bm43a stevexyz keymap (#9468)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: steve <steve@stery>daktil_manuform
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/* Copyright 2020 Stefano Maragò
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // 12+11+11+9
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[0] = LAYOUT(
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MT(MOD_LGUI,KC_ESC), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_UP, KC_DOT,
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KC_LCTL, TT(1), KC_LALT, KC_SPC, MT(MOD_RSFT,KC_SPC), TT(1), KC_LEFT, KC_DOWN, KC_RGHT ),
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[1] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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KC_LSFT, KC_GRV, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_SCLN, KC_QUOT, KC_PGUP, KC_SLSH,
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KC_LCTL, LT(2,KC_APP), KC_LALT, KC_SPC, MT(MOD_RSFT,KC_SPC), LT(2,KC_INS), KC_HOME, KC_PGDN, KC_END ),
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[2] = LAYOUT(
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DF(0), KC_PSCR, KC_SLCK, KC_PAUS, KC_PSLS, KC_PAST, KC_7, KC_8, KC_9, KC_PMNS, KC_PEQL, KC_BSPC,
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KC_CAPS, KC_MPLY, KC_STOP, KC_MPRV, KC_MNXT, XXXXXXX, KC_4, KC_5, KC_6, KC_PPLS, KC_PENT,
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DF(2), KC_MUTE, KC_VOLD, KC_VOLU, KC_COMM, KC_1, KC_2, KC_3, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2,
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DF(3), XXXXXXX, XXXXXXX, KC_SPC, KC_0, KC_DOT, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT ),
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[3] = LAYOUT(
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DF(0), KC_SLEP, KC_BRID, KC_BRIU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
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XXXXXXX, BL_TOGG, BL_DEC, BL_INC, BL_STEP, BL_BRTG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX ),
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};
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This is a full-featured bm43a layout inspired by the smaller "Super Micro gherkin" and "jj28" sisters.
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In addition to the default key layer, there is a function/numbers/symbols layer easily activated with either one of the two "meta" (red) keys and containing almost all keyset missing.
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On top of this, activated with both meta keys, there a system layer where are placed media keys, mouse emulation, and Numpad in addition to the PrintScreen/ScrLock/Pause keys.
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The below picture show all layers on the actual keys (if someone would be able to print these labels let me know! :)).
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![layout](https://raw.githubusercontent.com/stevexyz/qmk_firmware/master/keyboards/bm43a/keymaps/stevexyz/layout.jpeg)
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Notes:
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- The Windows/OS key is overlayed with the Esc one
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- To activate permanently the function/number/symbols layer you can use the "layer tap toggle" functionality (now set to the default 5 presses). For the system layer to be activated permanently is enough to hit shift in this layer (so with the two meta keys pressed)
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- From the System Layer you can "jump" to an additional Lights layer pressing the control key
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- Meta-Esc (or simply Esc from the System and Lights layers) and the keyboard is coming back to default key layer in case they are activated permanently
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And a view on the actual build:
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![layout](https://raw.githubusercontent.com/stevexyz/qmk_firmware/master/keyboards/bm43a/keymaps/stevexyz/actualbuild.jpeg)
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In order to compile the module from qmk root directory use the command 'make bm43a:stevexyz'
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And in order to upload the new firmware use the command: 'bin/qmk flash -kb bm43a -km stevexyz' (you can initiate programming with keyboard RESET key, that in this keymap has been moved on the backspace button in the "lights" layer)
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
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COMMAND_ENABLE = no # Commands for debug and configuration
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CONSOLE_ENABLE = no # Console for debug
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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