[Keyboard] manyboard macro (#11896)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com>daktil_manuform
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/*
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Copyright 2020 William Ehman
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4D42 // MB
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#define PRODUCT_ID 0x0015 // 15 keys
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#define DEVICE_VER 0x0103
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#define MANUFACTURER Manyboard
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#define PRODUCT MB_Macro
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 4
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/* key matrix pins */
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#define MATRIX_ROW_PINS { D0, D1, D2, D3 }
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#define MATRIX_COL_PINS { D4, D5, D6, D7 }
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#define UNUSED_PINS
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/*Encoder Pins*/
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#define ENCODERS_PAD_A { C6 }
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#define ENCODERS_PAD_B { C7 }
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* RGB Pins */
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#define RGB_DI_PIN B6
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#define RGBLED_NUM 2
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#define RGBLIGHT_LIMIT_VAL 10
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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{
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"keyboard_name": "manyboard_macro",
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"url": "https://github.com/WillEhman/qmk_firmware/tree/dev_create_mb_macro",
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"maintainer": "William Ehman",
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"width": 4,
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"height": 4,
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"layouts": {
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"LAYOUT_ortho_4x4": {
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"layout": [
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{"x": 0, "y": 0},
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{"x": 1, "y": 0},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0},
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{"x": 0, "y": 1},
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{"x": 1, "y": 1},
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{"x": 2, "y": 1},
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{"x": 3, "y": 1},
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{"x": 0, "y": 2},
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{"x": 1, "y": 2},
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{"x": 2, "y": 2},
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{"x": 3, "y": 2},
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{"x": 0, "y": 3},
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{"x": 1, "y": 3},
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{"x": 2, "y": 3},
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{"x": 3, "y": 3}
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]
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}
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}
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}
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/* Copyright 2020 William Ehman
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_4x4(
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KC_F1, KC_F2, KC_F3, KC_F4,
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KC_F5, KC_F6, KC_F7, KC_F8,
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KC_F9, KC_F10, KC_F11, KC_F12,
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KC_F13, KC_F14, KC_F15, TO(1)
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),
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[1] = LAYOUT_ortho_4x4(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, TO(2)
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),
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[2] = LAYOUT_ortho_4x4(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, TO(0)
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),
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};
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layer_state_t layer_state_set_user(layer_state_t state) {
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switch (get_highest_layer(state)) {
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case 0:
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sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
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rgblight_set();
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break;
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case 1:
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sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
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rgblight_set();
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break;
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case 2:
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sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
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rgblight_set();
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break;
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}
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return state;
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}
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void encoder_update_user(uint8_t index, bool clockwise) {
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/* With an if statement we can check which encoder was turned. */
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if (index == 0) { /* First encoder */
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/* And with another if statement we can check the direction. */
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if (clockwise) {
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/* This is where the actual magic happens: this bit of code taps on the
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Page Down key. You can do anything QMK allows you to do here.
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You'll want to replace these lines with the things you want your
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encoders to do. */
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tap_code(KC_AUDIO_VOL_UP);
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} else {
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/* And likewise for the other direction, this time Vol Down is pressed. */
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tap_code(KC_AUDIO_VOL_DOWN);
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}
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}
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}
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@ -0,0 +1,72 @@
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/* Copyright 2020 William Ehman
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_4x4(
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KC_F1, KC_F2, KC_F3, KC_F4,
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KC_F5, KC_F6, KC_F7, KC_F8,
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KC_F9, KC_F10, KC_F11, KC_F12,
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KC_F13, KC_F14, KC_F15, TO(1)
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),
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[1] = LAYOUT_ortho_4x4(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, TO(2)
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),
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[2] = LAYOUT_ortho_4x4(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, TO(0)
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),
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};
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layer_state_t layer_state_set_user(layer_state_t state) {
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switch (get_highest_layer(state)) {
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case 0:
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sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
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rgblight_set();
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break;
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case 1:
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sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
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rgblight_set();
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break;
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case 2:
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sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
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rgblight_set();
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break;
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}
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return state;
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}
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void encoder_update_user(uint8_t index, bool clockwise) {
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/* With an if statement we can check which encoder was turned. */
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if (index == 0) { /* First encoder */
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/* And with another if statement we can check the direction. */
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if (clockwise) {
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/* This is where the actual magic happens: this bit of code taps on the
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Page Down key. You can do anything QMK allows you to do here.
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You'll want to replace these lines with the things you want your
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encoders to do. */
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tap_code(KC_AUDIO_VOL_UP);
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} else {
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/* And likewise for the other direction, this time Vol Down is pressed. */
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tap_code(KC_AUDIO_VOL_DOWN);
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}
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}
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}
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@ -0,0 +1 @@
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VIA_ENABLE = yes
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/* Copyright 2020 WillEhman
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "macro.h"
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/* Copyright 2020 WillEhman
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT_ortho_4x4( \
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K00, K01, K02, K03, \
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K10, K11, K12, K13, \
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K20, K21, K22, K23, \
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K30, K31, K32, K33 \
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) { \
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{ K00, K01, K02, K03 }, \
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{ K10, K11, K12, K13 }, \
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{ K20, K21, K22, K23 }, \
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{ K30, K31, K32, K33 } \
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}
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# manyboard_macro
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* Keyboard Maintainer: [WillEhman](https://github.com/WillEhman)
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* Hardware Supported: The Manyboard Family of keyboards
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* Hardware Availability: TBA
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Make example for this keyboard (after setting up your build environment):
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make manyboard/macro:default
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Flashing example for this keyboard:
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make manyboard/macro:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes # Encoder Input
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