[Keymap] Added wsturgiss keymap for mechmini2 (#4917)
* basic layout v1.0 * changed KC_TRNS to _______ * most symbols are on double tap, except quote, that was cancer * better formatting and set toggle for game layer * added colors to layers to make knowing your current layer easy * have an empty macro working * enabled unicode * moved stuff to my folder and removed edits from communal files * cleanup * removed the game layer. Never used it * made changes requested by drashna and vomindoraan * got rid of some unnecessary code * got very basic unicode on mac working * added ctrl_esc * more changes as requested by noroadsleft * more leader additions, removed macros because leader stuff replaces that functionality * removed an old macro I forgot to remove earlier * final deletion at noroadsleft request * changed a line to explicitly specify a purple color.master
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/* tapdance */
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#define TAPPING_TERM 180
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/* space cadet stuff */
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#define LSPO_KEY KC_9
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#define RSPC_KEY KC_0
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#define DISABLE_SPACE_CADET_ROLLOVER
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/* leader stuff */
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#define LEADER_TIMEOUT 400
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#define LEADER_PER_KEY_TIMING 300
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#include QMK_KEYBOARD_H
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#define base 0
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#define raise 1
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#define lower 2
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//Tap Dance Declarations
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enum {
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TD_SEMI_QUOT = 0,
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TD_COMM_MINUS = 1,
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TD_DOT_EQUAL = 2,
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TD_SLASH_BACKSLASH = 3
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for ;, twice for ' -not using this currently
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[TD_SEMI_QUOT] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
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//Tap once for , twice for -
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[TD_COMM_MINUS] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_MINUS),
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//Tap once for . twice for =
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[TD_DOT_EQUAL] = ACTION_TAP_DANCE_DOUBLE(KC_DOT, KC_EQUAL),
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//Tap once for / twice for '\'
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[TD_SLASH_BACKSLASH] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_BSLS)
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};
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#define CTRL_ESC CTL_T(KC_ESC)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[base] = LAYOUT_2u_space_ortho(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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CTRL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TD(1), TD(2), TD(3), KC_RSPC,
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KC_LCTL, KC_LEAD, KC_LALT, KC_LGUI, MO(1), KC_SPC, MO(2), KC_VOLD, KC_MPLY, KC_VOLU, KC_GRV),
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[raise] = LAYOUT_2u_space_ortho(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
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_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_QUOT, _______,
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_______, KC_HOME, KC_END, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_MPRV, _______, KC_MNXT, EEP_RST),
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[lower] = LAYOUT_2u_space_ortho(
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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_______, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, _______, _______, KC_4, KC_5, KC_6, KC_KP_PLUS, _______,
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_______, RGB_SAI, RGB_SAD, RGB_HUI, RGB_HUD, _______, _______, KC_1, KC_2, KC_3, KC_KP_MINUS, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_0, _______, _______, _______)
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};
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//Leader maps
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LEADER_EXTERNS();
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void matrix_scan_user(void) {
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LEADER_DICTIONARY() {
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leading = false;
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leader_end();
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SEQ_ONE_KEY(KC_F) {
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// Anything you can do in a macro.
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SEND_STRING("QMK is awesome.");
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}
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//tableflip (LEADER - TF)
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SEQ_TWO_KEYS(KC_T, KC_F) {
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set_unicode_input_mode(UC_OSX);
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send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
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}
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//screencap (LEADER - SC)
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SEQ_TWO_KEYS(KC_S, KC_C) {
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SEND_STRING(SS_LGUI(SS_LSFT(SS_TAP(X_4))));
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}
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//screencap (LEADER - TM)
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SEQ_TWO_KEYS(KC_T, KC_M) {
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set_unicode_input_mode(UC_OSX);
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send_unicode_hex_string("2122");
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}
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/*
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SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
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SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
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}
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*/
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}
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}
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//change colors and rgb modes on layer change
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uint32_t layer_state_set_user(uint32_t state) {
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switch (biton32(state)) {
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case raise:
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rgblight_mode_noeeprom(1);
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rgblight_setrgb(0xc7, 0x00, 0xf4);
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break;
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case lower:
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rgblight_mode_noeeprom(1);
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rgblight_setrgb(0x00, 0xa3, 0x0d);
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break;
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default: // for any other layers, or the default layer
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rgblight_mode_noeeprom(5);
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rgblight_setrgb(0xFF, 0xB6, 0x00);
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break;
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}
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return state;
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};
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@ -0,0 +1,11 @@
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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UNICODE_ENABLE = yes
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LEADER_ENABLE = yes
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Reference in New Issue