Add a keymap for the Ergodox EZ meant to be used with a Bépo keyboard layout (French ergonomic layout) (#2141)
* Initial version of the Ergodox EZ Bépo keymap, TypeMatrix style. * Update the readme file and add some handling of the keyboard LEDs. * Toggling layer requires 2 taps. * Remove a constant as it conflicts with an earier definition. * Fix a typo in a type name. * Fix the arrow layer that had a bad number. * Second main version of my bepo keymap, after the tests of the first one. * Fix the triggering of the function layer and the handling of the LED. * Reduce the shining of the LEDs. * Fix the swap layer (that required a keypress on the other side of the keyboard to be deactivated). * Duplicate some of the mouse button for easy access. * Move some of the secondary functions out of the center keys. * Slightly slow down the mouse and mouse wheel. * Update the comment and readme.md for the V2 of the keymap. * Invert button 2 and 3 of the mouse. Really fix the SWAP layer. * Test with the right alt modifier added as secondary function (on hold) of the space keys. The right alt key becomes a left alt one. * Add specific shift/ctrl for the FN layer; move some mouse keys around to help with that. * Remove one FN modifier-on-hold key that was not useful. * Duplicate the FN layer inside the MOUSE layer. * Add support (not tested yet) for macro recording and play on a single key as a tap dance. * Allow to stop recording the macro by tapping once on the macro key (still un-tested). * Add support for macro recording using some tap dance. * shorten a comment. * Reinstate the FN toggle on the percent key (so that there is an FN toggle on the right-hand-side). * Fix some comments and update the link to the most up-to-date image. * Small fix to the keymap images.daktil_thumb_popravljen
parent
52630f6611
commit
9cda36238f
|
@ -0,0 +1,28 @@
|
|||
#include "../../config.h"
|
||||
|
||||
// Sets good default for the speed of the mouse.
|
||||
#undef MOUSEKEY_INTERVAL
|
||||
#undef MOUSEKEY_DELAY
|
||||
#undef MOUSEKEY_TIME_TO_MAX
|
||||
#undef MOUSEKEY_MAX_SPEED
|
||||
|
||||
#define MOUSEKEY_INTERVAL 20
|
||||
#define MOUSEKEY_DELAY 100
|
||||
#define MOUSEKEY_TIME_TO_MAX 60
|
||||
#define MOUSEKEY_MAX_SPEED 7
|
||||
|
||||
#undef MOUSEKEY_WHEEL_MAX_SPEED
|
||||
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
|
||||
#undef MOUSEKEY_WHEEL_DELAY
|
||||
|
||||
#define MOUSEKEY_WHEEL_MAX_SPEED 5
|
||||
#define MOUSEKEY_WHEEL_TIME_TO_MAX 60
|
||||
#define MOUSEKEY_WHEEL_DELAY 100
|
||||
|
||||
#undef TAPPING_TOGGLE
|
||||
#undef TAPPING_TERM
|
||||
#undef IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
#define TAPPING_TOGGLE 1
|
||||
#define TAPPING_TERM 150
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
|
@ -0,0 +1,353 @@
|
|||
// An Ergodox EZ keymap meant to be used with a bépo layout (FR ergonomic
|
||||
// layout, dvorak style). The overall design is slightly inspired by the
|
||||
// TypeMatrix keyboard. Switching between a TypeMatrix and an Ergodox with this
|
||||
// layout should be relatively easy.
|
||||
//
|
||||
// See the README.md file for an image of this keymap.
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "keymap_bepo.h"
|
||||
|
||||
// The layers that we are defining for this keyboards.
|
||||
#define BASE 0
|
||||
#define FN 1
|
||||
#define MOUSE 2
|
||||
#define NUMS 3
|
||||
#define SWAP 4
|
||||
#define SYSLEDS 5
|
||||
|
||||
// The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array.
|
||||
#define TAP_MACRO 0
|
||||
|
||||
// A 'transparent' key code (that falls back to the layers below it).
|
||||
#define ___ KC_TRANSPARENT
|
||||
|
||||
// A 'blocking' key code. Does nothing but prevent falling back to another layer.
|
||||
#define XXX KC_NO
|
||||
|
||||
// Some combined keys (one normal keycode when tapped and one modifier or layer
|
||||
// toggle when held).
|
||||
#define ESC_FN LT(FN, KC_ESC) // ESC key and FN layer toggle.
|
||||
#define M_RSFT MT(MOD_RSFT, BP_M) // 'M' key and right shift modifier.
|
||||
#define W_RCTL MT(MOD_RCTL, BP_W) // 'W' key and right control modifier.
|
||||
#define SPC_RALT MT(MOD_RALT, KC_SPC) // SPACE key and right alt modifier.
|
||||
#define PERC_FN LT(FN, BP_PERC) // '%' key and FN layer toggle.
|
||||
|
||||
// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
|
||||
#define MK_CUT LSFT(KC_DEL) // shift + delete
|
||||
#define MK_COPY LCTL(KC_INS) // ctrl + insert
|
||||
#define MK_PASTE LSFT(KC_INS) // shift + insert
|
||||
|
||||
// Custom keycodes
|
||||
enum {
|
||||
// SAFE_RANGE must be used to tag the first element of the enum.
|
||||
// DYNAMIC_MACRO_RANGE must always be the last element of the enum if other
|
||||
// values are added (as its value is used to create a couple of other keycodes
|
||||
// after it).
|
||||
DYNAMIC_MACRO_RANGE = SAFE_RANGE,
|
||||
};
|
||||
|
||||
// This file must be included after DYNAMIC_MACRO_RANGE is defined...
|
||||
#include "dynamic_macro.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Layer 0: basic keys.
|
||||
[BASE] = KEYMAP(
|
||||
/* left hand */
|
||||
BP_DLR, BP_DQOT, BP_LGIL, BP_RGIL, BP_LPRN, BP_RPRN, KC_DEL,
|
||||
KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_BSPC,
|
||||
KC_LSFT, BP_A, BP_U, BP_I, BP_E, BP_COMM,
|
||||
KC_LCTRL, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
|
||||
ESC_FN, BP_ECRC, KC_LGUI, KC_LALT, SPC_RALT,
|
||||
TT(SWAP), KC_MNXT,
|
||||
KC_MPLY,
|
||||
TT(FN), TT(NUMS), KC_MPRV,
|
||||
/* right hand */
|
||||
KC_DEL, BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR, BP_EQL,
|
||||
KC_BSPC, BP_DCRC, BP_V, BP_D, BP_L, BP_J, BP_Z,
|
||||
BP_C, BP_T, BP_S, BP_R, BP_N, M_RSFT,
|
||||
KC_ENT, BP_APOS, BP_Q, BP_G, BP_H, BP_F, W_RCTL,
|
||||
SPC_RALT, KC_LALT, TT(SYSLEDS), BP_CCED, PERC_FN,
|
||||
KC_LEFT, KC_RIGHT,
|
||||
KC_UP,
|
||||
KC_DOWN, TD(TAP_MACRO), TT(MOUSE)),
|
||||
|
||||
// Layer 1: function and media keys.
|
||||
[FN] = KEYMAP(
|
||||
/* left hand */
|
||||
KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, KC_LSFT,
|
||||
___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
|
||||
___, ___, ___, ___, ___,
|
||||
___, KC_VOLU,
|
||||
KC_VOLD,
|
||||
___, ___, KC_MUTE,
|
||||
/* right hand */
|
||||
___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
___, ___, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_F12,
|
||||
___, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___,
|
||||
KC_HOME, KC_END,
|
||||
KC_PGUP,
|
||||
KC_PGDN, ___, ___),
|
||||
// Note that any change to the FN layer above must be added to
|
||||
// the MOUSE layer below (except for the arrow keys).
|
||||
|
||||
// Layer 2: Mouse control.
|
||||
[MOUSE] = KEYMAP(
|
||||
/* left hand */
|
||||
KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
|
||||
___, ___, KC_BTN4, KC_MS_U, KC_BTN5, ___, ___,
|
||||
___, ___, KC_MS_L, KC_MS_D, KC_MS_R, KC_LSFT,
|
||||
___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
|
||||
___, ___, ___, ___, ___,
|
||||
___, KC_VOLU,
|
||||
KC_VOLD,
|
||||
___, ___, KC_MUTE,
|
||||
/* right hand */
|
||||
___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
___, ___, XXX, KC_WH_U, XXX, XXX, KC_F12,
|
||||
___, KC_WH_L, KC_WH_D, KC_WH_R, XXX, ___,
|
||||
___, ___, KC_ACL0, KC_ACL1, KC_ACL2, ___, ___,
|
||||
KC_BTN1, KC_BTN2, KC_BTN3, ___, ___,
|
||||
___, ___,
|
||||
___,
|
||||
___, ___, ___),
|
||||
|
||||
// Layer 3: Numeric keypad and system keys.
|
||||
[NUMS] = KEYMAP(
|
||||
/* left hand */
|
||||
KC_PSCR, KC_INS, KC_PAUS, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___,
|
||||
___, ___, MK_CUT, MK_COPY, MK_PASTE, ___, ___,
|
||||
___, ___, ___, ___, ___,
|
||||
___, ___,
|
||||
___,
|
||||
___, ___, ___,
|
||||
/* right hand */
|
||||
___, ___, ___, ___, ___, ___, KC_NLCK,
|
||||
___, KC_PEQL, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_SLCK,
|
||||
KC_PCMM, KC_P4, KC_P5, KC_P6, KC_PPLS, ___,
|
||||
KC_PENT, KC_P0, KC_P1, KC_P2, KC_P3, KC_PAST, ___,
|
||||
___, ___, ___, KC_PSLS, ___,
|
||||
___, ___,
|
||||
___,
|
||||
___, ___, ___),
|
||||
|
||||
// Layer 4: hand swap, all keys are mirrored to the other side of the keyboard
|
||||
// except for the layer toggle itself (so there is no right arrow when this
|
||||
// layer is activated).
|
||||
[SWAP] = KEYMAP(
|
||||
/* left hand */
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___,
|
||||
TT(SWAP), ___,
|
||||
___,
|
||||
___, ___, ___,
|
||||
/* right hand */
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___,
|
||||
___, TT(SWAP),
|
||||
___,
|
||||
___, ___, ___),
|
||||
|
||||
// Layer 5: The LEDs are showing the "standard" caps/num/scroll lock indicator
|
||||
// instead of their default which shows the currently active layers (FN, NUMS,
|
||||
// and MOUSE in that order).
|
||||
[SYSLEDS] = KEYMAP(
|
||||
/* left hand */
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___,
|
||||
___, ___,
|
||||
___,
|
||||
___, ___, ___,
|
||||
/* right hand */
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___,
|
||||
___, ___, ___, ___, ___, ___, ___,
|
||||
___, ___, TT(SYSLEDS), ___, ___,
|
||||
___, ___,
|
||||
___,
|
||||
___, ___, ___),
|
||||
};
|
||||
|
||||
// Whether the macro 1 is currently being recorded.
|
||||
static bool is_macro1_recording = false;
|
||||
|
||||
// The current set of active layers (as a bitmask).
|
||||
// There is a global 'layer_state' variable but it is set after the call
|
||||
// to layer_state_set_user().
|
||||
static uint32_t current_layer_state = 0;
|
||||
uint32_t layer_state_set_user(uint32_t state);
|
||||
|
||||
// Method called at the end of the tap dance on the TAP_MACRO key. That key is
|
||||
// used to start recording a macro (double tap or more), to stop recording (any
|
||||
// number of tap), or to play the recorded macro (1 tap).
|
||||
void macro_tapdance_fn(qk_tap_dance_state_t *state, void *user_data) {
|
||||
uint16_t keycode;
|
||||
keyrecord_t record;
|
||||
dprintf("macro_tap_dance_fn %d\n", state->count);
|
||||
if (is_macro1_recording) {
|
||||
keycode = DYN_REC_STOP;
|
||||
is_macro1_recording = false;
|
||||
layer_state_set_user(current_layer_state);
|
||||
} else if (state->count == 1) {
|
||||
keycode = DYN_MACRO_PLAY1;
|
||||
} else {
|
||||
keycode = DYN_REC_START1;
|
||||
is_macro1_recording = true;
|
||||
layer_state_set_user(current_layer_state);
|
||||
}
|
||||
|
||||
record.event.pressed = true;
|
||||
process_record_dynamic_macro(keycode, &record);
|
||||
record.event.pressed = false;
|
||||
process_record_dynamic_macro(keycode, &record);
|
||||
}
|
||||
|
||||
// The definition of the tap dance actions:
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// This Tap dance plays the macro 1 on TAP and records it on double tap.
|
||||
[TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn),
|
||||
};
|
||||
|
||||
// Runs for each key down or up event.
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (keycode != TD(TAP_MACRO)) {
|
||||
// That key is processed by the macro_tapdance_fn. Not ignoring it here is
|
||||
// mostly a no-op except that it is recorded in the macros (and uses space).
|
||||
// We can't just return false when the key is a tap dance, because
|
||||
// process_record_user, is called before the tap dance processing (and
|
||||
// returning false would eat the tap dance).
|
||||
if (!process_record_dynamic_macro(keycode, record)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true; // Let QMK send the enter press/release events
|
||||
}
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
};
|
||||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
};
|
||||
|
||||
// The state of the LEDs requested by the system, as a bitmask.
|
||||
static uint8_t sys_led_state = 0;
|
||||
|
||||
// Use these masks to read the system LEDs state.
|
||||
static const uint8_t sys_led_mask_num_lock = 1 << USB_LED_NUM_LOCK;
|
||||
static const uint8_t sys_led_mask_caps_lock = 1 << USB_LED_CAPS_LOCK;
|
||||
static const uint8_t sys_led_mask_scroll_lock = 1 << USB_LED_SCROLL_LOCK;
|
||||
|
||||
// Value to use to switch LEDs on. The default value of 255 is far too bright.
|
||||
static const uint8_t max_led_value = 20;
|
||||
|
||||
// Whether the given layer (one of the constant defined at the top) is active.
|
||||
#define LAYER_ON(layer) (current_layer_state & (1<<layer))
|
||||
|
||||
void led_1_on(void) {
|
||||
ergodox_right_led_1_on();
|
||||
ergodox_right_led_1_set(max_led_value);
|
||||
}
|
||||
|
||||
void led_2_on(void) {
|
||||
ergodox_right_led_2_on();
|
||||
ergodox_right_led_2_set(max_led_value);
|
||||
}
|
||||
|
||||
void led_3_on(void) {
|
||||
ergodox_right_led_3_on();
|
||||
ergodox_right_led_3_set(max_led_value);
|
||||
}
|
||||
|
||||
void led_1_off(void) {
|
||||
ergodox_right_led_1_off();
|
||||
}
|
||||
|
||||
void led_2_off(void) {
|
||||
ergodox_right_led_2_off();
|
||||
}
|
||||
|
||||
void led_3_off(void) {
|
||||
ergodox_right_led_3_off();
|
||||
}
|
||||
|
||||
// Called when the computer wants to change the state of the keyboard LEDs.
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
sys_led_state = usb_led;
|
||||
if (LAYER_ON(SYSLEDS)) {
|
||||
if (sys_led_state & sys_led_mask_caps_lock) {
|
||||
led_1_on();
|
||||
} else {
|
||||
led_1_off();
|
||||
}
|
||||
if (sys_led_state & sys_led_mask_num_lock) {
|
||||
led_2_on();
|
||||
} else {
|
||||
led_2_off();
|
||||
}
|
||||
if (sys_led_state & sys_led_mask_scroll_lock) {
|
||||
led_3_on();
|
||||
} else {
|
||||
led_3_off();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t layer_state_set_user(uint32_t state) {
|
||||
current_layer_state = state;
|
||||
swap_hands = LAYER_ON(SWAP);
|
||||
|
||||
if (is_macro1_recording) {
|
||||
led_1_on();
|
||||
led_2_on();
|
||||
led_3_on();
|
||||
return state;
|
||||
}
|
||||
|
||||
if (LAYER_ON(SYSLEDS)) {
|
||||
led_set_user(sys_led_state);
|
||||
return state;
|
||||
}
|
||||
|
||||
if (LAYER_ON(FN)) {
|
||||
led_1_on();
|
||||
} else {
|
||||
led_1_off();
|
||||
}
|
||||
|
||||
if (LAYER_ON(NUMS)) {
|
||||
led_2_on();
|
||||
} else {
|
||||
led_2_off();
|
||||
}
|
||||
|
||||
if (LAYER_ON(MOUSE)) {
|
||||
led_3_on();
|
||||
} else {
|
||||
led_3_off();
|
||||
}
|
||||
|
||||
return state;
|
||||
};
|
|
@ -0,0 +1,22 @@
|
|||
# Bépo compatible keymap for the Ergodox EZ, *TypeMatrix* style.
|
||||
|
||||
This keymap is meant to be used with a [Bépo](http://bepo.fr) layout. It is
|
||||
designed to be somewhat similar to a TypeMatrix keyboard so that switching
|
||||
between one and the other is easy.
|
||||
|
||||
![The Keymap](https://i.imgur.com/yChIbaK.png)
|
||||
|
||||
## Build instruction
|
||||
|
||||
To build this on Windows, under Cygwin, provided that you have installed the
|
||||
Arduino environment and Teensy loaded in the default path, you can do:
|
||||
|
||||
```shell
|
||||
PATH=/cygdrive/c/Program\ Files\ \(x86\)/Arduino/hardware/tools/avr/bin:$PATH
|
||||
make ergodox_ez:bepo_tm_style:all
|
||||
```
|
||||
|
||||
## Debug
|
||||
|
||||
See https://github.com/tmk/tmk_keyboard#magic-commands for command that can help
|
||||
debug, together with the hid_listen tool (https://docs.qmk.fm/faq_debug.html).
|
|
@ -0,0 +1,15 @@
|
|||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover - for issues, see github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
ONEHAND_ENABLE = yes # Allow swapping hands of keyboard
|
||||
KEY_LOCK_ENABLE = yes # Enable the KC_LOCK key
|
||||
TAP_DANCE_ENABLE = yes # Enable the tap dance feature.
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
UNICODE_ENABLE = no
|
||||
SLEEP_LED_ENABLE = no
|
||||
API_SYSEX_ENABLE = no
|
||||
RGBLIGHT_ENABLE = no
|
||||
RGBLIGHT_ANIMATION = no
|
Loading…
Reference in New Issue