[Keymap] Add own KBD67 MKII keymap (#10532)
* own KBD67 MKII keymap Signed-off-by: Christian Eiden <christian@eiden.ch> * Update keyboards/kbdfans/kbd67/mkiirgb/keymaps/cykedev/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> Signed-off-by: Christian Eiden <christian@eiden.ch> Co-authored-by: Drashna Jaelre <drashna@live.com>master
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// Copyright 2020 Christian Eiden, cykedev
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#undef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#undef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#undef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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// Copyright 2020 Christian Eiden, cykedev
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include QMK_KEYBOARD_H
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// layers, ordering is important!
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enum layers {
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_BASE,
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_FN1,
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_FN2,
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_FN3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base layer
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* ,--------------------------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace | ` |
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* |-------------------------------------------------------------------------------------------+------+
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Del |
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* |-------------------------------------------------------------------------------------------+------+
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* | MO(_FN2) | A | S | D | F | G | H | J | K | L | ; | ' | Enter | PgUp |
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* |-------------------------------------------------------------------------------------------+------+
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* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Up | PgDn |
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* +-------------------------------------------------------------------------┬---┬-------------+------+
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* | LCtrl | LAlt | LGUI | Space | RGUI | RAlt | | Left | Dn | Rght |
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* `-------------------------------------------------------------------------┘ └-------------+------´
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*/
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[_BASE] = LAYOUT_65_ansi_blocker(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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MO(_FN1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, OSM(MOD_RALT), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* FN 1 layer
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* ,--------------------------------------------------------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | Mute |
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* |-------------------------------------------------------------------------------------------+------+
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* | | | | | | | | | | | | Br - |Br +| | Ins |
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* |-------------------------------------------------------------------------------------------+------+
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* | | | | | | | Lft | Dwn | Up | Rgt | | | | Home |
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* |-------------------------------------------------------------------------------------------+------+
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* | MO(_FN2) | | | | | | | | | | | | V + | End |
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* +-------------------------------------------------------------------------┬---┬-------------+------+
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* | | | | | | | | Prev | V - | Next |
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* `-------------------------------------------------------------------------┘ └-------------+------´
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*/
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[_FN1] = LAYOUT_65_ansi_blocker(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_MUTE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_BRIU, _______, KC_INS,
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_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_HOME,
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MO(_FN2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, KC_END,
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_______, _______, _______, _______, _______, _______, KC_MRWD, KC_VOLD, KC_MFFD
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),
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/* FN 2 layer
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* ,--------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | Reset | EEPR |
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* |-------------------------------------------------------------------------------------------+------+
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* | | | | | | | | | | | | Mo- | Mo+ | |Solid |
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* |-------------------------------------------------------------------------------------------+------+
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* | | | | | | | | | | | Sp- | Sp+ | | V + |
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* |-------------------------------------------------------------------------------------------+------+
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* | | | | | | | | | | | | | S + | V - |
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* +-------------------------------------------------------------------------┬---┬-------------+------+
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* | | | | Backlight | | | | H - | S - | H + |
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* `-------------------------------------------------------------------------┘ └-------------+------´
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*/
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[_FN2] = LAYOUT_65_ansi_blocker(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, EEP_RST,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_MOD, _______, RGB_M_P,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_SPI, _______, RGB_VAI,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_VAD,
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_______, _______, _______, RGB_TOG, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI
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),
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/* FN 3 layer
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* ,--------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |-------------------------------------------------------------------------------------------+------+
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* | | | | | | | | | | | | | | | |
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* |-------------------------------------------------------------------------------------------+------+
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* | | | | | | | | | | | | | | |
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* |-------------------------------------------------------------------------------------------+------+
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* | | | | | | | | | | | | | | |
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* +-------------------------------------------------------------------------┬---┬-------------+------+
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* | | | | | | | | | | |
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* `-------------------------------------------------------------------------┘ └-------------+------´
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*/
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[_FN3] = LAYOUT_65_ansi_blocker(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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@ -0,0 +1,2 @@
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VIA_ENABLE = yes
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LTO_ENABLE = yes
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