[Keyboard] New kbd 1k (#15509)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: mtei <2170248+mtei@users.noreply.github.com> Co-authored-by: Nick Brassel <nick@tzarc.org>master
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/* Copyright 2020 zvecr<git@zvecr.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "1k.h"
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/* Copyright 2020 zvecr<git@zvecr.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_ortho_1x1( \
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K01 \
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) \
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{ \
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{ K01 }, \
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}
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/* Copyright 2020 zvecr<git@zvecr.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x0009
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#define PRODUCT_ID 0x0001
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#define DEVICE_VER 0x0001
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#define MANUFACTURER MakotoKurauchi
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#define PRODUCT 1K
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/* matrix size */
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 1
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/*
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* Keyboard Matrix Assignments
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*
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* On this board we have direct connection: no diodes.
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*/
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#define DIRECT_PINS {{ B0 }}
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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#define RGBLED_NUM 1
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#define RGB_DI_PIN B2
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// Save as much space as we can...
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#define LAYER_STATE_8BIT
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#define NO_ACTION_LAYER
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#define NO_ACTION_TAPPING
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#define NO_ACTION_ONESHOT
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#define NO_RESET
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// usbconfig.h overrides
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#define USB_CFG_IOPORTNAME B
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#define USB_CFG_DMINUS_BIT 3
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#define USB_CFG_DPLUS_BIT 4
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#define USB_COUNT_SOF 0
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#define USB_INTR_CFG PCMSK
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#define USB_INTR_CFG_SET (1<<USB_CFG_DPLUS_BIT)
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#define USB_INTR_ENABLE_BIT PCIE
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#define USB_INTR_PENDING_BIT PCIF
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#define USB_INTR_VECTOR SIG_PIN_CHANGE
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{
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"keyboard_name": "1k",
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"url": "",
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"maintainer": "MakotoKurauchi",
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"layouts": {
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"LAYOUT_ortho_1x1": {
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"layout": [
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{"x":0, "y":0}
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]
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}
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}
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}
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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include "rgblite.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_1x1(
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RGB_HUI
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch (keycode) {
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case RGB_HUI:
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rgblite_increase_hue();
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break;
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}
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}
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return true;
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}
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void keyboard_post_init_user(void) {
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rgblite_increase_hue();
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}
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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "ws2812.h"
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#include "color.h"
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static inline void rgblite_setrgb(RGB rgb) {
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LED_TYPE leds[RGBLED_NUM] = {{.r = rgb.r, .g = rgb.g, .b = rgb.b}};
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ws2812_setleds(leds, RGBLED_NUM);
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}
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static void rgblite_increase_hue(void) {
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static uint8_t state = 0;
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HSV hsv = { 255, 255, 255 };
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hsv.h = state;
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state = (state + 8) % 256;
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rgblite_setrgb(hsv_to_rgb(hsv));
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}
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SRC += ws2812.c
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SRC += color.c
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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include "rgblite.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_1x1(
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KC_MUTE
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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rgblite_increase_hue();
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}
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return true;
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}
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void keyboard_post_init_user(void) {
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rgblite_increase_hue();
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}
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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "ws2812.h"
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#include "color.h"
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static inline void rgblite_setrgb(RGB rgb) {
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LED_TYPE leds[RGBLED_NUM] = {{.r = rgb.r, .g = rgb.g, .b = rgb.b}};
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ws2812_setleds(leds, RGBLED_NUM);
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}
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static void rgblite_increase_hue(void) {
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static uint8_t state = 0;
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HSV hsv = { 255, 255, 255 };
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hsv.h = state;
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state = (state + 8) % 256;
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rgblite_setrgb(hsv_to_rgb(hsv));
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}
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SRC += ws2812.c
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SRC += color.c
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EXTRAKEY_ENABLE = yes
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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define TAPPING_TERM 500
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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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enum layers {
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_BASE = 0,
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};
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enum {
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TD_AB = 0
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_AB] = ACTION_TAP_DANCE_DOUBLE(KC_A, KC_B)
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT_ortho_1x1(
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TD(TD_AB)
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)
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};
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TAP_DANCE_ENABLE = yes
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# 1k
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![1k](https://booth.pximg.net/aaeb2dda-e169-44c0-ba5a-5b42cc5c2627/i/3504781/c1708a8a-061b-4a6c-907d-72d0eab47d4a.png)
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1% Custom mechanical keyboard. ATtiny85 powered, with 1*WS2812 LED, and the micronucleus bootloader.
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**Note**: Due to limited firmware space, a _**lot**_ of features have to be disabled to get a functioning QMK based keyboard.
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* Keyboard Maintainer: [MakotoKurauchi](https://github.com/MakotoKurauchi)
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* Hardware Supported: 1k
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* Hardware Availability: [booth](https://ninep.booth.pm/items/3504781)
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Make example for this keyboard (after setting up your build environment):
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make 1k:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Flashing
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### Prerequisites
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```bash
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git clone https://github.com/micronucleus/micronucleus.git
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cd micronucleus/commandline/
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sudo make install
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```
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On Linux, you’ll need proper privileges to access the MCU. You can either use sudo when flashing firmware, or place [these files](https://github.com/micronucleus/micronucleus/blob/master/commandline/49-micronucleus.rules) in /etc/udev/rules.d/. Once added run the following:
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```bash
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sudo udevadm control --reload-rules
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sudo udevadm trigger
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```
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### Instructions
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```bash
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make 1k:default:flash
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# or directly with...
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micronucleus --run <firmware.hex>
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```
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### Recovery
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* [Original Firmware](https://github.com/xiudi/Attiny85_vusb_pad_test)
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* [Bootloader Repair](https://digistump.com/wiki/digispark/tutorials/proisp)
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# MCU name
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MCU = attiny85
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# Bootloader selection
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BOOTLOADER = custom
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BOOTLOADER_SIZE = 1862
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PROGRAM_CMD = micronucleus --run $(BUILD_DIR)/$(TARGET).hex
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = no # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = no # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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# Save as much space as we can...
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LTO_ENABLE = yes
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GRAVE_ESC_ENABLE = no
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MAGIC_ENABLE = no
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SPACE_CADET_ENABLE = no
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