Helix/pico move to split_common (#16418)

master
Takeshi ISHII 2022-02-22 01:30:49 +09:00 committed by GitHub
parent f30f963a0b
commit c204c735af
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18 changed files with 165 additions and 913 deletions

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@ -1,6 +1,7 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2018 MakotoKurauchi
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -42,12 +43,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MASTER_RIGHT
// #define EE_HANDS
// Helix keyboard OLED support
// see ./rules.mk: OLED_ENABLE=yes or no
#ifdef OLED_ENABLE
#define SSD1306OLED
#endif
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
@ -114,8 +109,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 120 RGBoff
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32

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@ -1,24 +1,19 @@
/* Copyright 2018 Biacco42
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

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@ -10,10 +10,8 @@ AUDIO_ENABLE = yes # Audio output on port B5
LTO_ENABLE = no # if firmware size over limit, try this option
# Helix Spacific Build Options
# you can uncomment and edit follows 6 Variables
# jp: 以下の6つの変数を必要に応じて編集し、コメントアウトをはずします。
# OLED_ENABLE = no # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
# you can uncomment and edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集し、コメントアウトをはずします。
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = no # LED animations

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@ -1,24 +1,25 @@
/* Copyright 2018 MakotoKurauchi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -334,10 +335,6 @@ void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
@ -365,105 +362,3 @@ void music_scale_user(void)
}
#endif
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
//assign the right code to your layers for OLED display
#define L_BASE 0
#define L_LOWER (1<<_LOWER)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
static void render_logo(struct CharacterMatrix *matrix) {
static char logo[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo);
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
matrix_write(matrix, logo[0][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[0][1]);
}else{
matrix_write(matrix, logo[1][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[1][1]);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[40];
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
matrix_write_P(matrix, PSTR("\nLayer: "));
switch (layer_state) {
case L_BASE:
matrix_write_P(matrix, PSTR("Default"));
break;
case L_RAISE:
matrix_write_P(matrix, PSTR("Raise"));
break;
case L_LOWER:
matrix_write_P(matrix, PSTR("Lower"));
break;
case L_ADJUST:
case L_ADJUST_TRI:
matrix_write_P(matrix, PSTR("Adjust"));
break;
default:
matrix_write(matrix, buf);
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if(is_master){
render_status(&matrix);
}else{
render_logo(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

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@ -96,10 +96,8 @@ see `qmk_firmware/keyboards/helix/pico/keymaps/default/rules.mk`
```
# Helix Spacific Build Options
# you can uncomment and edit follows 6 Variables
# jp: 以下の6つの変数を必要に応じて編集し、コメントアウトをはずします。
# OLED_ENABLE = no # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
# you can uncomment and edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集し、コメントアウトをはずします。
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations

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@ -58,16 +58,13 @@
## カスタマイズ
オプションの OLED をつけたり、
RGB バックライトまたは、RGB Underglow をつけた場合は、
`qmk_firmware/keyboards/helix/pico/keymaps/default/rules.mk` の以下の部分を編集して機能を有効化してください。
```
# Helix Spacific Build Options
# you can uncomment and edit follows 6 Variables
# jp: 以下の6つの変数を必要に応じて編集し、コメントアウトをはずします。
# OLED_ENABLE = no # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
# you can uncomment and edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集し、コメントアウトをはずします。
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations
@ -89,13 +86,6 @@ rules.mk の下記の部分を編集して no を yes に変更してくださ
LED_UNDERGLOW_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
```
## OLEDを有効にする
rules.mk の下記の部分を編集して no を yes に変更してください。
```
OLED_ENABLE = yes # OLED_ENABLE
```
## iPad/iPhoneサポートを有効にする。
rules.mk の下記の部分を編集して no を yes に変更してください。

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@ -3,10 +3,8 @@ AUDIO_ENABLE = yes # Audio output
LTO_ENABLE = no # if firmware size over limit, try this option
# Helix Spacific Build Options
# you can uncomment and edit follows 6 Variables
# jp: 以下の6つの変数を必要に応じて編集し、コメントアウトをはずします。
# OLED_ENABLE = no # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
# you can uncomment and edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集し、コメントアウトをはずします。
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations

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@ -1,31 +1,23 @@
/* Copyright 2018 mtei
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define kc5(a,b,c,d,e) KC_##a, KC_##b, KC_##c, KC_##d, KC_##e
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -373,10 +365,6 @@ void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
@ -404,124 +392,3 @@ void music_scale_user(void)
}
#endif
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static void render_logo(struct CharacterMatrix *matrix) {
static char logo[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo);
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
char buf[30];
if(rgblight_config.enable) {
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
rgblight_config.mode,
rgblight_config.hue/RGBLIGHT_HUE_STEP,
rgblight_config.sat/RGBLIGHT_SAT_STEP,
rgblight_config.val/RGBLIGHT_VAL_STEP);
matrix_write(matrix, buf);
}
#endif
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}
static const char Qwerty_name[] PROGMEM = " Qwerty";
static const char Colemak_name[] PROGMEM = " Colemak";
static const char Dvorak_name[] PROGMEM = " Dvorak";
static const char Eucalyn_name[] PROGMEM = " Eucalyn";
static const char NumL_name[] PROGMEM = ":NumL";
static const char NumR_name[] PROGMEM = ":NumR";
static const char Lower_name[] PROGMEM = ":Func";
static const char Raise_name[] PROGMEM = ":Extra";
static const char Adjust_name[] PROGMEM = ":Adjust";
static const char *layer_names[] = {
[_QWERTY] = Qwerty_name,
[_COLEMAK] = Colemak_name,
[_DVORAK] = Dvorak_name,
[_EUCALYN] = Eucalyn_name,
[_NUML] = NumL_name,
[_NUMR] = NumR_name,
[_LOWER] = Lower_name,
[_RAISE] = Raise_name,
[_ADJUST] = Adjust_name
};
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
matrix_write(matrix, logo[0][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[0][1]);
}else{
matrix_write(matrix, logo[1][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[1][1]);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
int name_num;
uint32_t lstate;
matrix_write_P(matrix, layer_names[current_default_layer]);
matrix_write_P(matrix, PSTR("\n"));
for( lstate = layer_state, name_num = 0;
lstate && name_num < sizeof(layer_names)/sizeof(char *);
lstate >>=1, name_num++ ) {
if( (lstate & 1) != 0 ) {
if( layer_names[name_num] ) {
matrix_write_P(matrix, layer_names[name_num]);
}
}
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if(is_master){
render_status(&matrix);
}else{
render_logo(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

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@ -10,10 +10,8 @@ AUDIO_ENABLE = yes # Audio output on port B5
LTO_ENABLE = no # if firmware size over limit, try this option
# Helix Spacific Build Options
# you can uncomment and edit follows 6 Variables
# jp: 以下の6つの変数を必要に応じて編集し、コメントアウトをはずします。
# OLED_ENABLE = no # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
# you can uncomment and edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集し、コメントアウトをはずします。
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations

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@ -1,342 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "quantum.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "serial.h"
#endif
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
#define ERROR_DISCONNECT_COUNT 5
static uint8_t debouncing = DEBOUNCE;
static const int ROWS_PER_HAND = MATRIX_ROWS/2;
static uint8_t error_count = 0;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
static uint8_t matrix_master_scan(void);
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
split_keyboard_setup();
// initialize row and col
unselect_rows();
init_cols();
setPinOutput(B0);
setPinOutput(D5);
writePinHigh(B0);
writePinHigh(D5);
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
matrix_init_quantum();
}
uint8_t _matrix_scan(void)
{
// Right hand is stored after the left in the matirx so, we need to offset it
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i+offset] != cols) {
matrix_debouncing[i+offset] = cols;
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
}
}
return 1;
}
#ifdef USE_MATRIX_I2C
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(0x00);
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
#else // USE_SERIAL
int serial_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int ret=serial_update_buffers();
if (ret ) {
if(ret==2) writePinLow(B0);
return 1;
}
writePinHigh(B0);
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = serial_slave_buffer[i];
}
return 0;
}
#endif
uint8_t matrix_scan(void)
{
if (is_helix_master()) {
matrix_master_scan();
}else{
matrix_slave_scan();
int offset = (isLeftHand) ? ROWS_PER_HAND : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[offset+i] = serial_master_buffer[i];
}
matrix_scan_quantum();
}
return 1;
}
uint8_t matrix_master_scan(void) {
int ret = _matrix_scan();
#ifndef KEYBOARD_helix_rev1
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_MATRIX_I2C
// for (int i = 0; i < ROWS_PER_HAND; ++i) {
/* i2c_slave_buffer[i] = matrix[offset+i]; */
// i2c_slave_buffer[i] = matrix[offset+i];
// }
#else // USE_SERIAL
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_master_buffer[i] = matrix[offset+i];
}
#endif
#endif
#ifdef USE_MATRIX_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction() ) {
#endif
// turn on the indicator led when halves are disconnected
writePinLow(D5);
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
writePinHigh(D5);
error_count = 0;
}
matrix_scan_quantum();
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_MATRIX_I2C
for (int i = 0; i < ROWS_PER_HAND; ++i) {
/* i2c_slave_buffer[i] = matrix[offset+i]; */
i2c_slave_buffer[i] = matrix[offset+i];
}
#else // USE_SERIAL
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_slave_buffer[i] = matrix[offset+i];
}
#endif
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
print_hex8(row); print(": ");
print_bin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
static void init_cols(void)
{
for(int x = 0; x < MATRIX_COLS; x++) {
_SFR_IO8((col_pins[x] >> 4) + 1) &= ~_BV(col_pins[x] & 0xF);
_SFR_IO8((col_pins[x] >> 4) + 2) |= _BV(col_pins[x] & 0xF);
}
}
static matrix_row_t read_cols(void)
{
matrix_row_t result = 0;
for(int x = 0; x < MATRIX_COLS; x++) {
result |= (_SFR_IO8(col_pins[x] >> 4) & _BV(col_pins[x] & 0xF)) ? 0 : (1 << x);
}
return result;
}
static void unselect_rows(void)
{
for(int x = 0; x < ROWS_PER_HAND; x++) {
_SFR_IO8((row_pins[x] >> 4) + 1) &= ~_BV(row_pins[x] & 0xF);
_SFR_IO8((row_pins[x] >> 4) + 2) |= _BV(row_pins[x] & 0xF);
}
}
static void select_row(uint8_t row)
{
_SFR_IO8((row_pins[row] >> 4) + 1) |= _BV(row_pins[row] & 0xF);
_SFR_IO8((row_pins[row] >> 4) + 2) &= ~_BV(row_pins[row] & 0xF);
}

View File

@ -0,0 +1,42 @@
#
# This file is not normally used. It is used for maintenance testing purposes.
# To use it, do the following:
#
# $ cp override_helix_options.mk-maintenance override_helix_options.mk
#
$(info -------------------------)
$(info override_helix_options.mk)
$(info -------------------------)
define HELIX_OVERRIDE_PARSE
ifeq ($(strip $1),back)
LED_BACK_ENABLE = yes
LED_UNDERGLOW_ENABLE = no
endif
ifeq ($(strip $1),under)
LED_BACK_ENABLE = no
LED_UNDERGLOW_ENABLE = yes
endif
ifneq ($(filter noled led-off led_off,$(strip $1)),)
LED_BACK_ENABLE = no
LED_UNDERGLOW_ENABLE = no
endif
ifneq ($(filter noaudio audio-off audio_off,$(strip $1)),)
AUDIO_ENABLE = no
endif
ifneq ($(filter audio audio-on audio_on,$(strip $1)),)
AUDIO_ENABLE = yes
endif
ifneq ($(filter sc split-common split_common,$(strip $1)),)
SPLIT_KEYBOARD = yes
endif
ifneq ($(filter nosc no-sc no-split-common no-split_common,$(strip $1)),)
SPLIT_KEYBOARD = no
endif
ifeq ($(strip $1),scan)
DEBUG_MATRIX_SCAN_RATE_ENABLE = yes
endif
ifeq ($(strip $1),scan-api)
DEBUG_MATRIX_SCAN_RATE_ENABLE = api
endif
endef # end of HELIX_OVERRIDE_PARSE

View File

@ -1,3 +1,18 @@
/* Copyright 2018 MakotoKurauchi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "helix.h"
// Each keymap.c should use is_keyboard_master() instead of 'is_master'.
@ -5,14 +20,6 @@
// for the old keymap.c.
uint8_t is_master = false;
#ifdef SSD1306OLED
#include "ssd1306.h"
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
return process_record_gfx(keycode,record) && process_record_user(keycode, record);
}
#endif
void matrix_init_kb(void) {
// Each keymap.c should use is_keyboard_master() instead of is_master.
// But keep is_master for a while for backwards compatibility
@ -28,9 +35,3 @@ void keyboard_post_init_kb(void) {
#endif
keyboard_post_init_user();
}
#if defined(SPLIT_KEYBOARD) && defined(SSD1306OLED)
void matrix_slave_scan_user(void) {
matrix_scan_user();
}
#endif

View File

@ -1,12 +1,22 @@
/* Copyright 2018 MakotoKurauchi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "helix.h"
#ifndef SPLIT_KEYBOARD
extern bool is_helix_master(void);
#define is_keyboard_master() is_helix_master()
#endif
// Each keymap.c should use is_keyboard_master() instead of 'is_master', 'has_usb()'.
// But keep 'is_master' for a while for backwards compatibility
// for the old keymap.c.

View File

@ -4,90 +4,30 @@
# Post-processing rules convert keyboard-specific shortcuts (that represent
# combinations of standard options) into QMK standard options.
#
-include $(strip $(HELIX_TOP_DIR)/pico/override_helix_options.mk) ## File dedicated to maintenance
define HELIX_CUSTOMISE_MSG
$(info Helix Spacific Build Options)
$(info - OLED_ENABLE = $(OLED_ENABLE))
$(info - LED_BACK_ENABLE = $(LED_BACK_ENABLE))
$(info - LED_UNDERGLOW_ENABLE = $(LED_UNDERGLOW_ENABLE))
$(info - LED_ANIMATIONS = $(LED_ANIMATIONS))
$(info - IOS_DEVICE_ENABLE = $(IOS_DEVICE_ENABLE))
$(info )
endef
# Parse 'HELIX=xx,yy,zz' option
ifneq ($(strip $(HELIX)),)
# make HELIX=ios helix/pico:AKEYMAP
# make HELIX=no-ani helix/pico:AKEYMAP
# make HELIX=ios,no-ani helix/pico:AKEYMAP
define HELIX_OPTION_PARSE
# parce 'no-ani' 'ios'
$(if $(SHOW_PARCE),$(info parse .$1.)) #debug
$(if $(HELIX_OVERRIDE_PARSE),$(call HELIX_OVERRIDE_PARSE,$1))
define HELIX_HELP_MSG
$(info Helix keyboard convenient command line option)
$(info - make HELIX=<options> helix/pico:<keymap>)
$(info - option= oled | back | under | na | no-ani)
$(info - ios | sc | split-common | scan | verbose)
$(info - ex.)
$(info - make HELIX=oled helix/pico:<keymap>)
$(info - make HELIX=back helix/pico:<keymap>)
$(info - make HELIX=under helix/pico:<keymap>)
$(info - make HELIX=back,na helix/pico:<keymap>)
$(info - make HELIX=back,ios helix/pico:<keymap>)
$(info )
endef
ifeq ($(strip $1),ios)
IOS_DEVICE_ENABLE = yes
endif
ifneq ($(filter na no_ani no-ani,$(strip $1)),)
LED_ANIMATIONS = no
endif
endef # end of HELIX_OPTION_PARSE
ifneq ($(strip $(HELIX)),)
COMMA=,
helix_option := $(subst $(COMMA), , $(HELIX))
ifneq ($(filter help,$(helix_option)),)
$(eval $(call HELIX_HELP_MSG))
$(error )
endif
ifneq ($(filter oled,$(helix_option)),)
OLED_ENABLE = yes
endif
ifneq ($(filter back,$(helix_option)),)
LED_BACK_ENABLE = yes
else ifneq ($(filter under,$(helix_option)),)
LED_UNDERGLOW_ENABLE = yes
endif
ifneq ($(filter na,$(helix_option)),)
LED_ANIMATIONS = no
endif
ifneq ($(filter no_ani,$(helix_option)),)
LED_ANIMATIONS = no
endif
ifneq ($(filter no-ani,$(helix_option)),)
LED_ANIMATIONS = no
endif
ifneq ($(filter ios,$(helix_option)),)
IOS_DEVICE_ENABLE = yes
endif
ifneq ($(filter sc,$(helix_option)),)
SPLIT_KEYBOARD = yes
endif
ifneq ($(filter split-common,$(helix_option)),)
SPLIT_KEYBOARD = yes
endif
ifneq ($(filter scan,$(helix_option)),)
# use DEBUG_MATRIX_SCAN_RATE
# see docs/newbs_testing_debugging.md
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
CONSOLE_ENABLE = yes
SHOW_VERBOSE_INFO = yes
endif
ifneq ($(filter verbose,$(helix_option)),)
SHOW_VERBOSE_INFO = yes
endif
$(eval $(foreach A_OPTION_NAME,$(subst $(COMMA), ,$(HELIX)), \
$(call HELIX_OPTION_PARSE,$(A_OPTION_NAME))))
SHOW_HELIX_OPTIONS = yes
endif
ifneq ($(strip $(SPLIT_KEYBOARD)), yes)
SRC += local_drivers/serial.c
KEYBOARD_PATHS += $(HELIX_TOP_DIR)/local_drivers
# A workaround until #7089 is merged.
# serial.c must not be compiled with the -lto option.
# The current LIB_SRC has a side effect with the -fno-lto option, so use it.
LIB_SRC += local_drivers/serial.c
CUSTOM_MATRIX = yes
SRC += pico/matrix.c
SRC += pico/split_util.c
endif
########
@ -98,7 +38,6 @@ ifeq ($(strip $(LED_BACK_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
OPT_DEFS += -DRGBLED_BACK
ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
$(eval $(call HELIX_CUSTOMISE_MSG))
$(error LED_BACK_ENABLE and LED_UNDERGLOW_ENABLE both 'yes')
endif
else ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
@ -113,35 +52,26 @@ ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)
SRC += local_drivers/i2c.c
SRC += local_drivers/ssd1306.c
KEYBOARD_PATHS += $(HELIX_TOP_DIR)/local_drivers
OPT_DEFS += -DOLED_ENABLE
ifeq ($(strip $(LOCAL_GLCDFONT)), yes)
OPT_DEFS += -DLOCAL_GLCDFONT
endif
endif
ifeq ($(strip $(AUDIO_ENABLE)),yes)
ifeq ($(strip $(RGBLIGHT_ENABLE)),yes)
LTO_ENABLE = yes
endif
ifeq ($(strip $(OLED_ENABLE)),yes)
LTO_ENABLE = yes
endif
endif
ifneq ($(strip $(SHOW_HELIX_OPTIONS)),)
$(eval $(call HELIX_CUSTOMISE_MSG))
ifneq ($(strip $(SHOW_VERBOSE_INFO)),)
$(info -- RGBLIGHT_ENABLE = $(RGBLIGHT_ENABLE))
$(info -- CONSOLE_ENABLE = $(CONSOLE_ENABLE))
$(info -- OPT_DEFS = $(OPT_DEFS))
$(info -- SPLIT_KEYBOARD = $(SPLIT_KEYBOARD))
$(info -- LTO_ENABLE = $(LTO_ENABLE))
$(info )
endif
$(info Helix Spacific Build Options)
$(info - LED_BACK_ENABLE = $(LED_BACK_ENABLE))
$(info - LED_UNDERGLOW_ENABLE = $(LED_UNDERGLOW_ENABLE))
$(info - LED_ANIMATIONS = $(LED_ANIMATIONS))
$(info - IOS_DEVICE_ENABLE = $(IOS_DEVICE_ENABLE))
$(info )
$(info QMK Build Options)
$(info -- SPLIT_KEYBOARD = $(SPLIT_KEYBOARD))
$(info -- AUDIO_ENABLE = $(AUDIO_ENABLE))
$(info -- RGBLIGHT_ENABLE = $(RGBLIGHT_ENABLE))
$(info -- CONSOLE_ENABLE = $(CONSOLE_ENABLE))
$(info -- OPT_DEFS = $(OPT_DEFS))
$(info -- LTO_ENABLE = $(LTO_ENABLE))
$(info -- DEBUG_MATRIX_SCAN_RATE_ENABLE = $(DEBUG_MATRIX_SCAN_RATE_ENABLE))
$(info )
endif
OLED_ENABLE = no # disable OLED in TOP/common_features.mk

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@ -1,4 +1,2 @@
EXTRAKEY_ENABLE = yes # Audio control and System control
AUDIO_ENABLE = yes # Audio output
include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))

View File

@ -1,6 +1,6 @@
SPLIT_KEYBOARD = yes
# Helix Spacific Build Options default values
OLED_ENABLE = no # OLED_ENABLE
LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations

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@ -1,104 +0,0 @@
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <avr/eeprom.h>
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#include "wait.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else
# include "serial.h"
#endif
#ifdef EE_HANDS
# include "eeconfig.h"
#endif
#ifndef SPLIT_USB_TIMEOUT
#define SPLIT_USB_TIMEOUT 2500
#endif
volatile bool isLeftHand = true;
bool waitForUsb(void) {
for (uint8_t i = 0; i < (SPLIT_USB_TIMEOUT / 100); i++) {
// This will return true of a USB connection has been established
if (UDADDR & _BV(ADDEN)) {
return true;
}
wait_ms(100);
}
// Avoid NO_USB_STARTUP_CHECK - Disable USB as the previous checks seem to enable it somehow
(USBCON &= ~(_BV(USBE) | _BV(OTGPADE)));
return false;
}
bool is_keyboard_left(void) {
#if defined(SPLIT_HAND_PIN)
// Test pin SPLIT_HAND_PIN for High/Low, if low it's right hand
setPinInput(SPLIT_HAND_PIN);
return readPin(SPLIT_HAND_PIN);
#elif defined(EE_HANDS)
return eeconfig_read_handedness();
#elif defined(MASTER_RIGHT)
return !is_helix_master();
#endif
return is_helix_master();
}
bool is_helix_master(void) {
static enum { UNKNOWN, MASTER, SLAVE } usbstate = UNKNOWN;
// only check once, as this is called often
if (usbstate == UNKNOWN) {
#if defined(SPLIT_USB_DETECT)
usbstate = waitForUsb() ? MASTER : SLAVE;
#elif defined(__AVR__)
USBCON |= (1 << OTGPADE); // enables VBUS pad
wait_us(5);
usbstate = (USBSTA & (1 << VBUS)) ? MASTER : SLAVE; // checks state of VBUS
#else
usbstate = MASTER;
#endif
}
return (usbstate == MASTER);
}
static void keyboard_master_setup(void) {
#ifdef USE_MATRIX_I2C
i2c_master_init();
#else
serial_master_init();
#endif
}
static void keyboard_slave_setup(void) {
#ifdef USE_MATRIX_I2C
i2c_slave_init(SLAVE_I2C_ADDRESS);
#else
serial_slave_init();
#endif
}
void split_keyboard_setup(void) {
isLeftHand = is_keyboard_left();
if (is_helix_master()) {
keyboard_master_setup();
} else {
keyboard_slave_setup();
}
sei();
}

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@ -1,16 +0,0 @@
#pragma once
#include <stdbool.h>
#include "eeconfig.h"
#define SLAVE_I2C_ADDRESS 0x32
extern volatile bool isLeftHand;
// slave version of matix scan, defined in matrix.c
void matrix_slave_scan(void);
void split_keyboard_setup(void);
bool is_helix_master(void);
void matrix_master_OLED_init (void);