[Keyboard] GameBuddy v1.M (#12637)

Co-authored-by: Ryan <fauxpark@gmail.com>
daktil_manuform
AlisGraveNil 2021-07-20 14:10:15 -06:00 committed by GitHub
parent 200f1e8e6a
commit c98e25887c
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14 changed files with 204 additions and 5 deletions

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@ -24,7 +24,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID 0x17B9
#define DEVICE_VER 0x0001
#define MANUFACTURER AlisGraveNil
#define PRODUCT GameBuddy
#define PRODUCT GameBuddy1_0
/* key matrix size */
#define MATRIX_ROWS 5

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@ -1,7 +1,7 @@
{
"keyboard_name": "GameBuddy",
"url": "",
"maintainer": "qmk",
"keyboard_name": "GameBuddy1_0",
"url": "www.clawboards.xyz",
"maintainer": "AA Clawson (AlisGraveNil)",
"width": 7,
"height": 5,
"layouts": {

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@ -13,4 +13,4 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gamebuddy.h"
#include "v1_0.h"

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@ -0,0 +1,45 @@
/* Copyright 2021 AAClawson (AlisGraveNil)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x7767
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER AlisGraveNil
#define PRODUCT GameBuddy1_M
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 7
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6, D7, B5, B3, B2 }
#define MATRIX_COL_PINS { B1, F7, F6, F5, E6, B4, B6 }
#define DIODE_DIRECTION COL2ROW

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@ -0,0 +1,41 @@
{
"keyboard_name": "GameBuddy1_M",
"url": "www.clawboards.xyz",
"maintainer": "AAClawson (AlisGraveNil)",
"width": 7,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"K00 (C6,B1)", "x":0, "y":0},
{"label":"K01 (C6,F7)", "x":1, "y":0},
{"label":"K02 (C6,F6)", "x":2, "y":0},
{"label":"K03 (C6,F5)", "x":3, "y":0},
{"label":"K04 (C6,E6)", "x":4, "y":0},
{"label":"K05 (C6,B4)", "x":5, "y":0},
{"label":"K10 (D7,B1)", "x":0, "y":1},
{"label":"K11 (D7,F7)", "x":1, "y":1},
{"label":"K12 (D7,F6)", "x":2, "y":1},
{"label":"K13 (D7,F5)", "x":3, "y":1},
{"label":"K14 (D7,E6)", "x":4, "y":1},
{"label":"K15 (D7,B4)", "x":5, "y":1},
{"label":"K20 (B5,B1)", "x":0, "y":2},
{"label":"K21 (B5,F7)", "x":1, "y":2},
{"label":"K22 (B5,F6)", "x":2, "y":2},
{"label":"K23 (B5,F5)", "x":3, "y":2},
{"label":"K24 (B5,E6)", "x":4, "y":2},
{"label":"K25 (B5,B4)", "x":5, "y":2},
{"label":"K30 (B3,B1)", "x":0, "y":3},
{"label":"K31 (B3,F7)", "x":1, "y":3},
{"label":"K32 (B3,F6)", "x":2, "y":3},
{"label":"K33 (B3,F5)", "x":3, "y":3},
{"label":"K34 (B3,E6)", "x":4, "y":3},
{"label":"K35 (B3,B4)", "x":5, "y":3},
{"label":"K46 (B2,B6)", "x":6, "y":3, "h":2},
{"label":"K44 (B2,E6)", "x":4, "y":4},
{"label":"K45 (B2,B4)", "x":5, "y":4}
]
}
}
}

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@ -0,0 +1,29 @@
/* Copyright 2021 AAClawson (AlisGraveNil)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_V, KC_Q, KC_W, KC_E, KC_R,
KC_LSFT, KC_LSFT, KC_A, KC_S, KC_D, KC_G,
KC_LCTL, KC_N, KC_X, KC_F, KC_C, KC_M, KC_SPC,
KC_LALT, KC_LGUI
),
};

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@ -0,0 +1,13 @@
# GameBuddy
This is a 5x7 macropad designed for left OR right hand usage in videogames, with special focus on FPS layouts!
* Keyboard Maintainer: [AAClawson](https://github.com/AlisGraveNil)
* Hardware Supported: GameBuddy, Pro Micro, Elite-C, nice!nano
* Hardware Availability: www.clawboards.xyz
Make example for this keyboard (after setting up your build environment):
make clawsome/gamebuddy/v1_m:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output

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/* Copyright 2021 AAClawson (AlisGraveNil)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "v1_m.h"

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@ -0,0 +1,33 @@
/* Copyright 2021 AAClawson (AlisGraveNil)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, \
K10, K11, K12, K13, K14, K15, \
K20, K21, K22, K23, K24, K25, \
K30, K31, K32, K33, K34, K35, K46, \
K44, K45 \
) { \
{ K00, K01, K02, K03, K04, K05, KC_NO }, \
{ K10, K11, K12, K13, K14, K15, KC_NO }, \
{ K20, K21, K22, K23, K24, K25, KC_NO }, \
{ K30, K31, K32, K33, K34, K35, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, K44, K45, K46 }, \
}