Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
commit
b90366285f
31
Makefile
31
Makefile
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@ -32,7 +32,9 @@ ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
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ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
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ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
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STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
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TEST_DIR := $(ROOT_DIR)/.build/test
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BUILD_DIR := $(ROOT_DIR)/.build
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TEST_DIR := $(BUILD_DIR)/test
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ERROR_FILE := $(BUILD_DIR)/error_occured
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MAKEFILE_INCLUDED=yes
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@ -460,8 +462,21 @@ endef
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include $(ROOT_DIR)/message.mk
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RUN_COMMAND = \
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$(COMMAND_$(SILENT_MODE)_$(COMMAND))
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# The empty line is important here, as it will force a new shell to be created for each command
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# Otherwise the command line will become too long with a lot of keyboards and keymaps
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define RUN_COMMAND
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+error_occured=0;\
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$(COMMAND_$(SILENT_MODE)_$(COMMAND))\
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if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi;
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endef
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define RUN_TEST
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+error_occured=0;\
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$($(TEST)_COMMAND))\
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if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi;
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endef
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# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
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SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
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@ -481,17 +496,17 @@ $(SUBPROJECTS): %: %-allkm
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*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
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esac \
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done
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rm -f $(ERROR_FILE) > /dev/null 2>&1
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$(eval $(call PARSE_RULE,$@))
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$(eval $(call SET_SILENT_MODE))
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# Run all the commands in the same shell, notice the + at the first line
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# it has to be there to allow parallel execution of the submake
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# This always tries to compile everything, even if error occurs in the middle
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# But we return the error code at the end, to trigger travis failures
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+error_occured=0; \
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$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) \
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if [ $$error_occured -gt 0 ]; then printf "$(MSG_ERRORS)" & exit $$error_occured; fi;\
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$(foreach TEST,$(TESTS),$($(TEST)_COMMAND)) \
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if [ $$error_occured -gt 0 ]; then printf "$(MSG_ERRORS)" & exit $$error_occured; fi;\
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$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
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if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
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$(foreach TEST,$(TESTS),$(RUN_TEST))
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if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
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# All should compile everything
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.PHONY: all
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@ -5,24 +5,24 @@
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#include "musical_notes.h"
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#endif
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#include "eeconfig.h"
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#include "process_unicode.h"
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#include "quantum.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _WORKMAN 2
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#define _PUNC 9
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#define _NUM 10
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#define _FUNC 11
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#define _EMOJI 12
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#define _ADJUST 16
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enum layers {
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_QWERTY,
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_COLEMAK,
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_WORKMAN,
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_PUNC,
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_NUM,
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_FUNC,
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_EMOJI,
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_GUI,
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};
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enum planck_keycodes {
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// layouts
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@ -35,6 +35,7 @@ enum planck_keycodes {
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NUM,
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FUNC,
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EMOJI,
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GUI,
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// os switchers
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LINUX,
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@ -43,10 +44,12 @@ enum planck_keycodes {
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};
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// Fillers to make layering clearer
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// unicode map
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enum unicode_name {
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GRIN, // grinning face 😊
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TJOY, // tears of joy 😂
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@ -147,6 +150,18 @@ const uint32_t PROGMEM unicode_map[] = {
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[SKULL] = 0x1F480,
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};
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// hybrid shift - =
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// #undef KC_LSFT
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// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
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// #undef KC_RSFT
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// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
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// hybrid right-gui & scroll lock (mapped to Compose in OS)
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#undef KC_RCTL
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#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
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// keymaps
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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@ -189,11 +204,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Workman
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | H | N | E | I | O |Enter |
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* | Esc | A | S | H | T | G | Y | N | E | O | I |Enter |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
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* | Shift| Z | X | M | C | V | K | K | , | . | / |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
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* `-----------------------------------------------------------------------------------'
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@ -207,56 +222,56 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Punc
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ` | | | | | | | | _ | + | { | } | " |
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* | | | \ | - | = | < | > | ( | ) | ' | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | \ | - | = | [ | ] | ' |
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* | | | | | _ | + | { | } | [ | ] | " | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | < | > | |
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_PUNC] = {
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
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{KC_GRV, _______, _______, _______, _______, _______, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_DQUO},
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{_______, _______, _______, _______, _______, _______, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_QUOT},
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{_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, KC_LABK, KC_RABK, _______}
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV },
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{XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX},
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{XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Num
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* ,-----------------------------------------------------------------------------------.
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* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | @ | A | B | C | [ | ] | 4 | 5 | 6 | : |Enter |
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* | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | D | E | F | & | # | 1 | 2 | 3 | | |
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* | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | x | | | | 0 | , | . | | |
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* | | | | x | | | 0 | , | . | + | - |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NUM] = {
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{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{ KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_COLN, KC_BSLS},
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{_______, _______, S(KC_D), S(KC_E), S(KC_F), KC_AMPR, KC_HASH, KC_1, KC_2, KC_3, _______, _______},
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{_______, _______, KC_X, _______, _______, KC_SPC, KC_SPC, KC_0, KC_COMM,KC_KP_DOT,_______, _______}
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{KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{ KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT},
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{KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR},
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{_______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS}
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},
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/* Func
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* ,-----------------------------------------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Bksp |
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* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F5 | F6 | F7 | F8 | | | Left | Down | Right| PgDn | |
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* | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F9 | F10 | F11 | F12 | | | | Home | End | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | |Print |
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FUNC] = {
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{_______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_BSPC},
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{_______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______},
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{_______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_HOME, KC_END, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,KC_PSCREEN}
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{XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL},
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{XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS},
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{_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Emoji
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@ -274,27 +289,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW)},
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{X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS)},
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{X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH)},
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{ X(POO), X(EYES),X(HUNRD),X(TONGU),X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)}
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{ X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)}
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},
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/* Adjust
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/* GUI
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* ,-----------------------------------------------------------------------------------.
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* | | |Linux | Win | OSX | | |Qwerty|Colemk|Workmm| | |
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* | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* | Win | | Prev | Play | Next | | | | | | |Colmak|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | OSX | | | | | BL- | BL+ | | | | |Workmn|
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* `-----------------------------------------------------------------------------------'
|
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*/
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[_ADJUST] = {
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{_______, _______, LINUX, WIN, OSX, _______, _______, QWERTY, COLEMAK, WORKMAN, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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[_GUI] = {
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{_______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______},
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{ LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY},
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{ WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, COLEMAK},
|
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{ OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, _______, _______, WORKMAN}
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},
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};
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||||
|
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|
@ -304,6 +318,10 @@ float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_workman[][2] = SONG(DVORAK_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
|
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float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
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float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
|
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float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
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||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
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||||
|
@ -312,6 +330,9 @@ void persistant_default_layer_set(uint16_t default_layer) {
|
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}
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||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
// faux clicky
|
||||
if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
|
||||
|
||||
switch (keycode) {
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||||
case QWERTY:
|
||||
if (record->event.pressed) {
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||||
|
@ -343,20 +364,20 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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case PUNC:
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if (record->event.pressed) {
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layer_on(_PUNC);
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||||
update_tri_layer(_PUNC, _EMOJI, _ADJUST);
|
||||
update_tri_layer(_PUNC, _EMOJI, _GUI);
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||||
} else {
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||||
layer_off(_PUNC);
|
||||
update_tri_layer(_PUNC, _EMOJI, _ADJUST);
|
||||
update_tri_layer(_PUNC, _EMOJI, _GUI);
|
||||
}
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||||
return false;
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||||
break;
|
||||
case EMOJI:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_EMOJI);
|
||||
update_tri_layer(_PUNC, _EMOJI, _ADJUST);
|
||||
update_tri_layer(_PUNC, _EMOJI, _GUI);
|
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} else {
|
||||
layer_off(_EMOJI);
|
||||
update_tri_layer(_PUNC, _EMOJI, _ADJUST);
|
||||
update_tri_layer(_PUNC, _EMOJI, _GUI);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
@ -378,14 +399,23 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
break;
|
||||
case LINUX:
|
||||
set_unicode_input_mode(UC_LNX);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_linux, false, 0);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case WIN:
|
||||
set_unicode_input_mode(UC_WIN);
|
||||
set_unicode_input_mode(UC_WINC);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_windows, false, 0);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case OSX:
|
||||
set_unicode_input_mode(UC_OSX);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_osx, false, 0);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -1 +1,11 @@
|
|||
# Priyadi's Planck Layout
|
||||
|
||||
Features:
|
||||
|
||||
- Supports QWERTY, Colemak and Workman layouts.
|
||||
- Cursor and nav cluster on home row.
|
||||
- Hybrid number row and numpad, located on home row.
|
||||
- Number layer supports hexadecimal input.
|
||||
- Left and right side modifiers.
|
||||
- Emoji layer. An entire layer filled with common emojis.
|
||||
- Faux-clickey (poor man's replacement for Cherry blue switches)
|
|
@ -906,7 +906,7 @@ In `quantum/keymap_extras/`, you'll see various language files - these work the
|
|||
|
||||
## Unicode support
|
||||
|
||||
You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile.
|
||||
You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout, see [this article](http://www.poynton.com/notes/misc/mac-unicode-hex-input.html) to learn more) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile.
|
||||
|
||||
## Backlight Breathing
|
||||
|
||||
|
|
Loading…
Reference in New Issue