Remove useless `LED/RGB_MATRIX_ENABLE` ifdefs (#23726)

master
Ryan 2024-05-16 21:52:15 +10:00 committed by GitHub
parent 38d6aa2674
commit a9ba83c7be
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3 changed files with 5 additions and 5 deletions

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@ -82,7 +82,7 @@ static last_hit_t last_hit_buffer;
#endif // LED_MATRIX_KEYREACTIVE_ENABLED #endif // LED_MATRIX_KEYREACTIVE_ENABLED
// split led matrix // split led matrix
#if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT) #if defined(LED_MATRIX_SPLIT)
const uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT; const uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
#endif #endif
@ -147,7 +147,7 @@ void led_matrix_set_value(int index, uint8_t value) {
} }
void led_matrix_set_value_all(uint8_t value) { void led_matrix_set_value_all(uint8_t value) {
#if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT) #if defined(LED_MATRIX_SPLIT)
for (uint8_t i = 0; i < LED_MATRIX_LED_COUNT; i++) for (uint8_t i = 0; i < LED_MATRIX_LED_COUNT; i++)
led_matrix_set_value(i, value); led_matrix_set_value(i, value);
#else #else

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@ -84,7 +84,7 @@ static last_hit_t last_hit_buffer;
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
// split rgb matrix // split rgb matrix
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT) #if defined(RGB_MATRIX_SPLIT)
const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
#endif #endif
@ -148,7 +148,7 @@ void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT) #if defined(RGB_MATRIX_SPLIT)
for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++) for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++)
rgb_matrix_set_color(i, red, green, blue); rgb_matrix_set_color(i, red, green, blue);
#else #else

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@ -164,7 +164,7 @@ static void flush(void) {
// Set an led in the buffer to a color // Set an led in the buffer to a color
static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) { static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) {
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT) # if defined(RGB_MATRIX_SPLIT)
const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
if (!is_keyboard_left()) { if (!is_keyboard_left()) {
if (i >= k_rgb_matrix_split[0]) { if (i >= k_rgb_matrix_split[0]) {