[Keyboard] Add new keyboard quick17 (#13703)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: keyaki-namiki <28521374+keyaki-namiki@users.noreply.github.com>master
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/*
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Copyright 2021 yushakobo
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x3265
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#define PRODUCT_ID 0x0006
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#define DEVICE_VER 0x0001
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#define MANUFACTURER yushakobo
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#define PRODUCT quick17
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/* key matrix size */
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 6
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F4, B3, B6 }
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#define MATRIX_COL_PINS { F5, D4, E6, F7, C6, D7 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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#define RGB_DI_PIN D2
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#define RGBLED_NUM 18
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#ifdef RGB_MATRIX_ENABLE
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# define DRIVER_LED_TOTAL RGBLED_NUM
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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// HSV_TEAL
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// #define RGB_MATRIX_STARTUP_HUE 128
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// #define RGB_MATRIX_STARTUP_SAT 255
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#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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# define RGB_MATRIX_SPD_STEP 10
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#endif
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#ifdef RGBLIGHT_ENABLE
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# define RGBLIGHT_LED_MAP {\
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6, 7, 12, 13, 14, 15,\
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16, 17, 11, 10, 9, 8,\
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0, 1, 2, 3, 4, 5\
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}
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# define RGBLIGHT_HUE_STEP 8
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# define RGBLIGHT_SAT_STEP 8
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# define RGBLIGHT_VAL_STEP 8
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# define RGBLIGHT_LIMIT_VAL 150 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//# define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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# define RGBLIGHT_EFFECT_CHRISTMAS
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_MAX_LAYERS 8
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#endif
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#ifdef ENCODER_ENABLE
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#define ENCODERS_PAD_A { B4 }
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#define ENCODERS_PAD_B { B5 }
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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@ -0,0 +1,14 @@
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{
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"keyboard_name": "quick17",
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"url": "https://shop.yushakobo.jp/products/quick17",
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"maintainer": "yushakobo",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0},
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{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1},
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{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}
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]
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}
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}
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}
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@ -0,0 +1,113 @@
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/* Copyright 2021 yushakobo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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KC_LANG
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_CONTROL] = LAYOUT(
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KC_TAB, KC_PGUP,KC_UP, KC_PGDN,KC_HOME,KC_INS,
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KC_LCTL,KC_LEFT,KC_DOWN,KC_RGHT,KC_END, KC_DEL,
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KC_LSFT,KC_LGUI,KC_ESC, KC_LALT,LT(3,KC_SPC),TO(1)
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),
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[_EDIT1] = LAYOUT(
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KC_ESC, KC_W, KC_E, KC_R, KC_Y, KC_BSPC,
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KC_LCTL,KC_A, KC_D, KC_F, KC_H, LCTL(KC_Z),
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KC_LSFT,KC_X, KC_V, KC_B, LT(2,KC_SPC),LCTL(KC_S)
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),
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[_EDIT2] = LAYOUT(
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KC_ESC, KC_Q, KC_BTN3,KC_INS, KC_ENT, KC_DEL,
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KC_LCTL,KC_LBRC,KC_RBRC,KC_PGDN,KC_PGUP,LCTL(KC_Y),
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KC_LSFT,TO(3), RGB_TOG,TO(0), _______,KC_NO
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),
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[_FN] = LAYOUT(
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KC_ESC, KC_LANG,KC_NO, RGB_TOG,KC_MNXT,KC_VOLU,
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KC_CAPS,KC_NLCK,KC_NO, RGB_MOD,KC_MPRV,KC_VOLD,
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CG_NORM,LCG_SWP,EEP_RST,RESET, TO(0), KC_MUTE
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_LANG:
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if (record->event.pressed){
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if (keymap_config.swap_lctl_lgui == false){
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tap_code16(LALT(KC_GRV));
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} else {
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if(input_mode()){
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register_code(KC_LANG2);
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set_input_mode(false);
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} else {
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register_code(KC_LANG1);
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set_input_mode(true);
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}
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}
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} else {
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unregister_code(KC_LANG1);
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unregister_code(KC_LANG2);
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}
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break;
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default:
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break;
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}
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return true;
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}
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bool encoder_update_user(uint8_t index, bool clockwise){
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if (index == 0) {
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if (IS_LAYER_ON(_EDIT2)){
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if (clockwise) {
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tap_code(KC_LBRC);
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} else {
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tap_code(KC_RBRC);
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}
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} else if (IS_LAYER_ON(_EDIT1)){
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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} else if (IS_LAYER_ON(_FN)){
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if (clockwise) {
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tap_code(KC_MNXT);
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} else {
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tap_code(KC_MPRV);
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}
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} else { // IS_LAYER_ON(_CONTROL)
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if (clockwise) {
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tap_code(KC_WH_U);
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} else {
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tap_code(KC_WH_D);
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}
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}
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}
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return false;
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}
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#ifdef RGB_MATRIX_ENABLE
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void keyboard_post_init_user(void){
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rgb_matrix_mode(RGB_MATRIX_CUSTOM_quick17_rgbm_effect);
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set_input_mode(false);
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}
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#else
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void keyboard_post_init_user(void){
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rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
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set_input_mode(false);
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}
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#endif
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@ -0,0 +1,64 @@
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# The default keymap for quick17
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## CONTROL(default) Layer
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```
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,-----------------------------------------------.
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| Tab | PgUp | Up | PgDn | Home | Ins |
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|-------+-------+-------+-------+-------+-------|
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| Ctrl | Left | Down | Right | End | Del |
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|-------+-------+-------+-------+-------+-------|
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| Shift | GUI | Esc | Alt | FN/Spc| EDIT1 |
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`-----------------------------------------------'
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```
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## EDIT1 Layer
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```
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,--------------------------------------------------.
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| Esc | W | E | R | Y | Bspc |
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|-------+-------+-------+-------+---------+--------|
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| Ctrl | A | D | F | H | Ctrl+Z |
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|-------+-------+-------+-------+---------+--------|
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| Shift | X | V | B |EDIT2/Spc| Ctrl+S |
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`--------------------------------------------------'
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```
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## EDIT2 Layer
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```
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,-------------------------------------------------.
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| Esc | Q | BTN3 | Ins | Enter | Bspc |
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|-------+-------+-------+-------+--------+--------|
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| Ctrl | [ | ] | PgDn | PgUp | Ctrl+Z |
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|-------+-------+-------+-------+--------+--------|
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| Shift | FN |RGB_TOG|CONTROL| (NONE) | (NONE) |
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`-------------------------------------------------'
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```
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## FN Layer
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```
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,---------------------------------------------------.
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| Esc | LANG | (NONE) |RGB_TOG| Media > | Vol+ |
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|-------+-------+--------+-------+---------+--------|
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| Caps | Numlk | (NONE) |RGB_MOD| Media < | Vol- |
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|-------+-------+--------+-------+---------+--------|
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| Win | mac | EEP_RST| RESET | CONTROL | Mute |
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`---------------------------------------------------'
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```
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### difference between mac-Mode and Win-Mode
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- In mac Mode, `Ctrl` key will be changed into `command` key.
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- `LANG` key will change its behaviour.
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### "LANG" key behaviour
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|LED-sign|Blue|Red|Green|
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|---|---|---|---|
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|mac Mode|-|かな|英数|
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|Win Mode|半角/全角(Alt+`)|-|-|
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## Rotary encoder behaviour
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|On layer...|Clockwise|C-Clockwise|
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|---|---|---|
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|CONTROL|Scroll Up|Scroll Down|
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|EDIT1|Vol+|Vol-|
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|EDIT2|[|]|
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|FN|Media >|Media <|
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@ -0,0 +1,113 @@
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/* Copyright 2021 yushakobo
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*
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* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
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* (at your option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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#include QMK_KEYBOARD_H
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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KC_LANG
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_CONTROL] = LAYOUT(
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KC_TAB, KC_PGUP,KC_UP, KC_PGDN,KC_HOME,KC_INS,
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KC_LCTL,KC_LEFT,KC_DOWN,KC_RGHT,KC_END, KC_DEL,
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KC_LSFT,KC_LGUI,KC_ESC, KC_LALT,LT(3,KC_SPC),TO(1)
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),
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[_EDIT1] = LAYOUT(
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KC_ESC, KC_W, KC_E, KC_R, KC_Y, KC_BSPC,
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KC_LCTL,KC_A, KC_D, KC_F, KC_H, LCTL(KC_Z),
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KC_LSFT,KC_X, KC_V, KC_B, LT(2,KC_SPC),LCTL(KC_S)
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),
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[_EDIT2] = LAYOUT(
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KC_ESC, KC_Q, KC_BTN3,KC_INS, KC_ENT, KC_DEL,
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KC_LCTL,KC_LBRC,KC_RBRC,KC_PGDN,KC_PGUP,LCTL(KC_Y),
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KC_LSFT,TO(3), RGB_TOG,TO(0), _______,KC_NO
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),
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[_FN] = LAYOUT(
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KC_ESC, KC_LANG,KC_NO, RGB_TOG,KC_MNXT,KC_VOLU,
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KC_CAPS,KC_NLCK,KC_NO, RGB_MOD,KC_MPRV,KC_VOLD,
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CG_NORM,LCG_SWP,EEP_RST,RESET, TO(0), KC_MUTE
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_LANG:
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if (record->event.pressed){
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if (keymap_config.swap_lctl_lgui == false){
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tap_code16(LALT(KC_GRV));
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} else {
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if(input_mode()){
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register_code(KC_LANG2);
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set_input_mode(false);
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} else {
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register_code(KC_LANG1);
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set_input_mode(true);
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}
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}
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} else {
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unregister_code(KC_LANG1);
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unregister_code(KC_LANG2);
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}
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break;
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default:
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break;
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}
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return true;
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}
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bool encoder_update_user(uint8_t index, bool clockwise){
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if (index == 0) {
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if (IS_LAYER_ON(_EDIT2)){
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if (clockwise) {
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tap_code(KC_LBRC);
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} else {
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tap_code(KC_RBRC);
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}
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} else if (IS_LAYER_ON(_EDIT1)){
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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} else if (IS_LAYER_ON(_FN)){
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if (clockwise) {
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tap_code(KC_MNXT);
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} else {
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tap_code(KC_MPRV);
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}
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} else { // IS_LAYER_ON(_CONTROL)
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if (clockwise) {
|
||||
tap_code(KC_WH_U);
|
||||
} else {
|
||||
tap_code(KC_WH_D);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
void keyboard_post_init_user(void){
|
||||
rgb_matrix_mode(RGB_MATRIX_CUSTOM_quick17_rgbm_effect);
|
||||
set_input_mode(false);
|
||||
}
|
||||
#else
|
||||
void keyboard_post_init_user(void){
|
||||
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
|
||||
set_input_mode(false);
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,62 @@
|
|||
# The via keymap for quick17
|
||||
|
||||
## CONTROL(default) Layer
|
||||
```
|
||||
,-----------------------------------------------.
|
||||
| Tab | PgUp | Up | PgDn | Home | Ins |
|
||||
|-------+-------+-------+-------+-------+-------|
|
||||
| Ctrl | Left | Down | Right | End | Del |
|
||||
|-------+-------+-------+-------+-------+-------|
|
||||
| Shift | GUI | Esc | Alt | FN/Spc| EDIT1 |
|
||||
`-----------------------------------------------'
|
||||
```
|
||||
|
||||
## EDIT1 Layer
|
||||
```
|
||||
,--------------------------------------------------.
|
||||
| Esc | W | E | R | Y | Bspc |
|
||||
|-------+-------+-------+-------+---------+--------|
|
||||
| Ctrl | A | D | F | H | Ctrl+Z |
|
||||
|-------+-------+-------+-------+---------+--------|
|
||||
| Shift | X | V | B |EDIT2/Spc| Ctrl+S |
|
||||
`--------------------------------------------------'
|
||||
```
|
||||
|
||||
## EDIT2 Layer
|
||||
```
|
||||
,-------------------------------------------------.
|
||||
| Esc | Q | BTN3 | Ins | Enter | Bspc |
|
||||
|-------+-------+-------+-------+--------+--------|
|
||||
| Ctrl | [ | ] | PgDn | PgUp | Ctrl+Z |
|
||||
|-------+-------+-------+-------+--------+--------|
|
||||
| Shift | FN |RGB_TOG|CONTROL| (NONE) | (NONE) |
|
||||
`-------------------------------------------------'
|
||||
```
|
||||
|
||||
## FN Layer
|
||||
```
|
||||
,---------------------------------------------------.
|
||||
| Esc | LANG | (NONE) |RGB_TOG| Media > | Vol+ |
|
||||
|-------+-------+--------+-------+---------+--------|
|
||||
| Caps | Numlk | (NONE) |RGB_MOD| Media < | Vol- |
|
||||
|-------+-------+--------+-------+---------+--------|
|
||||
| Win | mac | EEP_RST| RESET | CONTROL | Mute |
|
||||
`---------------------------------------------------'
|
||||
```
|
||||
### difference between mac-Mode and Win-Mode
|
||||
- In mac Mode, `Ctrl` key will be changed into `command` key.
|
||||
- `LANG` key will change its behaviour.
|
||||
|
||||
### "LANG" key behaviour
|
||||
|
||||
- mac Mode: cycle around "かな" and "英数"
|
||||
- Win Mode: key combinations of Alt and `
|
||||
|
||||
## Rotary encoder behaviour
|
||||
|
||||
|On layer...|Clockwise|C-Clockwise|
|
||||
|---|---|---|
|
||||
|CONTROL|Scroll Up|Scroll Down|
|
||||
|EDIT1|Vol+|Vol-|
|
||||
|EDIT2|[|]|
|
||||
|FN|Media >|Media <|
|
|
@ -0,0 +1,3 @@
|
|||
VIA_ENABLE = yes
|
||||
RGBLIGHT_ENABLE = yes
|
||||
RGB_MATRIX_ENABLE = no
|
|
@ -0,0 +1,37 @@
|
|||
/* Copyright 2021 yushakobo
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "quick17.h"
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
led_config_t g_led_config = {
|
||||
{
|
||||
{12, 13, 14, 15, 16, 17},
|
||||
{0, 1, 11, 10, 9, 8},
|
||||
{2, 3, 4, 5, 6, 7}
|
||||
},
|
||||
{
|
||||
{0,32}, {44,32}, {0,64}, {44,64}, {89,64}, {134,64},
|
||||
{179,64},{224,64},{224,32},{179,32},{134,32},{89,32},
|
||||
{0,0}, {44,0}, {89,0}, {134,0}, {179,0}, {224,0}
|
||||
},
|
||||
{
|
||||
4, 4, 4, 4, 4, 4,
|
||||
4, 4, 4, 4, 4, 4,
|
||||
4, 4, 4, 4, 4, 4
|
||||
}
|
||||
};
|
||||
#endif
|
|
@ -0,0 +1,38 @@
|
|||
/* Copyright 2021 yushakobo
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, k03, k04, k05, \
|
||||
k10, k11, k12, k13, k14, k15, \
|
||||
k20, k21, k22, k23, k24, k25 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05 }, \
|
||||
{ k10, k11, k12, k13, k14, k15 }, \
|
||||
{ k20, k21, k22, k23, k24, k25 } \
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
/* Copyright 2021 yushakobo
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
bool _INPUT_JP;
|
||||
|
||||
void set_input_mode(bool _mode_jaen){
|
||||
_INPUT_JP = _mode_jaen;
|
||||
// japanese -> true
|
||||
// english -> false
|
||||
}
|
||||
|
||||
bool input_mode(void){
|
||||
return _INPUT_JP;
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
/* Copyright 2021 yushakobo
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
enum layer_names {
|
||||
_CONTROL,
|
||||
_EDIT1,
|
||||
_EDIT2,
|
||||
_FN
|
||||
};
|
||||
|
||||
#define _HSV(H, S, V) (HSV){ .h = H, .s = S, .v = V }
|
||||
#define _RGB(rgb) rgb.r, rgb.g, rgb.b
|
||||
|
||||
bool input_mode(void);
|
||||
void set_input_mode(bool _mode_jaen);
|
|
@ -0,0 +1,19 @@
|
|||
# quick17
|
||||
|
||||
![quick17](https://i.imgur.com/8SkWq0m.jpeg)
|
||||
|
||||
A simple macropad for the beginners
|
||||
|
||||
* Keyboard Maintainer: [yushakobo](https://github.com/yushakobo)
|
||||
* Hardware Supported: Quick17 PCBs, Pro Micro (ATmega32u4)
|
||||
* Hardware Availability: [yushakobo shop](https://shop.yushakobo.jp/products/quick17)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make quick17:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make quick17:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
|
@ -0,0 +1,117 @@
|
|||
RGB_MATRIX_EFFECT(quick17_rgbm_effect)
|
||||
|
||||
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
#include "quick17_prefs.h"
|
||||
|
||||
#define LED_LAYOUT(\
|
||||
L00, L01, L02, L03, L04, L05, \
|
||||
L10, L11, L12, L13, L14, L15, \
|
||||
L20, L21, L22, L23, L24, L25 \
|
||||
) {\
|
||||
L10, L11, L20, L21, L22, L23,\
|
||||
L24, L25, L15, L14, L13, L12,\
|
||||
L00, L01, L02, L03, L04, L05\
|
||||
}
|
||||
|
||||
enum lighting_types {
|
||||
BOUT,
|
||||
_____,
|
||||
INDC1,
|
||||
INDC2,
|
||||
INDC3,
|
||||
INDC4,
|
||||
INDC5,
|
||||
JA_EN,
|
||||
CAPSL,
|
||||
NUM_L
|
||||
};
|
||||
|
||||
const uint8_t rgb_keymaps [][DRIVER_LED_TOTAL] = {
|
||||
[_CONTROL] = LED_LAYOUT(
|
||||
_____, INDC2, INDC1, INDC2, INDC3, INDC4,
|
||||
_____, INDC1, INDC1, INDC1, INDC3, INDC4,
|
||||
_____, _____, _____, _____, INDC5, INDC5
|
||||
),
|
||||
[_EDIT1] = LED_LAYOUT(
|
||||
_____, _____, _____, _____, _____, INDC4,
|
||||
_____, _____, _____, _____, _____, INDC1,
|
||||
_____, _____, _____, _____, INDC5, INDC1
|
||||
),
|
||||
[_EDIT2] = LED_LAYOUT(
|
||||
_____, _____, _____, _____, _____, INDC4,
|
||||
_____, _____, _____, _____, _____, INDC1,
|
||||
_____, INDC5, INDC3, INDC5, INDC5, BOUT
|
||||
),
|
||||
[_FN] = LED_LAYOUT(
|
||||
_____, JA_EN, BOUT, INDC3, INDC4, INDC4,
|
||||
CAPSL, NUM_L, BOUT, INDC3, INDC4, INDC4,
|
||||
INDC2, INDC2, INDC1, INDC1, INDC5, INDC4
|
||||
)
|
||||
};
|
||||
|
||||
static void led_color_set(uint8_t index, uint8_t color_patterns) {
|
||||
HSV hsv = rgb_matrix_config.hsv; // 'quantum/rgblight_list.h'
|
||||
RGB rgb_white = hsv_to_rgb(_HSV( 0, 0, hsv.v)); // HSV_WHITE
|
||||
RGB rgb_indc1 = hsv_to_rgb(_HSV(128, 255, hsv.v)); // HSV_TEAL
|
||||
RGB rgb_indc2 = hsv_to_rgb(_HSV(191, 255, hsv.v)); // HSV_PURPLE
|
||||
RGB rgb_indc3 = hsv_to_rgb(_HSV( 64, 255, hsv.v)); // HSV_CHARTREUSE
|
||||
RGB rgb_indc4 = hsv_to_rgb(_HSV(106, 255, hsv.v)); // HSV_SPRINGGREEN
|
||||
RGB rgb_indc5 = hsv_to_rgb(_HSV(234, 128, hsv.v)); // HSV_PINK
|
||||
RGB rgb_indc6 = hsv_to_rgb(_HSV(213, 255, hsv.v)); // HSV_MAGENTA
|
||||
RGB rgb_indc_ja = hsv_to_rgb(_HSV( 0, 255, hsv.v)); // HSV_RED
|
||||
RGB rgb_indc_en = hsv_to_rgb(_HSV( 85, 255, hsv.v)); // HSV_GREEN
|
||||
RGB rgb_indc_win = hsv_to_rgb(_HSV(170, 255, hsv.v)); // HSV_BLUE
|
||||
switch(color_patterns){
|
||||
case BOUT: rgb_matrix_set_color(index, RGB_BLACK); break;
|
||||
case _____: rgb_matrix_set_color(index, _RGB(rgb_white)); break;
|
||||
case INDC1: rgb_matrix_set_color(index, _RGB(rgb_indc1)); break;
|
||||
case INDC2: rgb_matrix_set_color(index, _RGB(rgb_indc2)); break;
|
||||
case INDC3: rgb_matrix_set_color(index, _RGB(rgb_indc3)); break;
|
||||
case INDC4: rgb_matrix_set_color(index, _RGB(rgb_indc4)); break;
|
||||
case INDC5: rgb_matrix_set_color(index, _RGB(rgb_indc5)); break;
|
||||
case JA_EN:
|
||||
if (keymap_config.swap_lctl_lgui == false) {
|
||||
rgb_matrix_set_color(index, _RGB(rgb_indc_win));
|
||||
} else {
|
||||
if (input_mode()){
|
||||
rgb_matrix_set_color(index, _RGB(rgb_indc_ja));
|
||||
} else {
|
||||
rgb_matrix_set_color(index, _RGB(rgb_indc_en));
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CAPSL:
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
rgb_matrix_set_color(index, _RGB(rgb_indc6));
|
||||
} else {
|
||||
rgb_matrix_set_color(index, _RGB(rgb_white));
|
||||
}
|
||||
break;
|
||||
case NUM_L:
|
||||
if (host_keyboard_led_state().num_lock) {
|
||||
rgb_matrix_set_color(index, _RGB(rgb_indc6));
|
||||
} else {
|
||||
rgb_matrix_set_color(index, _RGB(rgb_white));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool quick17_rgbm_effect (effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
if (IS_LAYER_ON(_EDIT2)){
|
||||
led_color_set(i, rgb_keymaps[_EDIT2][i]);
|
||||
} else if (IS_LAYER_ON(_EDIT1)){
|
||||
led_color_set(i, rgb_keymaps[_EDIT1][i]);
|
||||
} else if (IS_LAYER_ON(_FN)){
|
||||
led_color_set(i, rgb_keymaps[_FN][i]);
|
||||
} else { // IS_LAYER_ON(_CONTROL)
|
||||
led_color_set(i, rgb_keymaps[_CONTROL][i]);
|
||||
}
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1,28 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = yes
|
||||
|
||||
RGB_MATRIX_ENABLE = yes
|
||||
RGB_MATRIX_DRIVER = WS2812
|
||||
RGB_MATRIX_CUSTOM_KB = yes
|
||||
|
||||
SRC += quick17_prefs.c
|
Loading…
Reference in New Issue