UP), KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT),
};

View File

@ -0,0 +1,10 @@
# MechMerlin Alps64 Infinity Keymap
This is the 60% infinity layout used by u/merlin36, host of the [MechMerlin](www.youtube.com/mechmerlin)
YouTube channel.
## Keymap Notes
- `Caps Lock` can be held to act as a `Left Control`
### Build
To build the firmware file associated with this keymap, simply run `make alps64:mechmerlin`.

View File

@ -1,14 +1,15 @@
Alps64 # Alps64
===
An Alps-only 60% board designed by Hasu. An Alps only 60% board designed by Hasu.
Keyboard Maintainer: QMK Community Keyboard Maintainer: QMK Community
Hardware Supported: Alps64 PCB Hardware Supported: Alps64 PCB
Hardware Availability: https://geekhack.org/index.php?topic=69666.0 Hardware Availability: https://geekhack.org/index.php?topic=69666.0
QMK is not the Alps64 official firmware. To use the official tools, refer to [TMK Keymap Editor](http://www.tmk-kbd.com/tmk_keyboard/editor/unimap/?alps64) or [TMK Keyboard Firmware on Github](https://github.com/tmk/tmk_keyboard).
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make alps64:default make alps64:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -1,5 +1,4 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define _BL 0 #define _BL 0
#define _FN1 1 #define _FN1 1
@ -108,37 +107,3 @@ void led_set_user(uint8_t usb_led) {
} }
} }
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

View File

@ -10,6 +10,3 @@ AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes RGBLIGHT_ENABLE ?= yes
UNICODE_ENABLE ?= yes UNICODE_ENABLE ?= yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -13,4 +13,4 @@ Make example for this keyboard (after setting up your build environment):
make alu84:default make alu84:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -18,7 +18,3 @@ RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make amj40:default make amj40:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -18,6 +18,3 @@ RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make amj60:maximized make amj60:maximized
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -36,10 +36,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
) )
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function

View File

@ -10,7 +10,7 @@ Make example for this keyboard (after setting up your build environment):
make amj96:default make amj96:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
## Notes ## Notes
- In-switch and underglow LEDs currently not supported. - In-switch and underglow LEDs currently not supported.

View File

@ -4,9 +4,6 @@
#include "rgblight.h" #include "rgblight.h"
#endif #endif
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -66,37 +63,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_P0, LT(_FL,KC_PDOT), KC_PENT \ KC_P0, LT(_FL,KC_PDOT), KC_PENT \
), ),
}; };
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

View File

@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make amjpad:default make amjpad:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -21,6 +21,6 @@ Hardware Availability: [GeekHack.com Group Buy](https://geekhack.org/index.php?t
## Build ## Build
To build the default keymap for the latest revision, simply run `make atom47:default`. Specifiy the revision like so: `make atom47/rev3:default`. To build the default keymap for the latest revision, simply run `make atom47:default`. Specifiy the revision like so: `make atom47/rev3:default`.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
![Atom47](https://i.imgur.com/JfYnOba.jpg) ![Atom47](https://i.imgur.com/JfYnOba.jpg)

View File

@ -20,4 +20,4 @@ To build the default keymap, simply run `make atom47/rev2:default`.
For an alternative, heavily modified layout you would just need to run `make atom47/rev2:LEdiodes`. For an alternative, heavily modified layout you would just need to run `make atom47/rev2:LEdiodes`.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -211,10 +211,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function // MACRODOWN only works in this function
switch(id) { switch(id) {

View File

@ -168,9 +168,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function // MACRODOWN only works in this function
switch(id) { switch(id) {

View File

@ -13,4 +13,4 @@ Make example for this keyboard (after setting up your build environment):
make atomic:default make atomic:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -31,10 +31,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) { switch(id) {
case TEENSY: case TEENSY:

View File

@ -31,10 +31,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function

View File

@ -43,10 +43,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS ) KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS )
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function // MACRODOWN only works in this function
switch(id) { switch(id) {

View File

@ -65,10 +65,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if(record->event.pressed) { if(record->event.pressed) {
switch (keycode) { switch (keycode) {

View File

@ -46,10 +46,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function // MACRODOWN only works in this function
switch(id) { switch(id) {

View File

@ -55,10 +55,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {} switch(id) {}

View File

@ -41,10 +41,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS ) KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS )
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function

View File

@ -13,6 +13,3 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -163,10 +163,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
};
void persistent_default_layer_set(uint16_t default_layer) { void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer); eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer); default_layer_set(default_layer);

View File

@ -18,4 +18,4 @@ the repository, not the directory containing this readme.
If your keyboard layout is a mirror image of what you expected (i.e. you do not get QWERTY on the left but YTREWQ on the right), then you have an A-Star powered Atreus (older than March 2016) with PCB labels facing *down* instead of up. Specify that by adding `PCBDOWN=yes` to your `make` commands. If your keyboard layout is a mirror image of what you expected (i.e. you do not get QWERTY on the left but YTREWQ on the right), then you have an A-Star powered Atreus (older than March 2016) with PCB labels facing *down* instead of up. Specify that by adding `PCBDOWN=yes` to your `make` commands.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -47,12 +47,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function // MACRODOWN only works in this function
switch (id) { switch (id) {

View File

@ -38,12 +38,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
) )
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function // MACRODOWN only works in this function
switch (id) { switch (id) {

View File

@ -171,9 +171,6 @@ static void m_handle_kf (keyrecord_t *record, uint8_t id) {
} }
} }
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
switch (id) { switch (id) {

View File

@ -76,10 +76,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function

View File

@ -137,9 +137,6 @@ void matrix_init_user(void) {
#endif #endif
}; };
const uint16_t PROGMEM fn_actions[] = {
};
void persistent_default_layer_set(uint16_t default_layer) { void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer); eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer); default_layer_set(default_layer);

View File

@ -13,4 +13,4 @@ Make example for this keyboard (after setting up your build environment):
make atreus62:default make atreus62:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -24,9 +24,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
) )
}; };
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // MACRODOWN only works in this function const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // MACRODOWN only works in this function
{ {
return MACRO_NONE; return MACRO_NONE;

View File

@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make bantam44:default make bantam44:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

Some files were not shown because too many files have changed in this diff Show More