remove the rest of the .pngs

daktil_thumb_popravljen
Jack Humbert 2017-06-11 21:24:23 -04:00
parent c02f9a6ee4
commit a7ce482d14
58 changed files with 44 additions and 35 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB

View File

@ -7,4 +7,4 @@ If you own an 80 key Ergodox, use this as an example to get your desired keymap.
**NOTE:** This layout is not physically supported by the Ergodox EZ.
![Default80](ergodox80.png)
![Default80](https://i.imgur.com/P2Lga9x.png)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 95 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 100 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 136 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 66 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 93 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

View File

@ -34,7 +34,7 @@ Some of the things in the layout only work when one uses [Spacemacs][spacemacs]
## Base layer
[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/28f7eb305fdbff943613e1dc7aa9e82b)
[![Base layer](https://i.imgur.com/q1MDvq4.png)](http://www.keyboard-layout-editor.com/#/gists/28f7eb305fdbff943613e1dc7aa9e82b)
At its core, this is a Dvorak layout, with some minor changes. The more interesting parts are how certain keys behave:
@ -62,7 +62,7 @@ The symbols on the front in the image above have the same color as the key that
## ADORE layer
[![ADORE layer](images/adore-layer.png)](http://www.keyboard-layout-editor.com/#/gists/45681a17453d235925b6028dd83bf12a)
[![ADORE layer](https://i.imgur.com/r3LnQAA.png)](http://www.keyboard-layout-editor.com/#/gists/45681a17453d235925b6028dd83bf12a)
My experimental layout, that I keep tweaking. No full description here, because things are very much in flux.
@ -70,7 +70,7 @@ Note that the **HUN** layer does not work well with ADORE: it still has the same
## Steno layer
[![Steno layer for Plover](images/steno-layer.png)](http://www.keyboard-layout-editor.com/#/gists/401ef9a84369e47c57f9aedcf0a0d667)
[![Steno layer for Plover](https://i.imgur.com/PgifhBF.png)](http://www.keyboard-layout-editor.com/#/gists/401ef9a84369e47c57f9aedcf0a0d667)
This is to be used with [Plover](http://www.openstenoproject.org/plover/), nothing really fancy here. The **STENO** key toggles the layer on and off, and sends the toggle command to Plover too.
@ -110,7 +110,7 @@ Included with the firmware is a small tool that can parse these logs, and create
The generated heatmap looks somewhat like this:
![Heatmap](images/heatmap.png)
![Heatmap](https://i.imgur.com/tly9XSy.png)
## Layer notification
@ -144,3 +144,6 @@ The keymap default to forcing NKRO, which seems to upset Windows, and except the
# License
The layout, being a derivative of the original TMK firmware which is under the GPL-2+, this layout is under the GPL as well, but GPL-3+, rather than the older version.
![nav-n-media-layer.png](https://i.imgur.com/AReX8C9.png)
![hun-layer.png](https://i.imgur.com/uPGBl9J.png)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 95 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 78 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 64 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 72 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 65 KiB

View File

@ -13,7 +13,7 @@ All layer images created using [keyboard-layout-editor](http://www.keyboard-layo
## Base layer
[![Base layer](images/deadcyclo-base-layout.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366)
[![Base layer](https://i.imgur.com/PGhP2jZ.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366)
The base layer here is marked with the us international alt-gr layout,
including characters bound to what on an iso keyboard would be alt-gr
@ -34,7 +34,7 @@ type in the unicode hex value, and hit enter.
## Layer 1 - Symbols and RGB
[![Layer 1 - Symbols and RGB](images/deadcyclo-layer-1-symbols.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73)
[![Layer 1 - Symbols and RGB](https://i.imgur.com/SfkkU5D.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73)
The Symbols and RGB layer contains function keys, commonly used
symbols, a numpad and if you have the new Ergodox Ez shine keys for
@ -43,7 +43,7 @@ and a down key for easy scrolling. RGB controller keys are yellow.
## Layer 2 - Media, Mouse and Navigation
[![Layer 2 - Media, Mouse and Navigation](images/deadcyclo-layer-2-media-and-mouse.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731)
[![Layer 2 - Media, Mouse and Navigation](https://i.imgur.com/UwPHjCO.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731)
The Media, Mouse and unicode layer contains special keys for moving
the mouse and clicking on it with the keyboard. In addition it
@ -51,13 +51,13 @@ provides standard media control keys, and default arrow keys.
## Layer 3 - Unicode
[![Layer 3 - Unicode](images/deadcyclo-layer-3-unicode.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289)
[![Layer 3 - Unicode](https://i.imgur.com/HRkeY8j.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289)
The unicode layer provides keys for directly typing unicode (utf-8)
## Layer 4 - Unicode 2
[![Layer 43 - Unicode](images/deadcyclo-layer-4-unicode-2.png)](http://www.keyboard-layout-editor.com/#/gists/7b2241110ab8311d9668a0798f3baf4a)
[![Layer 43 - Unicode](https://i.imgur.com/dyB459q.png)](http://www.keyboard-layout-editor.com/#/gists/7b2241110ab8311d9668a0798f3baf4a)
The unicode 2 layer provides keys for directly typing unicode (utf-8)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 83 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 81 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 71 KiB

View File

@ -8,7 +8,7 @@ The system I created this on is a Chromebook, and uses a Japanese keymap, so som
#### English layer - layer 0
The English layout is a modified Workman layout, and is pictured below:
![English layout](img/keyboard-layout-enL.png)
![English layout](https://i.imgur.com/X1j2Mya.png)
Some of the punctuation keys have been moved to a separate number/symbol layer.
@ -16,7 +16,7 @@ Some of the punctuation keys have been moved to a separate number/symbol layer.
The Number / Symbol layer is reachable through a ACTION_LAYER_MOMENTARY function. The blue LED is illuminated when this layer is active. It is accessible from the English or Japanese layers.
![Number layout](img/keyboard-layout-numL.png)
![Number layout](https://i.imgur.com/oNSNXPU.png)
#### Japanese layers - layers 1-5
@ -24,7 +24,7 @@ There are 5 layers involved in Japanese input. The TOJPLOUT macro is mapped to t
On keypress, strings of romaji characters are output by the keyboard using macros, and these simulate the input of individual keys on a latin keyboard.
![Japanese layout](img/keyboard-layout-jpL.png)
![Japanese layout](https://i.imgur.com/qMvt92j.png)
Layer 1 is the JP layer. Keys on this layer correspond to singleton keys, or keys on the bottom row where a key is shared. For example, pressing the "ふ や" key outputs `ふ` (or "fu").

Binary file not shown.

Before

Width:  |  Height:  |  Size: 69 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 45 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 48 KiB

View File

@ -2,7 +2,7 @@
I'm using the colemak layer -- customized a bit to work a bit better when using spacemacs as my editor.
![default-layer](img/colemak-default-layer.png)
![default-layer](https://i.imgur.com/7uRqlWw.png)
## Special Keys ##
@ -23,7 +23,7 @@ Just have the same button to toggle back to colemak.
# Symbol Layer #
![symbol-layer](img/symbol-layer.png)
![symbol-layer](https://i.imgur.com/ppT0rIU.png)
This is just putting matching closing symbols next to each other -- useful when editing lisp.
@ -31,4 +31,4 @@ This is just putting matching closing symbols next to each other -- useful when
Just a basic number layer with a D-PAD on the other side.
![number-dpad-layer](img/number-dpad-layer.png)
![number-dpad-layer](https://i.imgur.com/Q0VHfyq.png)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 70 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 88 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 74 KiB

View File

@ -6,15 +6,15 @@
### Main Layer
![Main Layer](img/main_layer.png)
![Main Layer](https://i.imgur.com/n1Bl4R3.png)
### Code Layer
![Code Layer](img/code_layer.png)
![Code Layer](https://i.imgur.com/1B0vfpG.png)
### Media Layer
![Media Layer](img/media_layer.png)
![Media Layer](https://i.imgur.com/CGPyOfj.png)
## Changelog

Binary file not shown.

Before

Width:  |  Height:  |  Size: 64 KiB

View File

@ -11,7 +11,7 @@ never seen before!
Behold the Ultimate SuperCoder 2000 layout!
![SuperCoder layout](images/layout.png)
![SuperCoder layout](https://i.imgur.com/Ymzlr9G.png)
### To use it...

View File

@ -22,3 +22,5 @@ especially considered.
* Shift lock is indicated using first LED.
* Arrow keys layer is indicated using second LED.
* Mouse keys layer is indicated using third LED.
![videck.png](https://i.imgur.com/kw0CwuB.png)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 104 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 123 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 100 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 88 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 99 KiB

View File

@ -41,7 +41,7 @@ Feel free to modify the gaming layer to your personal taste.
## Base layer
[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1)
[![Base layer](https://i.imgur.com/1PTR0SG.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1)
This is a QWERTY layout with some quirks.
@ -59,7 +59,7 @@ This is a QWERTY layout with some quirks.
## Symbol layer
[![Symbol layer](images/symbol-layer.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4)
[![Symbol layer](https://i.imgur.com/8nEzpcp.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4)
Your standard Ergodox EZ symbol + numpad layout, minus the Version and EEPROM keys.
@ -68,7 +68,7 @@ Your standard Ergodox EZ symbol + numpad layout, minus the Version and EEPROM ke
## Rimworld layer
[![Rimworld / Gaming Layer](images/rimworld-layer.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace)
[![Rimworld / Gaming Layer](https://i.imgur.com/Yh3eBjJ.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace)
This layer was made to play RimWorld, a Sci-Fi Colony Survival Game by Tynan Sylvester and Ludeon Studios, available on Steam.
@ -76,7 +76,7 @@ This layer was made to play RimWorld, a Sci-Fi Colony Survival Game by Tynan Syl
## Media layer
[![Media layer](images/media-layer.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3)
[![Media layer](https://i.imgur.com/r5ysFy1.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3)
This is the standard Ergodox EZ media layout with more options for mouseclick buttons.

View File

@ -21,6 +21,8 @@ PB6 27 c7 LC DL BS RC EN SP h j k l ;: '"
PB7 28 c8 RA PU PD n m ,< .> /? RS
*/
schematic:
https://i.imgur.com/cCmWH4E.png
40 pin connector

Binary file not shown.

Before

Width:  |  Height:  |  Size: 171 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

View File

@ -90,11 +90,11 @@ and modify the `matrix.c` accordingly.
The wiring for serial:
![serial wiring](imgs/split-keyboard-serial-schematic.png)
![serial wiring](https://i.imgur.com/C3D1GAQ.png)
The wiring for i2c:
![i2c wiring](imgs/split-keyboard-i2c-schematic.png)
![i2c wiring](https://i.imgur.com/Hbzhc6E.png)
The pull-up resistors may be placed on either half. It is also possible
to use 4 resistors and have the pull-ups in both halves, but this is

Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

View File

@ -1,7 +1,7 @@
# Practical keymap for Planck Ortholinear 40% Mechanical Keyboard
A practical keymap that emulates standard QWERTY keyboard for Planck. Once you get comfortable with this keymap, you may fork and customize it for your own needs.
![Layout](keyboard-layout.png "Practical Keymap")
![Layout](https://i.imgur.com/xnlaiZd.png "Practical Keymap")
![Photo](keyboard-photo.jpg "Planck Keyboard")
* Online keyboard layout editor: http://www.keyboard-layout-editor.com/#/gists/bda299020baaafe6a2a4a82e615e3cfc

View File

@ -42,3 +42,5 @@ Open the `Makefile` and set `TAP_DANCE_ENABLE = no`. I wrote the layout to compe
* `ALT` and `GUI` are reversed compared to the normal US layout. I will also be using my Planck on my mac, and that's the standard in the Apple ecosystem. I may add a special compiler flag in the future to swap the two.
* The DVORAK `Z` key is to the right of the `S` key instead of under it as part of a compromise I made to keep the ARROW keys available on the default layer. I prioritize the ARROW keys, so the DVORAK layout is the one to suffer.
* I also support the little tones that the default Planck layout features, identical to them too, (minus those for layouts I don't support). To enable it, open the `Makefile` and set `AUDIO_ENABLE = yes`.
![keyboard-layout](https://i.imgur.com/HHSZSQq.png)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

View File

@ -1,6 +1,6 @@
# Dbroqua Layout
![Layout](layout.png "Dbroqua Keymap")
![Layout](https://i.imgur.com/XxBtDBy.png "Dbroqua Keymap")
* Online keyboard layout editor: http://www.keyboard-layout-editor.com/#/gists/e77306f9d14cc93fa26123b93b106474
* Online keyboard layout editor (lower layer): http://www.keyboard-layout-editor.com/#/gists/786e03f6fbd274cb4f4e77a3d67f85fa

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

View File

@ -1,6 +1,6 @@
# Planck layout for Swedish programmer
I.e. easy access to special keys and åäö.
![layout](planck-layout.png)
![layout](https://i.imgur.com/74wHmDh.png)
[KBLE link](http://www.keyboard-layout-editor.com/#/gists/dc01cc2225899308a05ba3ef0031548b)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 54 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 53 KiB

View File

@ -24,12 +24,12 @@ one can also use AltGr to input the characters as intended by the US-Intl layout
The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS.
![KB_US-International](docs/KB_US-International.png)
![KB_US-International](https://i.imgur.com/dBQ9dOo.png)
Not all languages are supported by this layout. Linux also offers the "US International Alternative" layout,
which contains more dead keys to input pretty much every diacritic character in a language using latin letters. More information can be found [here](http://web.archive.org/web/20160818101234/http://dry.sailingissues.com/us-international-keyboard-layout.html).
![KB_US-International-Alternative](docs/KB_US-International-Alternative.png)
![KB_US-International-Alternative](https://i.imgur.com/CaLuEUP.png)
####0.0.0 Explicitly Supported Languages
* German

View File

@ -1,7 +1,7 @@
# denolfe's Layout
Customized Satan keymap
![Layout](keyboard-layout.png "Practical Keymap")
![Layout](https://i.imgur.com/IrSUSMR.png "Practical Keymap")
## Programming Instructions:
`cd` into keymap directory, `make dfu`

Binary file not shown.

Before

Width:  |  Height:  |  Size: 31 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 65 KiB

View File

@ -6,7 +6,7 @@ I had been using something close to the default Minivan layout, but after spendi
Also, it's worth noting that my Minivan is one with the "arrows" layout, which has a 45th key, so I had to define a new KEYMAP_TV45 macro in config.h. In spite of this, the 45-key Minivan is still technically considered a "TV44" as far as I know.
![smt's TV44 keymap](keyboard-layout-minivan.png)
![smt's TV44 keymap](https://i.imgur.com/Y4n6eHj.png)
## Notable features (most of which can be found in my or jeebak's respective keymap file):

View File

@ -1,8 +1,8 @@
# cheese's Layout
Customized xd60 keymap
![Base Layout](base_layout.png "Base Layout")
![Fn Layout](fn_layout.png "Fn Layout")
![Base Layout](https://i.imgur.com/oSg0DPf.png "Base Layout")
![Fn Layout](https://i.imgur.com/kOOQgVx.png "Fn Layout")
## Programming Instructions:
`cd` into keymap directory, `make dfu`

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB