[Keyboard] new keyboard lovelive9 (#5266)
* new keyboard lovelive9 * Update keyboards/lovelive9/config.h thank you Co-Authored-By: ginjake <hsginjake123@gmail.com> * Apply suggestions from code review Co-Authored-By: ginjake <hsginjake123@gmail.com> * fix review * fix readme * move handwired * Update keyboards/handwired/lovelive9/keymaps/default/keymap.c thanks Co-Authored-By: ginjake <hsginjake123@gmail.com> * Apply suggestions from code review commit suggestion Co-Authored-By: ginjake <hsginjake123@gmail.com> * fix spell miss * fix review * fix col and row * fix layout definedaktil_manuform
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0007
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#define DEVICE_VER 0x0001
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#define MANUFACTURER numazu Keyboards
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#define PRODUCT lovelive9
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#define DESCRIPTION lovelive sunshine Keyboards 9Key
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/* key matrix size */
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 9
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/* default pin-out */
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#define MATRIX_ROW_PINS { NO_PIN }
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#define MATRIX_COL_PINS { B4, B6, B2, D7, B1, F7, F6, F5, F4 }
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#define UNUSED_PINS
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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#define RGBLED_NUM 9 // Number of LEDs
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#define RGBLIGHT_ANIMATIONS
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#define BACKLIGHT_LEVELS 5
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
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#define BREATHING_PERIOD 2
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#define RGBLIGHT_LIMIT_VAL 255
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#define USB_MAX_POWER_CONSUMPTION 400
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#define TAPPING_TERM 200
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{
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"keyboard_name": "lovelive9",
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"url": "https://github.com/ginjake",
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"maintainer": "ginjake",
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"width": 9,
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"height": 1,
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"layouts": {
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"LAYOUT": {
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"layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k03", "x":3, "y":0}, {"label":"k04", "x":4, "y":0}, {"label":"k05", "x":5, "y":0}, {"label":"k06", "x":6, "y":0}, {"label":"k07", "x":7, "y":0}, {"label":"k08", "x":8, "y":0}]
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}
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}
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}
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#include QMK_KEYBOARD_H
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//#include "v1.h"
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//Following line allows macro to read current RGB settings
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rgblight_config_t RGB_current_config;
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#define KC_KANJI KC_GRV
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enum Layer
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{
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_QWERTY,
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_DIA,
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_YOU,
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_CHIKA,
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_ZURA,
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_RUBY,
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_YOHANE,
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_RIKO,
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_MARI,
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_KANAN,
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_RUBY_SUB1,
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_RUBY_SUB2,
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_RUBY_SUB3,
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_SCHOOL_IDOL_FESTIVAL
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};
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#define SEND_DIA 100
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#define SEND_YOU 101
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#define SEND_CHIKA 102
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#define SEND_ZURA 103
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#define SEND_RUBY 104
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#define SEND_YOHANE 105
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#define SEND_RIKO 106
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#define SEND_MARI 107
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#define SEND_KANAN 108
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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DIA,
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YOU,
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CHIKA,
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ZURA,
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RUBY,
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RUBY_SUB1,
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RUBY_SUB2,
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RUBY_SUB3,
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YOHANE,
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RIKO,
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MARI,
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KANAN,
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TO_SCHOOL_IDOL_FESTIVAL,
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RETURN_SCHOOL_IDOL_FESTIVAL
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};
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int long_tap_timer;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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DIA, YOU, CHIKA, ZURA, RUBY, YOHANE, RIKO, MARI, KANAN
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),
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[_DIA] = LAYOUT(
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DIA, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_LSFT
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),
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[_YOU] = LAYOUT(
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KC_H, YOU, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_LSFT
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),
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[_CHIKA] = LAYOUT(
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KC_O, KC_P, CHIKA, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_LSFT
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),
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[_ZURA] = LAYOUT(
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KC_V, KC_W, KC_X, ZURA, KC_Y, KC_Z, KC_M, KC_N, KC_LSFT
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),
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//推しをたくさん押せるようにルビーちゃんには複数のレイヤー設定
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[_RUBY] = LAYOUT(
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KC_CIRC, KC_LPRN, KC_QUOT, RUBY_SUB1, RUBY, RUBY_SUB2, KC_LCBR, KC_EXLM, KC_LSFT
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),
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[_RUBY_SUB1] = LAYOUT(
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KC_RCBR, KC_AT, KC_PIPE, RUBY_SUB1, RUBY, RUBY_SUB2, KC_HASH, KC_EQL, KC_LSFT
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),
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[_RUBY_SUB2] = LAYOUT(
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KC_TILD, KC_DLR, KC_LBRC, RUBY_SUB1, RUBY, RUBY_SUB2, KC_PERC, KC_RBRC, KC_LSFT
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),
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[_RUBY_SUB3] = LAYOUT(
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TO_SCHOOL_IDOL_FESTIVAL, KC_DLR, KC_LBRC, RUBY_SUB1, RUBY, RUBY_SUB2, KC_PERC, KC_RBRC, RETURN_SCHOOL_IDOL_FESTIVAL
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),
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[_YOHANE] = LAYOUT(
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KC_0, KC_1, KC_2, KC_3, KC_4, YOHANE, KC_5, KC_6, KC_LSFT
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),
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[_RIKO] = LAYOUT(
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KC_7, KC_8, KC_9, KC_PLUS, KC_MINS, KC_ASTR, RIKO, KC_SLSH, KC_LSFT
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),
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[_MARI] = LAYOUT(
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KC_TAB, KC_DEL, KC_COMM, KC_SPC, KC_ENT, KC_BSPC, KC_DOT, MARI, KC_LSFT
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),
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[_KANAN] = LAYOUT(
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_ENT, KC_BSPC, KC_AMPR, KC_KANJI, KANAN
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),
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[_SCHOOL_IDOL_FESTIVAL] = LAYOUT(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9
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),
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};
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void check_tap_and_send_key(int MEMBER) {
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if (long_tap_timer < 500) {
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switch (MEMBER) {
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case SEND_DIA:
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SEND_STRING("KUROSAWA DIA");
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break;
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case SEND_YOU:
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SEND_STRING("WATANABE YOU");
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break;
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case SEND_CHIKA:
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SEND_STRING("TAKAMI CHIKA");
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break;
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case SEND_ZURA:
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SEND_STRING("KUNIKIDA HANAMARU");
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break;
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case SEND_RUBY:
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SEND_STRING("KUROSAWA RUBY");
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break;
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case SEND_YOHANE:
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SEND_STRING("TSUSHIMA YOSHIKO");
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break;
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case SEND_RIKO:
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SEND_STRING("SAKURAUCHI RIKO");
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break;
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case SEND_MARI:
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SEND_STRING("OHARA MARI");
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break;
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case SEND_KANAN:
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SEND_STRING("MATSUURA KANAN");
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break;
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}
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}
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long_tap_timer = 0;
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}
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int aqours_color_h[] = { 26, 340, 150, 0, 199, 220, 53, 265, 322};
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int aqours_color_s[] = {255, 165, 255, 255, 255, 350, 255, 255, 255};
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int aqours_color_v[] = {255, 255, 255, 255, 255, 255, 200, 255, 255};
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void LED_default_set(void) {
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sethsv(aqours_color_h[2], aqours_color_s[2], aqours_color_v[2], (LED_TYPE *)&led[0]);
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sethsv(aqours_color_h[7], aqours_color_s[7], aqours_color_v[7], (LED_TYPE *)&led[1]);
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sethsv(aqours_color_h[1], aqours_color_s[1], aqours_color_v[1], (LED_TYPE *)&led[2]);
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sethsv(aqours_color_h[5], aqours_color_s[5], aqours_color_v[5], (LED_TYPE *)&led[3]);
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sethsv(aqours_color_h[8], aqours_color_s[8], aqours_color_v[8], (LED_TYPE *)&led[4]);
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sethsv(aqours_color_h[6], aqours_color_s[6], aqours_color_v[6], (LED_TYPE *)&led[5]);
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sethsv(aqours_color_h[0], aqours_color_s[0], aqours_color_v[0], (LED_TYPE *)&led[6]);
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sethsv(aqours_color_h[4], aqours_color_s[4], aqours_color_v[4], (LED_TYPE *)&led[7]);
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sethsv(aqours_color_h[3], aqours_color_s[3], aqours_color_v[3], (LED_TYPE *)&led[8]);
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rgblight_set();
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}
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void LED_layer_set(int aqours_index) {
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for (int c = 0; c < 9; c++) {
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sethsv(aqours_color_h[aqours_index], aqours_color_s[aqours_index], aqours_color_v[aqours_index], (LED_TYPE *)&led[c]);
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}
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rgblight_set();
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case DIA:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_DIA);
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LED_layer_set(3);
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} else {
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check_tap_and_send_key(SEND_DIA);
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layer_off(_DIA);
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LED_default_set();
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}
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break;
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case YOU:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_YOU);
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LED_layer_set(4);
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} else {
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check_tap_and_send_key(SEND_YOU);
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layer_off(_YOU);
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LED_default_set();
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}
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break;
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case CHIKA:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_CHIKA);
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LED_layer_set(0);
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} else {
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check_tap_and_send_key(SEND_CHIKA);
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layer_off(_CHIKA);
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LED_default_set();
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}
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break;
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case ZURA:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_ZURA);
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LED_layer_set(6);
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} else {
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check_tap_and_send_key(SEND_ZURA);
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layer_off(_ZURA);
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LED_default_set();
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}
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break;
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case RUBY:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_RUBY);
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LED_layer_set(8);
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} else {
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check_tap_and_send_key(SEND_RUBY);
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layer_off(_RUBY);
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LED_default_set();
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}
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break;
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case RUBY_SUB1:
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if (record->event.pressed) {
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layer_on(_RUBY_SUB1);
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if (IS_LAYER_ON(_RUBY_SUB1) && IS_LAYER_ON(_RUBY_SUB2)) {
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layer_on(_RUBY_SUB3);
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} else {
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layer_off(_RUBY_SUB3);
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}
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} else {
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layer_off(_RUBY_SUB1);
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}
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break;
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case RUBY_SUB2:
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if (record->event.pressed) {
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layer_on(_RUBY_SUB2);
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if (IS_LAYER_ON(_RUBY_SUB1) && IS_LAYER_ON(_RUBY_SUB2)) {
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layer_on(_RUBY_SUB3);
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} else {
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layer_off(_RUBY_SUB3);
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}
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} else {
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layer_off(_RUBY_SUB2);
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}
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break;
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case YOHANE:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_YOHANE);
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LED_layer_set(5);
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} else {
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check_tap_and_send_key(SEND_YOHANE);
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layer_off(_YOHANE);
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LED_default_set();
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}
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break;
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case RIKO:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_RIKO);
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LED_layer_set(1);
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} else {
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check_tap_and_send_key(SEND_RIKO);
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layer_off(_RIKO);
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LED_default_set();
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}
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break;
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case MARI:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_MARI);
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LED_layer_set(7);
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} else {
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check_tap_and_send_key(SEND_MARI);
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layer_off(_MARI);
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LED_default_set();
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}
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break;
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case KANAN:
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if (record->event.pressed) {
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long_tap_timer = 1;
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layer_on(_KANAN);
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LED_layer_set(2);
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} else {
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check_tap_and_send_key(SEND_KANAN);
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layer_off(_KANAN);
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LED_default_set();
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}
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break;
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case TO_SCHOOL_IDOL_FESTIVAL:
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if (record->event.pressed) {
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LED_default_set();
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layer_on(_SCHOOL_IDOL_FESTIVAL);
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}
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break;
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case RETURN_SCHOOL_IDOL_FESTIVAL:
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if (record->event.pressed) {
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layer_off(_SCHOOL_IDOL_FESTIVAL);
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}
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break;
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}
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return true;
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}
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void matrix_scan_user(void) {
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if (long_tap_timer > 0) {
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long_tap_timer++;
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}
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}
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@ -0,0 +1,7 @@
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#include "lovelive9.h"
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void matrix_init_kb(void) {
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matrix_init_user();
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}
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08 \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08 } \
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}
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@ -0,0 +1,14 @@
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# lovelive9
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lovelive9 is 9keys keyboard.
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![lovelive9](https://user-images.githubusercontent.com/16838187/53496102-a6fc0700-3ae4-11e9-85e4-1e6cd981b410.jpg)
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Keyboard Maintainer: [ginjake](https://github.com/ginjake) [Twitter:@sirojake](https://twitter.com/sirojake)
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Hardware Supported: Pro Micro, handwired (LED used [CherryMXLEDBitBoard](https://github.com/swanmatch/MxLEDBitPCB) with handwired)
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Make example for this keyboard (after setting up your build environment):
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make handwired/lovelive9:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/n
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
||||
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
Loading…
Reference in New Issue