Fixes to get tap dance to fire at proper places (#2272)
* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros * bugfix for tapdance improvement * fix builddaktil_thumb_popravljen
parent
2908c0f927
commit
9fcda95363
|
@ -21,6 +21,15 @@ uint8_t get_oneshot_mods(void);
|
||||||
static uint16_t last_td;
|
static uint16_t last_td;
|
||||||
static int8_t highest_td = -1;
|
static int8_t highest_td = -1;
|
||||||
|
|
||||||
|
void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
||||||
|
|
||||||
|
if (state->count == 2) {
|
||||||
|
register_code16 (pair->kc2);
|
||||||
|
state->finished = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
|
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||||
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
||||||
|
|
||||||
|
@ -41,6 +50,15 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
||||||
|
|
||||||
|
if (state->count == 2) {
|
||||||
|
layer_move (pair->layer);
|
||||||
|
state->finished = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
|
void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||||
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
||||||
|
|
||||||
|
@ -92,14 +110,31 @@ static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *act
|
||||||
send_keyboard_report();
|
send_keyboard_report();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
qk_tap_dance_action_t *action;
|
||||||
|
|
||||||
|
if (!record->event.pressed)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (highest_td == -1)
|
||||||
|
return;
|
||||||
|
|
||||||
|
for (int i = 0; i <= highest_td; i++) {
|
||||||
|
action = &tap_dance_actions[i];
|
||||||
|
if (action->state.count) {
|
||||||
|
if (keycode == action->state.keycode && keycode == last_td)
|
||||||
|
continue;
|
||||||
|
action->state.interrupted = true;
|
||||||
|
process_tap_dance_action_on_dance_finished (action);
|
||||||
|
reset_tap_dance (&action->state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
||||||
uint16_t idx = keycode - QK_TAP_DANCE;
|
uint16_t idx = keycode - QK_TAP_DANCE;
|
||||||
qk_tap_dance_action_t *action;
|
qk_tap_dance_action_t *action;
|
||||||
|
|
||||||
if (last_td && last_td != keycode) {
|
|
||||||
(&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch(keycode) {
|
switch(keycode) {
|
||||||
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
||||||
if ((int16_t)idx > highest_td)
|
if ((int16_t)idx > highest_td)
|
||||||
|
@ -116,34 +151,14 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
||||||
action->state.weak_mods |= get_weak_mods();
|
action->state.weak_mods |= get_weak_mods();
|
||||||
process_tap_dance_action_on_each_tap (action);
|
process_tap_dance_action_on_each_tap (action);
|
||||||
|
|
||||||
if (last_td && last_td != keycode) {
|
|
||||||
qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
|
|
||||||
paction->state.interrupted = true;
|
|
||||||
process_tap_dance_action_on_dance_finished (paction);
|
|
||||||
reset_tap_dance (&paction->state);
|
|
||||||
}
|
|
||||||
|
|
||||||
last_td = keycode;
|
last_td = keycode;
|
||||||
|
} else {
|
||||||
|
if (action->state.count && action->state.finished) {
|
||||||
|
reset_tap_dance (&action->state);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
|
||||||
if (!record->event.pressed)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (highest_td == -1)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
for (int i = 0; i <= highest_td; i++) {
|
|
||||||
action = &tap_dance_actions[i];
|
|
||||||
if (action->state.count == 0)
|
|
||||||
continue;
|
|
||||||
action->state.interrupted = true;
|
|
||||||
process_tap_dance_action_on_dance_finished (action);
|
|
||||||
reset_tap_dance (&action->state);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
@ -156,7 +171,7 @@ void matrix_scan_tap_dance () {
|
||||||
return;
|
return;
|
||||||
uint16_t tap_user_defined;
|
uint16_t tap_user_defined;
|
||||||
|
|
||||||
for (uint8_t i = 0; i <= highest_td; i++) {
|
for (uint8_t i = 0; i <= highest_td; i++) {
|
||||||
qk_tap_dance_action_t *action = &tap_dance_actions[i];
|
qk_tap_dance_action_t *action = &tap_dance_actions[i];
|
||||||
if(action->custom_tapping_term > 0 ) {
|
if(action->custom_tapping_term > 0 ) {
|
||||||
tap_user_defined = action->custom_tapping_term;
|
tap_user_defined = action->custom_tapping_term;
|
||||||
|
|
|
@ -62,12 +62,12 @@ typedef struct
|
||||||
} qk_tap_dance_dual_role_t;
|
} qk_tap_dance_dual_role_t;
|
||||||
|
|
||||||
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
|
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
|
||||||
.fn = { NULL, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
|
.fn = { qk_tap_dance_pair_on_each_tap, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
|
||||||
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }), \
|
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }), \
|
||||||
}
|
}
|
||||||
|
|
||||||
#define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) { \
|
#define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) { \
|
||||||
.fn = { NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset }, \
|
.fn = { qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset }, \
|
||||||
.user_data = (void *)&((qk_tap_dance_dual_role_t) { kc, layer }), \
|
.user_data = (void *)&((qk_tap_dance_dual_role_t) { kc, layer }), \
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -91,13 +91,16 @@ extern qk_tap_dance_action_t tap_dance_actions[];
|
||||||
|
|
||||||
/* To be used internally */
|
/* To be used internally */
|
||||||
|
|
||||||
|
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);
|
||||||
bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
|
bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
|
||||||
void matrix_scan_tap_dance (void);
|
void matrix_scan_tap_dance (void);
|
||||||
void reset_tap_dance (qk_tap_dance_state_t *state);
|
void reset_tap_dance (qk_tap_dance_state_t *state);
|
||||||
|
|
||||||
|
void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data);
|
||||||
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
|
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
|
||||||
void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);
|
void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);
|
||||||
|
|
||||||
|
void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data);
|
||||||
void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data);
|
void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data);
|
||||||
void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data);
|
void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data);
|
||||||
|
|
||||||
|
|
|
@ -209,6 +209,10 @@ bool process_record_quantum(keyrecord_t *record) {
|
||||||
// return false;
|
// return false;
|
||||||
// }
|
// }
|
||||||
|
|
||||||
|
#ifdef TAP_DANCE_ENABLE
|
||||||
|
preprocess_tap_dance(keycode, record);
|
||||||
|
#endif
|
||||||
|
|
||||||
if (!(
|
if (!(
|
||||||
#if defined(KEY_LOCK_ENABLE)
|
#if defined(KEY_LOCK_ENABLE)
|
||||||
// Must run first to be able to mask key_up events.
|
// Must run first to be able to mask key_up events.
|
||||||
|
|
Loading…
Reference in New Issue