Merge remote-tracking branch 'refs/remotes/jackhumbert/master'
commit
c20540984e
|
@ -148,6 +148,11 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
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SRC += $(QUANTUM_DIR)/audio/luts.c
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endif
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ifeq ($(strip $(UCIS_ENABLE)), yes)
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OPT_DEFS += -DUCIS_ENABLE
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UNICODE_ENABLE = yes
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endif
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ifeq ($(strip $(UNICODE_ENABLE)), yes)
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OPT_DEFS += -DUNICODE_ENABLE
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SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
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|
|
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@ -0,0 +1,7 @@
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#endif
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#include "../../config.h"
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#define PREVENT_STUCK_MODIFIERS
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@ -4,6 +4,13 @@
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#endif
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#include "keymap_german.h"
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// for intellisense, has to be commented for building
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/*
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#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
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#include "..\..\..\..\quantum\keymap_common.h"
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#include "..\..\..\..\tmk_core\common\keycode.h"
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*/
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#define _______ KC_TRNS
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/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
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@ -24,14 +31,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | GUI | Ctrl | Alt | M4 | M2 | Space | M2 | M4 | | Ctrl | Esc |
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* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[0] = {
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{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
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{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
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{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
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{ KC_LGUI, KC_LCTL, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_NO, KC_RCTL, KC_ESC }
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{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
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{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
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{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
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{ KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
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},
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/* M1 Special Characters
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@ -43,7 +50,7 @@ very ergonomic placement for coding
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| # | $ | | | ~ | € | + | % | " | ' | ; |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | GUI | Ctrl | Alt | M4 | M2 | Space | M2 | M4 | | Ctrl | Esc |
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* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[1] = {
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|
@ -56,37 +63,37 @@ very ergonomic placement for coding
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/* Navigation & Number Blocks
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very easy to get used to & intuituve placement
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* ,-----------------------------------------------------------------------------------.
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* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | |
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* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| | Tab | Ins | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
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* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | GUI | Ctrl | Alt | M3 | M2 | Space | M2 | M3 | | Ctrl | Esc |
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* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[2] = {
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{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_NO },
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{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS },
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{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT },
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{ _______, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
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{ _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
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{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
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},
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/* Flipped Navigation & Number Blocks for one handed use
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accessed by sliding from M2 to M3 with thumb
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* ,-----------------------------------------------------------------------------------.
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* | | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
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* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | GUI | Ctrl | Alt | M3 | | Space | | M3 | | Ctrl | Esc |
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* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[3] = {
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{ KC_NO, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
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{ KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
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{ _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
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{ _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ },
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{ _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ }
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|
@ -102,7 +109,7 @@ slide from m4 to m5 to access flipped version
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | GUI | Ctrl | Alt | M4 | M5 | Space | M5 | M4 | | Ctrl | Esc |
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* | Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[4] = {
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@ -115,19 +122,19 @@ slide from m4 to m5 to access flipped version
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/* flipped Function & Media Keys
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* ,-----------------------------------------------------------------------------------.
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* | | | F7 | F8 | F9 | | | Print|Scroll| Pause| | |
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* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | ³ | F4 | F5 | F6 | | | Mute | Vol- | Vol+ | | |
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* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ² | F1 | F2 | F3 | | | Prev | Play | Next | |Shift |
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* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | GUI | Ctrl | Alt | | M5 | Space | M5 | | | Ctrl | Esc |
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* | Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[5] = {
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{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
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{ KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
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{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_NO, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
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{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
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{ KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
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{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
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{ _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ }
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}
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};
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|
|
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@ -0,0 +1,8 @@
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check keymap.c to the layers
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This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
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It has "üäöß" as it is optimized for a mix of German & English.
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My favourite features are the placement of the special characters often used for programming right on the home row
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and the number & navigation block combo, so you never have to move your hands from their home position.
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Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
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@ -0,0 +1,25 @@
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|||
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# Build Options
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||||
# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = yes # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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|
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
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|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
|
@ -0,0 +1,9 @@
|
|||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#define FORCE_NKRO
|
||||
#define WORKMAN_SOUND COLEMAK_SOUND
|
||||
|
||||
#endif
|
|
@ -0,0 +1,314 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _WORKMAN 0
|
||||
#define _DEAD 1
|
||||
#define _QWERTY 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _PLOVER 5
|
||||
#define _ADJUST 16
|
||||
|
||||
enum planck_keycodes {
|
||||
WORKMAN = SAFE_RANGE,
|
||||
DEAD,
|
||||
QWERTY,
|
||||
LOWER,
|
||||
RAISE,
|
||||
PLOVER,
|
||||
EXT_PLV,
|
||||
TOG_PLV
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
|
||||
/* Workman
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | H | T | G | Y | N | E | O | I | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_WORKMAN] = {
|
||||
{KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
|
||||
{MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
|
||||
{KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Workman Dead Layer
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | < | ~ | ` | , | # | ^ | > | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DEAD] = {
|
||||
{XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
|
||||
{XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
|
||||
{XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
|
||||
},
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | Prev | Next | Vol- | Play |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
|
||||
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
|
||||
},
|
||||
|
||||
/* Raise - KWM Interaction
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
|
||||
{XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
|
||||
{_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* Plover layer (http://opensteno.org)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | # | # | # | # | # | # | # | # | # | # | # | # |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | S | T | P | H | * | * | F | P | L | T | D |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Exit | | | A | O | | E | U | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_PLOVER] = {
|
||||
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
|
||||
{XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
|
||||
{TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
|
||||
{EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
},
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | Reset| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_workman[][2] = SONG(WORKMAN_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_workman, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DEAD:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_DEAD);
|
||||
set_oneshot_layer(_DEAD, ONESHOT_START);
|
||||
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case PLOVER:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
stop_all_notes();
|
||||
PLAY_NOTE_ARRAY(tone_plover, false, 0);
|
||||
#endif
|
||||
layer_off(_RAISE);
|
||||
layer_off(_LOWER);
|
||||
layer_off(_ADJUST);
|
||||
layer_on(_PLOVER);
|
||||
if (!eeconfig_is_enabled()) {
|
||||
eeconfig_init();
|
||||
}
|
||||
keymap_config.raw = eeconfig_read_keymap();
|
||||
keymap_config.nkro = 1;
|
||||
eeconfig_update_keymap(keymap_config.raw);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EXT_PLV:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
|
||||
#endif
|
||||
layer_off(_PLOVER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TOG_PLV:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_R);
|
||||
register_code(KC_W);
|
||||
register_code(KC_T);
|
||||
register_code(KC_C);
|
||||
register_code(KC_P);
|
||||
register_code(KC_O);
|
||||
clear_keyboard();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1,41 @@
|
|||
# jhenahan's layout
|
||||
|
||||
## Layout
|
||||
|
||||
The base layer is based on the
|
||||
[Workman Dead](https://github.com/ojbucao/Workman/tree/master/mac) layout. The
|
||||
primary interaction layer is a slightly modified Workman layout with a 'dead'
|
||||
key on the third row under the middle finger. The dead key activates a layer of
|
||||
special characters.
|
||||
|
||||
## [Layers](http://www.keyboard-layout-editor.com/#/gists/2b875f7d5d76fe4408c0a5b3bd76ddae)
|
||||
### Function Layer
|
||||
|
||||
This is very slightly modified from the default, mainly just to rearrange the media keys.
|
||||
|
||||
### [KWM](https://github.com/koekeishiya/kwm) Interaction Layer
|
||||
|
||||
`kwm` is a tiling window manager for OS X. The keys defined in my keymap
|
||||
correspond to the settings I use in
|
||||
[my `kwmrc` file](https://github.com/jhenahan/dotfiles/blob/master/kwm/kwmrc).
|
||||
|
||||
### QWERTY
|
||||
|
||||
Just in case.
|
||||
|
||||
### [Plover](http://www.openstenoproject.org/plover/)
|
||||
|
||||
This layout functions exactly as a Workman layout unless you're running the Plover
|
||||
application. Includes a key for toggling Plover while it's running.
|
||||
|
||||
Add this in the appropriate section of your `plover.cfg` to allow this altered layout:
|
||||
|
||||
``` ini
|
||||
[System: English Stenotype]
|
||||
keymap[keyboard] = [["#", ["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", "="]], ["S-", ["q", "a"]], ["T-", ["d"]], ["K-", ["s"]], ["P-", ["r"]], ["W-", ["h"]], ["H-", ["w"]], ["R-", ["t"]], ["A-", ["m"]], ["O-", ["c"]], ["*", ["y", "g", "j", "b"]], ["-E", ["l"]], ["-U", [","]], ["-F", ["f"]], ["-R", ["n"]], ["-P", ["u"]], ["-B", ["e"]], ["-L", ["p"]], ["-G", ["o"]], ["-T", [";"]], ["-S", ["i"]], ["-D", ["BackSpace"]], ["-Z", ["'"]], ["no-op", ["\\", "]", "x", ".", "/"]], ["arpeggiate", ["space"]]]
|
||||
```
|
||||
|
||||
### Adjust Layer
|
||||
|
||||
This layer is only slightly modified from the default to remove Dvorak and
|
||||
Colemak and replace them with Workman.
|
|
@ -18,6 +18,10 @@ void set_unicode_input_mode(uint8_t os_target)
|
|||
input_mode = os_target;
|
||||
}
|
||||
|
||||
uint8_t get_unicode_input_mode(void) {
|
||||
return input_mode;
|
||||
}
|
||||
|
||||
__attribute__((weak))
|
||||
void unicode_input_start (void) {
|
||||
switch(input_mode) {
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#endif
|
||||
|
||||
void set_unicode_input_mode(uint8_t os_target);
|
||||
uint8_t get_unicode_input_mode(void);
|
||||
void unicode_input_start(void);
|
||||
void unicode_input_finish(void);
|
||||
void register_hex(uint16_t hex);
|
||||
|
|
Loading…
Reference in New Issue