[Keymap] Romain's Preonic layout (#7067)
* Add customized preonic layout * Add a README detailing a bit the differences from the default preonic layout * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove unnecessary end-of-line backslashes * Import fix for startup sound (thanks @drashna) * Remove unnecessary layers and keycodes * Bring back the _QWERTY layer code Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>master
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#pragma once
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PREONIC_SOUND)
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// #define STARTUP_SONG SONG(NO_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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}
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#endif
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#define MUSIC_MASK (keycode != KC_NO)
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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/* Copyright 2015-2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "muse.h"
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enum preonic_layers {
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_QWERTY,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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enum preonic_keycodes {
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LOWER = SAFE_RANGE,
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RAISE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty (base layer)
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Esc |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Esc |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Bksp | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | F12 | GUI | Alt |Lower | Space |Raise |AltGr | [ | ] |Enter |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT_preonic_grid(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ESC,
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KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
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KC_LCTL, KC_F12, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_RALT, KC_LBRC, KC_RBRC, KC_ENT
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | + | = | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | LGUI | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | 4 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | _ | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_preonic_grid(
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KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_PLUS, KC_EQL, _______, _______,
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KC_LGUI, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_4, _______,
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_______, _______, _______, _______, _______, KC_UNDS, KC_UNDS, _______, _______, _______, _______, _______
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | Up | Down | Left |Right | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | Home | End | | | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | _ | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_preonic_grid(
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT,_______,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, _______, _______, KC_RSFT,
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_______, _______, _______, _______, _______, KC_UNDS, KC_UNDS, _______, _______, _______, _______, _______
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | Sleep|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | Reset| Debug| | | | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|AudOff|AGnorm|AGswap| Vol+ | Vol- | Prev | Next | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | Play | | | | | PrScr|
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_preonic_grid(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLEP,
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_______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, _______,
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_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, KC_VOLU, KC_VOLD, KC_MPRV, KC_MNXT, _______,
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_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, KC_PSCR
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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}
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return true;
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};
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bool muse_mode = false;
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uint8_t last_muse_note = 0;
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uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (muse_mode) {
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if (IS_LAYER_ON(_RAISE)) {
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if (clockwise) {
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muse_offset++;
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} else {
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muse_offset--;
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}
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} else {
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if (clockwise) {
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muse_tempo+=1;
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} else {
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muse_tempo-=1;
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}
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}
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} else {
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if (clockwise) {
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tap_code(KC_PGDN);
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} else {
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tap_code(KC_PGUP);
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}
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}
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}
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void dip_update(uint8_t index, bool active) {
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switch (index) {
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case 0:
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if (active) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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break;
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case 1:
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if (active) {
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muse_mode = true;
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} else {
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muse_mode = false;
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}
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}
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}
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void matrix_scan_user(void) {
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#ifdef AUDIO_ENABLE
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if (muse_mode) {
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if (muse_counter == 0) {
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uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
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if (muse_note != last_muse_note) {
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stop_note(compute_freq_for_midi_note(last_muse_note));
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play_note(compute_freq_for_midi_note(muse_note), 0xF);
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last_muse_note = muse_note;
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}
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}
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muse_counter = (muse_counter + 1) % muse_tempo;
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} else {
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if (muse_counter) {
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stop_all_notes();
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muse_counter = 0;
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}
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}
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#endif
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}
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bool music_mask_user(uint16_t keycode) {
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switch (keycode) {
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case RAISE:
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case LOWER:
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return false;
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default:
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return true;
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}
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}
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# Cranium's Preonic layout
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This layout is based on the Preonic default with some changes I find interesting to share.
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## Default layer
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```
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,-----------------------------------------------------------------------------------.
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| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Esc |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| Tab | Q | W | E | R | T | Y | U | I | O | P | Esc |
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|------|------|------|------|------|-------------|------|------|------|------|------|
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| Bksp | A | S | D | F | G | H | J | K | L | ; | " |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| Shift| Z | X | C | V | B | N | M | , | . | / | | |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| Ctrl | F12 | GUI | Alt |Lower | Space |Raise |AltGr | [ | ] |Enter |
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`-----------------------------------------------------------------------------------'
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```
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- As a Colemak user, Capslock was rebound to Backspace.
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- Escape was moved to the top-right of the keyboard
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- Enter was moved to the bottom-right of the keyboard. It's now easy to hit and can even be activated with the palm.
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- An F12 was put next to the left CTRL => it's the shortcut I use to toggle the Guake terminal.
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- I don't really use the key below my Escape (top-right, 2nd row), so I'll consider any ideas for the moment.
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## Lower
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```
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,-----------------------------------------------------------------------------------.
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| ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
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|------|------|------|------|------|-------------|------|------|------|------|------|
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| | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
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|------|------|------|------|------|-------------|------|------|------|------|------|
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| Del | F1 | F2 | F3 | F4 | F5 | F6 | - | + | = | | |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| LGUI | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | 4 | |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| | | | | | _ | | | | | |
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`-----------------------------------------------------------------------------------'
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```
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- Not much changes here
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## Raise
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```
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,-----------------------------------------------------------------------------------.
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| | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
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|------|------|------|------|------|-------------|------|------|------|------|------|
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| Del | F1 | F2 | F3 | F4 | F5 | F6 | Up | Down | Left |Right | |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| | F7 | F8 | F9 | F10 | F11 | F12 | Home | End | | | Shift|
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| | | | | | _ | | | | | |
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`-----------------------------------------------------------------------------------'
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```
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- Perhaps one of the most interesting change: the arrow keys were moved to the right-hand home row, activated with the Raise layer. It means I can use the arrow keys without moving my hand from the home row, by activating the Raise layer with my thumb. It took a while to adapt but it was totally worth it. To note, I also put Home/End on the same layer but one row below, with I also find really useful.
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## Adjust
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```
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,-----------------------------------------------------------------------------------.
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| | | | | | | | | | | | Sleep|
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| | Reset| Debug| | | | | | | | | |
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|------|------|------|------|------|-------------|------|------|------|------|------|
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| | | |Aud on|AudOff|AGnorm|AGswap| Vol+ | Vol- | Prev | Next | |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
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|------|------|------|------|------|------|------|------|------|------|------|------|
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| | | | | | Play | | | | | PrScr|
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`-----------------------------------------------------------------------------------'
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```
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- The "arrow" keys act as Vol+/Vol-/Previous/Next on the Adjust layer (which is quite a natural mapping for these media keys).
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@ -0,0 +1 @@
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SRC += muse.c
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Loading…
Reference in New Issue