[Keymap] BDN9 keymap (#15924)

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Adam Lickel 2022-02-21 09:35:23 -08:00 committed by GitHub
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commit a5901a6c0d
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/* Copyright 2022 @ Adam Lickel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum encoder_names {
_LEFT,
_RIGHT,
_MIDDLE,
};
enum bdn9_layers {
_MEDIA = 0,
_XCODE,
_CUST1,
_CUST2,
};
#define KC_XCRUN LGUI(KC_R)
#define KC_XCPAUSE LCTL(LGUI(KC_Y))
#define KC_XCSTOP LGUI(KC_DOT)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MEDIA] = LAYOUT(
TO(_XCODE), RGB_SPD, RGB_SPI,
RGB_MOD, KC_MPLY, KC_MSTP,
RGB_RMOD, KC_MNXT, KC_MPRV
),
[_XCODE] = LAYOUT(
TG(_XCODE), KC_NO, KC_NO,
KC_XCRUN, KC_XCPAUSE, KC_XCSTOP,
KC_F6, KC_F7, KC_F8
),
[_CUST1] = LAYOUT(
TG(_CUST1), _______, _______,
_______, _______, _______,
_______, _______, _______
),
[_CUST2] = LAYOUT(
TG(_CUST2), _______, _______,
_______, _______, _______,
_______, _______, _______
),
};
// clang-format on
layer_state_t layer_state_set_user(layer_state_t state) {
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
uint8_t layer = get_highest_layer(state);
switch (layer) {
case _MEDIA: // Reset
rgblight_reload_from_eeprom();
break;
case _XCODE:
rgblight_sethsv_noeeprom(HSV_BLUE);
# if defined(RGB_MATRIX_ENABLE) && defined(ENABLE_RGB_MATRIX_BREATHING)
rgb_matrix_mode_noeeprom(RGB_MATRIX_BREATHING);
# elif defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_EFFECT_BREATHING)
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 1);
# endif
break;
case _CUST1:
rgblight_sethsv_noeeprom(HSV_GREEN);
# if defined(RGB_MATRIX_ENABLE) && defined(ENABLE_RGB_MATRIX_BREATHING)
rgb_matrix_mode_noeeprom(RGB_MATRIX_BREATHING);
# elif defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_EFFECT_BREATHING)
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 1);
# endif
break;
case _CUST2:
rgblight_sethsv_noeeprom(HSV_PURPLE);
# if defined(RGB_MATRIX_ENABLE) && defined(ENABLE_RGB_MATRIX_BREATHING)
rgb_matrix_mode_noeeprom(RGB_MATRIX_BREATHING);
# elif defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_EFFECT_BREATHING)
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 1);
# endif
break;
default:
break;
}
#endif
return state;
}
bool encoder_update_user(uint8_t index, bool clockwise) {
uint8_t layer = get_highest_layer(layer_state);
switch (layer) {
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
case 0: // Reset
if (index == _LEFT) {
if (clockwise) {
rgblight_increase_hue();
} else {
rgblight_decrease_hue();
}
} else if (index == _MIDDLE) {
if (clockwise) {
rgblight_increase_sat();
} else {
rgblight_decrease_sat();
}
} else if (index == _RIGHT) {
if (clockwise) {
rgblight_increase_val();
} else {
rgblight_decrease_val();
}
}
break;
#endif
default:
if (index == _LEFT) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (index == _MIDDLE) {
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
} else if (index == _RIGHT) {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
break;
}
return true;
}

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# lickel's BDN9 keymap
- Via support is enabled by default
- Changing layers to non-zero changes the RGBs to breathing colors
- Changing to layer 0 resets the RGBs to EEPROM settings
- Layer 0 encoders are: Hue, Saturation, Value
- Other layers are: Volume, Arrow, Pg up/down
- Layer 0: Media Controls & RGB Effects
- Layer 1: Xcode Debugging
- Layers 2 and 3: Reserved for Via
## Changelog
### 1/17/2022 - 1.0
- Initial release

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VIA_ENABLE = yes
LTO_ENABLE = yes
MOUSEKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = no